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Hunter (JumpShip class)

11 bytes added, 22:34, 17 May 2008
cosmetic changes I missed earlier... somehow
A scout [[JumpShip]] to seek out enemy fleets or explore new systems, the ''Hunter'' was designed by [[Clan]] [[Ghost Bear]] shortly after the founding of the Clans. It shares the best features of the ''[[Scout]]'' and ''[[Magellan]]'' classes: Like the former, it is small and stealthy, with a tiny emergence signature; like the latter, it is also equipped with a [[HPG]] to send messages over a distance of up to 50 lightyears. Like the other two designs, it is capable of prolonged independent operation; however, it also shares the lack of a [[grav deck]], a drawback that requires the ship to spend fuel on thrust to generate gravity through acceleration (or risk deteriorating health and morale among the crew) and drastically shortens the actual time period until the ship requires refueling.
True to their nature , the Clans have armed even their nominally non-combattant combatant JumpShips. Accordingly, the ''Hunter'' mounts five [[Large Pulse Laser]]s, five [[Streak SRM-4]] launchers with one ton of ammunition each, and two [[Anti-Missile System]]s with four tons of ammunition in addition to fair armour.
The original ''Hunter'' design can carry between 1021 and 1097 tons of cargo depending on the exact variant (see below), and may have or not have room for 10 passengers. However, most have since been upgraded to mount a [[Lithium-Fusion battery Battery]] system at the expense of 950 tons of cargo space (1% of the ship's mass is required for the battery).
The [[BattleSpace]] rulebook provides a step-by-step guide to the designing rules by designing a sample ship class; it is explicitly stated at the end of the process that the "completed JumpShip belongs to the ''Hunter'' class". However, this (prototype) ''Hunter'' is slightly different: It has room for 10 passengers, a cargo capacity of 1031.5 tons, and mounts only 1 one Anti-Missile system with three tons of ammunition (instead of two systems with four tons). The stats given for the ''Hunter'' in the Large Ships section of the rulebook state a cargo capacity of only 1021 tons, which may be in error as they are identical otherwise.
The standard version (from [[Technical Readout 3057]]) is presented here, and has no passenger capacity, but 1097 tons of cargo.
By the mid-30th century, most ''Hunters'' have been upgraded with a [[Lithium-Fusion Battery]] system, at the cost of a greatly reduced cargo capacity (950 tons less). The unmodified vessels were given to freebirth units.
It is unknown wether whether or not those vessels serving among [[Wolf's Dragoons]] were upgraded.