MechCommander (Video Game)/Characters

Non-Player Characters[edit]

Port Arthur campaign[edit]

First Davion Guards

X-Ray Company - took heavy losses when its DropShip, the FCS York, was shot down during the initial landings. An X-Ray lance under Captain Nairn returned to active duty later in the Port Arthur campaign.

  • Captain Nairn (Atlas)
  • Unnamed (Catapult)
  • Unnamed (Catapult)
  • "Isis" - Attached to Zulu Company after being rescued from a prison barn
  • "Gunman" - Attached to Zulu Company after being rescued from a prison barn
  • "Mystique" (Raven) - Attached to Zulu Company after being separated during the initial drop


Yankee Company - Suffered heavy losses during the Port Arthur campaign. Many of the survivors were folded into Zulu Company while Yankee rebuilt.

(These last four are featured in the opening cinematic but do not appear in the game. Since they were already on the ground, securing the LZ for the DropShips, they were probably part of Yankee, instead of X-Ray, which was noted to have been wiped out when their ship was shot down.)
Zulu Company - These characters are available early on, without any mission-related explanation.


Port Arthur Resistance Fighters

  • "Fiend" - Joins Zulu after it liberates a work camp
  • "Siren" - Joins Zulu after it liberates a work camp
  • "Skater" - Joins Zulu after it defends the resistance cell headquarters at Vanderhome
  • "Scarab" - Joins Zulu after it defends the resistance cell headquarters at Vanderhome
  • "Goblin" - Joins Zulu after it liberates a reeducation camp
  • "Vixen" - Joins Zulu after it liberates a reeducation camp
  • "Blaze" - Joins Zulu after it liberates Affendale
  • "Dragon" - Joins Zulu after it liberates Affendale


Liberated Bondsmen

  • "Burnout" - Joins Zulu after it seizes and defends a bondsman base near Affendale
  • "Mantis" - Joins Zulu after it seizes and defends a bondsman base near Affendale


Draconis Combine Auxiliaries

References[edit]

  1. 1.0 1.1 Shrapnel Issue 2, p. 36

Bibliography[edit]