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Long Range Missile

138 bytes added, 20:01, 17 December 2018
Description: Added prototype date
First introduced in [[24002295]] by the [[Terran Hegemony]]and refined in [[2230]]<ref name="IOp118">''Interstellar Operations'', p. 118, "Prototype Dates For Basic Weapons Table"</ref>, '''Long Range Missiles''' are designed to engage the enemy at great distances at the expense of damage dealt. Adapted towards the profusion of [[ECM|electronic jamming]] on the battlefield and the effectiveness of [[Armor - BattleMechs & Vehicles|current armor]] designs, these self-guided missiles are unique for using a special armor-piercing explosive warhead. The development of a metal composite/high explosive mixture allowed for the warhead to be made entirely of high-explosive material; this same feature was later used to construct the missile's frame as well. The result were warheads which had the same destructive capability as older warheads that were four times as long, allowing for more missiles to be carried and fired. LRMs are capable of indirect fire and disperse over a smaller area than [[Short Range Missile]]s while causing less individual damage. [[Inner Sphere]] LRM launchers achieve their superior range by firing at a ballistic launch angle, making them less accurate at close range. [[Clan]] LRM launchers do not suffer from this effect, in addition to being smaller and more compact, thanks to their technological advantage. LRMs are highly upgradable, able to fire [[:Category:Alternate Ammunition|a variety of warheads]] and benefit from devices such as [[Artemis IV FCS]].<ref>''TechManual'', p.229</ref><ref>''Era Report: 2750'', p. 99-100</ref>
* [[LRM-5]]
* [[LRM-10]]