Mech Mortar/2
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Mech Mortar/2 | |
Production information | |
Type | Missile[1] |
Tech Base | Inner Sphere Advanced Technology |
Year Availability | 2531[2] |
Year Introduced | Clan = 2840[2] |
Year Extinction | IS = 2819[2][3] |
Year Reintroduced | IS = 3043 FC[2] |
Technical specifications | |
Heat | 2 |
Damage | 2/shell (varies by ammo type) |
Minimum Range | 6[4] |
Short Range | 1-7 |
Medium Range | 8-14 |
Long Range | 15-21 |
Tons | Inner Sphere: 5 Clan: 2.5 |
Critical Slots | Inner Sphere: 2 Clan: 1 |
Ammo Per Ton | 12 |
Cost (unloaded) | 15,000 |
Ammo Cost (per ton) | 10,000 |
BV (2.0) | Inner Sphere:14 (launcher)/2 (ammo)[5] Clan:57 (launcher)/7 (ammo)[6] |
Contents
Description[edit]
The Mech Mortar/2 is the second-smallest of the Mech Mortar systems developed. Based on the weapon used by infantry for centuries, it fires a small shell in a high arc that falls onto the target. Though the Mech Mortar was created by the Terran Hegemony, by the time of the Succession Wars it had been relegated to history. It has been replaced in most military forces by the LRM-10, which offers five times the salvo size.
With the reintroduction of the anti-missile system, engineers revived the Mech Mortar concept. The munitions used by the mortars, though often possessing limited guidance packages, weren't destroyed by AMS systems in tests.
Models[edit]
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