Rocket Launcher 10

Rocket Launcher 10
Production information
Type Missile (One-Shot)
Tech Base Inner Sphere
Year Availability 3050
Technical specifications
Heat 3
Damage 1/missile
Minimum Range 0
Short Range 1–5
Medium Range 6–11
Long Range 12–18
Tons .5
Critical Slots 1
Ammo Per Ton N/A
Cost (unloaded) 15,000
Ammo Cost (per ton) N/A
BV (1.0) 18
BV (2.0) 18



Description[edit]

Rocket Launchers are cheap, one-shot unguided missile launchers. Developed by the Marian Hegemony, they often replace more sophisticated equipment that the Periphery nation cannot afford or is unable to repair. Since their introduction, rocket launchers have proliferated across the Periphery.

The Rocket Launcher 10 fires ten unguided rockets.


Models[edit]

Death Blossom[edit]

Manufactured on Manufactured by Typically used in References
Centurion [1]
Firebee [2]

Variants[edit]

Early Terran Alliance powers, as well as the later technology-deprived Pentagon Powers, produced different versions of the rocket launcher 10 using a cruder technology base.

  • P-RL 
    The same rules apply to the primitive rocket launcher 15 developed by the Terran Alliance. This weapon was employed by the warring Terran Alliance political powers in their attempt to seize power from the crumbling central government.[3]
  • RL-PP 
    The only difference from a standard launcher is that −1 to the Cluster/Missile Table with a minimum result of 2.[4]

References[edit]

  1. Technical Readout: Irregulars, p. 44: "Centurion MilitiaMech"
  2. Technical Readout: Irregulars, p. 34: "Firebee MilitiaMech"
  3. Experimental Technical Readout: Primitives, Volume 1, p. 14
  4. Historical: Operation Klondike, p. 157

Bibliography[edit]