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Combat Vehicle

109 bytes added, 11:40, 21 October 2006
"Most armies use their [[BattleMech]] resources sparingly when they can, and so maintain forces of '''Combat Vehicles''' to serve in low-intensity conflicts and as auxiliaries to BattleMech units. Like BattleMechs, vehicles can be constructed as modular [[OmniVehicle]]s. Vehicles are classified by weight in the same manner as BattleMechs, and also by type of locomotion."<sup>1</sup>
== Light Vehicles ==
"'''Light vehicles''' have a maximum weight of 35 tons. Primarily used for reconnaissance, the light vehicle is almost exclusively designed for speed. Though tracked and wheeled light vehicles exist on the battlefield, hovercraft —with their greater speeds— dominate this weight class."<sup>1</sup>
== Medium Vehicles ==
"'''Medium vehicles''' weigh from 36 to 55 tons. Used as skirmishers, medium vehicles are fielded by the various House militaries of the [[Inner Sphere]] to harass and pin down an enemy until heavier forces can be brought to bear."<sup>1</sup>
== Heavy Vehicles ==
"'''Heavy vehicles''' range from 56 to 75 tons. Mirroring the medium [[’Mech]] weight
class, heavy vehicles are the workhorse vehicle of all [[Successor States|Successor State]] armies. Packing a serious punch with armor to match, a heavy vehicle can stay in the fight longer than some medium ’Mechs."<sup>1</sup>
== Assault Vehicles ==
"'''Assault vehicles''' weigh from 76 to 100 tons. Though they lack the mobility of their [[’Mech]] counterparts, the sheer volume of firepower that an assault vehicle carries can
be the downfall of even a heavy ’Mech if the [[MechWarrior]] piloting it fails to exercise caution."<sup>1</sup>  ==References==1. "Combat Vehicles", [[Total Warfare]], (Chicago: [[FanPro]], 2006), 22-3.  {{stub}}