BattleTechWiki:Glossary of terms used by the Clans

(Redirected from EcKhan)

A[edit]

Abtakha
A warrior captured but then accepted into his new Clan as a warrior[citation needed].
Aff
Affirmative[citation needed].

B[edit]

Batchall
A contraction of "Battle Challenge". The batchall is the ritual by which Clan warriors issue combat challenges. Though the type of challenge varies, most begin with the challenger identifying himself, stating the prize of the contest, and requesting that the defender identify the forces at his disposal. The defender also has the right to name the location of the Trial. The two sides then bid for what forces will participate in the contest. The sub-commander who bids to fight with the least number of forces wins the right and responsibility to make the attack. The defender may increase the stakes by demanding a prize of equal or lesser value if he wins. All batchalls and bids are closed and final when the phrase "well bargained and done" is spoken by both members of the bid[citation needed].
Blitzking
A Clan epithet[citation needed].
Bloodcount
The Bloodcount is the number of active Bloodrights associated with a particular Bloodname, and thus is the number of individuals that may hold that name at any given time. Traditionally, this number is twenty-five, but it may be less in the case of inferior Bloodnames or Bloodheritages found useless or unworthy. In some cases, the Bloodcount has been known to drop as low as five. The process for reducing a Bloodcount is known as "Reaving", and the process for increasing it is called Propagation, both of which demand an associated trial. A Bloodcount may also be reduced by Abjuration, or by decree of the ilKhan.[citation needed].
Bloodheritage
The history of the Bloodnamed warriors of a particular Bloodright is called the Bloodheritage. Sometimes used synonymously with Bloodright, Bloodhouse or Bloodname[citation needed].
Bloodhouse
Perhaps more formally called a Bloodname House, is the Clan term for the physical and political body representing warriors born to a given Bloodname lineage[citation needed].
Bloodname
Bloodname refers to the surname of each of the 800 warriors who stood with Nicholas Kerensky during the Exodus Civil War. The right to use one of these surnames has been the ambition of every Clan warrior since the system was established. Only a maximum of 25 warriors, depending on its Bloodcount, are allowed to use any Bloodname at one time. When one of the Bloodnamed warriors dies, a special Trial, called a Trial of Bloodright, is held to determine who will assume that Bloodname. A contender must prove his Bloodname lineage, then win a series of duels against other competitors. Only Bloodnamed warriors may sit on the Clan Councils or are eligible to become a Khan or ilKhan. Bloodnames are determined matrilineally, at least after the original generation. Because a warrior can only inherit from his or her female parent, he or she only has a claim to one Bloodname[citation needed].
Bloodright
A specific Bloodname lineage is called a Bloodright. Up to twenty-five Bloodrights are attached to each Bloodname. A Bloodright is not a lineage as we define the term because the warriors who successfully hold the Bloodright need be related only through their original ancestor. As with Bloodnames, certain Bloodrights are considered more prestigious than others, depending largely on the Bloodright’s history[citation needed].
Bondcord
A woven cord worn on the wrist to indicate the wearer's status as a bondsman. The color and highlighting indicate the Clan to which the wearer is bound and the capturing unit[citation needed].
Bondholder
The person that takes a bondsman and is the primary determiner of when a bondsman has fulfilled his Bond obligation[citation needed].
Bondsman
A prisoner taken during combat, of any caste or rank. Considered a member of the Laborer caste until freed or promoted back to active service. Custom indicates that any prisoner remain a bondsman for at least a token amount of time, even high-ranking and Bloodnamed warriors. Some Clans do not free bondsmen to certain castes, especially the Warrior caste[citation needed].
Bondsref
Ritual suicide to prevent becoming a bondsman. The person performing bondsref must have the permission of their Bondholder and perform said act before taking a Bondcord, otherwise the performer is considered dezgra and their genes won't be used in the Clan breeding program[citation needed].
Brian Cache
A Clan equipment store, usually containing old Star League Equipment demobilized when the Pentagon worlds were colonized[citation needed].

C[edit]

Canister
Clan slang for artificial wombs[citation needed].
Canister born
Clan slang for trueborn[citation needed].
Chalcas
Someone or something that is either outside acceptable Clan culture or that challenges it[citation needed].
Circle of Equals
The area in which a trial takes place. The area can be anywhere from a few meters across for personal combat, or thousands of kilometers across, or even span several worlds for large scale trials. A contestant that voluntarily leaves or is forced to leave the area is considered dishonorable or weak, and is disqualified. The area can be of any shape, though it is traditionally a circle[citation needed].
Codex
The Codex is each warrior's personal record. It includes the names of the original Bloodnamed warriors from which a warrior is descended. It also records background information such as a warrior's generation number, Bloodhouse, and Codex ID, an alphanumeric code noting the unique aspects of that person's DNA. The Codex also contains a record of the warrior's military career[citation needed].
Cloister
A defining feature of the Cloud Cobras is the creation of Great Cloisters, ecumenical-political units based around various religions and belief systems, similar to a Clan Wolf Bloodname House or Fire Mandrill Kindraa. Each Cloister is led by an ecKhan, one who has demonstrated extraordinary comprehension of the Way, and its warrior-priests are schooled heavily in both martial and theological matters. A Cloister's size can range from a few dozen to over a thousand warriors in addition to lower-caste members. Debate between the Cloisters is almost always civilized, especially when the Clan as a whole is threatened, and even lower-caste members have a voice in these discussions.[1]
Contract
A Contract is an agreement between the commanders of two units that allows the commander of one to include the units of the other in his bidding for rights to a battle or trial. During the invasion of the Inner Sphere, Cluster commanders within Galaxies frequently made contracts to allow greater, and often more extravagant, bidding, while still maintaining a good mix of BattleMech, Elemental, and fighter combat units[citation needed].
Couple
The Clan name for coitus[citation needed].
Cutdown
The lowest acceptable level of force that can be bid to take a military objective. To force a rivial to bid below Cutdown is considered to be either a mark of craftiness or just plain underhanded, depending who is asked. To win a battle with a force that is below the accepted Cutdown is considered to be a mark of superior skill[citation needed].

D[edit]

Dezgra
Adjective referring to the disgraced state of the subject, such as a unit that disgraced itself in battle, or a person or unit without honor. Units or persons marked as dezgra are not considered worthy of zellbrigen, so normal clan rules of combat can be suspended when facing such opponents. Also the noun referring to a ritual by which a unit is marked as dezgra and punished.[citation needed].
Dogids
A personal medallion, or coin, used in the coining ceremony prior to Trial of Bloodright contests to determine which warrior can choose the manner of combat (i.e. augmented by weapons or vehicles versus unaugmented hand-to-hand). The dogids of each warrior, also known as a Bloodright Coin, are ritually released simultaneously into the Well of Decision's coin rolling funnel in the presence of an acting Loremaster with the winner being the one which lands on top. The winner, titled the Hunter, determines the nature of how the Trial will be fought. Conversely, the loser, the Hunted, selects the location and environment of the Circle of Equals in which they would fight. In this manner, the Trial is not completely lopsided against one specific party[citation needed].

E[edit]

EcKhan
The leader of a Cloister[citation needed].
Elstar
An elite ristar, the most promising of warriors[citation needed].

F[edit]

Founder, The
The name the Clans use when referring to Nicholas Kerensky[citation needed].
Freebirth
Pejorative version of Freeborn. Considered an insult and curse[citation needed].
Freeborn
A person born naturally, a person not born into the Clan genetics program[citation needed].

G[edit]

Genefather
A warrior whose DNA was used in the sperm used to produce trueborn children in a sibko. Despite the name, a Genefather can be either a male or female warrior, as Clan scientists can implant the DNA of either sex into a sperm[citation needed].
Genemother
A warrior whose DNA was used in the egg used to produce trueborn children in a sibko. Despite the name, a Genemother can be either a male or female warrior, as Clan scientists can implant the DNA of either sex into an egg. A trueborn warrior is only eligible to fight for the Bloodname of his or her genemother[citation needed].
Giftake
A DNA sample taken posthumously from a warrior who died honorably in battle. Considered by custom superior to previous samples taken, and more likely to produce superior warriors[citation needed].
Great Father, The
The name the Clans use for Alexander Kerensky[citation needed].

H[edit]

Hegira
Victorious Clan warriors sometimes extend the courtesy of hegira to defeated opponents. Hegira allows the opponent to withdraw honorably from the field without further combat or cost[citation needed].

I[edit]

Isorla
The spoils of battle taken by warriors. Includes bondsmen as well as any military supplies, lands, or equipment taken. A portmanteau of "Individuals, Supplies, OR LAnd."[citation needed].

K[edit]

Keshik
The unit which provides a Khan's bodyguard[citation needed].
Khan
A high rank in Clan society, designating the leader of a Clan[citation needed].
Kindraa
The modern abbreviated version of "Kindred Associations", Kindraa is a term used to define one of the groupings exclusively used within Clan Fire Mandrill. The plural form is also Kindraa.[2]

L[edit]

Loremaster
A special rank among the Clans whose responsibility is to safeguard and interpret Clan law.[citation needed].

M[edit]

Martial Code, The
The Martial Code is a set of rules governing Clan actions during a time of war. It is designed to minimize the political maneuvering that normally prevails duing Grand Council meeting, and forces the participants to concentrate on the matter at hand. When in effect, this also gives the ilKhan a wide range of powers, such as the right to dismiss any charges brought before the Grand Council he or she deems frivolous.

N[edit]

Neg
"Negative"

O[edit]

ovKhan
A term of respect for a person of higher rank. It also the title for a commanding officer rank in Clan Sea Fox in the thirty-second century who is in charge of Aimag size fleet.

P[edit]

Powless
A shortened term for powerless, denoting the vulnerability that a warrior feels when forced to fight without his accustomed weapons. For example a heavy 'Mech pilot using a light 'Mech or an aerospace pilot fighting an elemental in melee combat. In other words, the feeling of taking a test you haven't studied for.

Q[edit]

Quiaff
Shortened form of "Query Affirmative." Used to query the subject's agreement, but specifically with the expectation of an affirmative answer (Aff). Often used rhetorically.
Quineg
Shortened form of "Query Negative." Used to query the subject's agreement, but specifically with the expectation of a negative answer (Neg). Often used rhetorically.

R[edit]

Rede
A promise or oath that reflects on the swearer's honor is considered a rede. Breaking a rede is considered extremely serious, and is sometimes punishable by death.
Remembrance, The
The Remembrance is an ongoing heroic saga detailing Clan history from the time of the Exodus from the Inner Sphere to the present day. The Remembrance is continually expanded to include contemporary events. Each Clan has a slightly different version reflecting their own opinions and experiences. All Clan warriors can quote whole verses of this marvelous epic from memory, and it is common to see passages from the book lovingly painted on a warrior's vehicle or armor.
Ristar
Shortened form of "Rising Star." This term refers to a particularly gifted warrior on his or her way to high position.

S[edit]

saKhan
The second-in-command of a Clan.
Safcon
A compound word (SAFe CONduct), safcon allows the attacker in a combat Trial to land unopposed.
Satarra
A Clan council may cast a veto, or satarra, to settle or postpone disputes between castes within their jurisdiction. Satarra is invoked only when negotiations seem at an impasse and/or threaten to disrupt the work order of the Clan. It seems to be more a ritual than an act of legislation.
Savashri
A Clan epithet, used in a similar manner as "bastard."
Seyla
A word uttered only in the most sacred and respective of manners. Though its history is obscure to the Clans, roughly meaning unity, it was the name of Clan Wolf freeborn warrior Seyla, who sacrificed herself to save Khan Jerome Winston during the Clan Widowmaker Absorption Trial of Refusal. The origin is Hebrew, but it works like "Amen". It is found in Psalms as Selah. It is a way of saying "so shall it be".
Sibko
A group or "batch" of Trueborn people born from the same genetic makeup; also the smallest element used for early training above a single person. Usually separated only by death until testing decides final placement in Clan society. Bastardized form of "SIBling COmpany".
Solahma
An old Clan-warrior (~30 years and older) that has not gained the rank or reputation to stay in a frontline unit. They are dispatched from their old units and concentrated in solahma units, where they get combat tasks deemed unworthy for frontline warriors (cannonfodder, hunting bandits...) 'Mechs are rare in solahma units and most end up as infantry, hoping they will find a way to die in honor.
Stravag
A Clan epithet.
Surat
An epithet referring to a cute, monkey-like mammal native to the Clan Homeworlds that the lower Castes keep as pets.
Surkai
Surkai is the Right of Forgiveness. The Clans honor uniformity in thought and belief above all else in their society. When warriors disagree, when a Clan disagrees with the Grand Council, or when a member of one caste offends a member of another caste, surkai is expected. It is a matter of pride that the offending party freely admit his wrongdoing and request punishment. Those who show great surkai are held up as examples to others for their willingness to accept the consequences of their independent thoughts. Those who do not show surkai when it is expected of them are viewed with suspicion.
Surkairede
The Rede of Forgiveness, or surkairede is the honor-bound agreement between the majority and any dissenters. According to the surkairede, once a dissenter accepts punishment for having disagreed with the majority, he should be allowed to resume his role in society without suffering any further disgrace for having spoken out.

T[edit]

Touman
The term used for the fighting arm of a Clan.
Trashborn
Used by freeborns to insult a trueborn in the same way they use the name freebirth.
Trothkin
A member of the same sibko or a respectful name.
Trueborn
A lab-raised result of the Clan selective breeding program, coming from gene pools modified to accentuate positive attributes and eliminate negative ones.

U[edit]

V[edit]

Vineer
A souvenir of battle.

W[edit]

X[edit]

Y[edit]

Z[edit]

Zellbrigen
The body of rules defining dueling behavior and honor in combat.

References[edit]

  1. Field Manual: Warden Clans, pp. 24–25
  2. Field Manual: Crusader Clans, p. 42: "Fire Mandrill Kindraa"

Notes[edit]