https://www.sarna.net/wiki/api.php?action=feedcontributions&user=SonyaUliana&feedformat=atomBattleTechWiki - User contributions [en]2024-03-28T17:43:19ZUser contributionsMediaWiki 1.34.4https://www.sarna.net/wiki/index.php?title=BattleTech_(Video_Game)&diff=559821BattleTech (Video Game)2019-10-19T16:21:43Z<p>SonyaUliana: /* BattleTech: Heavy Metal Expansion Pack */</p>
<hr />
<div>{{ApocryphalProduct}}<br />
{{InfoBoxProduct<br />
| image = BT Video Game Logo.png<br />
| name = BattleTech<br />
| type = Computer game<br />
| author = <br />
| development = [[Harebrained Schemes]]<br />
| primarywriting = <br />
| pages = <br />
| cover = <br />
| interiorart = <br />
| illustrations = <br />
| publisher = Harebrained Schemes<br />
| productioncode = <br />
| year = 24 April 2018<br />
| ISBN10 = <br />
| ISBN13 = <br />
| MSRP = $39.99<br />
| content = <br />
| era = [[Succession Wars era]]<br />
| timeline = 3025<br />
| series = <br />
| precededby = <br />
| followedby = <br />
}}<br />
'''BattleTech''' is a 2018 computer game by [[Harebrained Schemes]] set in the eponymous [[BattleTech]] universe.<br />
<br />
It was announced on 29 July 2015 that a new BattleTech-themed game was going to be made, with additional crowfunding via [[w:Kickstarter|Kickstarter]]. The Backer Beta was released via [[w:Steam (software)|Steam]] on 01 June 2017; the finished game was first released on 24 April 2018 although development didn't stop there and several updates and expansions were published since.<br />
<br />
==Canonicity==<br />
Computer games are excluded from the current definition of [[Canon]] for the BattleTech universe. The game thus defaults to [[apocryphal]].<br />
<br />
[[Jordan Weisman]] of [[FASA]] fame, often called the "creator of BattleTech", was involved in the making of this game but it was technically produced under the offshoot license for BattleTech computer games that has been a separate [[w:Intellectual Property|intellectual property]] from the original tabletop BattleTech game, sourcebook and novel line ever since FASA's [[Virtual World Entertainment Group]] (and the computer game rights with it) was sold to [[w:Microsoft|Microsoft]] in 1999.<br />
<br />
However, there was some cooperation between [[Catalyst Game Labs]] and HBS regarding this game. CGL [[Line Developer]] [[Randall N. Bills]] explicitly stated that it was intended for the game's storyline to be fully canonical.<ref>In [http://community.battletechgame.com/forums/threads/1190 this forum thread] on the game's homepage:<br />Q: ''"[D]oes your work on MWO and HBS-BT mean the Hero 'Mech fluff in the former and the campaign storyline in the latter are canonical for the core (CGL) BatteTech lore?"''<br />A (by Randall Bills): ''"For the Hero 'Mechs, absolutely. And that is the intention with the HBS campaign storyline as well."''</ref> While the game as such was not declared canonical, CGL have since published a sourcebook–''[[House Arano (The Aurigan Coalition)]]''–that was written by HBS's [[Andrew McIntosh]] and [[Kiva Maginn]]. This sourcebook canonized the key worlds, characters and events from the game (but not the game as such).<br />
<br />
==Gameplay==<br />
{{quote|''Steeped in the feudal political intrigue of the BattleTech universe, the game will feature an open-ended Mercenaries-style campaign that blends RPG ‘Mech and MechWarrior management with modern turn-based tactics.''}}<ref>[http://battletechgame.com battletechgame.com]</ref><br />
<br />
The game features turn-based 'Mech combat scenarios at its core, where the player gets to control up to four 'Mechs. Game rules and unit stats were altered significantly compared to standard "[[classic BattleTech]]" tabletop play.<br />
<br />
Mission objectives vary, and while missions are procedurally generated there are also a number of pre-generated missions that serve to narrate the storyline (see Plot Synopsis below).<br />
<br />
In addition, there is a meta-game with economic and role-playing elements where the player gets to run his or her own [[mercenary unit]] (default name "Marauders", though the player is free to give it any other name) and manage their assets including [[MechWarrior (pilot)|MechWarrior]] characters between missions.<br />
<br />
==Plot Synopsis==<br />
===Setting===<br />
The game is set in the [[Aurigan Reach]] region in the rimward [[periphery]], beyond the [[Free Worlds League]], the [[Capellan Confederation]] and the [[Federated Suns]] and between the [[Taurian Concordat]] and the [[Magistracy of Canopus]].<br />
<br />
The Aurigan Reach was created for this game, including many of its named worlds that had not been mentioned in canon before, by fleshing out what had mostly been a blank slate in previous BattleTech canon. Given that many named worlds will belong to one of the other, larger powers on canonical star maps set later in the timeline, it is understood that the Aurigan Reach and the realms therein are struggling minor periphery powers barely considered noteworthy by the [[Inner Sphere]].<br />
<br />
===Storyline===<br />
The game is (mostly) set around the year [[3025]], near the end the [[Third Succession War]]. Its optional storyline, narrated via a "breadcrumbs" trail of storyline missions that the player may follow or ignore, is broadly concerned with the [[Arano Restoration]]:<br />In [[2910]], after the major factions abandoned the area for more than a hundred years, a new state—the [[Aurigan Coalition]]—sprang up, centered around the noble families of the trade worlds [[Coromodir]], [[Guldra]] and [[Tyrlon]]. Coromodir was chosen as the capital and the noble [[House Arano]] and [[House Espinosa]] became the leaders when the Arano family displaced the figurehead governor the Taurians had left behind in [[2820]]. In 3025 border tensions with the Taurian Concordat rose to a point where war was inevitable, as the Taurians laid claims to border worlds like [[Qalzi]]. At the same time, the Capellan Confederation is claiming former Confederate worlds on the other side of the Aurigan Coalition. After High Lord [[Tamati Arano II]] died in an space travel accident, the rule of his daughter and heir, Lady [[Kamea Arano]], is ursurped by House Espinosa. With the help of a mercenary unit—the player unit—she sets out to restore her rule over the Aurigan Coalition.<br />
<br />
==Featured BattleTech==<br />
==='Mechs===<br />
{{seealso|BattleTech (Video Game)/BattleMechs}}<br />
====Light====<br />
*''[[Locust]]'' <br />
*''[[Commando]]'' <br />
*''[[Spider]]'' <br />
*''[[UrbanMech]]''<br />
*''[[Firestarter (BattleMech)|Firestarter]]'' <br />
*''[[Jenner]]''<br />
*''[[Javelin]]'' *<br />
*''[[Panther]]''<br />
*''[[Raven]]'' *<br />
*''[[Flea]]'' *<br />
====Medium====<br />
*''[[Cicada]]'' <br />
*''[[Blackjack (BattleMech)|Blackjack]]'' <br />
*''[[Hatchetman]]'' *<br />
*''[[Vindicator]]'' <br />
*''[[Centurion (BattleMech)|Centurion]]'' <br />
*''[[Crab]]'' *<br />
*''[[Enforcer]]'' <br />
*''[[Hunchback]]'' <br />
*''[[Trebuchet]]'' <br />
*''[[Griffin]]'' <br />
*''[[Kintaro]]'' <br />
*''[[Shadow Hawk]]'' <br />
*''[[Wolverine]]''<br />
*''[[Assasin]]'' *<br />
*''[[Vulcan]]'' *<br />
*''[[Phoenix Hawk]]'' *<br />
====Heavy====<br />
*''[[Dragon]]'' <br />
*''[[Quickdraw]]'' <br />
*''[[Catapult]]'' <br />
*''[[JagerMech]]'' <br />
*''[[Thunderbolt]]'' <br />
*''[[Cataphract]]'' <br />
*''[[Grasshopper]]'' <br />
*''[[Black Knight]]'' <br />
*''[[Orion]]''<br />
*''[[Archer]]'' *<br />
*''[[Warhammer]]'' **<br />
*''[[Marauder]]'' **<br />
*''[[Rifleman]]'' *<br />
====Assault====<br />
*''[[Awesome]]'' <br />
*''[[Victor]]'' <br />
*''[[Zeus]]'' <br />
*''[[BattleMaster]]'' <br />
*''[[Stalker]]''<br />
*''[[Cyclops]]'' *<br />
*''[[Highlander]]'' <br />
*''[[Banshee (BattleMech)|Banshee]]'' <br />
*''[[Atlas (BattleMech)|Atlas]]''<br />
*''[[Atlas II|Atlas II]]''<br />
*''[[King Crab]]''<br />
*''[[Annihilator]]'' *<br />
*''[[Bullshark]]'' *<br />
<br />
Asterisk * - Denotes a Download Content-Only Mech. Note that while the UrbanMech made an appearance during the tutorial of the game, it did not appear under the control of the AI in single-player until the Urban Warfare DLC.<br />
<br />
Also note that Warhammer and Marauder (denoted with double asterisk **) are added with free game update associated with Heavy Metal DLC.<br />
<br />
===Vehicles===<br />
{{seealso|BattleTech (Video Game)/Vehicles}}<br />
*[[Ammunition Transporter]]<br />
*[[Bulldog]]<br />
*[[Demolisher]]<br />
*[[Galleon]]<br />
*[[LRM Carrier]]<br />
*[[Manticore]]<br />
*[[Mobile HQ]]<br />
*[[Mobile Long Tom]] (model used as scenery only)<br />
*[[Scorpion (Combat Vehicle)|Scorpion]]<br />
*[[Schrek|Schrek PPC Carrier]]<br />
*[[Sleipnir (Combat Vehicle)|Sleipnir APC]]<br />
*[[SRM Carrier]]<br />
*[[Striker (Combat Vehicle)|Striker]]<br />
*[[Swift Wind]]<br />
*[[Vargr APC]]<br />
*[[Wheeled APC]]<br />
*[[Zephyr|Zephyr (as SLDF Medium Drone and SLDF Heavy Drone)]]<br />
*[[Gallant (Combat Vehicle)|Gallant]] *<br />
*[[Packrat]] *<br />
*[[Rotunda]] *<br />
<br />
Asterisk * - Denotes a Download Content-Only Vehicle<br />
<br />
===Dropships===<br />
*''[[Argo (DropShip class)|Argo]]'' (''[[Argo (Individual Argo-class DropShip)|Argo]]'')<br />
*''[[Fortress]]'' (''[[Iberia]]'')<br />
*''[[Leopard]]'' (''[[Delfinas]]'', ''[[Hysteria]]'')<br />
*''[[Union]]'' (''[[Newgrange (Individual Union-class DropShip)|Newgrange]]'')<br />
*[[Coranach|ADV ''Coranach'']], DropShip of unspecified type<br />
<br />
===JumpShips===<br />
*''[[Invader]]''<br />
===Other===<br />
*[[Laser Turret (Battletech VG)|Laser Turret]]<br />
*[[LRM Turret]]<br />
*[[Shredder Turret]]<br />
*[[Sniper Turret]]<br />
<br />
==Featured Characters==<br />
{{seealso|BattleTech (Video Game)/Characters}}<br />
===Arano Restoration===<br />
*[[Kamea Arano]]<br />
*[[Alexander Madeira]]<br />
*[[Raju Montgomery]]<br />
*Dr [[Farah Murad]]<br />
===Aurigan Directorate===<br />
*[[Santiago Espinosa]]<br />
*[[Victoria Espinosa]]<br />
===Magistracy of Canopus===<br />
*[[Ana Maria Centrella]]<br />
===Taurian Concordat===<br />
*[[Samuel Ostergaard]]<br />
===Marauders===<br />
The player character's mercenary unit, the "Marauders" (the name may be changed by the player at any time), consists of three non-player characters serving in non-combat roles, plus four initial playable MechWarriors.<br />
*[[Darius Oliveira]]<br />
*[[Sumire Meyer]]<br />
*[[Yang Virtanen]]<br />
*[[Miranda Aguilera|"Behemoth"]]<br />
*[[Amir Kowalski|"Dekker"]]<br />
*[[Jessica Chernovskaya|"Glitch"]]<br />
*[[Mohammed Benitez|"Medusa"]]<br />
Over the course of the game there is a wide range of further possible recruits for the unit.<br />
<br />
==BattleTech: Flashpoint Expansion Pack==<br />
Announced on 21st August 2018 was the game's first expansion pack, dubbed ''Flashpoint'', which released on 27th November 2018. The expansion includes a new challenging mission type "Target Acquisition" which is focused on territory control best suited to light and medium 'Mechs, new tropical biome and three new 'Mechs including the ''[[Crab]]'', ''[[Cyclops]]'', and ''[[Hatchetman]]'' - the first 'Mech not taken from ''MechWarrior Online''.<br />
<br />
The expansion's key feature is the inclusion of seventeen "Flashpoint" missions, high-stakes branches short-stories which are comprised of procedural missions, like all non-story missions in the base game, linked together by new crew conversions and special events. To ramp up the intensity, some Flashpoint stories feature "Consecutive Deployments" in which players will not be able to repair their 'Mechs between missions.<br />
<br />
==BattleTech: Urban Warfare Expansion Pack==<br />
The second expansion pack, ''Urban Warfare'', was announced 18th October 2018 as part of the promotional materials for the game's season pass. ''Urban Warfare'' was released on 4th June 2019.<br />
<br />
As its name implies, the pack's focus is the introduction of urban environments to the game with tall fully destructible buildings hindering line of site offering a new challenge. The ''Urban Warfare'' pack also adds ten new Flashpoints and a host of new equipment including [[ECM]] and [[Active Probe]]s, three new vehicles - the [[Gallant (Combat Vehicle)|Gallant Urban Assault Tank]], the [[Packrat]] and [[Rotunda]] - and two new BattleMechs, the ''[[Raven]]'' and ''[[Javelin]]''.[https://store.steampowered.com/app/1047180/BATTLETECH_Urban_Warfare/]<br />
<br />
==BattleTech: Heavy Metal Expansion Pack==<br />
The name of the game's third planned expansion pack ''Heavy Metal'' was announced at the same time as the release date for ''Urban Warfare'' was announced with a Winter 2019 release date. With the announcement at [[Mech_Con 2018]] that the [[Unseen]] were intended to be included after ''Urban Warfare'', information released about ''Heavy Metal'' teases that the third expansion introduces a host of new 'Mechs including several Unseen as well as other surprises.[https://store.steampowered.com/app/799750/BATTLETECH_Season_Pass] PDXCon 2019 revealed that the expansion would be released on November 21st 2019 and include eight new 'Mechs - the ''[[Flea]]'', ''[[Assassin]]'', ''[[Phoenix Hawk]]'', ''[[Archer]]'', ''[[Rifleman]]'', ''[[Annihilator]]'' and a unique new original 'Mech developed by HBS, the ''[[Bull Shark]]''. Each 'Mech included a unique feature, with eight new weapon systems including [['Mech Mortar]]s and [[Inferno Missile]]s are slated to be included. The expansion will also include a new Flashpoint that includes an encounter with [[Wolf's Dragoons]], [[Natasha Kerensky]] and the [[Bounty Hunter]] as well as introducing official mod support.[https://www.polygon.com/2019/10/19/20921362/battletech-heavy-metal-list-of-mechs-weapons]<br />
<br />
==Resources==<br />
*[[BattleTech (Video Game)/BattleMechs|BattleMechs in BattleTech Video Game]]<br />
*[[BattleTech (Video Game)/Characters|Characters in BattleTech Video Game]]<br />
*[[BattleTech (Video Game)/Equipment|Equipment in BattleTech Video Game]]<br />
*[[BattleTech (Video Game)/Planets|Planets in BattleTech Video Game]]<br />
*[[BattleTech (Video Game)/Vehicles|Vehicles in BattleTech Video Game]]<br />
<br />
[[Category:Video Games]]<br />
<br />
==References==<br />
<references/><br />
<br />
==Bibliography==<br />
* [https://www.kickstarter.com/projects/webeharebrained/battletech/posts/1614948 Harebrained Schemes LLC: Kickstarter Update #28: "History of the Aurigan Reach"]<br />
* [https://www.kickstarter.com/projects/webeharebrained/battletech/posts/2123741 Harebrained Schemes LLC: Kickstarter Update #48: "Battle Stations! This is not a drill!"]<br />
<br />
==External Links==<br />
*[http://battletechgame.com/ Official Site for the Game]<br />
*[https://forum.paradoxplaza.com/forum/index.php?forums/battletech.994/ Official Forums]<br />
*[https://www.kickstarter.com/projects/webeharebrained/battletech BattleTech Kickstarter Campaign]<br />
*[https://forum.paradoxplaza.com/forum/index.php?threads/first-battletech-expansion-flashpoint-coming-this-november.1115724/ Flashpoint Expansion Announcement]<br />
<br />
[[Category:Video Games|BattleTech 2018]]</div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=Bull_Shark&diff=559793Bull Shark2019-10-19T10:14:07Z<p>SonyaUliana: Created page with "{{InfoBoxBattleMech |image= |name=Bull Shark |manufacturer= |production year= |model= |introduced= |class= |cost= |mass= |chassis= |armor= |engine= |comsys= |T&T= |heat sinks=..."</p>
<hr />
<div>{{InfoBoxBattleMech<br />
|image=<br />
|name=Bull Shark<br />
|manufacturer=<br />
|production year=<br />
|model=<br />
|introduced=<br />
|class=<br />
|cost=<br />
|mass=<br />
|chassis=<br />
|armor=<br />
|engine=<br />
|comsys=<br />
|T&T=<br />
|heat sinks=<br />
|speed=<br />
|speed with MASC=<br />
|speed with TSM=<br />
|jumpjets=<br />
|armament=<br />
|BV (1.0)=<br />
|BV (2.0)=<br />
}} <br />
<br />
==Canonicity==<br />
The '''Bull Shark''' is the first [[BattleMech]] design introduced by and so-far exclusive to '''[[BattleTech (Video Game)|Harebrained Schemes' Battletech]]''' video game (as opposed to designs taken from established [[Canon]] for the [[BattleTech]] universe).<br />
<br />
==Description==<br />
<br />
<br />
==Weapons and Equipment==<br />
<br />
<br />
==Variants==<br />
<br />
<br />
==References==<br />
<references /><br />
<br />
<br />
==Bibliography==<br />
<br />
<br />
[[Category:BattleMechs|{{PAGENAME}}]]</div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=BattleTech_(Video_Game)&diff=486153BattleTech (Video Game)2018-08-21T14:27:22Z<p>SonyaUliana: /* BattleTech: Flashpoint Expansion Pack */</p>
<hr />
<div>{{ApocryphalProduct}}<br />
{{InfoBoxProduct<br />
| image = BT Video Game Logo.png<br />
| name = BattleTech<br />
| type = Computer game<br />
| author = <br />
| development = [[Harebrained Schemes]]<br />
| primarywriting = <br />
| pages = <br />
| cover = <br />
| interiorart = <br />
| illustrations = <br />
| publisher = Harebrained Schemes<br />
| productioncode = <br />
| year = 24 April 2018 <ref name=HBG_KS48>Harebrained Schemes LLC: Kickstarter Update #48: "Battle Stations! This is not a drill!"</ref><br />
| ISBN10 = <br />
| ISBN13 = <br />
| MSRP = $39.99<br />
| content = <br />
| era = [[Succession Wars Era]]<br />
| timeline = 3025<br />
| series = <br />
| precededby = <br />
| followedby = <br />
}}<br />
'''BattleTech''' is a computer game set in the [[BattleTech]] universe in [[3025]]. It was announced on July 29, 2015 that a new game would be made via backing from the website Kickstarter, with the [https://www.kickstarter.com/projects/webeharebrained/battletech Kickstarter campaign] running from September 28 to Nov 4 2015. The Backer Beta was released on Steam on 1 of June 2017.<br />
<br />
==Canonicity==<br />
Computer games are excluded from the current definition of [[Canon]] for the BattleTech universe. The game thus defaults to [[apocryphal]].<br />
<br />
[[Catalyst Game Labs]] was particularly closely involved in the making of this game and [[Line Developer]] [[Randall N. Bills]] explicitly stated that it was intended for the game's storyline to be fully canonical.<ref>In [http://community.battletechgame.com/forums/threads/1190 this forum thread] on the game's homepage:<br />Q: ''"[D]oes your work on MWO and HBS-BT mean the Hero 'Mech fluff in the former and the campaign storyline in the latter are canonical for the core (CGL) BatteTech lore?"''<br />A (by Randall Bills): ''"For the Hero 'Mechs, absolutely. And that is the intention with the HBS campaign storyline as well."''</ref> However, no further actions or declarations have been forthcoming so far to suggest the intention was enacted.<br />
<br />
==Gameplay==<br />
{{quote|''Steeped in the feudal political intrigue of the BattleTech universe, the game will feature an open-ended Mercenaries-style campaign that blends RPG ‘Mech and MechWarrior management with modern turn-based tactics.''}}<ref>[http://battletechgame.com] battletechgame.com</ref><br />
<br />
==Plot synopsis==<br />
===Setting===<br />
The game is set in the year [[3025]], around the end the [[Third Succession War]], and its optional storyline (to be told via a "breadcrumbs" trail of storyline missions that the player may follow or ignore) will revolve around a small area in the rimward area of the [[periphery]] called the [[Aurigan Reach]], located between the [[Capellan Confederation]], the [[Magistracy of Canopus]], and the [[Taurian Concordat]]. In [[2910]], after the major factions abandoned the area for more than a hundred years, a new state or area—the [[Aurigan Coalition]]—sprang up, centered around the noble families of the trade worlds [[Coromodir]], [[Guldra]] and [[Tyrlon]]. Coromodir was chosen as the capital and the noble Arano and Espinosa families became the leaders, when in [[2820]], the Arano family displaced the figurehead governor the Taurians had left behind. In 3025 border tensions with the Taurian Concordat rose to a point where war was inevitable, as the Taurians led claims to certain border worlds like [[Qalzi]]. On the other side lies the Capellan Confederation, claiming former Confederate worlds. After High Lord [[Tamati Arano II]] died in an space travel accident, his daughter and heir, Lady [[Kamea Arano]], has to shield her state against the events to come.<ref name=HBG_KS28>Harebrained Schemes LLC: Kickstarter Update #28: "History of the Aurigan Reach"</ref><br />
<br />
===Storyline===<br />
The player will take control of a group of [[mercenaries]]. They will have to develop their [[MechWarrior (pilot)|MechWarriors]] and will be able to take contracts with different [[Great Houses|factions]].<ref>[http://www.alistdaily.com/news/harebrained-schemes-plans-the-return-of-battletech http://www.alistdaily.com/news/harebrained-schemes-plans-the-return-of-battletech]</ref><br />
<br />
==Featured BattleMechs==<br />
{{seealso|BattleTech (Video Game)/BattleMechs}}<br />
===Light===<br />
*''[[Locust]]'' <br />
*''[[Commando]]'' <br />
*''[[Spider]]'' <br />
*''[[UrbanMech]]'' <br />
*''[[Firestarter (BattleMech)|Firestarter]]'' <br />
*''[[Jenner]]'' <br />
*''[[Panther]]''<br />
<br />
===Medium===<br />
*''[[Cicada]]'' <br />
*''[[Blackjack (BattleMech)|Blackjack]]'' <br />
*''[[Vindicator]]'' <br />
*''[[Centurion (BattleMech)|Centurion]]'' <br />
*''[[Enforcer]]'' <br />
*''[[Hunchback]]'' <br />
*''[[Trebuchet]]'' <br />
*''[[Griffin]]'' <br />
*''[[Kintaro]]'' <br />
*''[[Shadow Hawk]]'' <br />
*''[[Wolverine]]''<br />
<br />
===Heavy===<br />
*''[[Dragon]]'' <br />
*''[[Quickdraw]]'' <br />
*''[[Catapult]]'' <br />
*''[[JagerMech]]'' <br />
*''[[Thunderbolt]]'' <br />
*''[[Cataphract]]'' <br />
*''[[Grasshopper]]'' <br />
*''[[Black Knight]]'' <br />
*''[[Orion]]''<br />
<br />
===Assault===<br />
*''[[Awesome]]'' <br />
*''[[Victor]]'' <br />
*''[[Zeus]]'' <br />
*''[[BattleMaster]]'' <br />
*''[[Stalker]]'' <br />
*''[[Highlander]]'' <br />
*''[[Banshee (BattleMech)|Banshee]]'' <br />
*''[[Atlas (BattleMech)|Atlas]]''<br />
*''[[Atlas II|Atlas II]]''<br />
*''[[King Crab]]''<br />
<br />
==Featured Vehicles==<br />
{{seealso|BattleTech (Video Game)/Vehicles}}<br />
*[[Ammunition Transporter]]<br />
*[[Bulldog]]<br />
*[[Demolisher]]<br />
*[[Galleon]]<br />
*[[LRM Carrier]]<br />
*[[Manticore]]<br />
*[[Mobile HQ]]<br />
*[[Mobile Long Tom]] (model used as scenery only)<br />
*[[Scorpion (Combat Vehicle)|Scorpion]]<br />
*[[Schrek|Schrek PPC Carrier]]<br />
*[[Sleipnir (Combat Vehicle)|Sleipnir]]<br />
*[[SRM Carrier]]<br />
*[[Striker (Combat Vehicle)|Striker]]<br />
*[[Swift Wind]]<br />
*[[Vargr]]<br />
*[[Wheeled APC]]<br />
*[[Zephyr |Zephyr (as SLDF Medium Drone and SLDF Heavy Drone)]]<br />
<br />
==Featured Dropships==<br />
*[[Argo (Individual Argo-class DropShip)|Argo]], Argo-class DropShip<br />
*[[Hysteria]], [[Leopard]]-class DropShip<br />
*[[Coranach|ADV Coranach]], Dropship of unspecified type<br />
*[[Newgrange (Individual Union-class DropShip)|Newgrange]], [[Union]]-class DropShip<br />
*[[Delfinas|ARS Delfinas]], Leopard-Class Dropship<br />
*[[Iberia]], [[Fortress]]-class Dropship<br />
<br />
==Other Tech==<br />
*[[Laser Turret]]<br />
*[[LRM Turret]]<br />
*[[Shredder Turret]]<br />
*[[Sniper Turret]]<br />
<br />
==Featured Planets==<br />
*[[Inner Sphere]]<br />
**[[Capellan Confederation]]<br />
***[[Alexandria]]<br />
***[[Andarmax]]<br />
***[[Athna]] (despite being in [[Free Worlds League]] space in 3025)<br />
***[[Barras]]<br />
***[[Bellatrix]]<br />
***[[Bergtatt]]<br />
***[[Borden]]<br />
***[[Cavalor]]<br />
***[[Chennai]]<br />
***[[Corodiz]]<br />
***[[Drozan]]<br />
***[[Egress]]<br />
***[[Gunthar]]<br />
***[[Hurik]]<br />
***[[Itsbur]]<br />
***[[Jacomarie]]<br />
***[[Kazu]]<br />
***[[Kern]]<br />
***[[Kurvasa]]<br />
***[[Larsha]]<br />
***[[Merdal]]<br />
***[[Midthun]]<br />
***[[Muridox]]<br />
***[[Murris]]<br />
***[[New Roland]]<br />
***[[Niomede]]<br />
***[[Pojos]]<br />
***[[Principia]]<br />
***[[Quimberton]]<br />
***[[Renown]]<br />
***[[Repulse]]<br />
***[[Rollis]]<br />
***[[Sax]]<br />
***[[Sunnywood]]<br />
***[[Turin]]<br />
***[[Valdives]]<br />
***[[Vard]]<br />
***[[Victoria]]<br />
***[[Ward]]<br />
***[[Yuris]]<br />
***[[Zanzibar]]<br />
**[[Federated Suns]]<br />
***[[Brockway]]<br />
***[[Bromhead]]<br />
***[[Carmichael]]<br />
***[[Desolate Plains]]<br />
***[[Horsham]]<br />
***[[Lindsay]]<br />
***[[Merlin]]<br />
***[[Midale]]<br />
***[[Non Diz]]<br />
**[[Free Worlds League]]<br />
*** [[Alamagordo]]<br />
***[[Calseraigne]]<br />
***[[Claybrooke]]<br />
***[[Cursa]]<br />
***[[El Giza]]<br />
***[[Fagerholm]]<br />
***[[Mattisskogen]]<br />
***[[Naryn]]<br />
***[[Pilpala]]<br />
***[[Piriapolis]]<br />
***[[Thurrock]]<br />
***[[Villanueva]]<br />
**Abandoned<br />
***[[Itica]]<br />
***[[Maldive]]<br />
*[[Periphery]]<br />
**[[Aurigan Coalition]]<br />
***[[Aea]]<br />
***[[Artru]]<br />
***[[Bringdam]]<br />
***[[Coromodir]]<br />
***[[Enkra]]<br />
***[[Fjaldr]]<br />
***[[Gangtok]]<br />
***[[Guldra]]<br />
***[[Heliat]]<br />
***[[Ichlangis]]<br />
***[[Itrom]]<br />
***[[Katinka]]<br />
***[[Mangzhangdian]]<br />
***[[Mechdur]]<br />
***[[Qalzi]]<br />
***[[Panzyr]]<br />
***[[Regis Roost]]<br />
***[[Ryans Fate]]<br />
***[[Smithon]]<br />
***[[Tyrlon]]<br />
***[[Umgard]]<br />
***[[Weldry]]<br />
***[[Zangul]]<br />
**[[Magistracy of Canopus]]<br />
***[[Addasar]]<br />
***[[Atreus Prime]]<br />
***[[Balawat]]<br />
***[[Brixtana]]<br />
***[[Cate's Hold]]<br />
***[[Dainmar Majoris]]<br />
***[[Dunianshire]]<br />
***[[Early Dawn]]<br />
**[[Taurian Concordat]]<br />
***[[Ahlat]]<br />
***[[Argos]]<br />
***[[Brinton]]<br />
***[[Brisbane]]<br />
***[[Burton]]<br />
***[[Carthage]]<br />
***[[Camadeirre]]<br />
***[[Flannagan's Nebulea]]<br />
***[[Flaum]]<br />
***[[Girondas]]<br />
***[[Hellespont]]<br />
***[[Illiushin]]<br />
***[[Ishtar]]<br />
***[[Jamestown]]<br />
***[[Jansen's Hold]]<br />
***[[Laconis]]<br />
***[[Landmark]]<br />
***[[MacLeod's Land]]<br />
***[[Mithron]]<br />
***[[Mystras]]<br />
***[[New Gangemede]]<br />
***[[New Vallis]]<br />
***[[New Vandenberg]]<br />
***[[Paf]]<br />
***[[Pinard]]<br />
***[[Pyrrhus]]<br />
***[[Renfield]]<br />
***[[Spitz]]<br />
***[[Samantha]]<br />
***[[Taurus]]<br />
**The Rimward Frontier (Neutral / Independent / Abandoned)<br />
***[[Adrar]]<br />
***[[Alloway]]<br />
***[[Antias]]<br />
***[[Appian]]<br />
***[[Aquagea]]<br />
***[[Arn]]<br />
***[[Bellerophon]]<br />
***[[Bonavista]]<br />
***[[Cassilda]]<br />
***[[Chadan]]<br />
***[[Cluff's Stand]]<br />
***[[Cygnus]]<br />
***[[Detroit]]<br />
***[[Espia]]<br />
***[[Fronc]]<br />
***[[Gaucin]]<br />
***[[Ghorepani]]<br />
***[[Hastur]]<br />
***[[Herotitus]]<br />
***[[Hibuarius]]<br />
***[[Independence]]<br />
***[[Joppa]]<br />
***[[Kimi]]<br />
***[[Linhauiguan]]<br />
***[[Liu's Memory]]<br />
***[[Lyreton]]<br />
***[[Mandalas]]<br />
***[[Mantharaka]]<br />
***[[McEvans' Sacrifice]]<br />
***[[Payia]]<br />
***[[Peratallada]]<br />
***[[Portland]]<br />
***[[Rockwellawan]]<br />
***[[Sacromonte]]<br />
***[[Salardion]]<br />
***[[Segerica]]<br />
***[[Spencer]]<br />
***[[Tarragona]]<br />
***[[Tincalunas]]<br />
***[[Tiverton]]<br />
***[[Untran]]<br />
***[[Úr Cruinne]]<br />
***[[Viribium]]<br />
***[[Wyeth's Glory]]<br />
***[[Zathras]]<br />
<br />
==Featured Characters==<br />
Characters who are actively involved in the main story.<br />
{{seealso|BattleTech (Video Game)/Characters}}<br />
<br />
===Arano Restoration===<br />
*[[Kamea Arano]]<br />
*[[Alexander Madeira]]<br />
*[[Raju Montgomery]]<br />
*Dr [[Farah Murad]]<br />
<br />
===Aurigan Directorate===<br />
*[[Santiago Espinosa]]<br />
*[[Victoria Espinosa]]<br />
<br />
===Magistracy of Canopus===<br />
*[[Ana Maria Centrella]]<br />
<br />
===Taurian Concordat===<br />
*[[Samuel Ostergaard]]<br />
<br />
===Marauders===<br />
The player character's mercenary unit, the "Marauders" (which may be changed by the player at any time), consisting of three non-player characters plus four initial playable MechWarriors.<br />
<br />
*[[Darius Oliveira]]<br />
*[[Sumire Meyer]]<br />
*[[Yang Virtanen]]<br />
*[[Miranda Aguilera|"Behemoth"]]<br />
*[[Amir Kowalski|"Dekker"]]<br />
*[[Jessica Chernovskaya|"Glitch"]]<br />
*[[Mohammed Benitez|"Medusa"]]<br />
<br />
==BattleTech: Flashpoint Expansion Pack==<br />
Announced 21st August 2018 was the game's first expansion pack dubbed Flashpoint, due to release in November 2018. The expansion includes a new challenging mission type "Target Acquisition" which is focused on territory control best suited to light and medium 'Mechs, new tropical biome and three new 'Mechs including the '[[Crab]]'', ''[[Cyclops]]'', and ''[[Hatchetman]]'' - the first 'Mech not taken from ''MechWarrior Online''.<br />
<br />
The expansion's key feature is Flashpoints, high-stakes branches short-stories which are comprised of procedural missions linked together by new crew conversions and special events. To ramp up the intensity, some Flashpoint stories feature "Consecutive Deployments" in which players will not be able to repair their 'Mechs between missions.<br />
<br />
==Resources==<br />
*[[BattleTech (Video Game)/Equipment|Equipment in BattleTech Video Game]]<br />
*[[BattleTech (Video Game)/BattleMechs|BattleMechs in BattleTech Video Game]]<br />
*[[BattleTech (Video Game)/Vehicles|Vehicles in BattleTech Video Game]]<br />
*[[BattleTech (Video Game)/Characters|Characters in BattleTech Video Game]]<br />
<br />
[[Category:Video Games]]<br />
<br />
==References==<br />
<references/><br />
<br />
==Bibliography==<br />
* [https://www.kickstarter.com/projects/webeharebrained/battletech/posts/1614948 Harebrained Schemes LLC: Kickstarter Update #28: "History of the Aurigan Reach"]<br />
* [https://www.kickstarter.com/projects/webeharebrained/battletech/posts/2123741 Harebrained Schemes LLC: Kickstarter Update #48: "Battle Stations! This is not a drill!"]<br />
<br />
==External Links==<br />
*[http://battletechgame.com/ Official Site for the Game]<br />
*[https://forum.paradoxplaza.com/forum/index.php?forums/battletech.994/ Official Forums]<br />
*[https://www.kickstarter.com/projects/webeharebrained/battletech BattleTech Kickstarter Campaign]<br />
*[https://forum.paradoxplaza.com/forum/index.php?threads/first-battletech-expansion-flashpoint-coming-this-november.1115724/ Flashpoint Expansion Announcement]<br />
<br />
[[Category:Video Games]]</div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=Hatchetman&diff=486152Hatchetman2018-08-21T14:25:55Z<p>SonyaUliana: /* Gallery */</p>
<hr />
<div>{{InfoBoxBattleMech<br />
|image=3025_Hatchetman1.jpg<br />
|name=Hatchetman<br />
|manufacturer=[[Defiance Industries]],<br/> [[Independence Weaponry]],<br/> [[Johnston Industries]],<br/> [[Taurus Territorial Industries]]<br />
|production year=3023<br />
|year reference=<ref name=TRO3025-48>''Technical Readout: 3025'', p. 48</ref><ref name=TRO3039-229>''Technical Readout: 3039'', p . 228-229 "HCT-3F ''Hatchetman''"</ref><br />
|model=HCT-3F<br />
|class=Medium<br />
|cost= 3,129,390 C-bills<br />
|mass=45<br />
|chassis=Chariot Type II<br />
|armor=Durallex Medium<br />
|engine=[[GM 180]]<br />
|comsys=[[TharHes Thalia HM-22]]<br />
|T&T=[[TharHes Ares-8a]]<br />
|heat sinks=11<br />
|speed=64.8<br />
|jumpjets=[[Luxor 2/Q]]<br />
|armament= <br />
*1x [[Autocannon/10]]<br />
*2x [[Medium Laser]]s<br />
*1x [[Hatchet]]<br />
|BV (1.0)=769<br />
|BV (2.0)=854 <ref name=TRO3039-229/><br />
}}<br />
<br />
==Description==<br />
Introduced in [[Introduction Year::3023]] during the [[Succession Wars (History)|Succession Wars]], the '''''Hatchetman''''' is a very distinctive [[BattleMech]] because, as its name suggests, it carries a 'Mech-sized [[Hatchet]]. As well as being the first design to carry one, the ''Hatchetman'' itself was the first totally new 'Mech produced in the [[Inner Sphere]] in over a century, and was also the first production 'Mech to use a [[Full-Head Ejection System]]. Despite being first manufactured in the [[Lyran Commonwealth]] the ''Hatchetman'' was actually designed by the enigmatic Dr. B. Banzai of [[Team Banzai]], a [[mercenary]] unit associated with the [[Federated Suns]]' [[New Avalon Institute of Science]]. Thus the 'Mech was also a signal of the growing cooperation between these newly-allied [[Successor States]].<ref name=TRO3025-48/><ref name=TRO3039-229/><br />
<br />
At its heart, the ''Hatchetman'' is an urban combat 'Mech. Once it has safely escorted friendly forces out of a city, the 'Mech assumes the role of guerrilla fighter, ambushing from hiding places to blast an enemy apart at point-blank ranges with its impressive weaponry or cleave them in two with its hatchet. This was illustrated in the design's first combat test, when elements of the [[4th Proserpina Hussars]] raided [[Sevren]] and were literally cut to pieces by a mostly ''Hatchetman''-equipped battalion of the [[26th Lyran Guards]] which lured the enemy into an industrial park. Where the ''Hatchetman'' is at a disadvantage is on open terrain, as its relatively slow speed, light armoring and general frailty leaves it vulnerable to other 'Mechs.<ref name=TRO3025-48/><ref name=TRO3039-229/><br />
<br />
Initially the ''Hatchetman'''s first production run was limited to garrisoning large Lyran cities, but its early successes inspired further deployments and the 'Mech soon began appearing in the arsenal of the Federated Suns, particularly among the [[Crucis Lancers]] and [[1st Kathil Uhlans]]. In the wake of the [[Fourth Succession War]] and the formal creation of the [[Federated Commonwealth]], the ''Hatchetman'' was selected to become one of the standard designs for the [[Armed Forces of the Federated Commonwealth]]. Demand for the 'Mech soon began to outstrip [[Defiance Industries]]' ability to supply it, even after tripling output from their [[Hesperus II]] factory, and so it contracted [[Johnston Industries]] to set up a ''Hatchetman'' line on [[Johnston]]. The recovery of [[lostech|lost Star League technology]] eventually allowed for the creation of the HCT-5S in [[3049]], with additional variants created in years hence.<ref name=TRO3025-48/><ref name=TRO3039-229/><ref name=TRO3050U-48>''Technical Readout: 3050 Upgrade'', p . 48 "HCT-5S ''Hatchetman''"</ref> <br />
<br />
Among the other realms, the [[Draconis Combine]] managed to capture a few examples of the ''Hatchetman'' and successfully copy most of the design to produce their own following the [[War of 3039]], however the 'Mech proved to be unpopular and the program was canceled. Hoping to salvage the project, [[Independence Weaponry]] experimented with the design and eventually created a variant more palatable to Kuritan pilots. Out in the [[Periphery]], the introduction of the ''Hatchetman'' caused quite a stir within the [[Taurian Concordat]] when a group of mercenaries brought along their old HCT-3Fs upon integrating with the [[Taurian Defense Forces]]. [[Protector of the Realm]] [[Thomas Calderon]] ordered [[Taurus Territorial Industries]] to reverse-engineer the design, which they finally succeeded in accomplishing after much delay by [[3054]], only for production to be halted in [[3066]] when the [[Fighting Urukhai]] destroyed TTI.<ref name=TRO3050U-48/><br />
<br />
==Weapons and Equipment==<br />
Aside from its Hatchet, the 11-meter tall<ref name=BoKOepub-289/> ''Hatchetman'' carries a Defiance Killer [[Autocannon/10]] embedded within its right torso. As its primary ranged weapon the autocannon allows the 'Mech to be effective in both stand up fights in front line combat and in the concrete jungle of a city. It is supplied with two tons of ammunition located in the center torso, organized into two ten-round clips just like those used in the ''[[Enforcer]]''. As secondary weapons, the ''Hatchetman'' carries two [[Defiance B3M Medium Laser|Defiance B3M]] [[Medium Laser]]s, one in each arm. Eleven [[heat sinks]] are enough to keep the 'Mech cool while firing its weapons.<ref name=TRO3025-48/><ref name=TRO3039-229/><br />
<br />
The weaponry is aimed by a versatile Ares-8 battle computer which is particularly adept at targeting [[Aerospace Fighter]]s. Using data gathered through the armored sensor globe attached to the head, it is able to effectively advise the pilot where to aim in order to score a direct hit. Four [[jump jets]] split between the two legs gives the ''Hatchetman'' a jumping distance of 120 meters, allowing for impressive mobility in an urban environment and making up for its pedestrian top speed. Only six and a half tons of armor protect the 'Mech, and its thin legs are particularly susceptible to well-placed shots.<ref name=TRO3025-48/><ref name=TRO3039-229/><br />
<br />
Among the ''Hatchetman'''s various components, the [[Full-Head Ejection System]] remains the most unusual. Rather than the pilot ejecting from the 'Mech on their own, rocket motors mounted beneath the head force the entire assembly to disengage from the rest of the chassis. Total flight time is only thirty seconds, and although it can be manually controlled by the pilot most allow the battle computer to direct the flight path of the head; typically the computer will use the Thalia HM-22 communications system to locate friendly forces and direct the head towards a safe landing spot. One of the few downsides of the system is that the 'Mech must be in some form of upright position in order for it to work.<ref name=TRO3025-48/><ref name=TRO3039-229/><br />
<br />
==Variants==<br />
*;HCT-5D : The ''Hatchetman'' 5D is a rugged and deadly variant of the 'Mech introduced in [[3062]]. The 5D uses an [[extralight engine]] for power and is armed with an [[Ultra Autocannon/10]] as its primary weapon with a single [[ER Medium Laser]] as a back-up weapon. This destructive power is harnessed by adding a [[Targeting Computer]] to allow the 'Mech to use its weapons with deadly accuracy. BV (1.0) = 1,075<ref>''Record Sheets: MechWarrior Dark Age I'', p. 51</ref>, BV (2.0) = 1,012{{cn}}<br />
<br />
*;HCT-5K : The Draconis Combine captured many HCT-3Fs, but could not convince their ''samurai'' to pilot a 'Mech that wielded a "barbaric" axe. It would be many years before the Combine engineers developed a more elegant weapon and even more until they modified their ''Hatchetmen'' to utilize it. Developed by Independence Weaponry in [[3075]], the 5K is protected by nine tons of armor and swaps out the signature Hatchet for a more graceful and accurate [[Sword]]. Like the 5S, the 5K utilizes an extralight engine and upgrades the arm-mounted medium lasers to pulse models, though it swaps out the torso laser for an extended-range version. The autocannon is replaced with a cheap and deadly [[MRM-30]]. The 5K also carries a [[C3 Slave Unit]] to feed targeting data back to lancemates and makes use of [[double heat sink]]s.<ref name=TRO3050U-48/> BV (2.0) = 1,070<ref name=MUL106>''Master Unit List: Battle Values'', p. 106</ref><br />
<br />
*;HCT-5S : The 5S is an upgrade of the 3F model introduced in 3049. The 5S replaces the GM 180 [[fusion engine]] with an extralight model, the Edasich Motors 180 XL, while the weapons have also been stripped from the chassis and upgraded. The normal autocannon was replaced with a Defiance Disintegrator [[LB-X Autocannon/10]] while the medium lasers were replaced with three Defiance P5M [[Medium Pulse Laser]]s, one in each arm and the third in the left torso. Finally, the ''Hatchetman'' has been re-armored with eight and a half tons of Durallex Super Medium [[Ferro-Fibrous]] armor and also includes [[CASE]] to protect the [[LB-X Autocannon]]'s single ton of reloads in the event of an ammunition explosion. The reduction in magazine size and use of only ten standard heat sinks was met with some criticism, but otherwise the 5S was greeted as a vastly improved city-fighter.<ref name=TRO3050U-48/> BV (1.0) = 826, BV (2.0) = 1,039<ref name=TRO3050U-49>''Technical Readout: 3050 Upgrade'', p. 49</ref><br />
<br />
*;HCT-5DD : Introduced in [[3065]] the 5DD is similar to the 5D, but can move up to 86.4 km/h and instead of an Ultra Autocannon/10 it carries a [[Rotary Autocannon/2]] and an ER medium laser, both of which are linked to a [[Targeting Computer]]. BV (1.0) = 1,002<ref>''Record Sheets: MechWarrior Dark Age I'', p. 52</ref>, BV (2.0) =1,112{{cn}}<br />
<br />
*;HCT-6D : The 6D ''Hatchetman'' is a variant with a decidedly [[House Davion|Davion]] flair. Created by Johnston Industries in 3062 the 6D is powered by a VOX 225 extralight engine that propels the 'Mech up to speeds of up to 86.4 km/h and can jump up to one hundred and fifty meters thanks to an extra jump jet. The 'Mech is armed with a Mydron Tornado [[Rotary Autocannon/5]] as its primary weapon backed up by a trio of Diverse Optics [[ER Medium Laser]]s and, for protection against electronic warfare systems, it has a Guardian [[ECM Suite]]. Finally the 6D is protected by nine tons of armor and mounts ten double heat sinks.<ref name=TRO3050U-48/> BV (1.0) = 1,424<ref>''Record Sheets: Upgrades'', p. 75</ref>, BV (2.0) = 1,611<ref name=MUL106/><br />
<br />
*;HCT-6S : Created during the [[FedCom Civil War]] in [[3064]] by Defiance Industries, the 6S replaces the XL Engine of the 5S with a [[Light Engine]]. The pulse lasers are replaced with ER models and the heat sink are upgraded to double-strength versions. In addition, the magazine for the autocannon is doubled.<ref name=TRO3050U-48/> BV (2.0) = 1,174<ref name=MUL106/><br />
<br />
*;HCT-6M : Produced from ex-Lyran trophies by the [[FWLM]] after early stages of the [[Jihad]], this version of the 5S variant has [[Medium Pulse Laser|medium pulse lasers]] and the trademark [[hatchet]] and adds a [[Beagle Active Probe]]. The main firepower for this variant comes from a [[Heavy PPC]] housed in the right torso. The 5S' CASE system has been omitted. BV (2.0) = 1,274<ref>''Record Sheets: 3085 Unabridged - The Cutting Edge'', p. 114</ref><br />
<br />
*;HCT-7D : This [[Dark Age]] era variant gives up its jump jets and some weaponry for [[Armored Component]]s.<ref>''Technical Readout: 3150'', p. 223</ref><br />
<br />
*;HCT-7S : Developed during the [[Jihad]] in [[3084]], this ''Hatchetman'' variant has an expanded role beyond urban combat. By using a larger [[Light Engine]], designers increased the 'Mech's cruising speed by 25% and added another jump jet to increase the jump range by 25%. The biggest change is in the 'Mech's armament. The traditional autocannon is replaced by a single [[MML-9]] and three tons of ammunition. A [[Guardian ECM Suite]] disrupts enemy electronics while ferro-fibrous armor and CASE protect the 'Mech from weapons fire and an ammunition explosion. BV (2.0) = 1,243<ref>''Technical Readout: 3085'', p. 77</ref><br />
<br />
*;HCT-7R : Developed for [[The Republic of the Sphere]] after the [[Capellan Crusades]], this ''Hatchetman'' uses a Light Engine to develop a maximum ground speed of 85 km/h. It also has a jump range of 150 meters and is protected by eight and a half tons of Ferro-Fibrous Armor. Twelve double heat sinks are also installed, which dissipates the extreme heat from the single [[Medium X-Pulse Laser]] and six standard Medium Lasers mounted in the right arm. The left arm has the trademark hatchet. What makes this version so deadly is the fact that each arm has an [[Actuator Enhancement System]], which improves targeting. BV (2.0) = 1,521<ref name=XTRO:3145RV1p6>''Experimental Technical Readout: Republic, Volume 1'', p. "HCT-7R Hatchetman</ref><br />
<br />
==Custom Variants==<br />
*;HCT-3F ''Hatchetman'' Austin : Originally assigned to the [[NAIS Training Cadre]]s, it was selected as a [[NAIS]] technology test bed before being assigned to [[Fox's Teeth]] member Austin Vorster in the lead-up to the [[War of 3039]]. Mounting a NAIS Mk. 1 LB 10-X Autocannon prototype saved enough weight to add a third medium laser, moving all three to the left arm to avoid inhibiting use of the 'Mechs hatchet. <ref name=SBSD1>''Starterbook: Sword and Dragon'', p. 22, 94</ref> <br />
<br />
*;HCT-5S ''Hatchetman'' Austin : Receiving a 3050s era 5S model after the Fox's Teeth faced [[Clan Jade Falcon]] on [[Wotan]] in [[3051]], Austin Vorster had it refitted in the lead-up to the FedCom Civil War. Almost identical to the 6S created by the [[Lyran Alliance]] in the conflict, the only significant difference is the placement of all ER Medium Lasers in the 'Mech's left arm. <ref name=SBSD2>''Starterbook: Sword and Dragon'', p. 108</ref><br />
<br />
==Design Quirks==<br />
The HCT-7R ''Hatchetman'' variant is subject to the followin [[Design Quirks]]:<ref name=XTRO:3145RV1p6/><br />
* [[Anti-Aircraft Targeting]]<br />
* [[Rumble Seat]]<br />
<br />
==Notable Pilots==<br />
* [[Kai Allard-Liao]] was piloting a ''Hatchetman'' during his stunning victory over the [[Falcon Guard]] at the Great Gash on [[Twycross]] in [[3050]]. <ref name=BoKOepub-289>''Blood of Kerensky Omnibus Epub'', pp. 289-299 "Lethal Heritage - Chapter Thirty-Six"</ref><br />
<br />
* [[Tara Campbell]]'s signature 'Mech is a ''Hatchetman'' which she pilots regularly during the MechWarrior: Dark Age books.<br />
<br />
* General Jessica Quarles of the Davion Light Guards RCT piloted the 6D variant during the FedCom Civil War.<br />
<br />
==Gallery==<br />
<gallery><br />
Image:3050U Hatchetman.jpg|HCT-5S ''Hatchetman''<br />
Image:HCT-7S Hatchetman.jpg|HCT-7S ''Hatchetman''<br />
Image:HCT-7R Hatchetman.jpg|HCT-7R ''Hatchetman''<br />
Image:CCG Unlimited Hatchetman F.jpg|HCT-3F ''Hatchetman'' in motion<br />
Image:CCG Unlimited Hatchetman S.jpg|HCT-5S ''Hatchetman'' in combat<br />
Image:Battle of Twycross (15).jpg|[[Kai Allard-Liao]] piloted a ''Hatchetman'' on [[Twycross]]<br />
Image:HCT-Hatchetman.png<br />
Image:BTechHatchetman.png|''Hatchetman'' art from [[BattleTech (Video Game)|Harebrained Schemes' Battletech]]<br />
</gallery><br />
<br />
==References==<br />
<references /><br />
==Bibliography==<br />
*''[[Experimental Technical Readout: Republic, Volume 1]]''<br />
*''[[Lethal Heritage]]'' (Novel)<br />
*''[[Master Unit List: Battle Values]]''<br />
*''[http://cf.sarna.net/docs/mwda_dossiers/dark_age_27.pdf MWDA Bannson's Raiders' dossier of Dianna "Dagger Di" Jones]''<br />
*''[http://cf.sarna.net/docs/mwda_dossiers/fire_for_effect_34.pdf MWDA Dragoon's Fury's dossier of Tomoko Nagasawa]'' <br />
*''[[Record Sheets: 3025 & 3026]]''<br />
*''[[Record Sheets: 3039]]''<br />
*''[[Record Sheets: 3050]]''<br />
*''[[Record Sheets: 3050 Upgrade (Inner Sphere)]]''<br />
*''[[Record Sheets: 3085 Unabridged - The Cutting Edge]]''<br />
*''[[Record Sheets: MechWarrior Dark Age I]]''<br />
*''[[Record Sheets: Upgrades]]''<br />
*''[[Starterbook: Sword and Dragon]]''<br />
*''[[Technical Readout: 3025]]''<br />
*''[[Technical Readout: 3025 Revised]]''<br />
*''[[Technical Readout: 3039]]''<br />
*''[[Technical Readout: 3050]]''<br />
*''[[Technical Readout: 3050 Revised]]''<br />
*''[[Technical Readout: 3050 Upgrade]]''<br />
*''[[Technical Readout: 3085]]''<br />
*''[[Technical Readout: 3150]]''<br />
<br />
<br />
[[Category:BattleMechs]]<br />
[[Category:Medium BattleMechs]]<br />
[[Category:45 ton BattleMechs]]<br />
[[Category:Melee BattleMechs]]<br />
[[Category:Lyran Alliance BattleMechs]]<br />
[[Category:Federated Suns BattleMechs]]<br />
[[Category:C3 Equipped BattleMechs]]<br />
[[Category:C3 Slave Equipped BattleMechs]]</div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=File:BTechHatchetman.png&diff=486151File:BTechHatchetman.png2018-08-21T14:23:30Z<p>SonyaUliana: </p>
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<div></div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=Incubus_(Vixen)&diff=472367Incubus (Vixen)2018-06-02T01:05:30Z<p>SonyaUliana: /* Gallery */</p>
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<div>{{InfoBoxBattleMech<br />
|image=Vixen.jpg<br />
|name=Incubus<br />
|manufacturer=[[Tokasha MechWorks Alpha]]<br />
|production year=Introduction Year::2954<br />
|year reference=<ref>''[http://www.masterunitlist.info/Unit/Details/3441/ MUL online date for the ''{{PAGENAME}}'']''</ref><br />
|model=Vixen<br />
|class=Light<br />
|cost = 5,314,790 C-bills <br />
|mass=30<br />
|chassis=Model MH-26 [[Endo Steel]]<br />
|armor=Compound H17 [[Ferro-Fibrous]] w/ [[CASE]]<br />
|engine=Light Force 270 ([[Fusion Engine - XL|XL]])<br />
|comsys=Unknown<br />
|T&T=Unknown<br />
|heat sinks=10 [[Double Heat Sinks]]<br />
|speed=151<br />
|armament=<br />
*1x [[Large Pulse Laser]]<br />
*2x [[ER Medium Laser]]s<br />
*4x [[Machine Gun]]s<br />
|BV (1.0)=1,406<ref name=CO>''Combat Operations'', p. 109</ref><br />
|BV (2.0)=1,596<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 173</ref><br />
}} <br />
<br />
==Description==<br />
[[Inner Sphere]] analysts were stumped trying to determine the purpose of the second-line [[BattleMech]] they dubbed '''''Vixen'''''. The '''''Incubus''''', as it is known among the [[Clans]], is somewhat expensive for a light garrison 'Mech. This is because it used all the weight-saving material known to the [[Clans]] at the time, including an [[XL Engine]], [[Endo Steel]] frame, and five and a half tons of [[Ferro-Fibrous]] armor. This confused Spheroid observers until they understood how important one-on-one duels were in Clan culture and how often they occurred among bored garrison troops. The ''Incubus'' is a 'Mech that is often used in such Trials, especially because it is easy to turn off weapons to effectively balance the 'Mech's strength with that of an augmented [[Elemental]]. Despite its purpose, the ''Incubus'' does occasionally show up in second-line forces that are desperate for equipment.<br />
<br />
==Weapons and Equipment==<br />
The ''Incubus'' is armed with primarily medium-range weaponry. A [[Large Pulse Laser]] is accurate and covers a respectable range, while a pair of [[ER Medium Laser]]s are solid backup weapons. Four [[Machine Gun]]s are highly effective against unarmored [[infantry]].<br />
<br />
==Variants==<br />
*;''Incubus'' 2 : This variant replaces the pulse laser with an [[ER PPC]]. BV (1.0) = 1,573<ref name=CO/>, BV (2.0) = 1,913<ref>''Record Sheets: 3055 Upgrades Unabridged'', p.174</ref><br />
<br />
*;''Incubus'' 3 : The second variant removes all of the lasers for a stronger short-range punch. It adds a [[Streak SRM-6]] and two [[Medium Pulse Laser]]s. BV (1.0) = 1,216<ref name=CO/>, BV (2.0) = 1,324<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 175</ref><br />
<br />
*;''Incubus'' 4 : [[Clan Hell's Horses]] was impressed by [[Clan Diamond Shark]] and their refits of second-line [['Mech]]s. They decided to re-engineer the ''Incubus''. They completely changed the weapon loadout with an eye to lower cost, but kept the core purpose of the 'Mech intact. It uses newer weapon systems, though the redesign changed the visual aesthetics of the 'Mech itself. It mounts a [[Heavy Large Laser]], two [[Medium Pulse Laser]]s, two [[Micro Pulse Laser]]s, and two [[ER Micro Laser]]s. It can quickly build up heat in normal combat situations, but most of the Trials it is involved in necessitate disabling multiple weapons, so this is rarely a problem. BV (1.0) = 1,215, BV (2.0) = 1,581<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 176</ref><br />
<br />
*;''Incubus'' 5 : [[Clan Ice Hellion]], always prolific users of fast light 'Mechs, copied the original redesign of the ''Incubus'', but decided to create their own variant. This fifth version mounts an [[ATM 6]] with two tons of ammunition, two [[ER Medium Laser]]s, and four [[Light Machine Gun]]s. BV (1.0) = 1,239, BV (2.0) = 1,364<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 177</ref><br />
<br />
*;''Vixen'' 6 : This variant uses an [[XXL Engine]] to allow the chassis to carry an [[ER PPC]] and [[Talon (weapon)|Talons]]. It's frequently seen with Hell's Horses Mongol warriors.<ref>''Technical Readout: 3150'', p. 223</ref><br />
<br />
==Gallery==<br />
<gallery><br />
Image:The_Falcon_and_the_Wolf_(27).jpg|An ''Incubus'' on patrol in a swamp.<br />
Image:3055U Incubus.jpg|''Incubus 4'' <br />
Image:MWO_Incubus.png|[[MechWarrior Online]] art of the ''Incubus''<br />
</gallery><br />
<br />
==References==<br />
<references /><br />
<br />
==Bibliography==<br />
*''[[Combat Operations]]''<br />
*''[[Record Sheets: 3055/3058]]''<br />
*''[[Record Sheets: 3055 Upgrade]]''<br />
*''[[Record Sheets: 3055 Upgrades Unabridged]]''<br />
*''[[Technical Readout: 3055]]''<br />
*''[[Technical Readout: 3055 Upgrade]]''<br />
*''[[Technical Readout: 3150]]''<br />
<br />
[[Category:BattleMechs]]<br />
[[Category:Light BattleMechs]]<br />
[[Category:30 ton BattleMechs]]<br />
[[Category:Clan General BattleMechs]]<br />
[[Category:Unseen]]<br />
[[Category:Reseen]]</div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=File:MWO_Incubus.png&diff=472366File:MWO Incubus.png2018-06-02T01:04:38Z<p>SonyaUliana: </p>
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<div></div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=Vulcan_(BattleMech)&diff=468257Vulcan (BattleMech)2018-05-02T07:15:15Z<p>SonyaUliana: /* Gallery */</p>
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<div>{{Update Needed|[[Experimental Technical Readout: Royal Fantasy]]}}<br />
{{InfoBoxBattleMech<br />
|image=3025_Vulcan1.jpg<br />
|name=Vulcan<br />
|manufacturer=[[MatherTechno Incorporated]], [[Nimakachi Fusion Products Limited]], [[Coventry Metal Works]]<br />
|model=VL-2T<br />
|class=Medium<br />
|production year=2777<br />
|year reference=<ref>''Record Sheets: 3039'', p. 47</ref><br />
|cost= 3,462,900 C-bills<br />
|mass=40<br />
|chassis=MatherTech 500<br />
|armor=StarGuard I<br />
|engine=[[Pitban 240]] <br />
|comsys=[[Hartford 200S]]<br />
|T&T=[[Hartford TA10]]<br />
|heat sinks=10<br />
|speed=97.2<br />
|jumpjets=Model 9 Pitban<br />
|armament= <br />
*1x [[Autocannon/2]]<br />
*1x [[Medium Laser]]<br />
*1x [[Flamer]]<br />
*1x [[Machine Gun]]<br />
|BV (1.0)=523<br />
|BV (2.0)=642<ref>''Record Sheets: 3039 Unabridged'', p. 105</ref><br />
}}<br />
<br />
==Description==<br />
The '''''Vulcan''''' was designed as an anti-[[infantry]] [['Mech]] in the closing years of the [[Amaris Civil War]]. As the [[SLDF]] battled Republican troops in the streets and thoroughfares of the [[Terran Hegemony]], many 'Mechs were destroyed by dug-in infantry during these urban battles. In response to this problem, MatherTechno Inc. designed the ''Vulcan'' to pack weaponry capable of taking out large numbers of enemy troops and capable of unparalleled mobility in an urban environment, though not intended to engage in all-out battles with larger 'Mechs. The ''Vulcan'''s distinct profile would eventually gave rise to its nickname "Scarecrow."<ref name=TRO3025r>''Technical Readout: 3025 Revised'', p. 42-43</ref><ref name=TRO3039>''Technical Readout: 3039'', p. 124-125</ref><ref name=TRO3050u>''Technical Readout: 3050 Upgrade'', p. 42-43</ref><br />
<br />
Production of the ''Vulcan'' began as soon as MatherTechno's factory on [[Northwind]] was liberated by the SLDF, with [[Aleksandr Kerensky]] himself specifically ordering their production lines converted to produce the ''Vulcan''. The design's baptism of fire came during [[Operation Liberation]], the final battle of the civil war to liberate [[Terra]] from [[Stefan Amaris]], where it served as part of the Volunteer Regiments and earned its reputation as a tough city fighter. Each of the [[Great Houses]] had a sizable number of ''Vulcans'' at the start of the [[First Succession War]] when, just a few months into the conflict, MatherTechno's factory on Northwind was destroyed. Only the [[Lyran Commonwealth]] and [[Free Worlds League]] managed to acquire the design specifications for the ''Vulcan'' and keep it in limited production throughout the rest of the [[Succession Wars (History)|Succession Wars]], with the League awarding the schematics to [[Nimakachi Fusion Products Limited]] and the Commonwealth giving theirs to [[Coventry Metal Works]]. Of the other Great Houses the [[Capellan Confederation]] had the fewest number of ''Vulcans'' as a result of the loss of [[Sappho]], where the majority of their ''Vulcans'' were stationed, to House Marik during the [[Second Succession War]]. The [[Federated Suns]] kept their ''Vulcans'' going thanks to several spare part supply dumps located in their territory, and used the 'Mech extensively during the reconquest of [[Kentares IV]]. The majority of the [[Draconis Combine]]'s ''Vulcan'' inventory was used during a raid on [[Dobson]] in [[3020]] where they decimated several key Davion [[aerospace fighter]] bases.<ref name=TRO3025r/><ref name=TRO3039/><ref name=TRO3050u/><br />
<br />
Following the recovery of several [[lostech]] components Nimakachi was able to create a new variant, the VT-5M, and begin limited production in [[3050]],<ref>''[http://www.masterunitlist.info/Unit/Details/3461 MUL online date for the ''{{PAGENAME}}'']''</ref> eventually increasing their lines to produce twenty a month. Coventry Metal Works produced their own upgraded variant around the same time, the VT-5S, which played a pivotal role during the [[FedCom Civil War]] as part of the Allied forces. The [[Word of Blake]] purchased a number of ''Vulcans'' in preparation for their seizure of Terra in [[3058]], codenamed [[Operation Odysseus]]. The Blakists would go on to seize more ''Vulcans'' after the start of the [[Jihad]] following their sacking of Nimakachi's Tematagi plant in [[3069]], with many transferred to the [[Protectorate Militia]] for policing duties.<ref name=TRO3025r/><ref name=TRO3039/><ref name=TRO3050u/><br />
<br />
==Weapons and Equipment==<br />
The ''Vulcan'''s primary weapons are a Firestorm [[Flamer]] mounted in the right arm and a SperryBrowning [[Machine Gun]] in the left arm, fed by one ton of ammunition stored in the left torso. To give it some anti-'Mech firepower the ''Vulcan'' was given a reliable Armstrong [[Autocannon/2]] with one ton of ammo, both mounted in the right torso, however it performed poorly in this regard and was most often employed as an anti-building weapon. A Randell [[Medium Laser]] in the left torso served as a back-up weapon for the autocannon, while ten [[heat sinks]] are used to keep the 'Mech cool. Its one true deficiency was the lack of manipulative hands, limiting its ability to engage in close combat fighting with other 'Mechs.<ref name=TRO3025r/><ref name=TRO3039/><ref name=TRO3050u/><br />
<br />
The ''Vulcan'' is lightly armored at only five tons, though this is typically sufficient when facing infantry forces and its narrow profile makes it a harder target to hit. A cruising speed of 64.8 km/h is enhanced with by six [[jump jet]]s mounted in the rear of the Vulcan's torso, specially vented to reduce heat build-up in the rear, giving it a jumping range of 180 meters.<ref name=TRO3025r/><ref name=TRO3039/><ref name=TRO3050u/><br />
<br />
==Variants==<br />
*;VL-5T : One of the most common of the ''Vulcan'''s early variants, the 5T was introduced a year after the original model debuted. It removes the Autocannon/2 and replaces it with three Maxum medium lasers, using the mass saved to add two additional tons of armor. The majority of the Federated Suns' ''Vulcans'' were 5T models.<ref name=TRO3025r/><ref name=TRO3039/> BV (1.0) = 744, BV (2.0) = 942<ref>''Record Sheets: 3039 Unabridged'', p. 106</ref><br />
<br />
*;VT-5M : The 5M ''Vulcan'' is an upgrade of the 2T version used by House Marik that makes the 'Mech far more effective in close range combat. The 'Mech uses a Crucis-II Delux [[Endo Steel]] chassis and removes the autocannon for a Tronel PPL-20 [[Large Pulse Laser]] and also upgrades the Medium Laser to a Tronel XII [[Medium Pulse Laser]]. Eleven [[double heat sink]]s were also incorporated. This version of the ''Vulcan'' began production in [[3052]] and ceased only with the destruction of Nimakachi's [[Tematagi]] plant in [[3069]]. BV (1.0) = 761, BV (2.0) = 811<ref name=TRO3050u/><br />
<br />
*;VT-5S : The 5S ''Vulcan'' is a [[3050]] upgrade of the 2T version used by House Steiner which replaces the standard fusion engine with an [[Fusion Engine - XL|extralight engine]] and also upgrades the armor to Lexington Ltd. High Grade [[Ferro-Fibrous]] with [[CASE]] to protect itself from ammunition explosions. The inclusion of [[MASC]] enables the 5S to move up to 129 km/h in short bursts. Additionally, the Autocannon/2 has been replaced with an Imperator [[Ultra Autocannon/5]].<ref name=TRO3050u/> BV (1.0) = 681, BV (2.0) = 833<ref>''Master Unit List: Battle Values'', p. 164</ref><br />
<br />
*;VT-5Sr : This Jihad-era field refit ''Vulcan'' carries two extra heat sinks and a [[Plasma Rifle]] while retaining the medium laser, machine gun and flamer. Outfitted with MASC, the 'Mech could escape with a short speed boost from a dangerous situation. <ref>''Technical Readout: 3085'', p. 190</ref> BV (2.0) = 1,210<ref>''Record Sheets: 3085 Unabridged — Old is the New New'', p. 69</ref><br />
<br />
*;VT-6C : The 6C was produced by the [[Word of Blake]] starting in [[3070]] so that their ''Vulcans'' could be integrated in a C3 network. This upgraded version of the 5M swapped out the lasers for an [[ER Large Laser]] and [[ER Medium Laser]], respectively. The weight saved was used to install a [[C3i Computer]]. The removal of a heat sink allowed for the replacement of the machine gun with three [[Light Machine Gun]]s linked to a [[Machine Gun Array]].<ref name=TRO3050u/> BV (2.0) = 959<ref name=MUL165>''Master Unit List: Battle Values'', p. 165</ref><br />
<br />
*;VT-6M : Another upgrade of the 5M, this variant was produced by Nimakachi before their plant was destroyed, though only around thirty of these 'Mechs were produced and most were captured by the Blakists. The addition of an 240 [[XL Engine]] allowed engineers to swap out the lasers for an ER Medium and a [[Light Gauss Rifle]] with a generous two-ton ammunition bin. It's five tons of armor was upgraded to StarSlab 1/d [[Light Ferro-Fibrous]] to improve protection, especially around the arms.<ref name=TRO3050u/> BV = 959<ref name=MUL165/><br />
<br />
===Custom Variants===<br />
*;VT-5ML Vulcan ''Aladdin'' : The mech is armed with only a pair of [[Thunderbolt-5]] launchers and a [[retractable blade]]. It is the [[Angel ECM Suite]] and the [[Stealth Armor]] that give the mech its ability to hide in built up terrain, and thus surprise his enemies with quick strikes. This machine is rarely seen outside of tag team fights and exhibition games like the [[Fantasy Tournament]].BV2=947<ref name="Experimental Technical Readout: Royal Fantasy">''Experimental Technical Readout: Royal Fantasy'', pp. 7 "VT-5ML Vulcan ''Aladdin''"</ref><br />
<br />
== Apocryphal Variants ==<br />
{{ApocryphalContentStart}}<br />
These variants were introduced in [[MechWarrior Online]], and thus far have not appeared in any canonical media. <br />
<br />
*;VT-BL ''Bloodlust'': The ''Bloodlust'' is [[PGI]] take on the hero release of the forthcoming ''[[Vulcan]].'' Weaponry consists of two [[Machine Guns]] in the Left Arm, while a [[Small Laser]] and another [[Machine Gun]] round out the Right Arm. The Head, Right and Left Torso each carry an [[SRM-4]], while four tons of ammo help keep the [[SRM]]'s sufficiently supplied. Like all the current variants of the Canon versions, the ''Bloodlust'' is jump capable, however, has Standard [[Heat Sink]] capability. <br />
<br />
{{ApocryphalContentEnd}}<br />
<br />
==Related Battlemechs==<br />
*''[[Stag]]'' - [[Clan Wolverine]] extensively redesigned the ''Vulcan'', resulting in the ''Stag'' and ''Stag II''.<br />
<br />
==Gallery==<br />
<gallery><br />
Image:3050R Vulcan.jpg|''VT-5M Vulcan''<br />
Image:3050U Vulcan.jpg|''VT-5M Vulcan''<br />
Image:CCG Counterstrike Vulcan.jpg|''VT-5S Vulcan'' in Combat<br />
Image:MWO Vulcan.png|[[MechWarrior Online]] art of the ''Vulcan''<br />
</gallery><br />
<br />
==References==<br />
<references /><br />
<br />
==Bibliography==<br />
*''[[Master Unit List: Battle Values]]''<br />
*''[[Record Sheets: 3039]]''<br />
*''[[Record Sheets: 3039 Unabridged]]''<br />
*''[[Record Sheets: 3050 Upgrade (Inner Sphere)]]''<br />
*''[[Record Sheets: 3085 Unabridged — Old is the New New]]''<br />
*''[[Technical Readout: 3025]]''<br />
*''[[Technical Readout: 3025 Revised]]''<br />
*''[[Technical Readout: 3039]]''<br />
*''[[Technical Readout: 3050]]''<br />
*''[[Technical Readout: 3050 Revised]]''<br />
*''[[Technical Readout: 3050 Upgrade]]''<br />
*''[[Technical Readout: 3085]]''<br />
*''[[Experimental Technical Readout: Royal Fantasy]]''<br />
<br />
[[Category:BattleMechs]]<br />
[[Category:Medium BattleMechs]]<br />
[[Category:40 ton BattleMechs]]<br />
[[Category:Inner Sphere General BattleMechs]]<br />
[[Category:SLDF 2750 BattleMechs]]<br />
[[Category:C3 Equipped BattleMechs]]<br />
[[Category:Improved C3 Equipped BattleMechs]]</div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=File:MWO_Vulcan.png&diff=468256File:MWO Vulcan.png2018-05-02T07:14:35Z<p>SonyaUliana: </p>
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<div></div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=Hellfire&diff=465238Hellfire2018-04-05T06:41:52Z<p>SonyaUliana: /* BattleMech Gallery */</p>
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<div>{{InfoBoxBattleMech<br />
|image=Hellfire.jpg<br />
|name=Hellfire<br />
|manufacturer=[[Arcadia BattleMech Plant CM-T4]]<br />
|model= <br />
|production year=Introduction Year::3058<br />
|year reference=<ref name=TRO3067>''Technical Readout: 3067'', p. 120-121</ref><br />
|class=Heavy<br />
|cost= 6,824,960 C-bills <br />
|mass=60<br />
|chassis=[[Chassis#Models|Star League XT]]<br />
|armor=Mk. VI [[Ferro-Fibrous]] w/ [[CASE]]<br />
|engine=240 [[Fusion Engine|Standard]]<br />
|comsys=[[Hector CC-22E]]<br />
|T&T=[[Brim CT-37 Mk. XII]]<br />
|heat sinks=17 [[Double heat sinks]]<br />
|speed=65<br />
|speed with MASC=86<br />
|armament=<br />
*1x [[Heavy Large Laser]]<br />
*3x [[LRM-10]]s<br />
*2x [[ER Medium Laser]]s<br />
*2x [[Heavy Medium Laser]]s<br />
*2x [[Heavy Small Laser]]s<br />
|BV (1.0)=1,495<ref name=TRO3067/><br />
|BV (2.0)=2,114<ref>''Record Sheets: 3067 Unabridged'', p. 210</ref><br />
}} <br />
<br />
==Description==<br />
Following the development of heavy laser technology, [[Clan Star Adder]] scientists sought a test-bed on which to mount the lasers. For this purpose, they resurrected the ''[[Lupus]]'', a first-generation [[OmniMech]] that had been relegated to second-line units or put into storage. The heavy lasers worked so well on the ''Lupus'', Khan [[Cassius N'Buta]] had more ''Lupuses'' refitted ''en masse'', and new production commenced at their [[Arcadia (Clan)|Arcadia]] BattleMech production lines. Why new production of the reworked and re-christened '''''Hellfire''''' gave up the Omni-technology of the parent is unclear - perhaps for expediency or cost-reduction, or to better showcase the heavy lasers. Whatever the reason, production at [[Arcadia BattleMech Plant CM-T4]] began in [[3058]], with over 100 walking off the lines in the first year.<ref>''Field Manual: Crusader Clans'', p. 188</ref><ref name=TRO3067/><ref>''Era Digest: Golden Century'', p. 24</ref><br />
<br />
==Weapons and Equipment==<br />
The ''Hellfire'' uses a smaller engine than the ''Lupus'', so it only has a top speed of 65 km/h, though it uses [[MASC]] to get up to the 86 km/h, the top speed of the ''Lupus''', in short bursts. The ''Hellfire'' mounts nine tons of [[Ferro-Fibrous]] armor.<br />
<br />
For weaponry, the ''Hellfire'' utilizes an array of heavy lasers. At long range, the three "Longbow" III [[LRM-10]] launchers provide some force. At medium range, a Series 4D-2 [[Heavy Large Laser]] and twin Series 7JA [[ER Medium Laser]]s are the go-to weapons. The armament excels at short range, when two Series 6A [[Medium Heavy Laser]]s and two Series 14 k. II [[Heavy Small Laser]]s can be brought into play. Though the heavy lasers are inherently inaccurate, the incredible damage output makes this 'Mech feared. Seventeen [[double heat sink]]s are woefully inadequate to keep heat levels under control, so [[MechWarrior (pilot)|MechWarriors]] must take extreme caution.<br />
<br />
==Variants==<br />
*;''Hellfire'' 2 : Approximately twice as expensive as the original, the ''Hellfire'' 2 uses an [[XL Engine]] to increase the [['Mech]]'s speed to 86 km/h. In place of the LRMs are a pair of [[ATM 6]]s. The heavy smalls are replaced with a single [[ER Small Laser]] and an additional [[double heat sink]]. BV (1.0) = 1,793<ref>''Combat Operations'', p. 110</ref>, BV (2.0) = 2,370<ref>''Record Sheets: 3067 Unabridged'', p. 211</ref><br />
<br />
*;''Hellfire'' 3 : A smaller XL engine reduces this variant's top speed to 64km/h, but the [[MASC]] system allows the 'Mech to top out at 86km/h for short bursts of speed. The weaponry has been replaced: The side torsos each carry a single [[SRM-6]], while each arm carries an [[ER Flamer]], [[Flamer]], and two [[Plasma Cannon]]s. Fifteen double heat sinks dissipate the massive heat load generated by the weaponry. BV(2.0)=2,138<ref>''Record Sheets: 3067 Unabridged'', p. 212</ref><br />
<br />
==BattleMech Gallery==<br />
<gallery><br />
Image:Hellfire_FMCrusaderClans.png|First image of the ''Hellfire''<br />
Image:MWO_Hellfire.png|[[MechWarrior Online]] art of the ''Hellfire''<br />
</gallery><br />
<br />
==References==<br />
<references /><br />
<br />
==Bibliography==<br />
*''[[Combat Operations]]''<br />
*''[[Field Manual: Crusader Clans]]''<br />
*''[[Record Sheets: 3067]]''<br />
*''[[Technical Readout: 3067]]''<br />
*''[[Era Digest: Golden Century]]''<br />
*''[[Record Sheets: 3067 Unabridged]]''<br />
<br />
[[Category:BattleMechs]]<br />
[[Category:Heavy BattleMechs]]<br />
[[Category:60 ton BattleMechs]]<br />
[[Category:Clan Cloud Cobra BattleMechs]]<br />
[[Category:Clan Star Adder BattleMechs]]</div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=File:MWO_Hellfire.png&diff=465237File:MWO Hellfire.png2018-04-05T06:41:00Z<p>SonyaUliana: </p>
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<div></div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=Flea&diff=460967Flea2018-03-02T03:48:02Z<p>SonyaUliana: /* BattleMech Gallery */</p>
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<div><br />
{{InfoBoxBattleMech<br />
|image=Flea.jpg<br />
|name=Flea<br />
| manufacturer=[[Earthwerks Incorporated]]<br />
| production year=Introduction Year::2475<br />
| year reference=<ref>''Era Digest: Age of War'', p. 11</ref><ref>''Wolf's Dragoons'', p. 105, "...the ''Trooper'' name was abandoned in favor of the more descriptive ''Flea''."</ref><ref>''Technical Readout: 3039'', p. 242, "...the FWL renamed [the ''Trooper''] the ''Flea''."</ref><br />
| model = FLE-17<ref name="TRO3050U"/><br />
| class = Light<ref name="TRO3050U"/><br />
| cost = 1,728,000 C-bills<br />
| mass = 20<ref name="TRO3050U"/><br />
| chassis = [[Chassis#Models|Earthwerk Trooper II Endo Steel]]<ref name="TRO3050U"/><br />
| armor = [[Livingston Ceramics]]<ref name="TRO3050U"/><br />
| engine = [[GM 120]]<ref name="TRO3050U"/><br />
| speed = 97<ref name="TRO3050U"/><br />
| speed with MASC = 119<ref name="TRO3050U"/><br />
| comsys = [[Neil 2000]]<ref name="TRO3050U"/><br />
| T&T = [[Dalban HiRez-B]]<ref name="TRO3050U"/><br />
| heat sinks=10<ref name="TRO3050U"/><br />
| armament= <br />
*2x [[Medium Pulse Laser]]s<br />
*1x [[Flamer]]<br />
*2x [[Small Laser]]s<br />
| BV (1.0) = 371<ref name=CO/><br />
| BV (2.0) = 510<ref name="TRO3050U">''Technical Readout: 3050 Upgrade'', p. 8, "FLE-17 ''Flea'' 'Mech Profile"</ref><ref>''Record Sheets: 3050 Upgrades Unabridged (Inner Sphere)'', p. 6</ref> <br />
}}<br />
<br />
==Description==<br />
Focused on speed and firepower, the lightly armored '''''Flea''''' was an extremely rare sight until the arrival of the [[Wolf's Dragoons]] [[mercenary unit]], with the design experiencing a revival as an inexpensive recon and anti-personnel militia 'Mech.<ref>''Technical Readout: 3050'', p. 50, "''Flea'' Profile"</ref><ref name=TRO3050Rp46-47>''Technical Readout: 3050 Revised'', pp. 46-47, "''Flea'' 'Mech Profile"</ref><br />
<br />
Initially called the ''Trooper'' when it was introduced as the [[Free Worlds League]]'s first light scout [[BattleMech]] in [[2475]], the design was so heavily flawed that it took twenty-five years before all the issues were corrected, with a new name selected to escape the bad press.<ref name="TRO3039"/> The early prototype was designed by Colonel [[J. Marcus Llewelyn-Jaymes]] and his hand-picked team at [[Toddlette Industries]] in a bid to create a dedicated reconnaissance BattleMech for the FWLM. The design was considered highly maneuverable and lightweight at the time. It utilized a basic chassis similar to their larger [[WorkMech]]s and appeared straightforward with a powerplant, gyroscope, cockpit, and other critical systems housed in an "armored-box" mounted on reinforced, armored "bird-walker" legs. Only with the help of Llewelyn-Jaymes contacts in the military and government circles (and according to rumors, possible bribery of politicians and decision makers), the FWLM ultimately accepted delivery of the ''Trooper''. While it was considered easy to maintain by technicians and logisticians, it wasn't long before it gained a poor reputation among those that piloted it. Since the design was based off their WorkMechs, the design completely lacked any dedicated ejection mechanism; forcing pilots to manually exit should they become disabled. Additionally, the legs proved to be unable to cope with heavy combat, which became apparent in various failed trials before the FWLM's Minister of Defense. Despite these shortcomings, the League's Chief Armorer and Quartermaster General continued purchasing the prototype year after year. This ultimately led to the ''Trooper'' being selected as the very first FWLM 'Mech to be upgraded with "modern" technology in [[2501]] and rechristened as the ''FLE-4'' Flea.<ref name="XTRO:Pv5"/><br />
<br />
While produced on and off until the early [[Succession Wars (History)|Succession Wars]], excessive losses of the lightly armored design led Earthwerks to switch its production line to manufacturing heavier designs. This changed with the arrival of the Wolf's Dragoons, who brought with them a large number of ''Flea''s and reached an exclusive production arrangement with Earthwerks that resulted in the company opening new lines to replenish the Dragoons' losses in the [[Fourth Succession War]]. <ref name="TRO3039">''Technical Readout: 3039'', p. 242, "FLE-4 ''Flea'' Profile"</ref> With multiple lines on [[Asuncion]], [[Bernardo]] and [[Victoria (CC)|Victoria]], after letting the Dragoons' exclusivity clause lapse, Earthwerks started selling the easy to manufacture, easy to maintain 'Mech by the [[DropShip]] load across the [[Inner Sphere]].<ref name="TRO3050U"/><br />
<br />
Originally produced exclusively for the Dragoons until the [[Capellan Confederation]] acquired the design's blueprints via a [[Maskirovka]] raid during the [[3040]]s, the post-[[Helm Memory Core]] FLE-17 variant is based on the older FLE-15 model. Since the Dragoons used the ''Flea'' in a recon role more than an antipersonnel 'Mech, Earthwerks conceived a new design by incorporating recovered technology. Retaining the design's maximum speed of 97.2 km/h, the addition of an [[Endo Steel]] chassis frees up weight for a [[MASC]] system that allows the 'Mech's speed to be pushed up to 129.6 km/h in short bursts. The increase of speed is required to ensure survival on the modern battlefield, as the FLE-17 is only clad in a pitiful three tons of Livingston Ceramics armor plating.<ref name="TRO3050U"/><ref name=TRO3050Rp46-47/><br />
<br />
Once the FLE-17 plan's were captured and the Dragoons' contract clause lapsed, Earthwerks began producing the new design almost exclusively for the Confederation until [[3053]], which saw use within their numerous militias. It was rarely seen among any of the other Great Houses' military. Some sightings however did appear after on the mercenary market with Dragoon serial numbers, which gave some credibility to reports of [[Wannamaker's Widowmakers]] operating an extensive salvage operation on [[Outreach]]. With the Confederation's later advances in stealth technology and light weaponry, the ''Flea'' became a logical test platform for new prototypes. These performed well, which encouraged Earthwerks to refit several older models.<ref name="TRO3050U"/><br />
<br />
==Weapons and Equipment==<br />
The FLE-17's primary weapons are two Martell [[Medium Pulse Laser]]s, replacing the FLE-15's more mundane standard lasers. These are backed up by an Olympian [[Flamer]] which works well for anti-personnel use. The ''Flea'' also has two rear-mounted Martell [[Small Laser]]s for point defense.<ref name="TRO3050U"/><ref name=TRO3050Rp46-47/><br />
<br />
==Variants==<br />
*;TP-1R : The predecessor to the original ''Flea'' FLE-4 model, the ''Trooper'' TP-1R prototype was built in [[2475]], by [[Toddlette Industries]], on a primitive chassis and maintained ground speeds of nearly 100 kph. Its weaponry mounted in fully articulated turret-style pods, only consisted of two [[Small Laser]]s in the left arm, a [[Machine Gun]] in the right fed by only a half ton of ammo, and a chin-mounted [[Flamer]]. It was protected by only 2 tons of [[Primitive Armor]].<ref name="XTRO:Pv5">''Experimental Technical Readout: Primitives, Volume 5'', p. 3</ref>, BV (2.0) = 236<ref>[http://www.masterunitlist.info/Unit/Details/7407/trooper-tp-1r MUL Profile for TP-1R includes BV2.]</ref><br />
<br />
*;FLE-4 : An original ''Flea'' model, the FLE-4 is built on a standard chassis and has a maximum speed of 97.2 km/h. The 'Mech was armed with a Martell [[Large Laser]], allowing it to attempt to keep any heavier 'Mechs at a stand-off range if they attempt to engage. The 'Mech carries two Martell [[Small Laser]]s for close in work as well as a Olympian [[Flamer]] for anti-infantry purposes. The cost of its relatively heavy weaponry and high speed is its two tons of armor, half that of even the venerable ''[[Locust]]'' and the reason why the 'Mech was discontinued. BV (1.0) = 360<ref name=CO>''Combat Operations'', p. 130</ref>, BV (2.0) = 427<ref name="TRO3039"/> <br />
<br />
*;FLE-14 : Entering production in [[2519]] the FLE-14 ''Flea'' was an attempt to create an ultra-light BattleMech. Weighing a mere fifteen tons, it could arguably be regarded as a different 'Mech design. It was capable of a maximum ground speed of nearly 150km/h, with an average cruising speed near 90km/h. This variant also had a 120 meter jump capability. Its weapons and armor however were very light: Only one ton of armor protected the unit, and the single Medium Laser mounted in the right arm was barely enough to make it a viable battlefield unit. Intended to replace the ''[[Wasp]]'' or ''[[Stinger]]'' scout 'Mechs, the FLE-14 was definitely quicker but the low armor protection and limited jump range made it vulnerable. In fact, a [[Small Laser]] could inflict heavy damage on the unit. As a result, it saw only one production run and was phased out once its shortcomings were revealed.<ref name=XTRO:SWp3>''Experimental Technical Readout: Succession Wars, Volume 1'', p. 3</ref> BV (2.0)=270<ref>[http://www.masterunitlist.info/Unit/Details/5769/flea-fle-14 MUL Profile for FLE-14 includes BV2.]</ref><br />
<br />
*;FLE-15 : Another early variant, the FLE-15 features a more common light 'Mech offensive payload with two Martell [[Medium Laser]]s as its primary weapons. For close combat and anti-infantry work, it mounts two Martell Small Lasers, two Sperry Browning [[Machine Gun]]s and a Olympian Flamer. Lighter weapons allows it to carry an extra ton of armor over the FLE-4.<ref name="TRO3039"/> BV (1.0) = 352<ref name=CO/>, BV (2.0) = 430<ref>''[http://www.masterunitlist.info/Unit/Details/1136/flea-fle-15 MUL online entry for FLE-15]''</ref><br />
<br />
*;FLE-16 : Built as part of the Wolf's Dragoons exclusive contract with Earthwerks Incorporated to replenish the Dragoon's losses at the end of the Fourth Succession War, alongside renewed production of original Fleas, the FLE-16 was the first new production model of the extremely rare 'Mech in centuries. The variant remedied the earlier FLE-14's weaknesses by combining incredible speed with additional armor and weaponry on a 20 ton chassis. The engine was upgraded to a [[GM 180]] in order to reach a similar maximum ground speed of nearly 150 km/h. It mounts two Martell Medium Lasers and an Olympian Flamer while retaining an armor profile like the earlier FLE-15. Even though the FLE-16 carries more weaponry than its ultra-light predecessor, the armor is still too low to endure direct combat.<ref name="TROSucessionWars">''Technical Readout: Succession Wars'', p. 6</ref> BV (2.0) = 506<ref>''Technical Readout: Succession Wars'', p. 7</ref><br />
<br />
*;FLE-19 : This dedicated anti-infantry variant is designed for urban defense, and is not for use against other 'Mechs. Each arm has four [[Light Machine Gun]]s and a [[Machine Gun Array]]. It also utilizes a [[Flamer]] that can threaten [[combat vehicle]]s as well as infantry. A single [[Rocket Launcher 10]] provides a one-shot damage potential against armored targets. The 19 has proven popular with [[Periphery]] nations and [[mercenary unit]]s.<ref name="TRO3050U"/> BV (2.0) = 381<ref>''Record Sheets: 3050 Upgrades Unabridged (Inner Sphere)'', p. 7</ref> <br />
<br />
*;FLE-20 : A Capellan infantry support variant, the 20 strips a half ton of armor to mount two [[ER Medium Laser]]s and a [[Light PPC]]. The loss of armor is not seen as a risk, since it is replaced with [[Stealth Armor]], along with the required [[Guardian ECM Suite]].<ref name="TRO3050U"/> BV (2.0) = 791<ref>''Record Sheets: 3050 Upgrades Unabridged (Inner Sphere)'', p. 8</ref> <br />
<br />
*;Fire Ant : A vicious anti-infantry variant, the ''Fire Ant's'' origin is a mystery, though it was first seen sometime after [[3058]] and disappeared after [[3068]]. Possibly the predecessor to the 19 and 20, the ''Fire Ant'' removed a half ton of armor in favor of six Machine Guns and three Flamers.<ref name="TRO3050U"/> BV (2.0) = 332<ref>''Record Sheets: 3050 Upgrades Unabridged (Inner Sphere)'', p. 9</ref><br />
<br />
==Design Quirks==<br />
The ''FLE-14 Flea'' variant is subject to the following [[Design Quirks]]:<ref name=XTRO:SWp3/><br />
* [[Easy to Maintain]] <br />
* [[Hard to Pilot]]<br />
* [[Narrow/Low Profile]]<br />
* [[No/Minimal Arms]]<br />
<br />
The ''TP-1R Trooper'' variant is subject to the following [[Design Quirks]]:<ref name=XTRO:Pv5/><br />
* [[Bad Reputation]] <br />
* [[Easy to Maintain]]<br />
* [[Exposed Actuators]]<br />
* [[Improved Life Support]]<br />
* [[Modular Weapons]]<br />
* [[No/Minimal Arms]]<br />
* [[No Ejection Mechanism]]<br />
* [[Obsolete]] (2405)<br />
* [[Weak Legs]] <br />
<br />
==Notable Pilots==<br />
* [[Ulzanna Whitehead]], one of the Wolf's Dragoons most well known Flea pilots and survivor of the [[Battle of Misery]]. She was later assigned the very first, exclusively built FLE-16 model after transitioning to the Dragoons' Home Guard stationed on [[Outreach]], after the world was 'gifted' to the Dragoons following the Fourth Succession War.<ref name="TROSucessionWars"/><br />
* [[Phoenix Marik-Steiner]], alleged to be the progeny of [[Janos Marik]] and [[Katrina Steiner]], was considered a halfway decent scout and known for his large as life, epic tales while piloting for the [[Second Marik Militia]].<ref name="TROSucessionWars"/><br />
<br />
==Notes==<br />
* The ''Fire Ant'' variant is derived from the 'Mech of the same name found in the video game [[MechCommander 2]]. Although the 'Mech in the game is never referred to as a ''Flea'', the in-game art, the specifics, and the reference to the design in ''Technical Readout: 3050 Upgrade'' and the stats for it in ''Record Sheets: 3050 Upgrade'' (Inner Sphere) imply that the ''Fire Ant'' is, at least now, canonized as a ''Flea'' variant.<br />
* There was a non-canon version appearing in ''Mechwarrior 4: Mercenaries'' that sported two [[Machine Gun Array]]s, two [[Small Laser]]s, and a [[Flamer]].<br />
* The ''Flea'' was the sixteenth BattleMech announced for [[MechWarrior Online]], however it was never added to the game and the developers have indicated it may never be developed, to the point of hiding and obscuring the [http://www.mwomercs.com/news/2012/09/449-battlemech-16-flea announcement page for the 'Mech.]<br />
* Early source material, including [[Stardate]] and the [[Wolf's Dragoons (sourcebook)]], originally designated the Trooper as ''TRP-1'' before it was changed later.<ref>''Stardate'', Volume 3, Issue 1</ref><ref>''Wolf's Dragoons'', p. 105 "...(Formerly the TRP-1 Trooper)"</ref><br />
* The Dragoons arrived in the Innersphere with a half-dozen of the ''Flea'' BattleMech. They were down to only a pair at the end of the Fourth Succession War and ordered many more when a deal was reached with Earthwerks.<ref name="TRO3039"/><br />
<br />
==BattleMech Gallery==<br />
<gallery><br />
File:TP-1RTrooper.png|TP-1R ''Trooper''<br />
Image:FLE-4FLEA.png|FLE-4 ''Flea''<br />
File:Flea_FLE-4_WolfsDragoonsSB.jpg|FLE-4 ''Flea'' fielded by Wolf's Dragoons<br />
File:Flea_FLE-14_XTROSW1.jpg|FLE-14 ''Flea'' (15 ton variant)<br />
File:Flea_FLE-15_WDSB.jpg|FLE-15 ''Flea'' fielded by Wolf's Dragoons<br />
File:FLE-16Flea.png|FLE-16 ''Flea'' fielded by Wolf's Dragoons<br />
Image:3050 Flea.jpg|The ''Flea'' from the original [[Technical Readout: 3050|TRO:3050]]<br />
Image:CCG Unlimited Flea.jpg|FLE-17 ''Flea'' in battle<br />
Image:Flea_FireAnt.gif|''Flea'' Fire Ant<br />
Image:FLE-14 Flea Internal view.jpg|FLE-14 ''Flea'' Internal view<br />
Image:MW4-M Flea.png|[[MechWarrior 4: Mercenaries]] version of the ''Flea''<br />
Image:MWO Flea.png|[[MechWarrior Online]] art of the ''Flea''<br />
</gallery><br />
<br />
==References==<br />
<references /><br />
<br />
==Bibliography==<br />
*''[[Combat Operations]]''<br />
*''[[Era Digest: Age of War]]''<br />
*''[[Experimental Technical Readout: Primitives, Volume 5]]''<br />
*''[[Experimental Technical Readout: Succession Wars, Volume 1]]''<br />
*''[[Master Unit List]]''<br />
*''[[Record Sheets: 3050 Upgrades Unabridged (Inner Sphere)]]''<br />
*''[[Stardate]]''<br />
*''[[Technical Readout: 3039]]''<br />
*''[[Technical Readout: 3050]]''<br />
*''[[Technical Readout: 3050 Revised]]''<br />
*''[[Technical Readout: 3050 Upgrade]]''<br />
*''[[Technical Readout: Succession Wars]]''<br />
*''[[Wolf's Dragoons (sourcebook)|Wolf's Dragoons]]''<br />
<br />
<br />
[[Category:BattleMechs]]<br />
[[Category:Ultralight BattleMechs]]<br />
[[Category:Light BattleMechs]]<br />
[[Category:15 ton BattleMechs]]<br />
[[Category:20 ton BattleMechs]]<br />
[[Category:Free Worlds League BattleMechs]]<br />
[[Category:Capellan Confederation BattleMechs]]<br />
[[Category:Wolf's Dragoons BattleMechs]]<br />
[[Category:MechWarrior 4 BattleMechs]]</div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=File:MWO_Flea.png&diff=460966File:MWO Flea.png2018-03-02T03:47:29Z<p>SonyaUliana: </p>
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<div></div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=Blood_Asp_(Star_Adder)&diff=457926Blood Asp (Star Adder)2018-02-05T07:33:17Z<p>SonyaUliana: /* Gallery */</p>
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<div>{{InfoBoxBattleMech<br />
|image=Bloodasp.jpg<br />
|name=Blood Asp<br />
|manufacturer=[[Sheridan LM-TA 8-10]]<br />
| production year=3060<br />
|year reference=<ref>''[http://www.masterunitlist.info/Unit/Details/406/blood-asp-prime MUL online date for the ''{{PAGENAME}}'']''</ref><br />
|model= Prime<br />
|class=Assault<br />
|cost= 29,416,750 C-bills<br />
|Tech Base=[[Clan]]<br />
|mass=90<br />
|chassis=Type MAES-90 Light<br />
|armor=Forging ZZ7 Ceramic Plate<br />
|engine=[[Consolidated 360 XL]] Fusion<br />
|comsys=[[Series D8 CC-25X]]<br />
|T&T=[["Hermes" CT-42 Mk. II]]<br />
|heat sinks=14 [[Double heat sinks]]<br />
|speed=65<br />
|jumpjets=None<br />
|armament=<br />
*2x [[Gauss Rifle]]s<br />
*4x [[Heavy Medium Laser]]s<br />
*2x [[Medium Pulse Laser]]s<br />
*1x [[Streak SRM-6]]<br />
|BV (1.0)=2,295<ref name=CO>''Combat Operations'', p. 118</ref><ref>''Record Sheets: 3060'', p. 217</ref><br />
|BV (2.0)=2,654<ref>''Record Sheets: 3060 Unabridged'', p. 274</ref><br />
}}<br />
<br />
==Description==<br />
Created by [[Clan Star Adder]] as an insult to their enemies, [[Clan Blood Spirit]], the '''''Blood Asp''''' has a large amount of available [[pod space]] for its size. Based on the ''[[Kingfisher]]'', the ''Blood Asp'' adds an [[XL Engine]], but space constraints forced the replacement of the ''Kingfisher'''s [[Ferro-Fibrous]] armor with standard plate. The ''Blood Asp'' incorporates sixteen tons of this armor and fourteen [[double heat sink]]s in the base chassis. One of the first 'Mechs to field the breakthrough [[Heavy Laser]] technology, the ''Blood Asp'' proves to be an offensive powerhouse. Delivering incredible damage at all ranges, the ''Blood Asp'' makes short work of any enemy regardless of size.<ref name=TRO182>''Technical Readout: 3060'', p. 182</ref><br />
<br />
==Weapons and Equipment==<br />
The ''Blood Asp'''s primary weapons are a pair of [[Gauss Rifle]]s that can strip off nearly a ton of armor at the range of six hundred and sixty meters, though they do not have a lot of ammunition, so [[MechWarrior (pilot)|MechWarriors]] must be sparing with their shots. These are backed up by four [[Heavy Medium Laser]]s, a pair of [[Medium Pulse Lasers]], and a [[Streak SRM-6]] for close-range work. To aid in heat dissipation, the primary configuration incorporates four additional heat sinks.<ref name=TRO182 /><br />
<br />
==Alternate Configurations==<br />
*;Alt. Config. A : This configuration is built for assault. It uses an advanced [[Targeting Computer]] to guide a pair of [[ER PPC]]s and two [[Heavy Large Laser]]s. Eleven additional heat sinks fail to keep this configuration cool, even with the addition of enough [[jump jet]]s to leap ninety meters at a time. It also incorporates an [[ECM Suite]] to protect itself from enemy electronics.<ref name=TRO183 /> BV (1.0) = 2,901<ref name=CO /><ref>''Record Sheets: 3060'', p. 218</ref>, BV (2.0) = 3,452<ref>''Record Sheets: 3060 Unabridged'', p. 275</ref><br />
<br />
*;Alt. Config. B : The second alternate configuration is a fire-support design that uses a [[Gauss Rifle]] and a pair of [[LRM-20]]s with [[Artemis IV FCS|Artemis IV Fire Control Systems]]. In case an enemy unit gets close, it mounts four [[Medium Pulse Laser]]s and an [[ECM Suite]]. Two additional heat sinks ensure this design stays cool.<ref name=TRO182 /><ref name=TRO183>''Technical Readout: 3060'', p. 183</ref> BV (1.0) = 2,662<ref name=CO /><ref>''Record Sheets: 3060'', p. 219</ref>, BV (2.0) = 2,885<ref>''Record Sheets: 3060 Unabridged'', p. 276</ref><br />
<br />
*;Alt. Config. C : This ammunition-dependent version uses a pair of [[Ultra Autocannon/10]]s and an [[LB 20-X AC]] for close-range duels, which its dearth of ammunition further reinforces. It mounts a lone [[ER Large Laser]] for long-range support.<ref name=TRO183 /> BV (1.0) = 1,969<ref name=CO /><ref>''Record Sheets: 3060'', p. 220</ref>, BV (2.0) = 2,270<ref>''Record Sheets: 3060 Unabridged'', p. 277</ref><br />
<br />
*;Alt. Config. D : The fifth configuration is similar to the primary, though it is more geared to long-range support. It uses a Gauss Rifle, two ER Large Lasers, and three [[Ultra Autocannon/2]]s. A pair of [[Heavy Medium Laser]]s enable the 'Mech to remain useful after it has run out of ammo.<ref name=TRO183 /> BV (1.0) = 1,977<ref name=CO /><ref>''Record Sheets: 3060'', p. 221</ref>, BV (2.0) = 2,396<ref>''Record Sheets: 3060 Unabridged'', p. 278</ref><br />
<br />
*;Alt. Config. E : This configuration makes use of [[ATM]]s in the form of four [[ATM 3]]s. A single ton of ammunition for each pair does not allow the weapons to make the most of their flexibility. A Targeting Computer guides paired ER PPCs and Medium Pulse Lasers. Four jump jets enable the ''Blood Asp'' E to vault one hundred-twenty meters into the air, while additional heat sinks keep heat levels within reasonable levels. BV (1.0) = 3,042<ref name=CO/><ref>''Record Sheets: Upgrades'', p. 142</ref>, BV (2.0) = 3,179<ref>''Record Sheets: 3060 Unabridged'', p. 279</ref><br />
<br />
*;Alt. Config. F : Developed during the Jihad, this configuration is designed for close-quarters combat. The ''Blood Asp'' has been given four [[Streak SRM-6]] launchers with three tons of ammunition, and a pair of Medium Pulse Lasers and AP Gauss Rifles for short range combat. For medium and long range, it mounts two [[ER PPC]]s and a single [[Plasma Cannon]] with a ton ammo. To cope with the heat buildup, the 'Mech has been given an additional five Double Heat Sinks. BV (2.0) = 2,908<ref>''Record Sheets: 3060 Unabridged'' p. 280</ref> <br />
<br />
*;Alt. Config. G : Another configuration that premiered during the relentless fighting of the Jihad era, variant G centers around the new Hyper Assault Gauss Rifle technology. A massive [[HAG-40|Class 40 Hyper Assault Gauss Rifle]] has been fitted in the left Arm and part of the left torso, along with four tons of ammunition. As its alternative weapons, the 'Mech includes a pair of ER Large Lasers split between its right arm and right torso, and a pair of Medium Pulse Lasers and Heavy Medium Lasers. Its direct fire weapons are backed up by a Targeting Computer for increased accuracy. To help cope with heat, it has also been provided with an additional three Double Heat Sinks. BV (2.0) = 3,192<ref>''Record Sheets: 3060 Unabridged'' p. 281 - G Configuration for the Blood Asp.</ref><br />
<br />
===Apocryphal Variants===<br />
{{ApocryphalContentStart}}<br />
These variants were introduced in various apocryphal sources, and thus far have not appeared in any canonical media.<br />
<br />
''From [[MechAssault 2: Lone Wolf]]:''<br />
<br />
*;''Blood Asp'' : This design wields two shoulder mounted [[Plasma PPC]]s and had 4 machine guns, decimating enemies at higher salvage ranks. Along with this is 4 "Javelin" Long Range Missiles for long range suppression. <br />
<br />
*;''Star Adder'' : A variant chassis of the ''Blood Asp'', this 'Mech has two shoulder-mounted [[Plasma PPC]]s and quadruple Autocannons, mounted in the arms, in addition to a flame thrower for close range combat. <br />
<br />
''From [[MechWarrior Online]]:''<br />
*;BAS-RA ''Rancor'' : The ''Blood Asp'' [[Hero 'Mech]] is armed with an ER Large and [[ER Medium Laser]] in each arm, supported by an ER Large Laser and an [[ATM-9]] in each side torso. The ''Rancor'' is fitted with twenty-four double heat sinks and has a combined four tons of ATM ammo.<ref name=MWO>''MechWarrior Online'' Blood Asp Sale Page</ref><br />
<br />
''From [[MechCommander 2]]:''<br />
*;''Blood Asp'' : The standard(stock) ''Blood Asp'' wields 2 shoulder mounted Gauss rifles, a pair of [[heavy large laser]]s, a pair of heavy medium lasers in the arms, and a [[Streak SRM]] rack in the center torso. <br />
<br />
{{ApocryphalContentEnd}}<br />
<br />
== Design Quirks ==<br />
The ''Blood Asp'' has the following [[Design Quirk]]:<ref>[[BattleMech Manual]], p. 90 Design Quirk Table - Blood Asp.</ref><br />
*[[Rugged|Rugged(1)]]<br />
<br />
==Gallery==<br />
<gallery><br />
Image:Blood Asp 2.jpg|''Blood Asp'' as depicted in [[MechAssault]]<br />
Image:MWO Blood Asp.png|[[MechWarrior Online]] art of the ''Blood Asp''<br />
</gallery><br />
<br />
==References==<br />
<references /><br />
<br />
==Bibliography==<br />
*''[[Combat Operations]]''<br />
*''[[Master Unit List: Battle Values]]''<br />
*''[https://mwomercs.com/blood-asp ''MechWarrior Online'' Blood Asp Sale Page]<br />
*''[[Record Sheets: 3060]]''<br />
*''[[Record Sheets: 3060 Unabridged]]''<br />
*''[[Record Sheets: Upgrades]]''<br />
*''[[Technical Readout: 3060]]''<br />
<br />
<br />
[[Category:BattleMechs]]<br />
[[Category:OmniMechs]]<br />
[[Category:Assault BattleMechs]]<br />
[[Category:90 ton BattleMechs]]<br />
[[Category:Clan Star Adder BattleMechs]]<br />
[[Category:MekTek BattleMechs]]<br />
[[Category:Clan OmniMechs]]</div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=File:MWO_Blood_Asp.png&diff=457925File:MWO Blood Asp.png2018-02-05T07:30:54Z<p>SonyaUliana: </p>
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<div></div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=Legend-Killer&diff=457425Legend-Killer2018-01-30T03:16:37Z<p>SonyaUliana: </p>
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<div>'''''Legend-Killer''''' (sometimes also spelled without the dash) was the name of [[Gray Noton]]'s famous ''[[Rifleman]]'' [[BattleMech]] during and after his career as a [[Solaris Games]] champion in the early [[31st century]], used interchangeably for the 'Mech and its pilot.<br />
<br />
What is not generally known in the [[BattleTech]] universe is that Noton possessed and piloted at least two different 'Mechs and that the famous ''Legend-Killer'' may not have been one single individual 'Mech. The general impression is that an inconspicuous regular RFL-3N ''Rifleman'' version of ''Legend-Killer'' existed while Noton would in truth use a second, visually similar yet technologically superior and possibly much heavier 'Mech in his arena fights, passing it off as the same regular ''Rifleman'' (see ''Configuration'' below).<br />
<br />
==History==<br />
Gray Noton had already established himself as a successful arena fighter on Solaris VII when he disappeared into the [[periphery]] in [[3010]] to work as a mercenary. He returned in [[3015]], bringing with him a brand-new ''Rifleman''—''Legend-Killer''—and announcing his intention to compete in the Class Five arenas that he had previously avoided. He would reign supreme in the arena, becoming champion for an unprecedented seven years running before retiring in [[3022]], unbeaten.<br />
<br />
Afterwards, Noton maintained a modest import/export business but secretly dealt in espionage and assassinations. On 27 November [[3026]] Noton, piloting a ''Rifleman'' that may or may not have been ''Legend-Killer'', joined a [[company]] of ''[[Cicada]]''s from the [[Capellan Confederation]] in an ambush on a training cadre on [[Kittery]]. He defeated [[Justin Xiang Allard]]'s ''[[Valkyrie]]'' through the unexpected maneuver of flipping back both arms of his ''Rifleman'', and crippled Allard in the process.<ref name=EG>''Warrior: En Garde''</ref><br />
<br />
After having personally killed Noton on Solaris VII, [[Justin Xiang Allard]] appropriated ''Legend-Killer'' for his scheduled grudge match against [[Philip Capet]] in May [[3027]]. He was abducted from Solaris VII by the Capellan Confederation immediately after the match and entered the service of [[House Liao]] with his personal 'Mech, ''[[Yen-Lo-Wang]]''. The fate of ''Legend-Killer'' was not mentioned.<ref name=EG/><br />
<br />
As of [[3067]], [[Sara Heart-Rose]] of the [[Black Heart Roses]] had a ''Rifleman'' that was identified as Gray Noton's ''Legend-Killer'' in her collection of special BattleMechs; the exact configuration of this 'Mech was not mentioned.<ref>''Mercenaries Supplemental II'', p. 23</ref><br />
<br />
==Configuration==<br />
The exact configuration of ''Legend-Killer'' is an enduring mystery.<br />
<br />
The standard ''Rifleman'' is a specialized anti-air platform and widely considered a sub-par BattleMech outside of its specialized role both within the BattleTech universe and among boardgame players. It seems very hard to believe that Gray Noton entered the Solaris Games Class 5 Circuit tournaments and enjoyed the success he had in an obviously outmatched machine, defeating opponents piloting much larger or much better 'Mechs (including [[:Category:Assault BattleMechs|assault-class]] 'Mechs such as ''[[BattleMaster]]''s, ''[[Victor]]''s, and ''[[Stalker]]''s) for seven years running before retiring.<ref name=S7>''Solaris VII: The Game World, Player's Handbook'', p. 17</ref> It was thus speculated that ''Legend-Killer'' must have been modified in some way, presumably with [[Star League era]] technolgy that Noton was rumored to have found in the periphery.<ref name=S7/><br />
<br />
There was evidence that ''Legend-Killer'' weighed considerably more than 65 ''{sic}'' tons,<ref>The ''Solaris VII Player's Hanbook'', p. 17, erroneously describes the standard ''Rifleman'' to mass 65 tons instead of 60 in Gray Noton's writeup. This mistake apparently carried through when it is mentioned later on that Noton's 'Mech weighed more than 65 tons, and as such this writeup does (arguably) not establish that ''Legend-Killer'' was in fact heavier than a standard ''Rifleman''.</ref> and had been upgraded to 80 or 90 tons instead, with extra armor to its arms and legs.<ref name=S7/> This, combined with the similarity of the lower torso and leg assembly between the ([[unseen]]) ''Rifleman'', ''[[Warhammer]]'' and ''[[Longbow]]'', has given rise to the speculation that ''Legend-Killer'' may have been a [[FrankenMech]] that took a 70- or 85-ton frame from a ''Warhammer'' or ''Longbow'' and combined it with the upper torso, arms and head of a ''Rifleman''.<br />
<gallery><br />
Image:3025 Rifleman.jpg|Unseen ''Rifleman''<br />
Image:3025_warhammer.jpg|Unseen ''Warhammer''<br />
Image:Longbow_LGB-0W_SLSB.jpg|Unseen ''Longbow''<br />
</gallery><br />
<br />
One rumor specifically claims that the 'Mech Noton brought back from the periphery was an 80-ton, assault-class [[Star League Defense Force Royal Divisions|royal]] RFL-3N-2 ''[[Rifleman II]]''.<ref>''Technical Readout: 3075'', p. 169</ref><br />
<br />
In his internal monologue<ref name=SotLK>''Story of the Legend-Killer''</ref> during a [[3017]] championship match against a ''[[Victor]]'' Noton muses about his "other ''Rifleman''" that would allow him to "really own this world and topple every MechWarrior from their Valhalla thrones", confirming that Noton owned and used at least two different ''Rifleman'' 'Mechs and strongly implying that at least one of them was somehow an inherently superior machine. At the same time, it seems to suggest that he really won the 3015-3017 championships in a regular ''Rifleman''.<br />
<br />
Justin Xiang Allard as the point-of-view character apparently noted nothing unusual about ''Legend-Killer'' when he piloted the 'Mech in the novel ''Warrior: En Garde''.<ref name=EG/> This seems to indicate that this specific 'Mech was a regular RFL-3N model.<br />
<br />
===MechWarrior Online===<br />
{{ApocryphalContentStart}}<br />
[[MechWarrior Online]] features ''Legend-Killer'' as one of its [[Hero 'Mech]]s. Their ([[apocryphal]]) version, designated RFL-LK ''"Legend-Killer"'', plays to the rumors that it used [[LosTech]] and portrays the 'Mech as outfitted with an 240-rated [[XL engine]] and built on an [[Endo Steel]] frame, armed with [[LB-X Autocannon/10]]s fed with three tons of ammunition. With the RFL-3N's [[Large Laser|Large]] and [[Medium Laser]]s retained, the remaining weight saved after the LB-X autocannons goes towards an extra half ton of armor while a swap to [[double heat sink]]s gives the 'Mech unexpected endurance in the arenas.<ref name=SotLK/><br />
<br />
While [[Randall Bills]] fiction piece, ''[[Story of the Legend-Killer]]'', and the MWO writeup have been declared fully canonical, the MWO 'Mech and its configuration are not; the writeup and story leave the exact configuration vague.<br />
{{ApocryphalContentEnd}}<br />
<br />
==Notes==<br />
*Although the ''Rifleman'' is a mediocre design and a strange choice for an arena 'Mech, Noton's 'Mech had to be a ''Rifleman'' because it was the only BattleMech design from the original [[BattleTech (board game)]] boxed set that could conceivably flip its arms, a maneuver that is an important plot point in the novel introducing Gray Noton. The design underscored Noton's elite skills and also added some mystery to the character to the point where the exact configuration of the ''Legend-Killer'' has become one of BattleTech's longest-running [[canon rumor]]s that players have been discussing, with hints dropped in various sourcebooks but no definite answer given.<br />
*Solaris VII was a technologically advanced world with a high concentration of experienced techs and experts on the subject of BattleMech technology, and arena 'Mechs typically even featured telemetry upgrades during matches so that the audience and betting agencies could better gauge their condition and performance. All of this would make it harder to conceal modifications or upgrades of any sort. At the same time, Noton was well-connected and apt in shady dealings, and may conceivably have been in a position to mask the exact configuration of his 'Mech in the arena either through technical means or through bribery. It is also possible that he was simply not legally required to divulge such information in the open Class Five circuit.<br />
<br />
==Gallery==<br />
<gallery><br />
Image:MWO Legend Killer.png|[[MechWarrior Online]] art of the ''Legend Killer''<br />
<br />
</gallery><br />
<br />
==References==<br />
<references/><br />
<br />
==Bibliography==<br />
*''[[Mercenaries Supplemental 2]]''<br />
*''[[Solaris VII: The Game World]]'' boxed set, ''Player's Handbook''<br />
*''[[Story of the Legend-Killer]]''<br />
*''[[Technical Readout: 3075]]''<br />
*''[[Warrior: En Garde]]'' <br />
<br />
[[Category:Individual 'Mechs]]<br />
[[Category:MWO Hero 'Mechs]]</div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=File:MWO_Legend_Killer.png&diff=457424File:MWO Legend Killer.png2018-01-30T03:15:29Z<p>SonyaUliana: </p>
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<div></div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=Kintaro&diff=457377Kintaro2018-01-29T18:29:45Z<p>SonyaUliana: /* Gallery */</p>
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<div>{{InfoBoxBattleMech<br />
|image=Kintaro.jpg<br />
|name=Kintaro<br />
|manufacturer=[[General Mechanics]]<br />
| production year=Introduction Year::2587<br />
|year reference=<ref>''[http://www.masterunitlist.info/Unit/Details/1791/ MUL online date for the ''{{PAGENAME}}'']''</ref><br />
|model=KTO-19<br />
|class=Medium<br />
|cost= 4,981,907 C-bills <br />
|Tech Base = Inner Sphere<br />
|mech type =BattleMech<br />
|mass=55<br />
|chassis=Technicron-1<br />
|armor=Leopard V [[Ferro-Fibrous]]<br />
|engine=[[Core Tek 275]]<br />
|comsys=[[OmniComm 3]]<br />
|T&T=[[Starbeam 3000]]<br />
|heat sinks=10<br />
|speed=86.4<br />
|armament=<br />
*1x [[Narc Missile Beacon]]<br />
*1x [[LRM-5]]<br />
*2x [[SRM-6]]s<br />
*2x [[Medium Laser]]s<br />
|BV (1.0)=857<ref>''Combat Operations'', p. 106</ref><br />
|BV (2.0)=1,160<ref name=MUL116>''Master Unit List: Battle Values'', p. 116</ref><br />
}}<br />
<br />
==Description==<br />
Introduced in [[2587]] for the [[SLDF]], the '''''Kintaro''''' was designed with one sole mission: tagging enemy units with a [[Narc Missile Beacon]]. As such, it is a [['Mech]] that is intended to work in a team with a missile-heavy lance. After it delivers its deadly package to the enemy, the ''Kintaro'' disengages and lets its lance mates do most of the work as their missiles track the signal from the beacon. The act of putting this into practice is far less simple. With a maximum speed of 86.4 km/h the ''Kintaro'' is not able to engage and disengage from enemy units as easily as its designers envisioned and because of this, if a pilot is not observant of their surroundings and the enemy, they can find themselves in a very dangerous situation.<br />
<br />
Unfortunately, the [[Succession Wars (History)|Succession Wars]] saw the last known Narc factory destroyed in [[2792]], and the advances made during the [[Star League era]] became [[lostech]]. The loss of Narc beacons rendered the ''Kintaro'''s role unnecessary, and it became just another missile-armed 'Mech. By the [[Third Succession War]] the ''Kintaro'' was nearly extinct, but in the end was saved when [[General Dynamics]] rebuilt a ''Kintaro'' factory on [[Ozawa]], though they could only produce the downgraded KTO-18 variant. [[ComStar]] however maintained a number of original ''Kintaro''s which they used to outfit their [[Com Guards]]. They also produced their own slightly-downgraded variant, the KTO-19, which they gifted to the [[Draconis Combine]] as part of [[Operation Rosebud]]. Concentrated among the [[Ghost Regiments]] and certain [[Sword of Light]] [[regiment]]s, the superiority of these 'Mechs over their [[Federated Commonwealth]] cousins caused an overreaction during the [[War of 3039]] as they were targeted for destruction more than necessary, leaving other units free to fight.<ref name=TRO3025r>''Technical Readout: 3025 Revised'', p. 66, "KTR-18 Kintaro"</ref><ref name=TRO3039>''Technical Readout: 3039'', p. 260, "KTR-18 Kintaro"</ref><br />
<br />
==Weapons and Equipment==<br />
The ''Kintaro'' is designed primarily around its missile beacon and its weapons load-out reflects this. For long range sparring and to provide some form of striking capability as it closes, the ''Kintaro'' carries a single Holly-5 [[LRM-5]] Launcher. When the ''Kintaro'' moves into range to actually hit the enemy with the Narc beacon, it has two HoverTec-6 [[SRM-6]] launchers and two Magna [[Medium Laser]]s that come into play, making it a competent and deadly close combat 'Mech. However, the left-arm system, where the Holly-5 and one of the HoverTec-6 launchers are located, is extremely complex, requiring the entire arm to lock in place for three seconds while reloads stored in the torso cycle through. Sudden movements can cause the SRM system to jam, which usually requires an hour to clear before it is usable again, although jams for the LRM launcher are very rare. As yet the reason for this difference in performance between the two systems has not been determined.<br />
<br />
==Variants==<br />
*;KTO-18 : Put into production during the [[Third Succession War]] for the [[Federated Suns]] by [[General Dynamics]] of [[Ozawa]], the downgraded KTO-18 ''Kintaro'' was manufactured using the [[Succession Wars era]] technology available at the time. As far as the weapons on the 'Mech, the then [[LosTech]] Narc beacon was replaced with an additional SRM-6 giving the KTO-18 increased close range capabilities. The advanced Ferro-Fibrous plating was exchanged for eleven tons of standard armor, resulting in only a negligible loss of armor protection.<ref name=RS3039>''Record Sheets: 3039'', pg. 135 & ''Technical Readout: 3039'', pp. 260-261</ref> BV (1.0) = 864,<ref>''Combat Operations'', p. 121</ref> BV (2.0) = 1,187<ref name=RS3039 /><br />
<br />
*;KTO-19b : The KTO-19b was an upgrade utilized by the [[SLDF Royal units|Royal Brigades]] of the [[SLDF]]. It used an [[XL Engine]] and [[Double Heat Sink]]s to free up space to upgrade the KTO-19's LRM-5 launcher to a larger [[LRM-15]] with two tons of [[CASE]]-protected ammunition. CASE was also added to the SRM ammo bins, with the leftover half ton devoted to more armor<ref>''Technical Readout: 3075'', p. 169, "SLDF Royal Units"</ref>. BV (2.0) = 1,265<ref>''Record Sheets: 3075 Unabridged - Age of War'', p. 22</ref><br />
<br />
*;KTO-20 : The KTO-20, used to good effect in the [[War of 3039]], was the slightly downgraded version of the KTO-19 given to the [[Draconis Combine]] by [[ComStar]] as part of [[Operation Rosebud]]. The KTO-20 was nearly identical to its Star League era cousin, the only real difference being the loss of the Narc Missile beacon in exchange for a Magna Mk III [[Large Laser]].<ref>''Record Sheets: 3050 (Clan & Star League), pg. 136</ref> It was equipped with double heat sinks. BV (1.0) = 1,081,<ref name=CO125>''Combat Operations'', p. 125</ref> BV (2.0) = 1,357<ref>''Technical Readout: 3050 Upgrade'', p. 201, "KTO -20 Kintaro"</ref><br />
<br />
*;KTO-21 : Developed by both ComStar and the [[Word of Blake]], the KTO-21 was the first 'Mech to utilize both the new [[Improved Narc Missile Beacon]] (iNarc for short) and the [[improved C3 computer]] system. In order to utilize these new systems, the KTO-21 was refitted with an [[Endo Steel]] chassis and carried half a ton less armor than the KTO-19. Retaining only the two SRM launchers, the LRM launcher was dropped and the standard medium lasers were upgraded to more advanced [[ER Medium Laser]]s, enhanced by a switch to Double Heat Sinks. BV (1.0) = 1,206 (C3: 111),<ref>''Combat Operations'', p. 123</ref> BV (2.0) = 1,295<ref>''Record Sheets: 3050 (Clan & Star League), p. 137</ref><br />
<br />
*;KTO-C : A variant of the Combine's KTO-20, the KTO-C was one of the test bed 'Mechs for the [[C3 Slave Unit]], one of the Medium Lasers removed in order to free up the necessary weight.<ref>''Record Sheets: 3050 (Clan & Star League), pg. 138</ref> BV (1.0) = 1,069 (C3: 117)<ref name=CO125 /><ref>''Record Sheets: 3060'', p. 157</ref>, BV (2.0) = 1,294<ref name=MUL116/><br />
<br />
*;KTO-K : An upgrade to the KTO-C, the KTO-K removed the Large Laser and LRM launcher to upgrade the short-range missiles to [[Streak SRM-6]]s. The lasers were upgraded to [[ER Medium Laser]]s and a third was added. The most significant difference was the addition of [[Jump jet]]s to allow the unit to leap up to 150 meters. BV (2.0)= 1,571<ref>''Record Sheets: 3050 (Clan & Star League), p. 139</ref><br />
<br />
===Apocryphal Variants===<br />
{{ApocryphalContentStart}}<br />
These variants were introduced in various apocryphal sources, and thus far have not appeared in any canonical media.<br />
<br />
''From [[MechWarrior Online]]:''<br />
*;KTO-GB "''Golden Boy''" : The ''Kintaro'' [[Hero 'Mech]], the "''Golden Boy''" mounts an 220 rated [[XL Engine]], near maximum armor and ten Double Heat Sinks to support a weapons array consisting of a two [[SRM-4]] launchers in its center torso, an SRM-6 launcher in its right torso and left arm supplied with four tons of ammo. As back up a trio of [[Medium Pulse Laser]]s, one mounted in the left arm and two in the right.[http://mwomercs.com/news/2013/08/714-august-6th-12v12-patch]<br />
{{ApocryphalContentEnd}}<br />
<br />
==Related 'Mechs==<br />
*[[Hyena|Hyena SalvageMech]] - Original design built from two salvaged Kintaros.<ref>''[[Mercenaries Supplemental Update]]'' Hyena SalvageMech - Fluff includes Hyena being built from salavaged Kintaros.</ref><br />
<br />
==Gallery==<br />
<gallery><br />
Image:KTO-18KINTARO.png|''KTO-18 Kintaro'' <br />
Image:KTO-Kintaro-2.png|''KTO-18 Kintaro'' <br />
Image:CCG Counterstrike Kintaro.jpg|''KTO-19 Kintaro'' in battle<br />
Image:KTO-Kintaro.png|''KTO-20 Kintaro''<br />
Image:3050U Kintaro.jpg|''KTO-20 Kintaro'' in motion<br />
Image:CCG Counterstrike Kintaro KTO-20.jpg|''KTO-20 Kintaro'' during combat<br />
Image:MWO Kintaro.png|[[MechWarrior Online]] art of the ''Kintaro''<br />
</gallery><br />
<br />
==References==<br />
<references/><br />
<br />
==Bibliography==<br />
*''[[Combat Operations]]''<br />
*''[[Field Manual: ComStar]]''<br />
*''[[Master Unit List: Battle Values]]''<br />
*''[[Record Sheets: 3025/3026]]''<br />
*''[[Record Sheets: 3039]]''<br />
*''[[Record Sheets: 3050]]''<br />
*''[[Record Sheets: 3050 Upgrade (Clan & Star League)]]''<br />
*''[[Record Sheets: 3060]]''<br />
*''[[Record Sheets: 3067]]''<br />
*''[[Record Sheets: 3075 Unabridged - Age of War]]''<br />
*''[[Technical Readout: 2750]]''<br />
*''[[Technical Readout: 3025 Revised]]''<br />
*''[[Technical Readout: 3039]]''<br />
*''[[Technical Readout: 3050]]''<br />
*''[[Technical Readout: 3050 Revised]]''<br />
*''[[Technical Readout: 3050 Upgrade]]''<br />
*''[[Technical Readout: 3075]]''<br />
<br />
[[Category:Inner Sphere General BattleMechs]]<br />
[[Category:SLDF 2750 BattleMechs]]<br />
[[Category:SLDF Royal BattleMechs]]<br />
[[Category:C3 Equipped BattleMechs]]<br />
[[Category:C3 Slave Equipped BattleMechs]]<br />
[[Category:Improved C3 Equipped BattleMechs]]</div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=File:MWO_Kintaro.png&diff=457376File:MWO Kintaro.png2018-01-29T18:29:12Z<p>SonyaUliana: </p>
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<div></div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=Thunderbolt&diff=457160Thunderbolt2018-01-28T00:49:53Z<p>SonyaUliana: /* Gallery */</p>
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<div>{{Otheruses|the BattleMech|the weapon|Thunderbolt Missile}}<br />
{{InfoBoxBattleMech<br />
|image=3025_thunderbolt.jpg<br />
|name=Thunderbolt<br />
|manufacturer=[[Blackstone BattleMechs Limited]], <br/>[[Earthwerks Incorporated]],<br/>[[Olivetti Weaponry]],<br/>[[Taurus Territorial Industries]],<br/>[[Vandenberg Mechanized Industries]]<br />
|model=TDR-5S<br />
|class=Heavy<br />
|Tech Base=Inner Sphere<br />
|mech type=BattleMech<br />
|feet=Biped<br />
|production year=Introduction Year::2491<br />
|year reference=<ref name=ed>''Era Digest: Age of War'', p. 11 and p. 22</ref><ref name=TRO3025>''Technical Readout: 3025'', p. 90</ref><ref name=TRO3039>''Technical Readout: 3039'', p. 295</ref><br />
|cost= 5,413,760 C-bills <br />
|mass=65<br />
|chassis=Earthwerk TDR<br />
|armor=Ryerson 150<br />
|engine=[[Magna 260]]<br />
|comsys=[[Neil 8000]]<br />
|T&T=[[RCA Instatrac Mark X]]<br />
|heat sinks=15<br />
|speed=64.8<br />
|armament= <br />
*1x [[Large Laser]]<br />
*1x [[LRM-15]]<br />
*3x [[Medium Laser]]s<br />
*1x [[SRM-2]]<br />
*2x [[Machine Gun]]s<br />
|BV (1.0)= 1,015<br />
|BV (2.0)= 1,335<ref name=TRO3039/><ref>''Record Sheets: 3039 Unabridged'', p. 479</ref><br />
}}<br />
<br />
==Description==<br />
The '''''Thunderbolt''''' started production in [[2491]] as a planetary-assault 'Mech, and in fact was one of the heaviest 'Mechs capable of being produced at that time. Since then the 'Mech, known affectionately as the ''T-Bolt'', may have had its classification changed as larger 'Mechs were built but thanks to periodic updates it is still feared and respected by many. With its varied arsenal, the ''Thunderbolt'' remains one of the best-armed 'Mechs, making it capable of serving in many roles. It is also an incredibly well-armored 'Mech, rivaling or exceeding the amount of armor carried by some [[assault 'Mech]]s. One downside to the ''Thunderbolt'' though is poor heat management.<ref name=TRO3025/><ref name=TRO3039/> The ''Thunderbolt'' is also noted for featuring an exceptionally roomy cockpit, compared to that of the ''[[Atlas (BattleMech)|Atlas]]'' or ''[[BattleMaster]]''.<ref>''[[A Guy Walks Into a Bar on Solaris VII...]]''</ref><br />
<br />
The original TDR-1C ''Thunderbolt'' was the first BattleMech of [[Earthwerks Incorporated]], produced from their new plant on [[Tikonov]]. Despite the [[Capellan Confederation|Confederation's]] relative inexperience with BattleMech technology, Earthwerks' ''Thunderbolt'' was impressive. The ''T-bolt'' set records in time between prototype and production, despite starting from scratch. The ''Thunderbolt's'' formidable performance caught the attention of the [[Capellan Confederation|Confederation's]] neighbors and made Earthwerks a tremendous success.<ref name=prim3>''Experimental Technical Readout: Primitive Volume III, p. 7</ref> Within 15 years<ref>''[http://www.masterunitlist.info/Unit/Details/3238/thunderbolt-tdr-5s MUL online date for the TDR-5S ''Thunderbolt'']''</ref>, Earthwerks expanded [[Anti-spinward|anti-spinward]] into the [[Free Worlds League]],<ref name=prim3/> choosing [[Keystone]] as the location to produce their upgraded TDR-5S. [[Olivetti Weaponry]] on [[Sudeten]] also picked up the design following their formation. During the [[Succession Wars (History)|Succession Wars]] this made [[House Steiner]] and [[House Marik]] the largest users of ''Thunderbolts'', although they were eager to sell the design to the other [[Successor States]]. Thus ''Thunderbolts'' remained a traditionally Capellan 'Mech too, at least until the [[Fourth Succession War]] and [[Andurien Wars]]. The [[Taurian Concordat]] was one of the largest users of the ''Thunderbolt'' in the [[Periphery]] thanks to both [[Vandenberg Mechanized Industries]] and [[Taurus Territorial Industries]] acquiring and producing the 'Mech from their factories on [[Pinard]] and [[Taurus]] respectively, with many being sold to [[Mercenary|mercenary]] bands.<ref name=TRO3025/><ref name=TRO3039/><ref name=TRO3050>''Technical Readout: 3050'', p. 160</ref><br />
<br />
Both Earthwerks and Olivetti introduced new ''Thunderbolt'' variants utilizing [[lostech]] just before the [[Clan Invasion]] while the Taurian factories continued to churn out older models.<ref name=TRO3050/> When Sudeten was conquered by [[Clan Jade Falcon]] the Olivetti factory was lost to the [[Inner Sphere]], and though using outdated technology by [[Clan]] standards it was still producing ''Thunderbolts'' into [[3054]].<ref>''Objective Raids'', p. 60</ref> Several years later Earthwerks created an update to the aging ''Thunderbolt'' in the TDR-9M variant but ran into trouble with [[Irian BattleMechs Unlimited]]. Irian had just recently introduced the ''[[Tempest]]'' as their replacement for the ancient 'Mech and lobbied the [[LCCC|League Central Coordination and Command]] to put a stop to any new ''Thunderbolts''. A legal fight was brewing up when the [[Word of Blake]] stepped in and negotiated a compromise: the two designs would fight each other in a combat trial, with the winning design used to supply the [[Word of Blake Militia|Blakist military]]. The TDR-9M won and starting in April [[3067]] the Word of Blake began receiving their shipments of new ''Thunderbolts'', followed shortly thereafter by the [[Free Worlds League Military]].<ref name=TROPP>''Technical Readout: Project Phoenix'', p. 32</ref><br />
<br />
==Weapons and Equipment==<br />
Because of its eclectic weapons mix, the ''Thunderbolt'' does not have just one primary weapon. Its longest-range weapon is a [[Delta Dart]] [[LRM-15]] missile launcher mounted in the right torso fed by a two-ton reload bin in the center torso. Next in its long range arsenal is a Sunglow Type 2 [[Large Laser]] mounted in the right arm, which provides the ''Thunderbolt'' with respectable medium to long-range firepower. As ranges close, the ''Thunderbolt'' is able to bring its three Diverse Optics Type 18 [[Medium Laser]]s and a Bical [[SRM-2]] missile launcher into play. All three medium lasers are mounted in the left torso while the SRM launcher and one ton of reloads are mounted in the right. Finally for anti-[[infantry]] work the ''Thunderbolt'' has two Voelkers 200 [[Machine Gun]]s with one ton of ammo in the left arm.<ref name=TRO3025/><ref name=TRO3039/><br />
<br />
While an impressive arsenal, the Achilles' heel of the ''Thunderbolt'' is its miserly fifteen [[heat sink]]s which cannot cope with firing so many heat-intensive weapons. ''Thunderbolt'' [[MechWarrior (pilot)|pilots]] must take extra care to manage their heat levels lest they shut down or cause their ammo to cook off, and many will prefer to fight within bodies of water to better cool off their 'Mechs. Indeed most commanders will order their ''Thunderbolts'' into a water hole at the outset of a battle so that they may fire their weapons more rapidly than normal.<ref name=TRO3025/><ref name=TRO3039/><br />
<br />
The thirteen tons of armor protecting the ''Thunderbolt'', although no longer the most carried on a 'Mech, is still impressive given the fact many current assault models sport less protection than this ancient design. The thirteen and a half ton [[fusion engine]] powering the ''Thunderbolt'' gives it a cruising speed of 48.3kph.<ref name=TRO3025/><ref name=TRO3039/><br />
<br />
==Variants==<br />
*;TDR-1C : This was the original ''Thunderbolt'' design produced in 2491 by [[Earthwerks Limited]], built with [[Primitive Technology]], until the introduction of the modern TDR-5S in [[2505]]. The engine, armor, and cockpit were all early generation systems, less effective than later technology. As a result the original ''Thunderbolt'' had a top speed of 54 km/h and had to devote more weight to armor. Given its designed role as an assault 'Mech, this slow speed wasn't seen as a problem. Interestingly the weapons mix was the same as on the later TDR-5S that would appear on Succession Wars battlefields.<ref name=prim3/><br />
<br />
*;TDR-5L : The so-called "Lost Thunderbolt", the 5L was a downgraded version of the Royal 5Sb ''Thunderbolt'' developed by Earthwerks Tikonov in [[2823]]. Built on a more basic standard chassis, the now LosTech [[ER PPC]] was swapped for a [[Diverse Optics Sunbeam]] [[ER Large Laser]] but most of the 5Sb's systems were preserved with only the loss of one [[double heat sink]] and the head-mounted [[Small Laser]]. Production of the design only lasted a mere twenty-seven years before further technology decline resulted in the 5LS. BV (2.0) = 1,546<ref name=SSW-116>''Second Succession War'', pp. 116-117 "Rules Annex - Technical Readout - TDR-5L/5LS Thunderbolt"</ref><br />
<br />
*;TDR-5LS : Developed in [[2850]] as the [[Second Succession War]] saw more and more technologies disappear, the 5LS was a downgraded field refit and a factory model of the now impossible to build 5L. While the ER Large Laser and Starfish [[Small Pulse Laser]]s were retained, the standard LRM-15 and [[Bical]] SRM-2 rack were noticeably less accurate than the 5L's more advanced launchers, but nothing compared to the replacement of the 5L's double heat sinks with fifteen standard models and the heat management issues that resulted. Production of even the "primitive" 5LS would end during the [[Third Succession War]]. BV (2.0) = 1,305<ref name=SSW-116/><br />
<br />
*;TDR-5Sb : This [[SLDF Royal]] variant of the ''Thunderbolt'' was introduced in [[2753]] and uses [[Star League]] technology. An [[Endo Steel]] chassis provides more space for an updated weapon mix. The LRM launcher receives an [[Artemis IV]] fire control system while the SRM is replaced by a [[Streak SRM-2]] launcher. Missile ammunition is protected by [[CASE]]. The large laser is replaced by an ER PPC, and a pair of Small Pulse Lasers replaces the machine guns. The medium lasers remain in place, but a Small Laser is added to the head. Fourteen double heat sinks keep the MechWarrior comfortable. BV (2.0) = 1,618<ref>''Record Sheets: Operation Klondike'', p. 45</ref><br />
<br />
*;TDR-5Sd : This Star League-era [[Federated Suns]] refit of the ''Thunderbolt'' removes the LRM-15, machine guns and their ammunition and replaces them with an [[Ultra AC/5]] with two tons of ammunition. For close in work, an extra medium laser is added and the large laser is traded for a [[Large Pulse Laser]]. It upgrades the heat sinks to twelve double-strength models. How many of these variants survived past the [[Star League Era]] is unknown.<ref>''Era Report: 2750'', p. 129</ref><br />
<br />
*;TDR-5SE : The 5SE variant of the ''Thunderbolt'' was introduced in [[2910]] for use by the [[Eridani Light Horse]] mercenary unit as a raider and reconnaissance 'Mech. Modified for mobility, this variant has had its SRM-2 launcher and the machine guns removed and the LRM-15 downgraded to an [[LRM-10]] in order to add four [[jump jet]]s, giving the 'Mech a jumping distance of one hundred and twenty meters. The 'Mech has also had two [[heat sink]]s added to help dissipate its heat load better.<ref name=TRO3025/> BV (1.0) = 1,180, BV (2.0) = 1,414<ref>''Record Sheets: 3039 Unabridged'', p. 480</ref><br />
<br />
*;TDR-5SS : The 5SS ''Thunderbolt'' is a Steiner variant introduced in [[2930]] that depends more on direct long-range fire instead of missiles. The 'Mech carries a Kreuss [[PPC]] as its primary weapon in its right arm, replaces the left torso LRM launcher for an [[SRM-6]] and removes the SRM-2 to make room for a Zippo Mark IX [[Flamer]]s in the right torso. To help with the 'Mech's added heat load, the 5SS variant has twenty one heat sinks.<ref name=TRO3025/> BV (1.0) = 1,077, BV (2.0) = 1,337<ref>''Record Sheets: 3039 Unabridged'', p. 481</ref><br />
<br />
*;TDR-5S (C) : A Clan technology retrofit of the original TDR-5S ''Thunderbolt'' built in [[3050]], the ''Thunderbolt C'' replaces only the original weaponry - all structural components are unaltered. The standard weapon systems have been replaced with a Clan [[Large Pulse Laser]], a single torso-mounted ER Large Laser, and arm mounted [[ER Medium Laser]] and two [[ER Small Laser|ER Small Lasers]].<ref name=BFT>''The Battle for Twycross'', p. 48-49</ref> BV (2.0) = 1,593<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 148</ref><br />
<br />
*;TDR-7M : Upgraded with Star League technology in [[3049]] by Earthwerks Incorporated, the 7M has been re-armored using [[Ferro-Fibrous]] armor, reducing the weight of the armor to eleven and a half tons while maintaining the same level of protection. The saved weight has allowed the 'Mech's weapons to be upgraded as well. With an arsenal based on the 5S model, the 7M carries an [[LRM-15]] missile launcher in the right torso, an [[ER Large Laser]] in the right arm, three medium lasers and a [[Streak SRM-2]] launcher in the left torso, and a pair of machine guns in the left arm. Two tons of LRM reloads are kept in the right torso while one ton each of Streak and machine gun ammo are kept in the left torso. Additionally, the heat sinks have been upgraded to [[double heat sink]]s and [[CASE]] has been added to protect against ammunition explosion.<ref name=TRO3050/> BV (1.0) = 1,338, BV (2.0) = 1,495<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 134</ref><br />
<br />
*;TDR-7SE : The 7SE variant introduced in [[3067]] takes the upgrade of the ''Thunderbolt'' even further. The structure has been redesigned to use an Endo Steel structure and the 'Mech also uses Ferro-Fibrous armor and double heat sinks to further save weight. The saved weight has been used to focus the role of the 7SE into a long range 'Mech. The 'Mechs maneuverability has been enhanced with four jump jets for a jumping distance of one hundred and twenty meters while the primary weapon is a [[Gauss Rifle]]. This is backed up by three [[Medium Pulse Laser]]s in the torso with a fourth mounted on the left arm and, finally, the 7SE carries a [[Guardian ECM Suite]] to protect against advanced enemy electronics. BV (1.0) = 1,737, BV (2.0) = 1,809<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 135</ref><br />
<br />
*;TDR-9M : The 9M was Earthwerks' attempt in 3067 to rebuild the ''Thunderbolt'' for the modern era, modifying it to excel at long-range combat. The 'Mech is built using an Endo Steel chassis and has twelve and a half tons of armor, using angled and slopped armor to further increase protection. The 'Mech has excellent maneuverability with four jump jets further enhanced with flight stabilizers built into the design. The 'Mechs primary weapon is an Imperator Automatic [[Light Gauss Rifle]] mounted in the right arm. This is supported for long-range combat with an Delta Dart LRM-15 launcher in the right torso and three Diverse Optics [[ER Medium Lasers]] in the left torso for close combat situation. One ton of Gauss slugs and two tons of LRM reloads are protected by CASE in the right torso. Finally the cockpit itself was changed, based on feedback from a number of ''Thunderbolt'' pilots who felt they were sitting out in front of the 'Mech. The more open cockpit of the 9M was moved over to the left torso, which also helps protect the pilot from flying shrapnel in case the Gauss rifle explodes.<ref name=TROPP/> BV (1.0) = 1,500, BV (2.0) = 1,648<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 136</ref><br />
<br />
*;TDR-9Nr : This field expedient refit emerged during the [[Jihad]] in [[3072]]. It uses an [[Experimental Technology|experimental]] [[Bloodhound Active Probe]] to find enemy forces, a Guardian ECM Suite to blind them, and a [[Light PPC]], [[Large VSP Laser]], three ER medium lasers, and a [[Streak SRM-6]] to destroy them. Two leg-mounted [[B-Pod]]s prevent battle armor infantry from getting too close, and a [[C3 Slave]] allows this ''T-Bolt'' to coordinate its fire. BV (2.0) = 1,635<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 138</ref><br />
<br />
*;TDR-9NAIS : Using some of the newest technology available in the [[Federated Suns]], the 9NAIS was built in 3067 by [[NAIS]] on an Endo Steel structure and utilizes an [[XL Engine]] for power, giving it a ground speed of 86.4 kph. The 'Mech is armored with twelve tons of armor for protection and has an entirely updated weapons payload. The primary weapon is a [[Rotary Autocannon/5]] which can fire at six times the normal rate of fire. Supporting it are three ER medium lasers and a Streak SRM-6. The lasers and rotary autocannon are linked to an advanced [[Targeting Computer]]. Finally, for added protection against enemy electronics, the 'Mech has a Guardian ECM suite. BV (1.0) = 1,637. BV (2.0) = 1,864<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 137</ref><br />
<br />
*;TDR-9S : Based on the older 5SS model, the 9S was built in 3050 by Olivetti Weaponry using off-the-shelf structural components and armor after extensive changes delayed production. The 'Mech is armed with a Defiance 1001 [[ER PPC]] in its right arm as its primary long-range firepower. This is supported at closer ranges by an TharHes Maxi [[SRM-6]] in the left torso along with the original three medium lasers. While retaining the left arm machine guns, in the right torso it carries a pair of Zippo flamers and a SureFire 444 [[Anti-Missile System]] along with one ton of AMS ammo.<ref name=TRO3050/> BV (1.0) = 1,244, BV (2.0) = 1,494<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 139</ref><br />
<br />
*;TDR-9SE : The 9SE variant of the ''Thunderbolt'' was introduced in 3050 as the Eridani Light Horse's update to the 5SE, based primarily around an energy weapons arsenal and maneuverability. The 'Mech is armed with an Magna Longbow-10 [[LRM-10]] missile launcher for long-range combat. For close to medium ranges, the 'Mech carries a Thunderbolt-12 [[Large Pulse Laser]] and three Diverse Optics Type 18 medium lasers. Of note is the shifting of the missile launcher and its one ton of reloads from the right-side torso to the left. The additional mobility of the 9SE comes from its four Hildco Model 12 [[jump jet]]s, originally manufactured in the [[St. Ives Compact]], giving it a jumping distance of one hundred and twenty meters. BV (1.0) = 1,355, BV (2.0) = 1,439<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 140</ref><br />
<br />
*;TDR-9T : This [[3083]] variant uses an [[XL Engine]] to push its top speed to 96km/h. It uses an LRM-10, a pair of [[Light PPC]]s and three ER medium lasers. An Endo Steel skeleton provides the weight savings needed to install these weapons and engine. BV (2.0) = 1,589<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 142</ref><br />
<br />
*;TDR-10M : This [[3082]] variant uses an Endo Steel chassis and maximizes the amount of armor protection available. It relies on various PPC's for its main weaponry, mounting a [[Heavy PPC]], [[Light PPC]], and [[Snub-Nose PPC]] on the same chassis. The LRM and SRM systems have been replaced by a single [[MML-5]], and an ER medium laser completes the weapons loadout. A [[Light Fusion Engine]] allows the 10M to reach a top speed of 64 km/h, and four jump jets allow this ''T-Bolt'' to move through tight terrain. BV (2.0) = 1,727<ref>''Technical Readout: 3085'', p. 255</ref><br />
<br />
*;TDR-10S : This [[Dark Age era]] variant carries an ER Large Laser, ER PPC, LRM-15, and three ER Medium Lasers. It uses a [[Light Fusion Engine]] to provide power, and carries four jump jets. An Endo Steel chassis frees weight for the equipment and weaponry. BV (2.0) = 1,766<ref>''Record Sheets: 3145 New Tech, New Upgrades'', p. 148</ref><br />
<br />
*;TDR-10SE : Introduced in 3067, the 10SE is built around new technologies. The 'Mech has an Endo Steel chassis and is armored with twelve and a half tons of armor. The use of [[MASC]] gives it superior maneuverability capable of bursts of speed up to 86.4 kph and four jump jets gives it a jumping capability of one hundred twenty meters. Finally, the 'Mech's arsenal includes an ER PPC and three ER medium lasers which are linked to a Targeting Computer and an LRM-10 launcher. The 'Mech uses a Guardian ECM suite to help defend against advanced enemy targeting and communications systems. BV (1.0) = 1,630, BV (2.0) = 2,008<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 143</ref><br />
<br />
*;TDR-11SE : A newer variant of the ''Thunderbolt'' first built in [[3069]], the 11SE uses some of the newest technologies available in the Inner Sphere thanks to the modern Earthwerks facilities on Keystone. The 'Mech is armed with a new Ceres Arms Thrasher [[Snub-Nose PPC]] that is excellent for close range combat with a short range of two hundred and seventy meters and has an effective range out to four hundred and fifty meters. The 'Mech also has a Doombud [[MML-7]] launcher which is capable of firing both LRM and SRM ammunition. For close combat, the 11SE has three Diverse Optics [[ER Medium Laser]]s. This variant has added mobility by adding [[Improved Jump Jets|improved jump jet]]s that allow it to jump up to one hundred and eighty meters. The lasers and PPCs are linked to an advanced Targeting Computer and the 'Mech has a Guardian ECM Suite to defend it against enemy electronic warfare systems<ref>[http://battlecorps.com/BC2/news.html?article=439 Tinker, Sprinter and "Angry"]</ref>. BV (2.0) = 1,754<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 144</ref><br />
<br />
*;TDR-17S : This [[3070]] refit uses an Endo Steel internal structure and eleven and a half tons of Ferro-Fibrous armor. These weight savings allowed the design to use a [[Compact Engine]] and [[Heavy-Duty Gyro]]. Offensively, an ER PPC provides long-range damage, while four medium pulse lasers deal accurate damage up close. These weapons can overwhelm the ten double heat sinks, so [[Triple Strength Myomer]] is included to help speed the 'Mech up. It also uses four jump jets for added maneuverability and a Guardian ECM Suite which wreaks havoc on enemy electronics. BV (2.0) = 1,803<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 145</ref><br />
<br />
*;TDR-60-RLA : Apparently a variant on the 9NAIS, the 60-RLA was first spotted in [[3072]] and adds enough jump jets to vault up to 150 meters at a time. Like the 17S, the RLA also uses eleven and a half tons of Ferro-Fibrous armor and Triple Strength Myomer. Both arms have hands and lack weapons, but are able to take off an enemy's head with the TSM activated. In order to build up this heat, it mounts a pair of Snub-Nose PPCs, three ER medium lasers, two medium pulse lasers, two small lasers, and a small pulse laser. Twelve double heat sinks dissipate some of the heat these weapons build. BV (2.0) = 1,975<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 147</ref><br />
<br />
===Custom Variants===<br />
*;TDR-5S-T ''Thunderbolt'' Tallman : The personal ‘Mech of [[Bremond DMM]] commander [[Leftenant-General]] [[Mary Tallman]] during the [[DCMS]]'s Third Succession War invasion of [[Galtor III]], only the large laser remains, with the rest of the standard weaponry replaced with a brace of four medium lasers in each side torso. The remaining weight and space is devoted to eight additional heat sinks. BV (2.0) = 1,447<ref name="HTPG">''Historical Turning Points: Galtor'', p. 20</ref><br />
<br />
*;TDR-10M ''Thunderbolt'' Ilyena : Used by the lance commander of [[Lamenkov's Liability (Military Unit)|Lamenkov's Liability]], this ''Thunderbolt'' removes the Snub-Nose PPC of the original TDR-10M and replaces it with a [[C3 Master]] computer and an additional Light PPC in the left torso. In every other respect, it is a standard TDR-10M. BV (2.0) = 1,616<ref>''BattleTech Dossiers: Lamenkov's Liability'', p. 18</ref><br />
<br />
*;TDR-10M ''Thunderbolt'' Tsakalotos : This custom ''Thunderbolt'' refitted by [[Salazar Tsakalotos]] uses the standard TDR-10M as a base. Equipped with [[Stealth Armor]] and a Guardian ECM, it's much harder to hit than a standard ''Thunderbolt''. The weapons have also changed: A [[Plasma Rifle]] replaces the Heavy PPC, and to cover the 'Mech's rear an experimental [[Small Variable Speed Pulse Laser]] is mounted in the head. For anti-infantry work the Mech carries a flamer in the right torso. A medium pulse laser is also fitted in place of the ER medium model used in standard ''Thunderbolt''s, and it keeps the Snub-Nose PPC, Light PPC, and MML-5 of the original TDR-10M. To make room for this equipment, the 'Mech's jumping range is reduced to 90 meters. BV (2.0) = 1,856<ref>''BattleTech Dossiers: Salazar Tsakalotos'', p. 6</ref><br />
<br />
==Related Designs==<br />
* ''[[Summoner]]'' - This clan OmniMech is a descendant of the ''Thunderbolt'' design family.<br />
* ''[[Gotterdammerung (BattleMech)|Gotterdammerung]]''<br />
* ''[[Thunderbolt IIC]]'' - Jade Falcon's Post-Jihad revision of the ''Thunderbolt''.<br />
<br />
==Design Quirks==<br />
The ''TDR-1C Thunderbolt'' variant is subject to the following [[Design Quirks]]:<ref name=prim3/><br />
* [[Difficult to Maintain]] <br />
* [[Multi-Trac]]<br />
* [[Poor Workmanship]]<br />
* [[Obsolete|Obsolete/2509]]<br />
<br />
==Gallery==<br />
<gallery><br />
File:TDR-1C Thunderbolt.jpg|TDR-1C ''Thunderbolt''<br />
File:TDR-Thunderbolt.png|TDR-7M ''Thunderbolt''<br />
File:Tdr-7se thunderbolt.png|TDR-7SE ''Thunderbolt''<br />
Image:Tdr-9m thunderbolt.jpg|TDR-9M ''Thunderbolt''<br />
File:Tdr-9nais thunderbolt.png|TDR-9NAIS ''Thunderbolt''<br />
File:Tdr-10m thunderbolt.png|TDR-10M ''Thunderbolt'' <br />
File:Tdr-10se thunderbolt.png|TDR-10SE ''Thunderbolt''<br />
Image:Maevetbolt2sm.jpg|[[Maeve Wolf]] kills [[Alpin Wolf]] in combat piloting a ''Thunderbolt''<br />
Image:MWO Thunderbolt.png|[[MechWarrior Online]] art of the ''Thunderbolt''<br />
</gallery><br />
<br />
==Notes==<br />
* The (original) ''Thunderbolt'' variants and artwork from 3025 were part of the [[Unseen]] 'Mech designs. The ''Thunderbolt'' was [[Reseen]] in 3067 with new variants using revised artwork. By 2016-2017, Catalyst Game Labs introduced a new image for the earlier Thunderbolt, essentially replacing the original unseen art work from TRO:3025 & TRO: 3050.<br />
<br />
==References==<br />
<references/><br />
==Bibliography==<br />
*''[[BattleTech Dossiers: Lamenkov's Liability]]''<br />
*''[[BattleTech Dossiers: Salazar Tsakalotos]]''<br />
*''[[Era Report: 2750]]''<br />
*''[[Experimental Technical Readout: Primitives, Volume 3]]''<br />
*''[[Historical Turning Points: Galtor]]''<br />
*''[[Master Unit List]]''<br />
*''[[Record Sheets: 3025/3026]]''<br />
*''[[Record Sheets: 3039 Unabridged]]''<br />
*''[[Record Sheets: 3050]]''<br />
*''[[Record Sheets: 3067]]''<br />
*''[[Record Sheets: 3085 Unabridged — Project Phoenix]]''<br />
*''[[Record Sheets: 3145 New Tech, New Upgrades]]''<br />
*''[[Record Sheets: Operation Klondike]]''<br />
*''[[Record Sheets: Phoenix Upgrades]]''<br />
*''[[Record Sheets: Total Warfare Style Record Sheets: Phoenix Upgrades]]''<br />
*''[[Second Succession War (Sourcebook)]]''<br />
*''[[Technical Readout: 3025]]''<br />
*''[[Technical Readout: 3039]]''<br />
*''[[Technical Readout: 3050]]''<br />
*''[[Technical Readout: 3085]]''<br />
*''[[Technical Readout: Project Phoenix]]''<br />
*''[[The Battle for Twycross]]''<br />
*[http://battlecorps.com/BC2/news.html?article=439 Tinker, Sprinter, and "Angry"]<br />
*[http://cf.sarna.net/docs/mwda_dossiers/counterassault_7.pdf Zabiha Nostra's Dossier from counterassault release of MWDA]<br />
*[http://cf.sarna.net/docs/mwda_dossiers/death_from_above_27.pdf Repubic Knight of the Sphere Kristoff Erbe's Dossier from Death from Above release of MWDA]<br />
*[http://cf.sarna.net/docs/mwda_dossiers/death_from_above_7.pdf Dragon's Fury Jing Smith's Dossier from Death from Above release of MWDA]<br />
*[http://cf.sarna.net/docs/mwda_dossiers/liao_incursion_32.pdf Spirit Cat's Youree Nova Cat's dossier from Liao Incursion release of MWDA]<br />
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[[Category:BattleMechs]]<br />
[[Category:Heavy BattleMechs]]<br />
[[Category:65 ton BattleMechs]]<br />
[[Category:Primitive BattleMechs]]<br />
[[Category:Inner Sphere General BattleMechs]]<br />
[[Category:SLDF 2750 BattleMechs]]<br />
[[Category:Reseen]]<br />
[[Category:Unseen]]<br />
[[Category:SLDF Royal BattleMechs]]</div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=File:MWO_Thunderbolt.png&diff=457159File:MWO Thunderbolt.png2018-01-28T00:48:44Z<p>SonyaUliana: </p>
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<div></div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=Victor&diff=457146Victor2018-01-27T13:57:13Z<p>SonyaUliana: /* Gallery */</p>
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<div>{{InfoBoxBattleMech<br />
|image=3025 Victor1.jpg<br />
|name=Victor<br />
|manufacturer=[[HildCo Interplanetary]] <br> [[Independence Weaponry]] <br> [[Tao 'Mechworks]] <br> [[General Motors]]<ref>''Objectives: Federated Suns'', p. 19</ref><br />
|model=VTR-9B<br />
|class=Assault<br />
|production year=Introduction Year::2508<br />
|year reference=<ref>''Era Digest: Age of War'', p. 11</ref><ref>''[http://www.masterunitlist.info/Unit/Details/3409/victor-vtr-9b MUL online entry for the ''{{PAGENAME}}'']''</ref><br />
|cost= 8,044,320 C-bills <br />
|Tech Base = Inner Sphere<br />
|mech type =BattleMech<br />
|feet=2<br />
|mass=80<br />
|chassis=HildCo Type V<br />
|armor=Durallex Heavy<br />
|engine=[[Pitban 320]]<br />
|comsys=[[Opus III Highbeam]]<br />
|T&T=[[MaLandry 34]]<br />
|heat sinks=15<br />
|speed=64.8<br />
|jumpjets=[[HildCo Model 12]]<br />
|armament=<br />
*1x [[Autocannon/20]]<br />
*2x [[Medium Laser]]s<br />
*1x [[SRM-4]]<br />
|BV (1.0)= 1,165<br />
|BV (2.0)= 1,370<ref name=TRO3039-159>''Technical Readout: 3039'', p. 159</ref><br />
}}<br />
<br />
==Description==<br />
The '''''Victor''''' was built in [[2508]] under contract to the [[Terran Hegemony]] as a support [['Mech]] with [[jump jet|jump]] capabilities. With the creation of the [[Star League]], the ''Victor'' would go on to serve in the [[SLDF]] during the [[Reunification War]], after which it was made available to the League's [[Successor States|member states]]. Because it only ever served in line regiments, the ''Victor'' was never outfitted with the advanced technology reserved for [[Star League Defense Force Royal Divisions|Royal]] units, a fact which would increase its survivability in the years ahead. <ref name=TRO3025R-104>''Technical Readout: 3025 Revised'', p. 104</ref><ref>''Technical Readout: 3025'', p. 110</ref><ref name=TRO3039-159/><br />
<br />
Standing at 14 meters tall,<ref>''Lethal Heritage'', Ch. 37</ref> the ''Victor'' approaches the concept of support in an unorthodox way for a 'Mech of its weight class. While only possessing a ground speed of 64.8 km/h, the ''Victor'' achieves a high degree of mobility instead through the use of four jump jets, allowing it to jump up to one hundred and twenty meters. A ''Victor'' can therefore "support" friendly units by jumping directly into the fray and bringing its deadly close range arsenal to bear, an ability which can surprise inexperienced [[MechWarrior (pilot)|MechWarriors]] and prove advantageous in mountainous terrain. One sacrifice made for this superb mobility is the 'Mech's relatively light armor of only eleven and a half tons, while the lack of proper anti-[[infantry]] capabilities is a minor problem.<ref name=TRO3025R-104/><ref name=TRO3039-159/><br />
<br />
An estimated one thousand ''Victors'' had been produced by the time the Star League fell. Many of these left with [[Aleksandr Kerensky]] during the [[Operation Exodus|Exodus]], and when HildCo Interplanetary's three ''Victor'' factories were destroyed during the [[First Succession War]], the 'Mech became a prized target with all sides scrambling to salvage serviceable units. Only Independence Weaponry retained the ability to build new ''Victors'', and with their capture by the [[Federated Suns]] during the [[Second Succession War]] it became the [[AFFS]]' primary assault 'Mech and a favorite command model for [[battalion]] and [[regiment]]al commanders. Though the [[Draconis Combine]] would eventually retake the company following the [[War of 3039]], most Kurita ''samurai'' were too proud to adopt a 'Mech now associated with their enemy, while the Davions made do with purchasing new models from the rebuilt HildCo factory in the [[St. Ives Compact]] and funding the construction of [[Styk]]'s Tao MechWorks.<ref name=TRO3025R-104/><ref name=TRO3039-159/><br />
<br />
By the time of the [[Clan Invasion]] new models of ''Victors'' were being produced which incorporated new-found [[lostech]] into their design. The formation of the [[Second Star League]] and destruction of [[Clan Smoke Jaguar]] would finally win the design acceptance by Combine warriors, while the conquest of Styk and St. Ives by the [[Capellan Confederation]] forced the [[Federated Commonwealth]] to contract General Motors to build more ''Victors''. Though it had officially fallen out of favor, during the [[FedCom Civil War]] the ''Victor'' remained the favorite of Allied forces, with newer variants seeing use in the years afterwards.<ref name=TRO3025R-104/><ref name=TROU90 /><br />
<br />
==Weapons and Equipment==<br />
The ''Victor'''s primary weapon is a Pontiac 100 [[Autocannon/20]] in its right arm; though some models reported problems with the ammunition feed, this was not a common issue. The left arm contained the 'Mech's close-range backup of two Sorenstein V [[Medium Laser]]s with a Holly [[SRM-4]] located in the left torso. The autocannon alone is capable of downing most light 'Mechs in a single shot and stripping off the armor of any location on most heavier 'Mechs, leaving its other weapons to take advantage of any weak points in the enemy's armor. These weapons were originally aimed by a Standus 20 [[Targeting and Tracking System]], but its tendency to project "ghost" targets saw the Standus replaced with the MaLandry 34.<ref name=TRO3039-159/><br />
<br />
==Variants==<br />
*;VTR-9A : An early variant of the ''Victor'' the 9A carries an additional [[Machine Gun]] and two additional [[Flamer]]s. To add these three tons of armor was removed from the 'Mech. The additional weapons give the ''Victor'' very capable anti-[[infantry]] capabilities but with the thinner armor the ''Victor'' is more susceptible to being critically damaged by another 'Mech. BV (1.0) = 971, BV (2.0) = 1,236<ref>''Record Sheets: 3039'', p. 174</ref><br />
<br />
*;VTR-9A1 : A modification of the 9A model, the 9A1 adds only two [[Machine Gun]]s to the 'Mech for anti-infantry use. The 'Mech has ten tons of armor, making it better protected then the 9A Model and the two Machine Guns allow the 'Mech to have excellent anti-infantry combat capabilities. BV (1.0) = 1,110, BV (2.0) = 1,302<ref>''Record Sheets: 3039'', p. 175</ref><br />
<br />
*;VTR-9B (C) : A [[Clan]]-tech retrofit of [[SLDF]] VTR-9B ''Victor''s intended for second-line and [[solahma]] troops, this variant swaps the [[Autocannon|large bore autocannon]] for a [[Gauss Rifle]], the [[SRM]] rack for an advanced [[Streak SRM-4]] and standard [[Medium Laser]]s for paired [[ER Medium Laser]]s. Unlike the similarly armed 9D and 9K variants, lighter Clan weaponry allows this swap without the need to utilize an [[Endo Steel]] chassis and still leaves the refit two ton under weight.<ref name=RSVol4>''Record Sheets Volume Four: Assault 'Mechs''</ref><ref name=BFT>''The Battle for Twycross'', p. 49</ref> BV (2.0) = 1,925{{cn}}<br />
<br />
*;VTR-9D : An upgrade using [[Star League]] technology, the 9D replaces the Autocannon/20 with a Gauss Rifle which can do serious damage at much greater ranges. The 'Mech also carries two [[Medium Pulse Laser]]s and a SRM-4 launcher for close combat. In order to make these changes possible, the 9D is built on an Endo Steel chassis. With the weight saved the 'Mech also carries an additional ton of armor<ref name=TROU90 />. BV (1.0) = 1,634, BV (2.0) = 1,717<ref name=TROU90 /><br />
<br />
*;VTR-9K : Identical to the VTR-9D upgrade for all intents and purposes; only difference is that the components are sourced from different manufacturers<ref name=TROU90 />. <br />
<br />
*;VTR-9Ka : This ''Victor'' variant emerged during the [[Jihad]]. Equipped with five [[Improved Jump Jets]], it can rapidly close with enemy forces to bring its Autocannon/20 into play. Six tons of ammunition allow the pilot to choose from many types of special ammunition. The only drawback to this model is that it only has a single Medium Laser for backup. BV (2.0) = 1,594<ref>''Record Sheets: 3085 Unabridged — Old is the New New'', p. 107</ref><br />
<br />
*;VTR-9S : The 9S ''Victor'' removes a ton of armor from 9B the and uses the saved weight to upgrade the SRM-4 launcher to an [[SRM-6]] launcher. This simple upgrade makes the ''Victor'' more effective at close ranges. BV (1.0) = 1,140, BV (2.0) = 1,360<ref>''Record Sheets: 3039'', p. 177</ref><br />
<br />
*;VTR-10D : A more recent variant of the ''Victor'' produced on [[New Valencia]], the 10D is an excellent close combat 'Mech. The 10D variant has a powerful [[Ultra Autocannon/20]] as its primary weapon. This is supported by two [[ER Medium Laser]]s and a Streak SRM-4 to finish off a damaged target. The 10D is also capable of jumping up to one hundered and twenty meters, making it an excellent urban combat machine.<ref name=TROU90 /> BV (1.0) = 1,723<ref>''Record Sheets: Upgrades'', p. 136</ref>, BV (2.0) = 1,894<ref name=MUL162>''Master Unit List: Battle Values'', p. 162</ref> <br />
<br />
*;VTR-10L : The 10L is armed with a Gauss Rifle as its primary long ranged weapon. This is backed up by three ER Medium Lasers and a [[Streak SRM-6]] launcher for close combat. The 'Mech carries an [[ECM Suite]] as part of its [[Stealth Armor]] system, which allows it to reduce its radar signature and makes the 'Mech harder to target, especially at long range, and also four jump jets that allow the 'Mech to seize the high ground, making this variant of the ''Victor'' an excellent sniper.<ref name=TROU90 /> BV (1.0) = 1,943, BV (2.0) = 2,320<ref name=MUL162/><br />
<br />
*;VTR-10S : The 10S is armed with a mammoth [[Heavy Gauss Rifle]], split between the right and center torsos, supported by a standard Gauss Rifle in the right arm, SRM-4 in the left torso and twin ER Medium Lasers in the left arm. Carrying the usual ''Victor'' weapons load-out in addition to the Heavy Gauss Rifle is made possible through the use of an Endo-Steel frame and fragile 320-rated [[Extralight engine]]. Lacking the jump jets most ''Victor''s are renowned for, the 10S mounts an [[Anti-Missile System]] and is clad in thirteen tons of standard plating. The 10S carries three tons of Heavy Gauss reloads, two of standard Gauss rounds and a single ton of SRM and AMS ammo each.<ref name=RS3050UIS>''Record Sheets: 3050 Upgrade Unabridged - Inner Sphere'', p. 227 "VTR-10S Victor"</ref>, BV (2.0) = 2,034<ref name=MUL162/><br />
<br />
*;VTR-11D : Production began on the 11D on [[New Valencia]] during the [[FedCom Civil War]]. Powered by a [[Light Engine]], the 11D adds an additional ton and a half of armor over that on the 10D. Two [[ER Large Laser]]s provide long-range firepower and the Streak SRM-4 is retained. The autocannon is replaced with a [[Rotary Autocannon/5]] and three tons of ammunition in a [[CASE]]-protected bin. A C3 Slave allows integration with a C3 unit. Fifteen [[double heat sink]]s are able to effectively manage the heat levels.<ref name=TROU90>''Technical Readout: 3050 Upgrade'', p. 90</ref> BV (2.0) = 2,021<ref name=MUL162/><br />
<br />
*;VTR-C : Based on the 9K variant, the VTR-C was built to incorporate a [[C3 slave]] unit, allowing the 'Mech to work as part of a C3 lance. In order to do this, a heat sink was removed. Otherwise, this variant of the ''Victor'' is identical to the 9K model.<ref name=TROU90 /> BV (1.0) = 1,601<ref>''Record Sheets: 3060'', p. 209</ref>, BV (2.0) = 1,925<ref name=MUL162/><br />
<br />
*;VTR-Cr : A [[3069]] field refit, this version uses an then [[Experimental Technology|experimental]] [[C3 Boosted Slave]] to cut through the electronic interference common on [[Jihad]] battlefields. In addition it replaces the AC/20 with a [[Hypervelocity AC/10]]. A Streak SRM-4 and pair of Medium Lasers round out the armament. [[CASE]] systems protect the ammunition. BV (2.0) = 1,465<ref>''Record Sheets: 3085 Unabridged — Old is the New New'', p. 108</ref><ref>[http://masterunitlist.info/Unit/Details/3416/victor-vtr-cr MUL Profile for the Victor VTR-Cr variant with Introduction year, BV2 and Alpha Strike Data Card.]</ref><br />
<br />
=== Custom Variants ===<br />
*;VTR-9B ''Victor'' Li : The custom ''Victor'' used by ''[[Tai-sho (rank)|Tai-sho]]'' [[Li Dok To]] in the [[Fourth Succession War]], this variant removed all the standard weapons and replaced them with a single [[LRM-15]] mounted in the left torso and ten Medium Lasers carried in the 'Mech's right arm. Armor and movement profiles remained unchanged, but it carried a total of nineteen heat sinks. BV (2.0) = 1,625<ref>''Operational Turning Points: Death to Mercenaries'', p. 32</ref><ref>[http://www.masterunitlist.info/Unit/Details/3402/victor-vtr-9b-li MUL Profile for the Victor VTR-9B Li variant]</ref><br />
<br />
*;VTR-9B ''Victor'' Shoji : Used by the [[5th Benjamin Regulars]] commander on [[Royal]] during the [[War of Davion Succession]], this ''Victor''-9B variant removes the AC/20 and replaces it with an AC/10 and two more tons of ammo. The Medium Lasers have been removed and replaced with three [[Medium Pulse Laser]]s. The ''Victor'' variant is equipped with ten Double Heat sinks, and the remaining tonnage has been devoted to additional armor.<ref>''Era Report: 2750'', p. 128</ref><ref>[http://www.masterunitlist.info/Unit/Details/5864/victor-vtr-9b-shoji MUL Profile for the Victor VTR-9B Shoji variant]</ref><br />
<br />
*;VTR-9K2 ''Victor'' St. James : After his son was killed in the [[Taurian Concordat]] invasion of the [[Federated Suns]], [[Benedict St. James]] had his VTR-9K refitted with [[Rules_Level#Experimental_Rules|experimental]] weapons and equipment to allow him to take his revenge. Replacing the standard weapons with a [[Long Tom Cannon]] and two [[Medium X-Pulse Laser]]s, St. James' ''Victor'' can inflict massive amounts of damage on his prey. The 'Mech's jump jets had to be removed to make way for the weapons load, and technicians equipped it with a [[Patchwork Armor|patchwork]] of [[Ferro-Fibrous]] and Standard Armor as another weight saving measure. A [[Supercharger]] mounted on the engine provides the ''Victor'' with unexpected bursts of speed. BV (2.0) = 2,006 <ref name="XTR:Pirates">''Experimental Technical Readout: Pirates'', p. 7</ref><br />
<br />
===Apocryphal Variants===<br />
{{ApocryphalContentStart}}<br />
These variants were introduced in various apocryphal sources, and thus far have not appeared in any canonical media.<br />
<br />
''From [[MechWarrior Online]]:''<br />
*;VTR-DS "''Dragon Slayer''" : The "''Dragon Slayer''" mounts an 330 rated [[XL Engine]], Endo Steel and Double Heat Sinks to support a weapons array consisting of a Gauss Rifle and [[PPC]] in its right and left arms respectively and twin Medium Pulse Lasers in the right torso and SRM-6 in the left. (This variant was created as a [[Hero 'Mech]] for [[MechWarrior Online]] and is thus considered apocryphal.)<br />
{{ApocryphalContentEnd}}<br />
<br />
==Notable Pilots==<br />
Famous individuals in the BattleTech universe who piloted ''Victors'' include:<br />
*[[Grayson Carlyle]] piloted a ''Victor-9K'' in the late 3050s. After his retirement, Carlyle's wife, [[Lori Kalmar]], began piloting her husband's old machine. {{cn}}<br />
*[[Patrick Kell]] fought his last battle on [[Styx]] in a ''Victor-9B'' in May [[3027]]; the 'Mech was destroyed.<br />
*[[Theodore Kurita]] swapped his ''[[Orion]]'' for the ''Victor'' of ''[[Sho-sa]]'' [[Esau Olivares]] of the [[Legion of Vega]] during the [[Fourth Succession War]], thus escaping from the [[Steiner]] forces who hunted down the wrong 'Mech. The ''Victor'' was destroyed in battle against Steiner forces on December 13, [[3028]] on [[Vega]]. <ref>''Heir to the Dragon'', p.??{{cn}}</ref><br />
*[[Debbie Malgur]] commanded a Heavy Recon lance in [[Santander's Killers]] from the cockpit of her rare VTR-9A.<ref>''Technical Readout: 3025'', p. 110</ref><br />
*[[Ardan Sortek]] had a regular (-9B) ''Victor'' which he lost on [[Stein's Folly]] in [[3025]] at the beginning of [[Operation Doppelganger]]. He later received a new one from the [[AFFS]]. During the [[War of 3039]] he still (or again) piloted a ''Victor''.<br />
*[[Victor Steiner-Davion]] piloted his namesake 'Mech during his first posting and the initial thrust of the [[Clan Invasion]], up through the [[Battle of Twycross]]. Later he acquired a ''[[Daishi]]'' from [[Jaime Wolf]]. It is strongly implied, though not explicitly stated, that when [[Katherine Steiner-Davion]] took control of the Federated Commonwealth, she had his old ''Victor'' sold off for scrap. It instead came into the possession of the [[Black Heart Roses]]. <ref>''Mercenaries Supplemental II'', p. 23</ref><br />
*[[Hans Vordel]], a [[Lieutenant]] in [[Wolf's Dragoons]] and bodyguard to [[Jaime Wolf]] piloted a ''Victor'' up until his death during [[Dragoon Civil War]].<ref name=WDS49AR-HV-B-1>''Wolf's Dragoons (sourcebook)'', p. 49, "Alpha Regiment Unit Roster", Vordel is Jaime Wolf's bodyguard</ref><br />
*[[Belle Lee]], a commander in [[Stone's Lament]] and close confidant of Devlin Stone during the [[Jihad]], piloted a ''Victor'' of unspecified configuration.<ref>''The Inheritance of Duty''</ref><br />
<br />
==Gallery==<br />
<gallery><br />
Image:3050U Victor.jpg|VTR-9K ''Victor''<br />
Image:VTR-9K2 Victor.jpg|VTR-9K2 ''Victor'' St. James<br />
Image:Camomercsvanguardlegion.png|A ''Victor'' bearing the colors of the [[Vanguard Legion]]<br />
Image:VTR-9K.png|VTR-9K<br />
Image:MW4-M Victor.png|[[MechWarrior 4: Mercenaries]] version of the ''Victor''<br />
Image:MWO-Victor.png|[[MechWarrior Online]] art of the ''Victor''<br />
</gallery><br />
<br />
==References==<br />
<references/><br />
==Bibliography==<br />
*''[[Era Report: 2750]]''<br />
*''[[Experimental Technical Readout: Pirates]]''<br />
*''[[Heir to the Dragon]]'' (novel)<br />
*''[[Master Unit List: Battle Values]]''<br />
*''[[Lethal Heritage]]'' (novel)<br />
*''[[Mercenaries Supplemental II]]''<br />
*''[[Operational Turning Points: Death to Mercenaries]]''<br />
*''[[Record Sheets: 3025/3026]]''<br />
*''[[Record Sheets: 3039]]''<br />
*''[[Record Sheets: 3050]]''<br />
*''[[Record Sheets: 3050 Upgrade (Inner Sphere)]]''<br />
*''[[Record Sheets: 3060]]''<br />
*''[[Record Sheets: 3067]]''<br />
*''[[Record Sheets: 3085 Unabridged — Old is the New New]]''<br />
*''[[Record Sheets: Upgrades]]''<br />
*''[[Record Sheets Volume Four: Assault 'Mechs]]''<br />
*''[[Technical Readout: 3025]]''<br />
*''[[Technical Readout: 3039]]''<br />
*''[[Technical Readout: 3050]]''<br />
*''[[Technical Readout: 3050 Revised]]''<br />
*''[[Technical Readout: 3050 Upgrade]]''<br />
*''[[The Battle for Twycross]]''<br />
*''[[The Inheritance of Duty]]'' (novel)<br />
*''[[Objectives: Federated Suns]]''<br />
*''[[Wolf's Dragoons (sourcebook)]]''<br />
<br />
[[Category:BattleMechs]]<br />
[[Category:Boosted C3 Equipped BattleMechs]]<br />
[[Category:Assault BattleMechs]]<br />
[[Category:80 ton BattleMechs]]<br />
[[Category:Inner Sphere General BattleMechs]]<br />
[[Category:SLDF 2750 BattleMechs]]<br />
[[Category:C3 Equipped BattleMechs]]<br />
[[Category:C3 Slave Equipped BattleMechs]]<br />
[[Category:MechWarrior 4 BattleMechs]]</div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=Victor&diff=457145Victor2018-01-27T13:55:50Z<p>SonyaUliana: /* Gallery */</p>
<hr />
<div>{{InfoBoxBattleMech<br />
|image=3025 Victor1.jpg<br />
|name=Victor<br />
|manufacturer=[[HildCo Interplanetary]] <br> [[Independence Weaponry]] <br> [[Tao 'Mechworks]] <br> [[General Motors]]<ref>''Objectives: Federated Suns'', p. 19</ref><br />
|model=VTR-9B<br />
|class=Assault<br />
|production year=Introduction Year::2508<br />
|year reference=<ref>''Era Digest: Age of War'', p. 11</ref><ref>''[http://www.masterunitlist.info/Unit/Details/3409/victor-vtr-9b MUL online entry for the ''{{PAGENAME}}'']''</ref><br />
|cost= 8,044,320 C-bills <br />
|Tech Base = Inner Sphere<br />
|mech type =BattleMech<br />
|feet=2<br />
|mass=80<br />
|chassis=HildCo Type V<br />
|armor=Durallex Heavy<br />
|engine=[[Pitban 320]]<br />
|comsys=[[Opus III Highbeam]]<br />
|T&T=[[MaLandry 34]]<br />
|heat sinks=15<br />
|speed=64.8<br />
|jumpjets=[[HildCo Model 12]]<br />
|armament=<br />
*1x [[Autocannon/20]]<br />
*2x [[Medium Laser]]s<br />
*1x [[SRM-4]]<br />
|BV (1.0)= 1,165<br />
|BV (2.0)= 1,370<ref name=TRO3039-159>''Technical Readout: 3039'', p. 159</ref><br />
}}<br />
<br />
==Description==<br />
The '''''Victor''''' was built in [[2508]] under contract to the [[Terran Hegemony]] as a support [['Mech]] with [[jump jet|jump]] capabilities. With the creation of the [[Star League]], the ''Victor'' would go on to serve in the [[SLDF]] during the [[Reunification War]], after which it was made available to the League's [[Successor States|member states]]. Because it only ever served in line regiments, the ''Victor'' was never outfitted with the advanced technology reserved for [[Star League Defense Force Royal Divisions|Royal]] units, a fact which would increase its survivability in the years ahead. <ref name=TRO3025R-104>''Technical Readout: 3025 Revised'', p. 104</ref><ref>''Technical Readout: 3025'', p. 110</ref><ref name=TRO3039-159/><br />
<br />
Standing at 14 meters tall,<ref>''Lethal Heritage'', Ch. 37</ref> the ''Victor'' approaches the concept of support in an unorthodox way for a 'Mech of its weight class. While only possessing a ground speed of 64.8 km/h, the ''Victor'' achieves a high degree of mobility instead through the use of four jump jets, allowing it to jump up to one hundred and twenty meters. A ''Victor'' can therefore "support" friendly units by jumping directly into the fray and bringing its deadly close range arsenal to bear, an ability which can surprise inexperienced [[MechWarrior (pilot)|MechWarriors]] and prove advantageous in mountainous terrain. One sacrifice made for this superb mobility is the 'Mech's relatively light armor of only eleven and a half tons, while the lack of proper anti-[[infantry]] capabilities is a minor problem.<ref name=TRO3025R-104/><ref name=TRO3039-159/><br />
<br />
An estimated one thousand ''Victors'' had been produced by the time the Star League fell. Many of these left with [[Aleksandr Kerensky]] during the [[Operation Exodus|Exodus]], and when HildCo Interplanetary's three ''Victor'' factories were destroyed during the [[First Succession War]], the 'Mech became a prized target with all sides scrambling to salvage serviceable units. Only Independence Weaponry retained the ability to build new ''Victors'', and with their capture by the [[Federated Suns]] during the [[Second Succession War]] it became the [[AFFS]]' primary assault 'Mech and a favorite command model for [[battalion]] and [[regiment]]al commanders. Though the [[Draconis Combine]] would eventually retake the company following the [[War of 3039]], most Kurita ''samurai'' were too proud to adopt a 'Mech now associated with their enemy, while the Davions made do with purchasing new models from the rebuilt HildCo factory in the [[St. Ives Compact]] and funding the construction of [[Styk]]'s Tao MechWorks.<ref name=TRO3025R-104/><ref name=TRO3039-159/><br />
<br />
By the time of the [[Clan Invasion]] new models of ''Victors'' were being produced which incorporated new-found [[lostech]] into their design. The formation of the [[Second Star League]] and destruction of [[Clan Smoke Jaguar]] would finally win the design acceptance by Combine warriors, while the conquest of Styk and St. Ives by the [[Capellan Confederation]] forced the [[Federated Commonwealth]] to contract General Motors to build more ''Victors''. Though it had officially fallen out of favor, during the [[FedCom Civil War]] the ''Victor'' remained the favorite of Allied forces, with newer variants seeing use in the years afterwards.<ref name=TRO3025R-104/><ref name=TROU90 /><br />
<br />
==Weapons and Equipment==<br />
The ''Victor'''s primary weapon is a Pontiac 100 [[Autocannon/20]] in its right arm; though some models reported problems with the ammunition feed, this was not a common issue. The left arm contained the 'Mech's close-range backup of two Sorenstein V [[Medium Laser]]s with a Holly [[SRM-4]] located in the left torso. The autocannon alone is capable of downing most light 'Mechs in a single shot and stripping off the armor of any location on most heavier 'Mechs, leaving its other weapons to take advantage of any weak points in the enemy's armor. These weapons were originally aimed by a Standus 20 [[Targeting and Tracking System]], but its tendency to project "ghost" targets saw the Standus replaced with the MaLandry 34.<ref name=TRO3039-159/><br />
<br />
==Variants==<br />
*;VTR-9A : An early variant of the ''Victor'' the 9A carries an additional [[Machine Gun]] and two additional [[Flamer]]s. To add these three tons of armor was removed from the 'Mech. The additional weapons give the ''Victor'' very capable anti-[[infantry]] capabilities but with the thinner armor the ''Victor'' is more susceptible to being critically damaged by another 'Mech. BV (1.0) = 971, BV (2.0) = 1,236<ref>''Record Sheets: 3039'', p. 174</ref><br />
<br />
*;VTR-9A1 : A modification of the 9A model, the 9A1 adds only two [[Machine Gun]]s to the 'Mech for anti-infantry use. The 'Mech has ten tons of armor, making it better protected then the 9A Model and the two Machine Guns allow the 'Mech to have excellent anti-infantry combat capabilities. BV (1.0) = 1,110, BV (2.0) = 1,302<ref>''Record Sheets: 3039'', p. 175</ref><br />
<br />
*;VTR-9B (C) : A [[Clan]]-tech retrofit of [[SLDF]] VTR-9B ''Victor''s intended for second-line and [[solahma]] troops, this variant swaps the [[Autocannon|large bore autocannon]] for a [[Gauss Rifle]], the [[SRM]] rack for an advanced [[Streak SRM-4]] and standard [[Medium Laser]]s for paired [[ER Medium Laser]]s. Unlike the similarly armed 9D and 9K variants, lighter Clan weaponry allows this swap without the need to utilize an [[Endo Steel]] chassis and still leaves the refit two ton under weight.<ref name=RSVol4>''Record Sheets Volume Four: Assault 'Mechs''</ref><ref name=BFT>''The Battle for Twycross'', p. 49</ref> BV (2.0) = 1,925{{cn}}<br />
<br />
*;VTR-9D : An upgrade using [[Star League]] technology, the 9D replaces the Autocannon/20 with a Gauss Rifle which can do serious damage at much greater ranges. The 'Mech also carries two [[Medium Pulse Laser]]s and a SRM-4 launcher for close combat. In order to make these changes possible, the 9D is built on an Endo Steel chassis. With the weight saved the 'Mech also carries an additional ton of armor<ref name=TROU90 />. BV (1.0) = 1,634, BV (2.0) = 1,717<ref name=TROU90 /><br />
<br />
*;VTR-9K : Identical to the VTR-9D upgrade for all intents and purposes; only difference is that the components are sourced from different manufacturers<ref name=TROU90 />. <br />
<br />
*;VTR-9Ka : This ''Victor'' variant emerged during the [[Jihad]]. Equipped with five [[Improved Jump Jets]], it can rapidly close with enemy forces to bring its Autocannon/20 into play. Six tons of ammunition allow the pilot to choose from many types of special ammunition. The only drawback to this model is that it only has a single Medium Laser for backup. BV (2.0) = 1,594<ref>''Record Sheets: 3085 Unabridged — Old is the New New'', p. 107</ref><br />
<br />
*;VTR-9S : The 9S ''Victor'' removes a ton of armor from 9B the and uses the saved weight to upgrade the SRM-4 launcher to an [[SRM-6]] launcher. This simple upgrade makes the ''Victor'' more effective at close ranges. BV (1.0) = 1,140, BV (2.0) = 1,360<ref>''Record Sheets: 3039'', p. 177</ref><br />
<br />
*;VTR-10D : A more recent variant of the ''Victor'' produced on [[New Valencia]], the 10D is an excellent close combat 'Mech. The 10D variant has a powerful [[Ultra Autocannon/20]] as its primary weapon. This is supported by two [[ER Medium Laser]]s and a Streak SRM-4 to finish off a damaged target. The 10D is also capable of jumping up to one hundered and twenty meters, making it an excellent urban combat machine.<ref name=TROU90 /> BV (1.0) = 1,723<ref>''Record Sheets: Upgrades'', p. 136</ref>, BV (2.0) = 1,894<ref name=MUL162>''Master Unit List: Battle Values'', p. 162</ref> <br />
<br />
*;VTR-10L : The 10L is armed with a Gauss Rifle as its primary long ranged weapon. This is backed up by three ER Medium Lasers and a [[Streak SRM-6]] launcher for close combat. The 'Mech carries an [[ECM Suite]] as part of its [[Stealth Armor]] system, which allows it to reduce its radar signature and makes the 'Mech harder to target, especially at long range, and also four jump jets that allow the 'Mech to seize the high ground, making this variant of the ''Victor'' an excellent sniper.<ref name=TROU90 /> BV (1.0) = 1,943, BV (2.0) = 2,320<ref name=MUL162/><br />
<br />
*;VTR-10S : The 10S is armed with a mammoth [[Heavy Gauss Rifle]], split between the right and center torsos, supported by a standard Gauss Rifle in the right arm, SRM-4 in the left torso and twin ER Medium Lasers in the left arm. Carrying the usual ''Victor'' weapons load-out in addition to the Heavy Gauss Rifle is made possible through the use of an Endo-Steel frame and fragile 320-rated [[Extralight engine]]. Lacking the jump jets most ''Victor''s are renowned for, the 10S mounts an [[Anti-Missile System]] and is clad in thirteen tons of standard plating. The 10S carries three tons of Heavy Gauss reloads, two of standard Gauss rounds and a single ton of SRM and AMS ammo each.<ref name=RS3050UIS>''Record Sheets: 3050 Upgrade Unabridged - Inner Sphere'', p. 227 "VTR-10S Victor"</ref>, BV (2.0) = 2,034<ref name=MUL162/><br />
<br />
*;VTR-11D : Production began on the 11D on [[New Valencia]] during the [[FedCom Civil War]]. Powered by a [[Light Engine]], the 11D adds an additional ton and a half of armor over that on the 10D. Two [[ER Large Laser]]s provide long-range firepower and the Streak SRM-4 is retained. The autocannon is replaced with a [[Rotary Autocannon/5]] and three tons of ammunition in a [[CASE]]-protected bin. A C3 Slave allows integration with a C3 unit. Fifteen [[double heat sink]]s are able to effectively manage the heat levels.<ref name=TROU90>''Technical Readout: 3050 Upgrade'', p. 90</ref> BV (2.0) = 2,021<ref name=MUL162/><br />
<br />
*;VTR-C : Based on the 9K variant, the VTR-C was built to incorporate a [[C3 slave]] unit, allowing the 'Mech to work as part of a C3 lance. In order to do this, a heat sink was removed. Otherwise, this variant of the ''Victor'' is identical to the 9K model.<ref name=TROU90 /> BV (1.0) = 1,601<ref>''Record Sheets: 3060'', p. 209</ref>, BV (2.0) = 1,925<ref name=MUL162/><br />
<br />
*;VTR-Cr : A [[3069]] field refit, this version uses an then [[Experimental Technology|experimental]] [[C3 Boosted Slave]] to cut through the electronic interference common on [[Jihad]] battlefields. In addition it replaces the AC/20 with a [[Hypervelocity AC/10]]. A Streak SRM-4 and pair of Medium Lasers round out the armament. [[CASE]] systems protect the ammunition. BV (2.0) = 1,465<ref>''Record Sheets: 3085 Unabridged — Old is the New New'', p. 108</ref><ref>[http://masterunitlist.info/Unit/Details/3416/victor-vtr-cr MUL Profile for the Victor VTR-Cr variant with Introduction year, BV2 and Alpha Strike Data Card.]</ref><br />
<br />
=== Custom Variants ===<br />
*;VTR-9B ''Victor'' Li : The custom ''Victor'' used by ''[[Tai-sho (rank)|Tai-sho]]'' [[Li Dok To]] in the [[Fourth Succession War]], this variant removed all the standard weapons and replaced them with a single [[LRM-15]] mounted in the left torso and ten Medium Lasers carried in the 'Mech's right arm. Armor and movement profiles remained unchanged, but it carried a total of nineteen heat sinks. BV (2.0) = 1,625<ref>''Operational Turning Points: Death to Mercenaries'', p. 32</ref><ref>[http://www.masterunitlist.info/Unit/Details/3402/victor-vtr-9b-li MUL Profile for the Victor VTR-9B Li variant]</ref><br />
<br />
*;VTR-9B ''Victor'' Shoji : Used by the [[5th Benjamin Regulars]] commander on [[Royal]] during the [[War of Davion Succession]], this ''Victor''-9B variant removes the AC/20 and replaces it with an AC/10 and two more tons of ammo. The Medium Lasers have been removed and replaced with three [[Medium Pulse Laser]]s. The ''Victor'' variant is equipped with ten Double Heat sinks, and the remaining tonnage has been devoted to additional armor.<ref>''Era Report: 2750'', p. 128</ref><ref>[http://www.masterunitlist.info/Unit/Details/5864/victor-vtr-9b-shoji MUL Profile for the Victor VTR-9B Shoji variant]</ref><br />
<br />
*;VTR-9K2 ''Victor'' St. James : After his son was killed in the [[Taurian Concordat]] invasion of the [[Federated Suns]], [[Benedict St. James]] had his VTR-9K refitted with [[Rules_Level#Experimental_Rules|experimental]] weapons and equipment to allow him to take his revenge. Replacing the standard weapons with a [[Long Tom Cannon]] and two [[Medium X-Pulse Laser]]s, St. James' ''Victor'' can inflict massive amounts of damage on his prey. The 'Mech's jump jets had to be removed to make way for the weapons load, and technicians equipped it with a [[Patchwork Armor|patchwork]] of [[Ferro-Fibrous]] and Standard Armor as another weight saving measure. A [[Supercharger]] mounted on the engine provides the ''Victor'' with unexpected bursts of speed. BV (2.0) = 2,006 <ref name="XTR:Pirates">''Experimental Technical Readout: Pirates'', p. 7</ref><br />
<br />
===Apocryphal Variants===<br />
{{ApocryphalContentStart}}<br />
These variants were introduced in various apocryphal sources, and thus far have not appeared in any canonical media.<br />
<br />
''From [[MechWarrior Online]]:''<br />
*;VTR-DS "''Dragon Slayer''" : The "''Dragon Slayer''" mounts an 330 rated [[XL Engine]], Endo Steel and Double Heat Sinks to support a weapons array consisting of a Gauss Rifle and [[PPC]] in its right and left arms respectively and twin Medium Pulse Lasers in the right torso and SRM-6 in the left. (This variant was created as a [[Hero 'Mech]] for [[MechWarrior Online]] and is thus considered apocryphal.)<br />
{{ApocryphalContentEnd}}<br />
<br />
==Notable Pilots==<br />
Famous individuals in the BattleTech universe who piloted ''Victors'' include:<br />
*[[Grayson Carlyle]] piloted a ''Victor-9K'' in the late 3050s. After his retirement, Carlyle's wife, [[Lori Kalmar]], began piloting her husband's old machine. {{cn}}<br />
*[[Patrick Kell]] fought his last battle on [[Styx]] in a ''Victor-9B'' in May [[3027]]; the 'Mech was destroyed.<br />
*[[Theodore Kurita]] swapped his ''[[Orion]]'' for the ''Victor'' of ''[[Sho-sa]]'' [[Esau Olivares]] of the [[Legion of Vega]] during the [[Fourth Succession War]], thus escaping from the [[Steiner]] forces who hunted down the wrong 'Mech. The ''Victor'' was destroyed in battle against Steiner forces on December 13, [[3028]] on [[Vega]]. <ref>''Heir to the Dragon'', p.??{{cn}}</ref><br />
*[[Debbie Malgur]] commanded a Heavy Recon lance in [[Santander's Killers]] from the cockpit of her rare VTR-9A.<ref>''Technical Readout: 3025'', p. 110</ref><br />
*[[Ardan Sortek]] had a regular (-9B) ''Victor'' which he lost on [[Stein's Folly]] in [[3025]] at the beginning of [[Operation Doppelganger]]. He later received a new one from the [[AFFS]]. During the [[War of 3039]] he still (or again) piloted a ''Victor''.<br />
*[[Victor Steiner-Davion]] piloted his namesake 'Mech during his first posting and the initial thrust of the [[Clan Invasion]], up through the [[Battle of Twycross]]. Later he acquired a ''[[Daishi]]'' from [[Jaime Wolf]]. It is strongly implied, though not explicitly stated, that when [[Katherine Steiner-Davion]] took control of the Federated Commonwealth, she had his old ''Victor'' sold off for scrap. It instead came into the possession of the [[Black Heart Roses]]. <ref>''Mercenaries Supplemental II'', p. 23</ref><br />
*[[Hans Vordel]], a [[Lieutenant]] in [[Wolf's Dragoons]] and bodyguard to [[Jaime Wolf]] piloted a ''Victor'' up until his death during [[Dragoon Civil War]].<ref name=WDS49AR-HV-B-1>''Wolf's Dragoons (sourcebook)'', p. 49, "Alpha Regiment Unit Roster", Vordel is Jaime Wolf's bodyguard</ref><br />
*[[Belle Lee]], a commander in [[Stone's Lament]] and close confidant of Devlin Stone during the [[Jihad]], piloted a ''Victor'' of unspecified configuration.<ref>''The Inheritance of Duty''</ref><br />
<br />
==Gallery==<br />
<gallery><br />
Image:3050U Victor.jpg|VTR-9K ''Victor''<br />
Image:VTR-9K2 Victor.jpg|VTR-9K2 ''Victor'' St. James<br />
Image:Camomercsvanguardlegion.png|A ''Victor'' bearing the colors of the [[Vanguard Legion]]<br />
Image:VTR-9K.png|VTR-9K<br />
Image:MW4-M Victor.png|[[MechWarrior 4: Mercenaries]] version of the ''Victor''<br />
Image:MWO-Victor1.png|[[MechWarrior Online]] art of the ''Victor''<br />
</gallery><br />
<br />
==References==<br />
<references/><br />
==Bibliography==<br />
*''[[Era Report: 2750]]''<br />
*''[[Experimental Technical Readout: Pirates]]''<br />
*''[[Heir to the Dragon]]'' (novel)<br />
*''[[Master Unit List: Battle Values]]''<br />
*''[[Lethal Heritage]]'' (novel)<br />
*''[[Mercenaries Supplemental II]]''<br />
*''[[Operational Turning Points: Death to Mercenaries]]''<br />
*''[[Record Sheets: 3025/3026]]''<br />
*''[[Record Sheets: 3039]]''<br />
*''[[Record Sheets: 3050]]''<br />
*''[[Record Sheets: 3050 Upgrade (Inner Sphere)]]''<br />
*''[[Record Sheets: 3060]]''<br />
*''[[Record Sheets: 3067]]''<br />
*''[[Record Sheets: 3085 Unabridged — Old is the New New]]''<br />
*''[[Record Sheets: Upgrades]]''<br />
*''[[Record Sheets Volume Four: Assault 'Mechs]]''<br />
*''[[Technical Readout: 3025]]''<br />
*''[[Technical Readout: 3039]]''<br />
*''[[Technical Readout: 3050]]''<br />
*''[[Technical Readout: 3050 Revised]]''<br />
*''[[Technical Readout: 3050 Upgrade]]''<br />
*''[[The Battle for Twycross]]''<br />
*''[[The Inheritance of Duty]]'' (novel)<br />
*''[[Objectives: Federated Suns]]''<br />
*''[[Wolf's Dragoons (sourcebook)]]''<br />
<br />
[[Category:BattleMechs]]<br />
[[Category:Boosted C3 Equipped BattleMechs]]<br />
[[Category:Assault BattleMechs]]<br />
[[Category:80 ton BattleMechs]]<br />
[[Category:Inner Sphere General BattleMechs]]<br />
[[Category:SLDF 2750 BattleMechs]]<br />
[[Category:C3 Equipped BattleMechs]]<br />
[[Category:C3 Slave Equipped BattleMechs]]<br />
[[Category:MechWarrior 4 BattleMechs]]</div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=Victor&diff=457144Victor2018-01-27T13:55:27Z<p>SonyaUliana: /* Gallery */</p>
<hr />
<div>{{InfoBoxBattleMech<br />
|image=3025 Victor1.jpg<br />
|name=Victor<br />
|manufacturer=[[HildCo Interplanetary]] <br> [[Independence Weaponry]] <br> [[Tao 'Mechworks]] <br> [[General Motors]]<ref>''Objectives: Federated Suns'', p. 19</ref><br />
|model=VTR-9B<br />
|class=Assault<br />
|production year=Introduction Year::2508<br />
|year reference=<ref>''Era Digest: Age of War'', p. 11</ref><ref>''[http://www.masterunitlist.info/Unit/Details/3409/victor-vtr-9b MUL online entry for the ''{{PAGENAME}}'']''</ref><br />
|cost= 8,044,320 C-bills <br />
|Tech Base = Inner Sphere<br />
|mech type =BattleMech<br />
|feet=2<br />
|mass=80<br />
|chassis=HildCo Type V<br />
|armor=Durallex Heavy<br />
|engine=[[Pitban 320]]<br />
|comsys=[[Opus III Highbeam]]<br />
|T&T=[[MaLandry 34]]<br />
|heat sinks=15<br />
|speed=64.8<br />
|jumpjets=[[HildCo Model 12]]<br />
|armament=<br />
*1x [[Autocannon/20]]<br />
*2x [[Medium Laser]]s<br />
*1x [[SRM-4]]<br />
|BV (1.0)= 1,165<br />
|BV (2.0)= 1,370<ref name=TRO3039-159>''Technical Readout: 3039'', p. 159</ref><br />
}}<br />
<br />
==Description==<br />
The '''''Victor''''' was built in [[2508]] under contract to the [[Terran Hegemony]] as a support [['Mech]] with [[jump jet|jump]] capabilities. With the creation of the [[Star League]], the ''Victor'' would go on to serve in the [[SLDF]] during the [[Reunification War]], after which it was made available to the League's [[Successor States|member states]]. Because it only ever served in line regiments, the ''Victor'' was never outfitted with the advanced technology reserved for [[Star League Defense Force Royal Divisions|Royal]] units, a fact which would increase its survivability in the years ahead. <ref name=TRO3025R-104>''Technical Readout: 3025 Revised'', p. 104</ref><ref>''Technical Readout: 3025'', p. 110</ref><ref name=TRO3039-159/><br />
<br />
Standing at 14 meters tall,<ref>''Lethal Heritage'', Ch. 37</ref> the ''Victor'' approaches the concept of support in an unorthodox way for a 'Mech of its weight class. While only possessing a ground speed of 64.8 km/h, the ''Victor'' achieves a high degree of mobility instead through the use of four jump jets, allowing it to jump up to one hundred and twenty meters. A ''Victor'' can therefore "support" friendly units by jumping directly into the fray and bringing its deadly close range arsenal to bear, an ability which can surprise inexperienced [[MechWarrior (pilot)|MechWarriors]] and prove advantageous in mountainous terrain. One sacrifice made for this superb mobility is the 'Mech's relatively light armor of only eleven and a half tons, while the lack of proper anti-[[infantry]] capabilities is a minor problem.<ref name=TRO3025R-104/><ref name=TRO3039-159/><br />
<br />
An estimated one thousand ''Victors'' had been produced by the time the Star League fell. Many of these left with [[Aleksandr Kerensky]] during the [[Operation Exodus|Exodus]], and when HildCo Interplanetary's three ''Victor'' factories were destroyed during the [[First Succession War]], the 'Mech became a prized target with all sides scrambling to salvage serviceable units. Only Independence Weaponry retained the ability to build new ''Victors'', and with their capture by the [[Federated Suns]] during the [[Second Succession War]] it became the [[AFFS]]' primary assault 'Mech and a favorite command model for [[battalion]] and [[regiment]]al commanders. Though the [[Draconis Combine]] would eventually retake the company following the [[War of 3039]], most Kurita ''samurai'' were too proud to adopt a 'Mech now associated with their enemy, while the Davions made do with purchasing new models from the rebuilt HildCo factory in the [[St. Ives Compact]] and funding the construction of [[Styk]]'s Tao MechWorks.<ref name=TRO3025R-104/><ref name=TRO3039-159/><br />
<br />
By the time of the [[Clan Invasion]] new models of ''Victors'' were being produced which incorporated new-found [[lostech]] into their design. The formation of the [[Second Star League]] and destruction of [[Clan Smoke Jaguar]] would finally win the design acceptance by Combine warriors, while the conquest of Styk and St. Ives by the [[Capellan Confederation]] forced the [[Federated Commonwealth]] to contract General Motors to build more ''Victors''. Though it had officially fallen out of favor, during the [[FedCom Civil War]] the ''Victor'' remained the favorite of Allied forces, with newer variants seeing use in the years afterwards.<ref name=TRO3025R-104/><ref name=TROU90 /><br />
<br />
==Weapons and Equipment==<br />
The ''Victor'''s primary weapon is a Pontiac 100 [[Autocannon/20]] in its right arm; though some models reported problems with the ammunition feed, this was not a common issue. The left arm contained the 'Mech's close-range backup of two Sorenstein V [[Medium Laser]]s with a Holly [[SRM-4]] located in the left torso. The autocannon alone is capable of downing most light 'Mechs in a single shot and stripping off the armor of any location on most heavier 'Mechs, leaving its other weapons to take advantage of any weak points in the enemy's armor. These weapons were originally aimed by a Standus 20 [[Targeting and Tracking System]], but its tendency to project "ghost" targets saw the Standus replaced with the MaLandry 34.<ref name=TRO3039-159/><br />
<br />
==Variants==<br />
*;VTR-9A : An early variant of the ''Victor'' the 9A carries an additional [[Machine Gun]] and two additional [[Flamer]]s. To add these three tons of armor was removed from the 'Mech. The additional weapons give the ''Victor'' very capable anti-[[infantry]] capabilities but with the thinner armor the ''Victor'' is more susceptible to being critically damaged by another 'Mech. BV (1.0) = 971, BV (2.0) = 1,236<ref>''Record Sheets: 3039'', p. 174</ref><br />
<br />
*;VTR-9A1 : A modification of the 9A model, the 9A1 adds only two [[Machine Gun]]s to the 'Mech for anti-infantry use. The 'Mech has ten tons of armor, making it better protected then the 9A Model and the two Machine Guns allow the 'Mech to have excellent anti-infantry combat capabilities. BV (1.0) = 1,110, BV (2.0) = 1,302<ref>''Record Sheets: 3039'', p. 175</ref><br />
<br />
*;VTR-9B (C) : A [[Clan]]-tech retrofit of [[SLDF]] VTR-9B ''Victor''s intended for second-line and [[solahma]] troops, this variant swaps the [[Autocannon|large bore autocannon]] for a [[Gauss Rifle]], the [[SRM]] rack for an advanced [[Streak SRM-4]] and standard [[Medium Laser]]s for paired [[ER Medium Laser]]s. Unlike the similarly armed 9D and 9K variants, lighter Clan weaponry allows this swap without the need to utilize an [[Endo Steel]] chassis and still leaves the refit two ton under weight.<ref name=RSVol4>''Record Sheets Volume Four: Assault 'Mechs''</ref><ref name=BFT>''The Battle for Twycross'', p. 49</ref> BV (2.0) = 1,925{{cn}}<br />
<br />
*;VTR-9D : An upgrade using [[Star League]] technology, the 9D replaces the Autocannon/20 with a Gauss Rifle which can do serious damage at much greater ranges. The 'Mech also carries two [[Medium Pulse Laser]]s and a SRM-4 launcher for close combat. In order to make these changes possible, the 9D is built on an Endo Steel chassis. With the weight saved the 'Mech also carries an additional ton of armor<ref name=TROU90 />. BV (1.0) = 1,634, BV (2.0) = 1,717<ref name=TROU90 /><br />
<br />
*;VTR-9K : Identical to the VTR-9D upgrade for all intents and purposes; only difference is that the components are sourced from different manufacturers<ref name=TROU90 />. <br />
<br />
*;VTR-9Ka : This ''Victor'' variant emerged during the [[Jihad]]. Equipped with five [[Improved Jump Jets]], it can rapidly close with enemy forces to bring its Autocannon/20 into play. Six tons of ammunition allow the pilot to choose from many types of special ammunition. The only drawback to this model is that it only has a single Medium Laser for backup. BV (2.0) = 1,594<ref>''Record Sheets: 3085 Unabridged — Old is the New New'', p. 107</ref><br />
<br />
*;VTR-9S : The 9S ''Victor'' removes a ton of armor from 9B the and uses the saved weight to upgrade the SRM-4 launcher to an [[SRM-6]] launcher. This simple upgrade makes the ''Victor'' more effective at close ranges. BV (1.0) = 1,140, BV (2.0) = 1,360<ref>''Record Sheets: 3039'', p. 177</ref><br />
<br />
*;VTR-10D : A more recent variant of the ''Victor'' produced on [[New Valencia]], the 10D is an excellent close combat 'Mech. The 10D variant has a powerful [[Ultra Autocannon/20]] as its primary weapon. This is supported by two [[ER Medium Laser]]s and a Streak SRM-4 to finish off a damaged target. The 10D is also capable of jumping up to one hundered and twenty meters, making it an excellent urban combat machine.<ref name=TROU90 /> BV (1.0) = 1,723<ref>''Record Sheets: Upgrades'', p. 136</ref>, BV (2.0) = 1,894<ref name=MUL162>''Master Unit List: Battle Values'', p. 162</ref> <br />
<br />
*;VTR-10L : The 10L is armed with a Gauss Rifle as its primary long ranged weapon. This is backed up by three ER Medium Lasers and a [[Streak SRM-6]] launcher for close combat. The 'Mech carries an [[ECM Suite]] as part of its [[Stealth Armor]] system, which allows it to reduce its radar signature and makes the 'Mech harder to target, especially at long range, and also four jump jets that allow the 'Mech to seize the high ground, making this variant of the ''Victor'' an excellent sniper.<ref name=TROU90 /> BV (1.0) = 1,943, BV (2.0) = 2,320<ref name=MUL162/><br />
<br />
*;VTR-10S : The 10S is armed with a mammoth [[Heavy Gauss Rifle]], split between the right and center torsos, supported by a standard Gauss Rifle in the right arm, SRM-4 in the left torso and twin ER Medium Lasers in the left arm. Carrying the usual ''Victor'' weapons load-out in addition to the Heavy Gauss Rifle is made possible through the use of an Endo-Steel frame and fragile 320-rated [[Extralight engine]]. Lacking the jump jets most ''Victor''s are renowned for, the 10S mounts an [[Anti-Missile System]] and is clad in thirteen tons of standard plating. The 10S carries three tons of Heavy Gauss reloads, two of standard Gauss rounds and a single ton of SRM and AMS ammo each.<ref name=RS3050UIS>''Record Sheets: 3050 Upgrade Unabridged - Inner Sphere'', p. 227 "VTR-10S Victor"</ref>, BV (2.0) = 2,034<ref name=MUL162/><br />
<br />
*;VTR-11D : Production began on the 11D on [[New Valencia]] during the [[FedCom Civil War]]. Powered by a [[Light Engine]], the 11D adds an additional ton and a half of armor over that on the 10D. Two [[ER Large Laser]]s provide long-range firepower and the Streak SRM-4 is retained. The autocannon is replaced with a [[Rotary Autocannon/5]] and three tons of ammunition in a [[CASE]]-protected bin. A C3 Slave allows integration with a C3 unit. Fifteen [[double heat sink]]s are able to effectively manage the heat levels.<ref name=TROU90>''Technical Readout: 3050 Upgrade'', p. 90</ref> BV (2.0) = 2,021<ref name=MUL162/><br />
<br />
*;VTR-C : Based on the 9K variant, the VTR-C was built to incorporate a [[C3 slave]] unit, allowing the 'Mech to work as part of a C3 lance. In order to do this, a heat sink was removed. Otherwise, this variant of the ''Victor'' is identical to the 9K model.<ref name=TROU90 /> BV (1.0) = 1,601<ref>''Record Sheets: 3060'', p. 209</ref>, BV (2.0) = 1,925<ref name=MUL162/><br />
<br />
*;VTR-Cr : A [[3069]] field refit, this version uses an then [[Experimental Technology|experimental]] [[C3 Boosted Slave]] to cut through the electronic interference common on [[Jihad]] battlefields. In addition it replaces the AC/20 with a [[Hypervelocity AC/10]]. A Streak SRM-4 and pair of Medium Lasers round out the armament. [[CASE]] systems protect the ammunition. BV (2.0) = 1,465<ref>''Record Sheets: 3085 Unabridged — Old is the New New'', p. 108</ref><ref>[http://masterunitlist.info/Unit/Details/3416/victor-vtr-cr MUL Profile for the Victor VTR-Cr variant with Introduction year, BV2 and Alpha Strike Data Card.]</ref><br />
<br />
=== Custom Variants ===<br />
*;VTR-9B ''Victor'' Li : The custom ''Victor'' used by ''[[Tai-sho (rank)|Tai-sho]]'' [[Li Dok To]] in the [[Fourth Succession War]], this variant removed all the standard weapons and replaced them with a single [[LRM-15]] mounted in the left torso and ten Medium Lasers carried in the 'Mech's right arm. Armor and movement profiles remained unchanged, but it carried a total of nineteen heat sinks. BV (2.0) = 1,625<ref>''Operational Turning Points: Death to Mercenaries'', p. 32</ref><ref>[http://www.masterunitlist.info/Unit/Details/3402/victor-vtr-9b-li MUL Profile for the Victor VTR-9B Li variant]</ref><br />
<br />
*;VTR-9B ''Victor'' Shoji : Used by the [[5th Benjamin Regulars]] commander on [[Royal]] during the [[War of Davion Succession]], this ''Victor''-9B variant removes the AC/20 and replaces it with an AC/10 and two more tons of ammo. The Medium Lasers have been removed and replaced with three [[Medium Pulse Laser]]s. The ''Victor'' variant is equipped with ten Double Heat sinks, and the remaining tonnage has been devoted to additional armor.<ref>''Era Report: 2750'', p. 128</ref><ref>[http://www.masterunitlist.info/Unit/Details/5864/victor-vtr-9b-shoji MUL Profile for the Victor VTR-9B Shoji variant]</ref><br />
<br />
*;VTR-9K2 ''Victor'' St. James : After his son was killed in the [[Taurian Concordat]] invasion of the [[Federated Suns]], [[Benedict St. James]] had his VTR-9K refitted with [[Rules_Level#Experimental_Rules|experimental]] weapons and equipment to allow him to take his revenge. Replacing the standard weapons with a [[Long Tom Cannon]] and two [[Medium X-Pulse Laser]]s, St. James' ''Victor'' can inflict massive amounts of damage on his prey. The 'Mech's jump jets had to be removed to make way for the weapons load, and technicians equipped it with a [[Patchwork Armor|patchwork]] of [[Ferro-Fibrous]] and Standard Armor as another weight saving measure. A [[Supercharger]] mounted on the engine provides the ''Victor'' with unexpected bursts of speed. BV (2.0) = 2,006 <ref name="XTR:Pirates">''Experimental Technical Readout: Pirates'', p. 7</ref><br />
<br />
===Apocryphal Variants===<br />
{{ApocryphalContentStart}}<br />
These variants were introduced in various apocryphal sources, and thus far have not appeared in any canonical media.<br />
<br />
''From [[MechWarrior Online]]:''<br />
*;VTR-DS "''Dragon Slayer''" : The "''Dragon Slayer''" mounts an 330 rated [[XL Engine]], Endo Steel and Double Heat Sinks to support a weapons array consisting of a Gauss Rifle and [[PPC]] in its right and left arms respectively and twin Medium Pulse Lasers in the right torso and SRM-6 in the left. (This variant was created as a [[Hero 'Mech]] for [[MechWarrior Online]] and is thus considered apocryphal.)<br />
{{ApocryphalContentEnd}}<br />
<br />
==Notable Pilots==<br />
Famous individuals in the BattleTech universe who piloted ''Victors'' include:<br />
*[[Grayson Carlyle]] piloted a ''Victor-9K'' in the late 3050s. After his retirement, Carlyle's wife, [[Lori Kalmar]], began piloting her husband's old machine. {{cn}}<br />
*[[Patrick Kell]] fought his last battle on [[Styx]] in a ''Victor-9B'' in May [[3027]]; the 'Mech was destroyed.<br />
*[[Theodore Kurita]] swapped his ''[[Orion]]'' for the ''Victor'' of ''[[Sho-sa]]'' [[Esau Olivares]] of the [[Legion of Vega]] during the [[Fourth Succession War]], thus escaping from the [[Steiner]] forces who hunted down the wrong 'Mech. The ''Victor'' was destroyed in battle against Steiner forces on December 13, [[3028]] on [[Vega]]. <ref>''Heir to the Dragon'', p.??{{cn}}</ref><br />
*[[Debbie Malgur]] commanded a Heavy Recon lance in [[Santander's Killers]] from the cockpit of her rare VTR-9A.<ref>''Technical Readout: 3025'', p. 110</ref><br />
*[[Ardan Sortek]] had a regular (-9B) ''Victor'' which he lost on [[Stein's Folly]] in [[3025]] at the beginning of [[Operation Doppelganger]]. He later received a new one from the [[AFFS]]. During the [[War of 3039]] he still (or again) piloted a ''Victor''.<br />
*[[Victor Steiner-Davion]] piloted his namesake 'Mech during his first posting and the initial thrust of the [[Clan Invasion]], up through the [[Battle of Twycross]]. Later he acquired a ''[[Daishi]]'' from [[Jaime Wolf]]. It is strongly implied, though not explicitly stated, that when [[Katherine Steiner-Davion]] took control of the Federated Commonwealth, she had his old ''Victor'' sold off for scrap. It instead came into the possession of the [[Black Heart Roses]]. <ref>''Mercenaries Supplemental II'', p. 23</ref><br />
*[[Hans Vordel]], a [[Lieutenant]] in [[Wolf's Dragoons]] and bodyguard to [[Jaime Wolf]] piloted a ''Victor'' up until his death during [[Dragoon Civil War]].<ref name=WDS49AR-HV-B-1>''Wolf's Dragoons (sourcebook)'', p. 49, "Alpha Regiment Unit Roster", Vordel is Jaime Wolf's bodyguard</ref><br />
*[[Belle Lee]], a commander in [[Stone's Lament]] and close confidant of Devlin Stone during the [[Jihad]], piloted a ''Victor'' of unspecified configuration.<ref>''The Inheritance of Duty''</ref><br />
<br />
==Gallery==<br />
<gallery><br />
Image:3050U Victor.jpg|VTR-9K ''Victor''<br />
Image:VTR-9K2 Victor.jpg|VTR-9K2 ''Victor'' St. James<br />
Image:Camomercsvanguardlegion.png|A ''Victor'' bearing the colors of the [[Vanguard Legion]]<br />
Image:VTR-9K.png|VTR-9K<br />
Image:MW4-M Victor.png|[[MechWarrior 4: Mercenaries]] version of the ''Victor''<br />
Image:MWO Victor1.png|[[MechWarrior Online]] art of the ''Victor''<br />
</gallery><br />
<br />
==References==<br />
<references/><br />
==Bibliography==<br />
*''[[Era Report: 2750]]''<br />
*''[[Experimental Technical Readout: Pirates]]''<br />
*''[[Heir to the Dragon]]'' (novel)<br />
*''[[Master Unit List: Battle Values]]''<br />
*''[[Lethal Heritage]]'' (novel)<br />
*''[[Mercenaries Supplemental II]]''<br />
*''[[Operational Turning Points: Death to Mercenaries]]''<br />
*''[[Record Sheets: 3025/3026]]''<br />
*''[[Record Sheets: 3039]]''<br />
*''[[Record Sheets: 3050]]''<br />
*''[[Record Sheets: 3050 Upgrade (Inner Sphere)]]''<br />
*''[[Record Sheets: 3060]]''<br />
*''[[Record Sheets: 3067]]''<br />
*''[[Record Sheets: 3085 Unabridged — Old is the New New]]''<br />
*''[[Record Sheets: Upgrades]]''<br />
*''[[Record Sheets Volume Four: Assault 'Mechs]]''<br />
*''[[Technical Readout: 3025]]''<br />
*''[[Technical Readout: 3039]]''<br />
*''[[Technical Readout: 3050]]''<br />
*''[[Technical Readout: 3050 Revised]]''<br />
*''[[Technical Readout: 3050 Upgrade]]''<br />
*''[[The Battle for Twycross]]''<br />
*''[[The Inheritance of Duty]]'' (novel)<br />
*''[[Objectives: Federated Suns]]''<br />
*''[[Wolf's Dragoons (sourcebook)]]''<br />
<br />
[[Category:BattleMechs]]<br />
[[Category:Boosted C3 Equipped BattleMechs]]<br />
[[Category:Assault BattleMechs]]<br />
[[Category:80 ton BattleMechs]]<br />
[[Category:Inner Sphere General BattleMechs]]<br />
[[Category:SLDF 2750 BattleMechs]]<br />
[[Category:C3 Equipped BattleMechs]]<br />
[[Category:C3 Slave Equipped BattleMechs]]<br />
[[Category:MechWarrior 4 BattleMechs]]</div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=Victor&diff=457143Victor2018-01-27T13:54:51Z<p>SonyaUliana: /* Gallery */</p>
<hr />
<div>{{InfoBoxBattleMech<br />
|image=3025 Victor1.jpg<br />
|name=Victor<br />
|manufacturer=[[HildCo Interplanetary]] <br> [[Independence Weaponry]] <br> [[Tao 'Mechworks]] <br> [[General Motors]]<ref>''Objectives: Federated Suns'', p. 19</ref><br />
|model=VTR-9B<br />
|class=Assault<br />
|production year=Introduction Year::2508<br />
|year reference=<ref>''Era Digest: Age of War'', p. 11</ref><ref>''[http://www.masterunitlist.info/Unit/Details/3409/victor-vtr-9b MUL online entry for the ''{{PAGENAME}}'']''</ref><br />
|cost= 8,044,320 C-bills <br />
|Tech Base = Inner Sphere<br />
|mech type =BattleMech<br />
|feet=2<br />
|mass=80<br />
|chassis=HildCo Type V<br />
|armor=Durallex Heavy<br />
|engine=[[Pitban 320]]<br />
|comsys=[[Opus III Highbeam]]<br />
|T&T=[[MaLandry 34]]<br />
|heat sinks=15<br />
|speed=64.8<br />
|jumpjets=[[HildCo Model 12]]<br />
|armament=<br />
*1x [[Autocannon/20]]<br />
*2x [[Medium Laser]]s<br />
*1x [[SRM-4]]<br />
|BV (1.0)= 1,165<br />
|BV (2.0)= 1,370<ref name=TRO3039-159>''Technical Readout: 3039'', p. 159</ref><br />
}}<br />
<br />
==Description==<br />
The '''''Victor''''' was built in [[2508]] under contract to the [[Terran Hegemony]] as a support [['Mech]] with [[jump jet|jump]] capabilities. With the creation of the [[Star League]], the ''Victor'' would go on to serve in the [[SLDF]] during the [[Reunification War]], after which it was made available to the League's [[Successor States|member states]]. Because it only ever served in line regiments, the ''Victor'' was never outfitted with the advanced technology reserved for [[Star League Defense Force Royal Divisions|Royal]] units, a fact which would increase its survivability in the years ahead. <ref name=TRO3025R-104>''Technical Readout: 3025 Revised'', p. 104</ref><ref>''Technical Readout: 3025'', p. 110</ref><ref name=TRO3039-159/><br />
<br />
Standing at 14 meters tall,<ref>''Lethal Heritage'', Ch. 37</ref> the ''Victor'' approaches the concept of support in an unorthodox way for a 'Mech of its weight class. While only possessing a ground speed of 64.8 km/h, the ''Victor'' achieves a high degree of mobility instead through the use of four jump jets, allowing it to jump up to one hundred and twenty meters. A ''Victor'' can therefore "support" friendly units by jumping directly into the fray and bringing its deadly close range arsenal to bear, an ability which can surprise inexperienced [[MechWarrior (pilot)|MechWarriors]] and prove advantageous in mountainous terrain. One sacrifice made for this superb mobility is the 'Mech's relatively light armor of only eleven and a half tons, while the lack of proper anti-[[infantry]] capabilities is a minor problem.<ref name=TRO3025R-104/><ref name=TRO3039-159/><br />
<br />
An estimated one thousand ''Victors'' had been produced by the time the Star League fell. Many of these left with [[Aleksandr Kerensky]] during the [[Operation Exodus|Exodus]], and when HildCo Interplanetary's three ''Victor'' factories were destroyed during the [[First Succession War]], the 'Mech became a prized target with all sides scrambling to salvage serviceable units. Only Independence Weaponry retained the ability to build new ''Victors'', and with their capture by the [[Federated Suns]] during the [[Second Succession War]] it became the [[AFFS]]' primary assault 'Mech and a favorite command model for [[battalion]] and [[regiment]]al commanders. Though the [[Draconis Combine]] would eventually retake the company following the [[War of 3039]], most Kurita ''samurai'' were too proud to adopt a 'Mech now associated with their enemy, while the Davions made do with purchasing new models from the rebuilt HildCo factory in the [[St. Ives Compact]] and funding the construction of [[Styk]]'s Tao MechWorks.<ref name=TRO3025R-104/><ref name=TRO3039-159/><br />
<br />
By the time of the [[Clan Invasion]] new models of ''Victors'' were being produced which incorporated new-found [[lostech]] into their design. The formation of the [[Second Star League]] and destruction of [[Clan Smoke Jaguar]] would finally win the design acceptance by Combine warriors, while the conquest of Styk and St. Ives by the [[Capellan Confederation]] forced the [[Federated Commonwealth]] to contract General Motors to build more ''Victors''. Though it had officially fallen out of favor, during the [[FedCom Civil War]] the ''Victor'' remained the favorite of Allied forces, with newer variants seeing use in the years afterwards.<ref name=TRO3025R-104/><ref name=TROU90 /><br />
<br />
==Weapons and Equipment==<br />
The ''Victor'''s primary weapon is a Pontiac 100 [[Autocannon/20]] in its right arm; though some models reported problems with the ammunition feed, this was not a common issue. The left arm contained the 'Mech's close-range backup of two Sorenstein V [[Medium Laser]]s with a Holly [[SRM-4]] located in the left torso. The autocannon alone is capable of downing most light 'Mechs in a single shot and stripping off the armor of any location on most heavier 'Mechs, leaving its other weapons to take advantage of any weak points in the enemy's armor. These weapons were originally aimed by a Standus 20 [[Targeting and Tracking System]], but its tendency to project "ghost" targets saw the Standus replaced with the MaLandry 34.<ref name=TRO3039-159/><br />
<br />
==Variants==<br />
*;VTR-9A : An early variant of the ''Victor'' the 9A carries an additional [[Machine Gun]] and two additional [[Flamer]]s. To add these three tons of armor was removed from the 'Mech. The additional weapons give the ''Victor'' very capable anti-[[infantry]] capabilities but with the thinner armor the ''Victor'' is more susceptible to being critically damaged by another 'Mech. BV (1.0) = 971, BV (2.0) = 1,236<ref>''Record Sheets: 3039'', p. 174</ref><br />
<br />
*;VTR-9A1 : A modification of the 9A model, the 9A1 adds only two [[Machine Gun]]s to the 'Mech for anti-infantry use. The 'Mech has ten tons of armor, making it better protected then the 9A Model and the two Machine Guns allow the 'Mech to have excellent anti-infantry combat capabilities. BV (1.0) = 1,110, BV (2.0) = 1,302<ref>''Record Sheets: 3039'', p. 175</ref><br />
<br />
*;VTR-9B (C) : A [[Clan]]-tech retrofit of [[SLDF]] VTR-9B ''Victor''s intended for second-line and [[solahma]] troops, this variant swaps the [[Autocannon|large bore autocannon]] for a [[Gauss Rifle]], the [[SRM]] rack for an advanced [[Streak SRM-4]] and standard [[Medium Laser]]s for paired [[ER Medium Laser]]s. Unlike the similarly armed 9D and 9K variants, lighter Clan weaponry allows this swap without the need to utilize an [[Endo Steel]] chassis and still leaves the refit two ton under weight.<ref name=RSVol4>''Record Sheets Volume Four: Assault 'Mechs''</ref><ref name=BFT>''The Battle for Twycross'', p. 49</ref> BV (2.0) = 1,925{{cn}}<br />
<br />
*;VTR-9D : An upgrade using [[Star League]] technology, the 9D replaces the Autocannon/20 with a Gauss Rifle which can do serious damage at much greater ranges. The 'Mech also carries two [[Medium Pulse Laser]]s and a SRM-4 launcher for close combat. In order to make these changes possible, the 9D is built on an Endo Steel chassis. With the weight saved the 'Mech also carries an additional ton of armor<ref name=TROU90 />. BV (1.0) = 1,634, BV (2.0) = 1,717<ref name=TROU90 /><br />
<br />
*;VTR-9K : Identical to the VTR-9D upgrade for all intents and purposes; only difference is that the components are sourced from different manufacturers<ref name=TROU90 />. <br />
<br />
*;VTR-9Ka : This ''Victor'' variant emerged during the [[Jihad]]. Equipped with five [[Improved Jump Jets]], it can rapidly close with enemy forces to bring its Autocannon/20 into play. Six tons of ammunition allow the pilot to choose from many types of special ammunition. The only drawback to this model is that it only has a single Medium Laser for backup. BV (2.0) = 1,594<ref>''Record Sheets: 3085 Unabridged — Old is the New New'', p. 107</ref><br />
<br />
*;VTR-9S : The 9S ''Victor'' removes a ton of armor from 9B the and uses the saved weight to upgrade the SRM-4 launcher to an [[SRM-6]] launcher. This simple upgrade makes the ''Victor'' more effective at close ranges. BV (1.0) = 1,140, BV (2.0) = 1,360<ref>''Record Sheets: 3039'', p. 177</ref><br />
<br />
*;VTR-10D : A more recent variant of the ''Victor'' produced on [[New Valencia]], the 10D is an excellent close combat 'Mech. The 10D variant has a powerful [[Ultra Autocannon/20]] as its primary weapon. This is supported by two [[ER Medium Laser]]s and a Streak SRM-4 to finish off a damaged target. The 10D is also capable of jumping up to one hundered and twenty meters, making it an excellent urban combat machine.<ref name=TROU90 /> BV (1.0) = 1,723<ref>''Record Sheets: Upgrades'', p. 136</ref>, BV (2.0) = 1,894<ref name=MUL162>''Master Unit List: Battle Values'', p. 162</ref> <br />
<br />
*;VTR-10L : The 10L is armed with a Gauss Rifle as its primary long ranged weapon. This is backed up by three ER Medium Lasers and a [[Streak SRM-6]] launcher for close combat. The 'Mech carries an [[ECM Suite]] as part of its [[Stealth Armor]] system, which allows it to reduce its radar signature and makes the 'Mech harder to target, especially at long range, and also four jump jets that allow the 'Mech to seize the high ground, making this variant of the ''Victor'' an excellent sniper.<ref name=TROU90 /> BV (1.0) = 1,943, BV (2.0) = 2,320<ref name=MUL162/><br />
<br />
*;VTR-10S : The 10S is armed with a mammoth [[Heavy Gauss Rifle]], split between the right and center torsos, supported by a standard Gauss Rifle in the right arm, SRM-4 in the left torso and twin ER Medium Lasers in the left arm. Carrying the usual ''Victor'' weapons load-out in addition to the Heavy Gauss Rifle is made possible through the use of an Endo-Steel frame and fragile 320-rated [[Extralight engine]]. Lacking the jump jets most ''Victor''s are renowned for, the 10S mounts an [[Anti-Missile System]] and is clad in thirteen tons of standard plating. The 10S carries three tons of Heavy Gauss reloads, two of standard Gauss rounds and a single ton of SRM and AMS ammo each.<ref name=RS3050UIS>''Record Sheets: 3050 Upgrade Unabridged - Inner Sphere'', p. 227 "VTR-10S Victor"</ref>, BV (2.0) = 2,034<ref name=MUL162/><br />
<br />
*;VTR-11D : Production began on the 11D on [[New Valencia]] during the [[FedCom Civil War]]. Powered by a [[Light Engine]], the 11D adds an additional ton and a half of armor over that on the 10D. Two [[ER Large Laser]]s provide long-range firepower and the Streak SRM-4 is retained. The autocannon is replaced with a [[Rotary Autocannon/5]] and three tons of ammunition in a [[CASE]]-protected bin. A C3 Slave allows integration with a C3 unit. Fifteen [[double heat sink]]s are able to effectively manage the heat levels.<ref name=TROU90>''Technical Readout: 3050 Upgrade'', p. 90</ref> BV (2.0) = 2,021<ref name=MUL162/><br />
<br />
*;VTR-C : Based on the 9K variant, the VTR-C was built to incorporate a [[C3 slave]] unit, allowing the 'Mech to work as part of a C3 lance. In order to do this, a heat sink was removed. Otherwise, this variant of the ''Victor'' is identical to the 9K model.<ref name=TROU90 /> BV (1.0) = 1,601<ref>''Record Sheets: 3060'', p. 209</ref>, BV (2.0) = 1,925<ref name=MUL162/><br />
<br />
*;VTR-Cr : A [[3069]] field refit, this version uses an then [[Experimental Technology|experimental]] [[C3 Boosted Slave]] to cut through the electronic interference common on [[Jihad]] battlefields. In addition it replaces the AC/20 with a [[Hypervelocity AC/10]]. A Streak SRM-4 and pair of Medium Lasers round out the armament. [[CASE]] systems protect the ammunition. BV (2.0) = 1,465<ref>''Record Sheets: 3085 Unabridged — Old is the New New'', p. 108</ref><ref>[http://masterunitlist.info/Unit/Details/3416/victor-vtr-cr MUL Profile for the Victor VTR-Cr variant with Introduction year, BV2 and Alpha Strike Data Card.]</ref><br />
<br />
=== Custom Variants ===<br />
*;VTR-9B ''Victor'' Li : The custom ''Victor'' used by ''[[Tai-sho (rank)|Tai-sho]]'' [[Li Dok To]] in the [[Fourth Succession War]], this variant removed all the standard weapons and replaced them with a single [[LRM-15]] mounted in the left torso and ten Medium Lasers carried in the 'Mech's right arm. Armor and movement profiles remained unchanged, but it carried a total of nineteen heat sinks. BV (2.0) = 1,625<ref>''Operational Turning Points: Death to Mercenaries'', p. 32</ref><ref>[http://www.masterunitlist.info/Unit/Details/3402/victor-vtr-9b-li MUL Profile for the Victor VTR-9B Li variant]</ref><br />
<br />
*;VTR-9B ''Victor'' Shoji : Used by the [[5th Benjamin Regulars]] commander on [[Royal]] during the [[War of Davion Succession]], this ''Victor''-9B variant removes the AC/20 and replaces it with an AC/10 and two more tons of ammo. The Medium Lasers have been removed and replaced with three [[Medium Pulse Laser]]s. The ''Victor'' variant is equipped with ten Double Heat sinks, and the remaining tonnage has been devoted to additional armor.<ref>''Era Report: 2750'', p. 128</ref><ref>[http://www.masterunitlist.info/Unit/Details/5864/victor-vtr-9b-shoji MUL Profile for the Victor VTR-9B Shoji variant]</ref><br />
<br />
*;VTR-9K2 ''Victor'' St. James : After his son was killed in the [[Taurian Concordat]] invasion of the [[Federated Suns]], [[Benedict St. James]] had his VTR-9K refitted with [[Rules_Level#Experimental_Rules|experimental]] weapons and equipment to allow him to take his revenge. Replacing the standard weapons with a [[Long Tom Cannon]] and two [[Medium X-Pulse Laser]]s, St. James' ''Victor'' can inflict massive amounts of damage on his prey. The 'Mech's jump jets had to be removed to make way for the weapons load, and technicians equipped it with a [[Patchwork Armor|patchwork]] of [[Ferro-Fibrous]] and Standard Armor as another weight saving measure. A [[Supercharger]] mounted on the engine provides the ''Victor'' with unexpected bursts of speed. BV (2.0) = 2,006 <ref name="XTR:Pirates">''Experimental Technical Readout: Pirates'', p. 7</ref><br />
<br />
===Apocryphal Variants===<br />
{{ApocryphalContentStart}}<br />
These variants were introduced in various apocryphal sources, and thus far have not appeared in any canonical media.<br />
<br />
''From [[MechWarrior Online]]:''<br />
*;VTR-DS "''Dragon Slayer''" : The "''Dragon Slayer''" mounts an 330 rated [[XL Engine]], Endo Steel and Double Heat Sinks to support a weapons array consisting of a Gauss Rifle and [[PPC]] in its right and left arms respectively and twin Medium Pulse Lasers in the right torso and SRM-6 in the left. (This variant was created as a [[Hero 'Mech]] for [[MechWarrior Online]] and is thus considered apocryphal.)<br />
{{ApocryphalContentEnd}}<br />
<br />
==Notable Pilots==<br />
Famous individuals in the BattleTech universe who piloted ''Victors'' include:<br />
*[[Grayson Carlyle]] piloted a ''Victor-9K'' in the late 3050s. After his retirement, Carlyle's wife, [[Lori Kalmar]], began piloting her husband's old machine. {{cn}}<br />
*[[Patrick Kell]] fought his last battle on [[Styx]] in a ''Victor-9B'' in May [[3027]]; the 'Mech was destroyed.<br />
*[[Theodore Kurita]] swapped his ''[[Orion]]'' for the ''Victor'' of ''[[Sho-sa]]'' [[Esau Olivares]] of the [[Legion of Vega]] during the [[Fourth Succession War]], thus escaping from the [[Steiner]] forces who hunted down the wrong 'Mech. The ''Victor'' was destroyed in battle against Steiner forces on December 13, [[3028]] on [[Vega]]. <ref>''Heir to the Dragon'', p.??{{cn}}</ref><br />
*[[Debbie Malgur]] commanded a Heavy Recon lance in [[Santander's Killers]] from the cockpit of her rare VTR-9A.<ref>''Technical Readout: 3025'', p. 110</ref><br />
*[[Ardan Sortek]] had a regular (-9B) ''Victor'' which he lost on [[Stein's Folly]] in [[3025]] at the beginning of [[Operation Doppelganger]]. He later received a new one from the [[AFFS]]. During the [[War of 3039]] he still (or again) piloted a ''Victor''.<br />
*[[Victor Steiner-Davion]] piloted his namesake 'Mech during his first posting and the initial thrust of the [[Clan Invasion]], up through the [[Battle of Twycross]]. Later he acquired a ''[[Daishi]]'' from [[Jaime Wolf]]. It is strongly implied, though not explicitly stated, that when [[Katherine Steiner-Davion]] took control of the Federated Commonwealth, she had his old ''Victor'' sold off for scrap. It instead came into the possession of the [[Black Heart Roses]]. <ref>''Mercenaries Supplemental II'', p. 23</ref><br />
*[[Hans Vordel]], a [[Lieutenant]] in [[Wolf's Dragoons]] and bodyguard to [[Jaime Wolf]] piloted a ''Victor'' up until his death during [[Dragoon Civil War]].<ref name=WDS49AR-HV-B-1>''Wolf's Dragoons (sourcebook)'', p. 49, "Alpha Regiment Unit Roster", Vordel is Jaime Wolf's bodyguard</ref><br />
*[[Belle Lee]], a commander in [[Stone's Lament]] and close confidant of Devlin Stone during the [[Jihad]], piloted a ''Victor'' of unspecified configuration.<ref>''The Inheritance of Duty''</ref><br />
<br />
==Gallery==<br />
<gallery><br />
Image:3050U Victor.jpg|VTR-9K ''Victor''<br />
Image:VTR-9K2 Victor.jpg|VTR-9K2 ''Victor'' St. James<br />
Image:Camomercsvanguardlegion.png|A ''Victor'' bearing the colors of the [[Vanguard Legion]]<br />
Image:VTR-9K.png|VTR-9K<br />
Image:MW4-M Victor.png|[[MechWarrior 4: Mercenaries]] version of the ''Victor''<br />
Image:MWO Victor.png|[[MechWarrior Online]] art of the ''Victor''<br />
</gallery><br />
<br />
==References==<br />
<references/><br />
==Bibliography==<br />
*''[[Era Report: 2750]]''<br />
*''[[Experimental Technical Readout: Pirates]]''<br />
*''[[Heir to the Dragon]]'' (novel)<br />
*''[[Master Unit List: Battle Values]]''<br />
*''[[Lethal Heritage]]'' (novel)<br />
*''[[Mercenaries Supplemental II]]''<br />
*''[[Operational Turning Points: Death to Mercenaries]]''<br />
*''[[Record Sheets: 3025/3026]]''<br />
*''[[Record Sheets: 3039]]''<br />
*''[[Record Sheets: 3050]]''<br />
*''[[Record Sheets: 3050 Upgrade (Inner Sphere)]]''<br />
*''[[Record Sheets: 3060]]''<br />
*''[[Record Sheets: 3067]]''<br />
*''[[Record Sheets: 3085 Unabridged — Old is the New New]]''<br />
*''[[Record Sheets: Upgrades]]''<br />
*''[[Record Sheets Volume Four: Assault 'Mechs]]''<br />
*''[[Technical Readout: 3025]]''<br />
*''[[Technical Readout: 3039]]''<br />
*''[[Technical Readout: 3050]]''<br />
*''[[Technical Readout: 3050 Revised]]''<br />
*''[[Technical Readout: 3050 Upgrade]]''<br />
*''[[The Battle for Twycross]]''<br />
*''[[The Inheritance of Duty]]'' (novel)<br />
*''[[Objectives: Federated Suns]]''<br />
*''[[Wolf's Dragoons (sourcebook)]]''<br />
<br />
[[Category:BattleMechs]]<br />
[[Category:Boosted C3 Equipped BattleMechs]]<br />
[[Category:Assault BattleMechs]]<br />
[[Category:80 ton BattleMechs]]<br />
[[Category:Inner Sphere General BattleMechs]]<br />
[[Category:SLDF 2750 BattleMechs]]<br />
[[Category:C3 Equipped BattleMechs]]<br />
[[Category:C3 Slave Equipped BattleMechs]]<br />
[[Category:MechWarrior 4 BattleMechs]]</div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=File:MWO-Victor.png&diff=457142File:MWO-Victor.png2018-01-27T13:50:32Z<p>SonyaUliana: SonyaUliana uploaded a new version of File:MWO-Victor.png</p>
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<div></div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=File:MWO-Victor.png&diff=457141File:MWO-Victor.png2018-01-27T13:49:06Z<p>SonyaUliana: </p>
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<div></div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=Summoner_(Thor)&diff=457038Summoner (Thor)2018-01-25T15:33:20Z<p>SonyaUliana: /* Gallery */</p>
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<div>{{InfoBoxBattleMech<br />
|image=Thor.jpg<br />
|name=Summoner<br />
|manufacturer=[[Eagle Craft Group]] <br/> [[St. Louis MechWorks]]<br />
|model=Prime<br />
|class=Heavy<br />
|production year=Introduction Year::2872<br />
|year reference=<ref>''[http://www.masterunitlist.info/Unit/Details/3183/ MUL online entry for ''{{PAGENAME}}'']''</ref><br />
|cost= 21,320,834 C-bills<br />
|mass=70<br />
|chassis=JFS-703<br />
|armor=J63-3E [[Ferro-Fibrous]] <br />
|engine=[[Redline 350 XL]]<br />
|comsys=[[Model J-D 067]]<br />
|T&T=[[Hawkeye 58]]<br />
|heat sinks=14 [[Double heat sinks]]<br />
|speed=86.4<br />
|jumpjets=[[JF Standard]]<br />
|armament=<br />
Primary Configuration<br />
*1x [[LB 10-X Autocannon]]<br />
*1x [[LRM-15]]<br />
*1x [[ER PPC]]<br />
|BV (1.0) = 2,306<ref name=CO>''Combat Operations'', p. 109</ref><br />
|BV (2.0) = 2,298<ref name=TRO>''Technical Readout: 3050 Upgrade'', pp. 134-135, "Summoner OmniMech Profile"</ref><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 98</ref><br />
}} <br />
<br />
==Description==<br />
The '''''Summoner''''' is a highly mobile heavy [[OmniMech]] that is commonly used by [[Clan Jade Falcon]] in a wide variety of roles. Barely a second generation OmniMech, the Jade Falcons introduced the ''Summoner'' just after becoming the first Clan to win OmniMech technology from [[Clan Coyote]] in [[2863]]. The ''Summoner'' earned the Inner Sphere code name '''''Thor''''' for its powerful, yet simple arsenal. The ''Summoner'''s balanced mix of speed, mobility, armor, and firepower make it a highly effective and reliable OmniMech.<ref name=TRO/><ref name=TRO3050>''Technical Readout: 3050'', pp. 32-33, "Summoner OmniMech Profile"</ref><ref name=TRO3050R>''Technical Readout: 3050 Revised'', pp. 30-31, "Summoner OmniMech Profile"</ref><br />
<br />
==Weapons and Equipment==<br />
The ''Summoner'' is powered by a lightweight 350 [[XL engine]] that gives the 'Mech a top speed of 86.4 km/h. The mobility of the ''Summoner'' is enhanced with five [[jump jet]]s that allow it to jump up to one hundred and fifty meters. The ''Summoner'' has fourteen [[double heat sink]]s which are capable of handling the heat produced in most of the 'Mechs configurations with ease. To protect it from damage, the ''Summoner'' carries nine and a half tons of [[Ferro-Fibrous]] armor.<ref name=TRO/><ref name=TRO3050/><ref name=TRO3050R/> <br />
<br />
In its primary configuration the ''Summoner'' has a basic yet effective arsenal. The primary direct fire weapon is an [[ER PPC]] backed up by an [[LB 10-X Autocannon]] that can fire both standard and cluster ammunition. For fire support and bombardment, the ''Summoner'' has an [[LRM-15]] launcher.<ref name=TRO/><ref name=TRO3050/><ref name=TRO3050R/><br />
<br />
==Alternate Configurations==<br />
*;Alt. Config. A : For long range combat, the ''Summoner'' A has a powerful [[Gauss Rifle]] which is supported by a [[Large Pulse Laser]] for intermediate ranges and an [[SRM-6]] launcher for close combat. BV (1.0) = 2,119<ref name=CO/>, BV (2.0) = 2,145<ref name=TRO/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 99</ref><br />
<br />
*;Alt. Config. AA : A configuration introduced in the [[Dark Age era]], this version carries a Gauss Rifle, SRM-6, and an [[ER Large Pulse Laser]]. BV (2.0) = 2,216<ref>''Record Sheets: 3145 New Tech, New Upgrades'', p. 156</ref><br />
<br />
*;Alt. Config. B : A missile bombardment configuration, the B configuration carries a pair of [[LRM-20]] launchers for long range engagements. For close combat, the ''Summoner'' B has two [[SRM-4]] launchers. A [[Narc Missile Beacon]] allows the ''Summoner'' to designate targets for missile fire from other friendly units. The ''Summoner'' B has further protection through the use of an [[Anti-Missile System]] which gives it increased protection from missile attacks. BV (1.0) = 2,175<ref name=CO/>, BV (2.0) = 2,159<ref name=TRO/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 100</ref><br />
<br />
*;Alt. Config. C : A close range brawler, the ''Summoner'' C is armed with a single [[ER Large Laser]] for long range sniping at enemy targets but truly comes into its own at close range. The 'Mech relies on a powerful [[Ultra Autocannon/20]] for quick kill capabilities at close ranges. This is backed up by a highly accurate [[Streak SRM-6]] launcher to seek out weak points in an enemy's armor and an [[ER Small Laser]]. BV (1.0) = 2,168<ref name=CO/>, BV (2.0) = 2,379<ref name=TRO/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 101</ref><br />
<br />
*;Alt. Config. D : A multi-role configuration of the ''Summoner'', the D configuration is armed with a pair of ER Large Lasers for long range combat. These are backed up by a pair of ER Medium Lasers for short range combat. All of these lasers are linked to an advanced [[Targeting Computer]] making the 'Mech highly accurate. For anti-infantry combat, the 'Mech has a pair of [[Machine Gun]]s. A pair of Anti-Missile Systems give the 'Mech protection from missile carrying 'Mechs and vehicles. BV (1.0) = 2,664<ref name=CO/>, BV (2.0) = 2,643<ref name=TRO/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 102</ref><br />
<br />
*;Alt. Config. E : Configured to take advantage of the new [[Advanced Tactical Missile]] system, the ''Summoner'' E carries an ER PPC for long range sniping capabilities. This is backed up by an [[ATM-6]] launcher and an [[ATM-12]] launcher which are both capable of firing a variety of specialized missiles that are configured for long, medium, and short range combat making this configuration deadly at any range. BV (1.0) = 2,518<ref name=CO/> (2,530)<ref>''Record Sheets: Upgrades'', p. 124</ref>, BV (2.0) = 2,612<ref name=TRO/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 103</ref><br />
<br />
*;Alt. Config. F : This version of the ''Summoner'' carries an [[Ultra AC/5]] and [[ER Medium Laser]] in each arm, backed up by a torso mounted [[LRM-10]] and ER Medium Laser. BV (2.0) = 2,186<ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 104</ref><br />
<br />
*;Alt. Config. G : This variant is most adept sniping at long range, then dashing in to finish off its foe. The long-range punch comes from an [[ER PPC]] and an [[ER Large Laser]], each of which is capable of opening holes in an enemy's armor. To exploit those holes, the ''Summoner'' G carries six [[SRM-4]]s and a [[Heavy Small Laser]]. BV (2.0) = 2,452<ref name=TRO/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 105</ref><br />
<br />
*;Alt. Config. H : Similar in concept to the D configuration, the ''Summoner'' H carries two [[Heavy Large Laser]]s as its primary weapons for incredibly powerful hitting power backed up by two ER Medium Lasers. These are all linked to an advanced Targeting Computer for greater accuracy. This configuration also carries a single Anti-Missile system for increased protection. BV (1.0) = 2,394<ref name=CO/>, (2,416)<ref>''Record Sheets: 3060'', p. 188</ref>, BV (2.0) = 2,536<ref name=TRO/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 106</ref><br />
<br />
*;Alt. Config. HH : This variant uses an array of new weaponry. It mounts a [[Plasma Cannon]], [[Hyper-Assault Gauss Rifle 20]], [[Heavy Medium Laser]], and a pair of [[ER Medium Laser]]s. To defend against conventional [[infantry]], the HH carries an [[Anti-Personnel Gauss Rifle]]. BV (2.0) = 2,490<ref name=TRO/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 107</ref> <br />
<br />
*;Alt. Config. M : The preferred configuration of [[Nicolai Malthus]], the M configuration is similar to the primary configuration in that it has an [[ER PPC]] as its primary weapon backed up by an [[LB 10-X Autocannon]]. Where it deviates is that for close combat the M configuration of the ''Summoner'' has a [[Streak SRM-6]] and an [[ER Small Laser]] as secondary weapons. BV (1.0) = 2,254, BV (2.0) = 2,251<ref name=TRO/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 108</ref><br />
<br />
*;Alt. Config. Q : This configuration uses a Large Pulse Laser and ER PPC for primary firepower. For close combat it carries a [[Heavy Small Laser]] and [[Heavy Medium Laser]] and six [[SRM-4]] missile launchers. BV (2.0) = 2,479<ref name=TRO/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 109</ref><br />
<br />
*;Alt. Config. U : This version carries a pair of [[ER PPC]]s tied into a [[Targeting Computer]] and a single [[LRT-15]]. Strangely for a configuration designed to fight underwater, this version is equipped with Jump Jets. BV (2.0) = 3,092<ref>''Record Sheets: 3085 Unabridged — Old is the New New'', p. 146</ref><br />
<br />
*;Alt. Config. Z : This configuration was used by [[The Society]]. It has a 150 meter jump capability and a [[Nova CEWS]]. Its right arm carries an [[Experimental Technology|experimental]] [[ER Large Pulse Laser]]. The left arm carries eight [[AP Gauss Rifle]]s to deal with battle armor and conventional infantry. The left torso mounts a single [[iATM 12]] with three tons of ammunition.<ref>''The Wars of Reaving Supplemental'', p. 72</ref><br />
<br />
==Related BattleMechs==<br />
*'''''[[Thunderbolt]]''''' - The ''Summoner'' is descended from this venerable pre-Star League era 'Mech. This is most visible in the design of the cockpit and the missile pod.<br />
<br />
*'''''[[Thresher]]''''' - [[Clan Jade Falcon]] became the first Clan to win OmniMech technology from [[Clan Coyote]] in [[2863]]. Shortly after winning this new technology, Jade Falcons used ''Thresher'' BattleMechs as the basis for production of the ''Summoner'' OmniMech, a design which has dominated the Jade Falcon touman<ref>''Field Manual: Warden Clans'', p. 41</ref><ref>''Technical Readout: 3050 Upgrade'', p. 134</ref>.<br />
<br />
*'''''[[Sunder]]''''' - The ''Sunder'' OmniMech was reverse-engineered from Clan OmniMech salvage after the [[Battle of Luthien (Clan Invasion)|Battle of Luthien]]. Before later production runs of the ''Sunder'', the chassis of ''Summoner'' and ''Hellbringer'' (''Loki'') OmniMechs were reinforced to bear the extra weight, resulting in significant actuator problems.<ref>''Technical Readout: 3058'', p. 94</ref><br />
<br />
*'''''[[Falconer]]''''' - This 'Mech was designed in part by [[Hanse Davion]], who sought a 'Mech that could beat the Falcons at their own game. Its movement profile and performance were clearly inspired in part by the Clan ''Thor'', a 'Mech that caused [[Federated Commonwealth]] troops no end of difficulties.<ref>''Technical Readout: 3055 Upgrade'', p. 62</ref><br />
<br />
*'''''[[Thor II]]''''' - Developed by Clan Jade Falcon in 3093, the ''Thor II'' or ''Grand Summoner'' improved upon the original ''Thor'' by removing the permanently mounted Jump Jets and adding and [[Endo-Steel]] frame. Mounting a similar Energy-Ballistic-Missile loadout of its progenitor, the Thor II is superior to its original design in almost every way.<br />
<br />
==Notable Pilots==<br />
* The ''Summoner'' was the preferred BattleMech of [[Aidan Pryde]], though he used a ''[[Timber Wolf]]'' in his final battle on [[Tukayyid]], because no ''Summoner'' was available in his garrison cluster.<ref>''Falcon Guard'', p. 16</ref><br />
* Khan [[Marthe Pryde]] was a feared ''Summoner'' pilot throughout her career.<ref>''Falcon Guard'', p.??{{cn}}</ref><br />
*[[Star Commander]] [[Joanna]] defeated Khan [[Natasha Kerensky]] in the Great Gash of [[Twycross]] in the cockpit of a ''Summoner'', though she usually piloted a ''[[Mad Dog]]''.<ref>''Bred for War'', p. ??{{cn}}</ref><br />
*[[Star Colonel]] [[Nicolai Malthus]] piloted the ''Summoner-M'' variant.<ref>''1st Somerset Strikers (sourcebook)'', p. ??{{cn}}</ref><br />
*[[Star Captain]] [[Quinn Kerensky]] of the Jade Falcons pilots the G variant, which she made famous. <ref>''Technical Readout: 3050 Upgrades'', p. 134</ref><br />
<br />
==Gallery==<br />
<gallery><br />
File:Thor Prime.jpg|''Summoner Prime''<br />
File:Thor A.jpg|''Summoner A''<br />
Image:MWDA Thor.jpg|[[MechWarrior: Dark Age]] version of the ''Summoner''<br />
File:Thor vs Scorpion.jpg|''Summoner'' versus a ''[[Scorpion (BattleMech)|Scorpion]]''<br />
File:Summoner.png|A ''Summoner'' in motion<br />
Image:MW4-M Thor.png|[[MechWarrior 4: Mercenaries]] version of the ''Summoner''<br />
Image:MWO Summoner.png|[[MechWarrior Online]] art of the ''Summoner''<br />
</gallery><br />
<br />
==Quote==<br />
{{Quote|If you see a Falcon not in a ''Summoner'', ''[[Hellbringer]]'' or ''[[Kit Fox]]'', double your caution.}}<br />
- [[Clan Coyote]] adage<ref>''Technical Readout: 3050 Upgrade'', p. 134</ref><br />
<br />
==References==<br />
<references /><br />
==Bibliography==<br />
*''[[1st Somerset Strikers (sourcebook)]]''<br />
*''[[Bred for War]]''<br />
*''[[Combat Operations]]''<br />
*''[[Falcon Guard (novel)]]''<br />
*''[[Field Manual: Warden Clans]]''<br />
*''[[Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)]]''<br />
*''[[Record Sheets: 3060]]''<br />
*''[[Record Sheets: 3085 Unabridged — Old is the New New]]''<br />
*''[[Record Sheets: 3145 New Tech, New Upgrades]]''<br />
*''[[Record Sheets: Upgrades]]''<br />
*''[[Technical Readout: 3050]]''<br />
*''[[Technical Readout: 3050 Revised]]''<br />
*''[[Technical Readout: 3050 Upgrade]]''<br />
*''[[Technical Readout: 3055 Upgrade]]''<br />
*''[http://cf.sarna.net/docs/mwda_dossiers/falcons_prey_27.pdf MWDA Northwind Highlanders' dossier of Kava Graves]''<br />
*''[http://cf.sarna.net/docs/mwda_dossiers/falcons_prey_7.pdf MWDA House Liao's dossier of Noel Hurtado]''<br />
*[http://cf.sarna.net/docs/mwda_dossiers/fire_for_effect_42.pdf MWDA Swordsworn's dossier of Gary Metcalf]''<br />
*[http://cf.sarna.net/docs/mwda_dossiers/fire_for_effect_8.pdf MWDA Dragon's Fury's dossier of Antonia Chinn]''<br />
<br />
<br />
[[Category:BattleMechs]]<br />
[[Category:OmniMechs]]<br />
[[Category:Heavy BattleMechs]]<br />
[[Category:70 ton BattleMechs]]<br />
[[Category:Clan General BattleMechs]]<br />
[[Category:MechWarrior 4 BattleMechs]]<br />
[[Category:Clan OmniMechs]]<br />
[[Category:Society BattleMechs]]</div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=Stormcrow_(Ryoken)&diff=457037Stormcrow (Ryoken)2018-01-25T15:32:42Z<p>SonyaUliana: /* Gallery */</p>
<hr />
<div>{{Otheruses|the 55-ton [[Clan]] [[OmniMech]]|the 75-ton [[Clan]] fire-support [[BattleMech]]|Ryoken II|}}<br />
{{InfoBoxBattleMech<br />
|image=Ryoken.jpg<br />
|name=Stormcrow<br />
|manufacturer=[[Tokasha MechWorks Gamma]]<br />
|model=Prime<br />
|class=Medium<br />
|year reference=<ref name=TRO>''Technical Readout: 3050 Upgrade'', pp. 128-129, "Ryoken OmniMech Profile"</ref><br />
|production year=Introduction Year::2930<br />
|cost= 14,771,112 C-bills<br />
|Tech Base=clan<br />
|mech type=omni<br />
|feet=2<br />
|mass=55<br />
|chassis=[[Chassis#Models|Model MHO-7E Endo Steel]]<br />
|armor=Compound H17/2 [[Ferro-Fibrous]]<br />
|engine=Fusion 330 XL<br />
|comsys=[[GBX Series Integrated]]<br />
|T&T=[[Tokasha B4-T&T]]<br />
|heat sinks=10 [[Double Heat Sinks]]<br />
|speed=97.2<br />
|armament=<br />
Primary Configuration<br />
*3x [[ER Medium Laser]]s<br />
*2x [[ER Large Laser]]s<br />
|BV (1.0)=1,911<ref name=CO>''Combat Operations'', p. 109</ref><br />
|BV (2.0)=2,073<ref name=TRO/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 71</ref><br />
}} <br />
<br />
==Description==<br />
The '''''Stormcrow''''' is a wide-spread, second generation [[OmniMech]] fielded by many [[Clans]]. However, within the [[Clan Smoke Jaguar]] touman, the ''Stormcrow'' was especially common during the [[Clan Invasion]] and was codenamed the '''''Ryoken''''' (hunting dog) by the warriors of the [[DCMS]] who encountered it. Because of its versatility through its combination of mobility, armor, and firepower in its various configurations, the ''Stormcrow'' is a feared opponent on the battlefield.<ref name=TRO/><ref name=TRO3050>''Technical Readout: 3050'', pp. 26-27, "Ryoken OmniMech Profile"</ref><ref name=TRO3050R>''Technical Readout: 3050 Revised'', pp. 24-25, "Ryoken OmniMech Profile"</ref><br />
<br />
The ''Stormcrow'' was designed by [[Clan Hell's Horses]] and debuted during the [[Battle of Tokasha]]. It is also implied that ''Stormcrow'' prototypes were produced on Tokasha at [[Tokasha MechWorks]]. However, prototypes of the ''Stormcrow'' had only just debuted when Clan Ghost Bear won Tokasha through the Battle of Tokasha. As a result of the upheaval, design copies and moulds for the ''Stormcrow'' were scattered throughout Clan space. The final production version of the ''Stormcrow'' debuted in [[2930]], when [[Clan Snow Raven]] scientists finished with a series of minor design changes and rechristened the OmniMech.<ref name=TRO/><ref name=TRO3050/><ref name=TRO3050R/><br />
<br />
==Weapons and Equipment==<br />
The ''Stormcrow'' is built on a lightweight [[Endo Steel]] chassis and is powered by a 330 [[XL engine]] that propels it to a top speed of 97.2 km/h. The ''Stormcrow'' is protected by nine and a half tons of [[Ferro-Fibrous]] armor, giving the 'Mech the ability to survive encounters with other units that it isn't capable of outpacing.<ref name=TRO/><ref name=TRO3050/><ref name=TRO3050R/><br />
<br />
The primary configuration of the ''Stormcrow'' is capable of engaging an enemy at any range and uses its speed to strike at its target with a great deal of force and evade a counter attack. The 'Mech's primary weapons are a pair of [[ER Large Laser]]s allowing the 'Mech to strike at long range. For close combat, the ''Stormcrow'' carries three [[ER Medium Laser]]s. To handle the heavy heat load, the ''Stormcrow'' Prime has twelve [[double heat sink]]s on top of the ten mounted in the base chassis.<ref name=TRO/><ref name=TRO3050/><ref name=TRO3050R/><br />
<br />
==Alternate Configurations==<br />
*;Alt. Config. A : Configured mainly for close combat, the ''Stormcrow'' A is armed with a single [[LRM-20]] launcher for long range capabilities; allowing it to support friendly units at long range. For close combat, the 'Mech is armed with four [[Medium Pulse Laser]]s and two [[Streak SRM-6]] launchers making it a deadly knife fighter. BV (1.0) = 1,894<ref name=CO/>, BV (2.0) = 2,319<ref name=TRO/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 72</ref><br />
<br />
*;Alt. Config. B : Another close combat configuration, the B configuration of the ''Stormcrow'' carries a single, deadly [[Ultra Autocannon/20]] as its primary weapon. This is backed up by six [[ER Medium Laser]]s. To handle the 'Mech's heat, it has three additional double heat sinks. BV (1.0) = 1,786<ref name=CO/>, BV (2.0) = 2,281<ref name=TRO/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 73</ref><br />
<br />
*;Alt. Config. C : The ''Stormcrow'' C is armed with some of the most accurate weapons available to the clans. For long range combat, the 'Mech has an [[LB-X Autocannon/10]] that can fire both standard and cluster ammunition. The C configuration also carries a [[Large Pulse Laser]] and two Medium Pulse Lasers for short to medium ranges. BV (1.0) = 1,656<ref name=CO/>, BV (2.0) = 1,881<ref name=TRO/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 74</ref><br />
<br />
*;Alt. Config. D : A long range support configuration, the ''Stormcrow'' D has, as its primary weapons, a pair of [[LRM-20]] launchers. These are backed up by two [[SRM-2]] launchers for close combat. All of these weapons are augmented with an [[Narc Missile Beacon]], which can mark enemy units with a missile homing beacon for increased accuracy. BV (1.0) = 1,698<ref name=CO/>, BV (2.0) = 1,863<ref name=TRO/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 75</ref><br />
<br />
*;Alt. Config. E : Capable of engaging an enemy at any range, the ''Stormcrow'' E's primary weapons are a pair of [[ATM-9]] launchers. These are capable of firing short, medium, and long range munitions. The launchers are backed up, for added close range firepower, by four [[ER Small Lasers]] and two ER Medium Lasers. The 'Mech also carries an [[Active Probe]] that allows it to detect any would-be ambushers. BV (1.0) = 1,757<ref name=CO/>, BV (2.0) = 2,113<ref name=TRO/>, 2,110<ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 76</ref><br />
<br />
*;Alt. Config. F : This variant uses a pair of arm-mounted [[Plasma Cannon]]s that increase the target's heat. In addition to its capabilities as an anti-[[infantry]] unit, the 'Mech also has a pair of [[Anti-Personnel Gauss Rifle]]s in each arm, making the ''Stormcrow'' F devastating against unarmored infantry. For use against hardened targets, it has four [[ER Medium Laser]]s and two [[ER Small Laser]]s. BV (2.0) = 2,227<ref name=TRO/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 77</ref><br />
<br />
*;Alt. Config. G : Similar to the B variant, the G uses five [[ER Medium Laser]]s and a [[HAG 20]]. BV (2.0) = 2,152<ref name=TRO/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 78</ref><br />
<br />
*;Alt. Config. H : A heavy laser-toting version of the primary configuration, the H has, as its main weapons, two [[Heavy Large Laser]]s. These are backed up by three ER Medium Lasers. This configuration also carries twelve double heat sinks over the ten on board the base chassis. BV (1.0) = 1,731<ref name=CO/>, BV (2.0) = 2,061<ref name=TRO/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 79</ref><br />
<br />
*;Alt. Config. I : A pair of [[LRM-15]] launchers provide long range firepower while each arm carries an ER Large Laser and ER Medium Laser. To ferret out hidden enemy forces, the ''Stormcrow'' I configuration mounts an [[Active Probe]] in the head. BV (2.0) = 2,319<ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 80</ref><br />
<br />
*;Alt. Config. Z : This variant carries an [[iATM 9]] with three tons of ammunition and an [[Improved Heavy Medium Laser]] in each arm. To offset the lower skills of [[The Society]]'s MechWarriors, it also mounts a [[Nova CEWS]]. Though it lacks jump jets, a [[Supercharger]] allows it to briefly hit speeds of 120km/h.<ref>''The Wars of Reaving Supplemental'', p. 71</ref><br />
<br />
==Custom Configurations==<br />
*;''Ryoken'' Kotare : This unique configuration was the personal 'Mech of [[Star Captain]] [[Brone Kotare]] of [[Clan Smoke Jaguar]] when he fought on [[Asgard]] during [[Operation BULLDOG]] in [[3059]].<ref name="BT:25YoAaFp177+">''BattleTech: 25 Years of Art & Fiction<br />
'', p. 177-184, "Cherry Blossoms"</ref> The ''Ryoken Kotare'' carries a quintet of [[ER Medium Laser]]s in the right arm and a pair of [[Streak SRM-6]] launchers in the left torso. The right torso houses a single [[LRM-20]]. BV (2.0) = 2,382<ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 81</ref><br />
<br />
==Related BattleMechs==<br />
* ''[[Corvis]]'' - The ''Stormcrow'' was designed as an OmniMech version of the older ''Corvis'' BattleMech, a relatively slow, jump-capable 'Mech used mainly for defense and infantry support.<ref>''Technical Readout: 3060, pp. 152-153''</ref><br />
<br />
* ''[[Ryoken II]]'' - Designed by [[Clan Ghost Bear]], the ''Ryoken II'' is an upgraded version of the ''Stormcrow'', weighing 20 tons more than the original. The ''Ryoken II'' mounts a mix of LRMs and LB-X autocannons.<ref>''Technical Readout: 3075, pp. 144-145''</ref><br />
<br />
==Note==<br />
''Technical Readout: 3050 Upgrade'', p. 128 - Prototypes of the ''Stormcrow'', 'so-called "''Omni-Corvises''"', debuted during the Battle of Tokasha in [[2921]]. Following the Battle of [[Tokasha]], [[Clan Ghost Bear]] gave [[Clan Snow Raven]] captured 'technical schematics and components'. Though the components could have been scavenged from battlefield salvage, it is unlikely that Clan Ghost Bear acquired technical schematics on Tokasha if the OmniMech was not under development on this planet.<br />
<br />
==Gallery==<br />
<gallery><br />
Image:Ryoken 2.jpg|''Storm Crow Prime''<br />
File:Ryoken Prime (Storm Crow) CCG Limited.jpg|''Storm Crow Prime''<br />
File:Ryoken A (Storm Crow) CCG Limited.jpg|''Storm Crow A''<br />
File:Ryoken B.jpg|''Storm Crow B''<br />
File:Ryoken D (Storm Crow) CCG Limited.jpg|''Storm Crow D''<br />
Image:Stormcrow.jpg|''Stormcrow'' on the battlefield<br />
Image:MW4-M Ryoken.png|[[MechWarrior 4: Mercenaries]] version of the ''Storm Crow''<br />
Image:MWO Stormcrow.png|[[MechWarrior Online]] art of the ''Storm Crow''<br />
</gallery><br />
<br />
==References==<br />
<references /><br />
<br />
==Bibliography==<br />
* ''[[BattleTech: 25 Years of Art & Fiction]]''<br />
* ''[[Combat Operations]]''<br />
* ''[[Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)]]''<br />
* ''[[Technical Readout: 3050]]''<br />
* ''[[Technical Readout: 3050 Revised]]''<br />
* ''[[Technical Readout: 3050 Upgrade]]''<br />
* ''[[Technical Readout: 3060]]''<br />
* ''[[Technical Readout: 3075]]''<br />
* ''[[The Wars of Reaving Supplemental]]''<br />
<br />
[[Category:BattleMechs]]<br />
[[Category:OmniMechs]]<br />
[[Category:Medium BattleMechs]]<br />
[[Category:55 ton BattleMechs]]<br />
[[Category:Clan General BattleMechs]]<br />
[[Category:Clan Smoke Jaguar BattleMechs]]<br />
[[Category:Clan Snow Raven BattleMechs]]<br />
[[Category:MechWarrior 4 BattleMechs]]<br />
[[Category:Clan OmniMechs]]<br />
[[Category:Society BattleMechs]]</div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=Warhawk_(Masakari)&diff=457036Warhawk (Masakari)2018-01-25T15:31:53Z<p>SonyaUliana: /* Gallery */</p>
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<div>{{InfoBoxBattleMech<br />
| image = Masakari.jpg<br />
| name = Warhawk<br />
| manufacturer = [[Phan Industrialplex]] <br> [[Abysmal Manufacturing Complex]]<br />
| class = Assault<br />
| cost = 26,425,323 C-bills<br />
| mass = 85<br />
|production year=2999<br />
|year reference=<ref name=TRO3050U140>''Technical Readout: 3050 Upgrade'', pp. 140-141, "Masakari OmniMech Profile"</ref><br />
| chassis = [[Chassis#Models|Huntress WH Standard]]<br />
| armor = Forging X85 [[Ferro-Fibrous]]<br />
| engine = [[General Systems 340 XL]]<br />
| comsys = [[Series 10 CBS MultiFreq]]<br />
| T&T = [[HawkEye J360]] <br />
| heat sinks = 20 [[Double heat sinks]] <br />
| speed = 64.8<br />
| armament = Primary Configuration<br />
*4x [[ER PPC]]s<br />
*1x [[LRM-10]]<br />
| BV (1.0) = 2,632<ref name=CO>''Combat Operations'', p. 109</ref> <br />
| BV (2.0) = 3,194<ref name=TRO3050U140/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 130</ref><br />
}} <br />
<br />
==Description==<br />
Introduced by [[Clan Smoke Jaguar]] in [[2999]] in preparation for the anticipated return to the [[Inner Sphere]], while the [[Dragoon Compromise]] stalled such plans, the Jaguars unleashed the powerful '''''Warhawk''''' on their [[Warden]] opponents to deadly effect. Deployed extensively in the Jaguar frontline forces, and often seen paired with the ''[[Dire Wolf]]'', the design truly came to prominence as originally intended, on the battlefields of the [[Invasion corridor - Clan Smoke Jaguar|Jaguars' Invasion Corridor]] and earned the code name of '''''Masakari''''' - a Japanese battle-axe used on medieval [[Terra]] - from warriors within the [[DCMS]] who faced it.<ref name=TRO3050U140/><ref name=TRO3050>''Technical Readout: 3050'', pp. 38-39, "Masakari OmniMech Profile"</ref><ref name=TRO3050R>''Technical Readout: 3050 Revised'', pp. 36-37, "Masakari OmniMech Profile"</ref><br />
<br />
Though it appeared in the [[Touman]]s of a number of other Clans, such as the [[Clan Ghost Bear|Ghost Bears]] and [[Clan Jade Falcon|Jade Falcons]], the Jaguars jealously guarded their production, and all examples of the highly prized 'Mech outside of the Jaguars were battlefield salvage until production lines and design specs finally spread to the [[Clan Fire Mandrill|Fire Mandrills]], [[Clan Diamond Shark|Diamond Sharks]] and [[Clan Goliath Scorpion|Goliath Scorpions]] upon the [[Trial of Annihilation|Smoke Jaguars' Annihilation]]<ref name=TRO3050U140/><ref name=TRO3050/><ref name=TRO3050R/>. Produced exclusively on the [[Clan Homeworlds]], the design was one of many lost to the Inner Sphere Clans after contact with the Homeworlds ceased during the [[Jihad]]. <ref name=TRO3085>''Technical Readout: 3085'', p. 128</ref><br />
<br />
The ''Warhawk'' was powered by a massive 340 [[XL Engine]] that gave it a top speed of 64.8 km/h and mounted thirteen and a half tons of [[Ferro-Fibrous]] armor to protect itself from enemy fire. To dissipate the massive waste heat produced in its various configurations, it carried a staggering twenty [[double heat sink]]s. Additionally, though not truly fixed equipment on the chassis, the ''Warhawk'' managed to incorporate an advanced [[Targeting Computer]] into each of its configurations, making all of its direct fire weapons extremely accurate.<ref name=TRO3050U140/><ref name=TRO3050/><ref name=TRO3050R/><br />
<br />
==Weapons and Equipment==<br />
In its primary configuration, the ''Warhawk'' had an impressive arsenal of long range weapons which were centered around four [[ER PPC]]s that took advantage of the 'Mech’s [[Targeting Computer]]. While unable to fire all of the ER PPCs at once it could use a [[volley fire]] strategy to manage its heat. These were backed up by an [[LRM-10]] launcher that allowed the ''Warhawk'' a secondary weapon that can be utilized for long range combat.<ref name=TRO3050U140/><ref name=TRO3050/><ref name=TRO3050R/><br />
<br />
==Alternate Configurations==<br />
*;Alt. Config. A : Configured for a more all around combat role, the ''Warhawk A'' had two [[ER Large Lasers]] for long range combat. These were supported by an [[LB 10-X AC|LB 10-X Autocannon]] that could fire both solid and cluster ammunition and an [[LRM-15]] launcher capable of providing long range missile fire support. For close combat, the 'Mech mounted a highly accurate [[Streak SRM-6]] launcher. BV (1.0) = 2,167<ref name=CO/>, BV (2.0) = 2,399<ref name=TRO3050U140/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 131</ref><br />
<br />
*;Alt. Config. B : The ''B'' configuration of the ''Warhawk'' was a generalist rather than focused variant. For long range combat, the 'Mech carried a [[Gauss Rifle]] which could do a great deal of damage at long range. For close combat, the 'Mech had three [[ER Medium Laser]]s and a single [[ER Small Laser]] as well as two [[SRM-6]] launchers. Finally, the 'Mech also carried a [[Narc Missile Beacon]] launcher which was capable of tagging a 'Mech with a beacon that can be used by friendly units for more accurate missile fire on the designated target. BV (1.0) = 2,063<ref name=CO/>, BV (2.0) = 2,320<ref name=TRO3050U141>''Technical Readout: 3050 Upgrade'', p. 141</ref><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 132</ref><br />
<br />
*;Alt. Config. C : The ''C'' configuration was a sort of compromise on the Primary configuration of the ''Warhawk''. The 'Mech carried two ER PPCs for deadly accurate long range fire, supported at close range by a pair of powerful and already highly accurate [[Large Pulse Laser]]s, the lethality of all four weapons only increased by the Targeting Computer. The 'Mech carried a [[Flamer]] as well for use against infantry and mounted three additional double heat sinks to handle the 'Mech's heat load. BV (1.0) = 2,522<ref name=CO/>, BV (2.0) = 2,998<ref name=TRO3050U141/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 133</ref><br />
<br />
*;Alt. Config. D : A 'Mech that could handle itself well at long range, the ''Warhawk D'' carried as its primary long range weapons a pair of ER Large Lasers which were supported by an [[Ultra Autocannon/10]] that could fire at twice the rate as a standard autocannon. For short range the 'Mech had a single ER Small Laser and, as a sort of wild card, carried an [[ATM-9]] launcher which could fire ammunition for long, medium, and short ranges which carry larger warhead payloads as the 'Mech closed on its target. BV (1.0) = 2,238<ref name=CO/><ref>''Record Sheets: Upgrades'', p. 138</ref>, BV (2.0) = 2,474<ref name=TRO3050U141/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 134</ref><br />
<br />
*;Alt. Config. E : A sort of fusion between the ''B'' and ''C'' variants, the ''Warhawk E'' mounted an ER PPC, a [[Large Pulse Laser]], and an SRM-6. The new addition to the design was three [[Plasma Cannon]]s. The Targeting Computer made the energy weapons more accurate. BV (2.0) = 2,895<ref name=TRO3050U141/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 135</ref><br />
<br />
*;Alt. Config. F : Apparently designed to reduce heat, this configuration of the ''Warhawk'' carries a single ER PPC in each arm backed up by an LRM-20 and LRM-10. A torso-mounted [[Ultra AC/2]] rounds out the weapons. Like most ''Warhawk'' variants, this version carries an advanced Targeting Computer. BV (2.0) = 2,775<ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 136</ref><br />
<br />
*;Alt. Config. H : A close combat configuration of the ''Warhawk'', the H configuration carried as its only true long range weapon an LRM-10 launcher. This was backed up by a pair of Large Pulse Lasers and also a pair of [[Heavy Large Laser]]s which gave the 'Mech incredible close range damage potential. To handle the heavy heat load, the ''Warhawk'' H carried an additional five double heat sinks. BV (1.0) = 2,185<ref name=CO/><ref>''Record Sheets: 3060'', p. 213</ref>, BV (2.0) = 2,601<ref name=TRO3050U141/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 137</ref><br />
<br />
===Custom Configuration===<br />
*;''Warhawk'' Tara : Piloted by [[Major]] [[Tara Lucas]] of [[Zeta Battalion]], this ''Warhawk'' variant replaced the LRMs of the primary configuration with more heat sinks.<ref>''Tales of the Jihad: the Last Day of Zeta''</ref><br />
<br />
==Notable Pilots==<br />
* [[Diana Pryde]]’s chosen 'Mech throughout the early stages of her career was a ''Warhawk''. She later switched to a ''[[Nova]]''.{{cn}}<br />
* [[Jeremiah Rose]] piloted a ''Masakari'' salvaged from the [[Black Thorns]]’ defense of [[Borghese]].{{cn}}<br />
* [[Ranna Kerensky]] of the [[Clan Wolf-in-Exile]] has been documented to pilot a ''Warhawk''.{{cn}}<br />
* [[Theodore Kurita]] was known to pilot a ''Masakari'' as of the [[Battle of Luthien (Clan Invasion)|Battle of Luthien]]. <ref>''Luthien (scenario pack)'', p.??{{cn}}</ref> This machine was likely taken from the [[Clan Smoke Jaguar|Smoke Jaguars]] on [[Wolcott]].<br />
* [[Vlad Ward]] piloted a ''Warhawk'' to defeat [[Vandervahn Chistu]] into releasing Clan Wolf from the Falcons.<br />
<br />
==Gallery==<br />
<gallery><br />
Image:3050U Masakari.jpg|''Warhawk''<br />
Image:Masakari_PPC.jpg|''Warhawk'' firing [[PPC]]s<br />
Image:Day of Heroes (6).jpg|''Warhawk'' and [[Clan Jade Falcon|Jade Falcon]] warrior<br />
Image:CCG Unlimited Warhawk A.jpg|''Warhawk A'' in motion<br />
Image:CCG Unlimited Warhawk B.jpg|''Warhawk B'' in motion<br />
Image:CCG Unlimited Warhawk C.jpg|''Warhawk C'' in motion<br />
Image:CCG Unlimited Warhawk Prime.jpg|''Warhawk Prime'' in motion<br />
Image:Battle of Tukayyid (29).jpg|''Warhawk'' under attack<br />
Image:MW4-M Masakari.png|[[MechWarrior 4: Mercenaries]] version of the ''Masakari''<br />
Image:MWO Warhawk.png|[[MechWarrior Online]] art of the ''Warhawk''<br />
</gallery><br />
<br />
==References==<br />
<references/><br />
==Bibliography==<br />
*''[[Combat Operations]]''<br />
*''[[Luthien (scenario pack)]]''<br />
*''[[Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)]]''<br />
*''[[Record Sheets: 3060]]''<br />
*''[[Record Sheets: Upgrades]]''<br />
*''[[Technical Readout: 3050]]''<br />
*''[[Technical Readout: 3050 Revised]]''<br />
*''[[Technical Readout: 3050 Upgrade]]''<br />
*''[[Technical Readout: 3085]]''<br />
*''[[Tales of the Jihad: the Last Day of Zeta]]''<br />
<br />
[[Category:BattleMechs]]<br />
[[Category:OmniMechs]]<br />
[[Category:Assault BattleMechs]]<br />
[[Category:85 ton BattleMechs]]<br />
[[Category:Clan General BattleMechs]]<br />
[[Category:Clan Smoke Jaguar BattleMechs]]<br />
[[Category:MechWarrior 4 BattleMechs]]<br />
[[Category:Clan OmniMechs]]</div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=Mauler&diff=457035Mauler2018-01-25T15:28:54Z<p>SonyaUliana: /* Gallery */</p>
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<div>{{InfoBoxBattleMech<br />
|image=3050 Mauler.jpg<br />
|name=Mauler<br />
|manufacturer=[[Luthien Armor Works]]<br />
|production year=Introduction Year::3048<br />
|year reference=<ref>''[http://www.masterunitlist.info/Unit/Details/2101/mauler-mal-1r MUL online Profile for MAL-1R Mauler - Includes Introduction Date, BV2, and Alpha Strike Data Card.'']''</ref><br />
|model=MAL-1R<br />
|class=Assault<br />
|cost= 18,399,600 C-bills<br />
|mass=90<br />
|chassis=Alshain Class 101<br />
|armor=New Samarkand Royal [[Ferro-Fibrous]] w/[[CASE]] <br />
|engine=[[Hermes 270 XL]]<br />
|comsys=[[Sipher Security Plus mk.II]]<br />
|T&T=[[Matabushi SuperSentinel]]<br />
|heat sinks=11 [[Double heat sinks]]<br />
|speed=54.0<br />
|armament=<br />
*2x [[ER Large Laser]]s<br />
*2x [[LRM-15]]s<br />
*4x [[Autocannon/2]]s<br />
|BV (1.0)=1,113<ref name=CO>''Combat Operations'', p. 125</ref><br />
|BV (2.0)=1,460<ref>''Technical Readout: 3050 Upgrade'', p. 103</ref><br />
}}<br />
<br />
This 90-ton [[assault 'Mech]] is based on the DCMS-MX90-D ''[[Daboku]]'' which was first deployed along the [[Draconis Combine]] border as early as [[3038]] in selected [[DCMS]] units and codenamed '''''Mauler''''' by [[Federated Commonwealth]] forces when first encountered. Because the ''Daboku'' turned out a design failure suffering from crippling construction flaws, [[Luthien Armor Works]] shelved the ''Daboku'' and later adopted the FedCom codename ''Mauler'' for its redesigned successor in order to avoid the stigma associated with the earlier shameful failure, effectively treating the ''Mauler'' as an entirely new, distinct 'Mech.<br />
<br />
Thus, references to the ''Mauler'' pre-dating 3050 usually refer to the ''Daboku'', an outwardly similar but technically substantially different predecessor design.<br />
<br />
==Description==<br />
The ''Mauler'' is protected with eleven and a half tons of [[Ferro-Fibrous]] armor and has a maximum speed of 54 km/h. Built to engage targets at extremely long ranges, the 'Mech is armed almost solely with long range weaponry. While this left the ''Mauler'' vulnerable to rushing by 'Mechs armed with short range weaponry, a skilled [[MechWarrior (pilot)|MechWarrior]] can use the range advantage offered to minimize damage to the ''Mauler'' while simultaneously causing as much damage as possible to enemy combatants. The 'Mech is particularly unsuited to urban combat where its long range weaponry has substantial difficulty in targeting enemy units.<br />
<br />
===History===<br />
This [[BattleMech]] has a particularly convoluted history, owing to seemingly contradictory data from different sources. In initial reports (the ''[[Technical Readout: 3050]]''), [[ComStar]] [[Adept]] [[Merle Jimmus]] suggested that the MAL-1R ''Mauler'' was a new design being tested for production by LAW as of [[3052]]. However, a subsequent ComStar document (the ''[[1st Somerset Strikers (sourcebook)|1st Somerset Strikers]]'' sourcebook) described Adept Jimmus' earlier report as "less than accurate". While Adept Jimmus was technically correct that it was a new 'Mech (or at least treated as such by Luthien Armor Works), the design was in truth long past its ''Daboku'' prototype stage.<br />
<br />
Significant numbers of ''Daboku''s had even been captured by the Federated Commonwealth during the [[War of 3039]] already, who referred to them as ''Mauler''s.<br />
<br />
==Weapons and Equipment==<br />
The ''Mauler'' is armed with four Imperator Smoothie-2 [[Autocannon/2]]s as its longest ranged primary weapons. Individually, the damage the AC/2s deal is insignificant, but together they can steadily whittle away armor at extreme range. The 'Mech also carries two Shigunga [[LRM-15]] launchers, adding much needed punch to the extreme reach of its four autocannons. The 'Mech also carries two Victory Nickel Alloy [[ER Large Laser]]s for added long range punch.<br />
<br />
While the ''Mauler'' is outfitted with [[CASE]] to protect its vulnerable ammunition bays, its heavily ballistic and missile based weapons complement forces reliance on secure supply lines to properly satiate its weaponry's voracious appetite for ammunition.<br />
<br />
==Variants==<br />
*;MAL-1K : This overhaul replaces the lasers with [[Snub-Nose PPC]]s. The autocannons were replaced with the same number of [[Light Autocannon/5]]s, along with enough ammo bins to take advantage of special munitions. It's also fitted with an additional [[double heat sink]], giving this version of the ''Mauler'' adequate heat-dissipation capabilities. BV (1.0) = ??, BV (2.0) = 1,678<ref>''Record Sheets: 3050 Upgrade, Inner Sphere'', p. 257</ref><br />
<br />
*;MAL-2R : The -2R variant of the ''Mauler'' uses relatively new weapons. The standard [[AC/2]]s are replaced with Ultra versions, doubling their potential damage. Paired [[ER Medium Laser]]s are fitted in arms formerly housing the [[ER Large Laser]]s. The missile launchers are reduced to smaller [[LRM-10]]s. A heavier standard fusion engine is utilized instead of the expensive XL. BV (2.0) = 1,586<ref>''Record Sheets: 3050 (Inner Sphere) Unabridged'', p. 259</ref><br />
<br />
*;MAL-3R : The -3R variant of the ''Mauler'' upgrades the design and addresses the concerns of pilots that used the -1R model. The four [[Autocannon/2]]s have been replaced with a pair of [[LB-X Autocannon/10]]s. The [[ER Large Laser]]s were removed from the design, but the MAL-3R retains the two [[LRM-15]] launchers of its predecessor. Also incorporated in the design is a single [[Small Laser]] and a [[C3 Slave]] unit, the latter of which allows the -3R to use targeting data from units that are closer to the enemy and vice versa. It also has a ninety meter jump capability. BV (1.0) = 1,698 (C3: 202)<ref name=CO/><ref>''Record Sheets: Upgrades'', p. 150</ref>, BV (2.0) = 1,877<ref name=MUL127>''Master Unit List: Battle Values'', p. 127</ref><br />
<br />
*;MAL-C : The -C variant of the ''Mauler'' is a modification that was made to the -1R model to allow it to carry a C3 Slave unit into battle. This is achieved by removing one ton of autocannon ammunition. This small modification allows the ''Mauler'' to share targeting data with friendly units and makes the 'Mech a highly effective sniper. BV (1.0) = 1,133 (C3: 261)<ref name=CO/><ref>''Record Sheets: 3060'', p. 223</ref>, BV (2.0) = 1,473<ref name=MUL127/><br />
<br />
===Custom Variants===<br />
*;MAL-4X "Todesbote" : A custom configuration used by a [[Lyran Commonwealth]] criminal, this ''Mauler'' variant (named "Todesbote" by the [[LCAF]]) replaces the standard weaponry of a ''Mauler'' with a single [[Hypervelocity AC/10]] in each arm, while the missile racks were replaced by [[MML-7]]s. Each autocannon has two tons of ammo while the twin MML-7s use a single ton of ammunition. All ammunition bays are protected by [[CASE II]], and the "Todesbote" is protected by twenty-seven tons of [[Hardened Armor]].<ref name=XTRO:MWp6>''Experimental Technical Readout: Most Wanted'', p. 6</ref> BV (2.0) = 1,904<ref>''Experimental Technical Readout: Most Wanted'', p. 19</ref><ref>[http://masterunitlist.info/Unit/Details/5784/mauler-mal-4x-todesbote MUL Profile for the MUL-4X Mauler (Todesbote) - BV2, Intro Date, and Alpha Strike Card.]</ref><br />''Note'': "Todesbote" (German: ''Harbinger of Death'') also happens to be the name of the ''[[Awesome]]'' BattleMech in the German edition of BattleTech.<br />
<br />
===Apocryphal Variants===<br />
{{ApocryphalContentStart}}<br />
These variants were introduced in various apocryphal sources, and thus far have not appeared in any canonical media.<br />
<br />
''From [[MechWarrior Online]]:''<br />
*;MAL-1P : A ''Mauler'' variant from [[MechWarrior Online]], the MAL-1P utilizes just about the same weapons, except this version carries a [[PPC]] in each arm. It retains both [[LRM]]s, downgrading these from the LRM-15s to [[LRM-10]]s, and keeps the MAL-1R's four [[Autocannon/2]]s. A extra-light 270 engine keeps it moving and eleven [[Double Heat Sink]]s keep the heat at bay.<ref name=MWO-R2>''MechWarrior Online'' "Resistance II" Sale Page</ref><br />
<br />
*;MAL-2P : Another MWO variant, the -2P should be considered a prototype. Unlike the -1P or MX90, the -2P carries a pair of [[Laser]]s in each arm; it's rumored that more than two can affixed if need be. Its twin LRM-10s allow it to send missiles at a greater distance and two [[Ultra Autocannon/5]]s give it long to close range support. Both the LRMs and [[UAC/5]]s have two tons of ammunition a piece, and like the -1P and MX90, the 2P has Cellular Ammunition Storage Equipment to help protect it from ammo explosions. Eleven Double Heat Sinks and a 270 Standard Engine round out the rest of it load out.<ref name=MWO-R2/><br /><br />
<br />
*;MAL-MX90 : The ''Mauler'' MAL-MX90 is MWO's version of the MAL-MX90-D, both carrying two LRM-10s, two Large Lasers and four Autocannon/2 and use a 270 Standard Engine, however, unlike the MAL-MX90-D, the MAL-MX90 is equipped with CASE which protects the MAL-MX90 from ammunition explosions. It also carries the same amount of Standard Heat Sinks, twelve in all round out the equipment.<ref name=MWO-R2/><br />
<br />
*;MAL-KO : MechWarrior Online's version of the ''Mauler'' piloted by [[Zachary Miles Hawkins]] at the time of the Clan Invasion and the "[[BattleTech: The Animated Series]]", the ''Knockout'' upgrades the torso mounted missile racks from 15s to [[LRM-20]]s and inverts the usual ''Mauler'' energy and ballistic placements with an LB 10-X AC in each arm supported by ER Larger Laser in each side torso. Fitted with an 270 XL engine and twelve and half tons of Ferro-Fibrous armor, ''Knockout'''s heavy weapons array comes at the cost of field endurance, mounting only ten double heat sinks, two tons of LB-X autocannon munitions and single ton of LRM missiles.<ref name=MWO-RH->''MechWarrior Online'' "Resistance Heroes"</ref><br />
<br />
''From [[Solaris VII: The Game World#Arena-Planet Solaris VII|Solaris VII Boxed Set - German Edition]]:''<br />
*;MAL-1PT5 : A low-tech version of the ''Mauler'' for the arenas of the [[Solaris Games]] that is built completely from stock [[Succession Wars era]] technology. It mounts only standard heat sinks instead of double heat sinks, standard armor instead of ferro-fibrous armor, and no CASE. Most importantly, it has a standard engine instead of an XL engine. The increased mass of the engine neccessitates the downgrading of the lasers to [[Medium Laser]]s on both arms. To make good for the downgraded technology level, a twelfth standard heat sink was added as well as an additional ton of armor. The armor was also rearranged to provide even better protection to the front torso sections, at the cost of armor to the rear torso sections and arms. ''(The [[canon]]icity of this design is questionable, as it was only published in the German edition of the Solaris VII Boxed Set. It is identical to the ''[[Linesman]]'' in all but name.)'' BV (1.0) = ??, BV (2.0) = ??<ref name=GermanSolaris>''Arena-Planet Solaris VII'', "German language edition of the boxed set Record Sheets Booklet"</ref><br />
{{ApocryphalContentEnd}}<br />
==Related Designs==<br />
* The DCMS-MX90-D ''[[Daboku]]'', while not a proper variant of the ''Mauler'', is noteworthy as its immediate predecessor. Although itself a highly unsuccessful design, the ''Daboku'' can be described as a prototype that was eventually refined into the ''Mauler'' design.<br />
<br />
==Design Quirks==<br />
The MAL-4X ''Mauler'' "Todesbote" variant is subject to the following [[Design Quirks]]:<ref name=XTRO:MWp6/><br />
* [[Hyper-Extending Actuators]]<br />
* [[No Torso Twist]]<br />
<br />
==Notes==<br />
* According to [[apocryphal]] information/fluff: The ''Daboku'', the progenitor of the ''Mauler'', was in turn based on a [[Capellan Confederation]] prototype design, the LMN-1PT5 ''[[Linesman]]''. Visually, all three are similar to the point of being indistinguishable. However, the canonicity of the Linesman itself is uncertain.<br />
<br />
==Gallery==<br />
<gallery><br />
Image:3050U Mauler.jpg|MAL-1R ''Mauler''<br />
Image:CCG Unlimited Mauler.jpg|MAL-1R ''Mauler'' in motion<br />
Image:MAL-4X Mauler Todesbote.jpg|MAL-4X ''Mauler'' Todesbote<br />
Image:MW4-M Mauler.png|[[MechWarrior 4: Mercenaries]] version of the ''Mauler''<br />
Image:MWO Mauler.png|[[MechWarrior Online]] art of the ''Mauler''<br />
</gallery><br />
<br />
==References==<br />
<references /><br />
==Bibliography==<br />
*''[[1st Somerset Strikers]]''<br />
*''[[BattleTech Compendium: Rules of Warfare]]''<br />
*''[[Combat Operations]]''<br />
*''[[Experimental Technical Readout: Most Wanted]]''<br />
*''[[Master Unit List: Battle Values]]''<br />
*[https://mwomercs.com/resistancetwo ''MechWarrior Online'' "Resistance II" Sale Page]<br />
*[https://mwomercs.com/resistance-heroes ''MechWarrior Online'' "Resistance Heroes" Sale Page]<br />
*''[[Record Sheets: 3050]]''<br />
*''[[Record Sheets: 3050 Upgrade (Inner Sphere)]]''<br />
*''[[Record Sheets: 3060]]''<br />
*''[[Record Sheets: Upgrades]]''<br />
*''[[Solaris VII: The Game World]]''<br />
*''[[Technical Readout: 3050]]''<br />
*''[[Technical Readout: 3050 Revised]]''<br />
*''[[Technical Readout: 3050 Upgrade]]''<br />
<br />
[[Category:BattleMechs]]<br />
[[Category:Assault BattleMechs]]<br />
[[Category:90 ton BattleMechs]]<br />
[[Category:Draconis Combine BattleMechs]]<br />
[[Category:Free Rasalhague Republic BattleMechs]]<br />
[[Category:C3 Equipped BattleMechs]]<br />
[[Category:C3 Slave Equipped BattleMechs]]<br />
[[Category:MechWarrior 4 BattleMechs]]</div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=File:MWO_Mauler.png&diff=457034File:MWO Mauler.png2018-01-25T15:28:33Z<p>SonyaUliana: </p>
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<div></div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=File:MWO_Warhawk.png&diff=457033File:MWO Warhawk.png2018-01-25T15:24:10Z<p>SonyaUliana: </p>
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<div></div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=File:MWO_Stormcrow.png&diff=457032File:MWO Stormcrow.png2018-01-25T15:20:08Z<p>SonyaUliana: </p>
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<div></div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=File:MWO_Summoner.png&diff=457031File:MWO Summoner.png2018-01-25T15:19:42Z<p>SonyaUliana: </p>
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<div></div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=Raven&diff=457029Raven2018-01-25T14:49:17Z<p>SonyaUliana: /* 'Mech Gallery */</p>
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<div>{{Otheruses|the Capellan Confederation BattleMech|other uses|Raven (disambiguation)}}<br />
{{InfoBoxBattleMech<br />
|image=3050 Raven.jpg<br />
|name=Raven<br />
|manufacturer=[[Hellespont 'Mech Works]]<br />
|production year=Introduction Year::3048<br />
|year reference=<ref>''[http://www.masterunitlist.info/Unit/Details/2664/ MUL online date for the ''{{PAGENAME}}'']''</ref><br />
|model=RVN-3L<br />
|class=Light<br />
|cost= 5,701,725 C-bills<br />
|mass=35<br />
|chassis=Hellespont Type R<br />
|armor=Hellespont Lite [[Ferro-Fibrous]]<br />
|engine=[[Hermes 210 XL]]<br />
|comsys=[[Communications System#Ceres Metals Model 666 with Guardian ECM Suite|Ceres Metals Model 666 with Guardian ECM Suite]]<br />
|T&T=[[C-Apple Churchill]]<br />
|heat sinks=12<br />
|speed=97.2<br />
|armament=<br />
*1x [[SRM-6]]<br />
*2x [[Medium Laser]]s<br />
*1x [[Narc Missile Beacon]]<br />
*1x [[Target Acquisition Gear|TAG]]<br />
*1x [[Guardian ECM Suite]]<br />
|BV (1.0)=592<br />
|BV (2.0)=710<ref name=TRO3050u>''Technical Readout: 3050 Upgrade'', p. 31</ref><br />
}}<br />
<br />
==Description==<br />
The '''''Raven''''' was a light-weight electronic warfare [[BattleMech]] which, when it first debuted after the end of the [[Third Succession War]], was not just one of the first truly original 'Mech designs produced in centuries, but also represented humanity's refusal to slide back technologically.<ref>''Technical Readout: 3039'', p. 222</ref> Originally the [[Capellan Confederation]] had attempted to recreate the [[Lostech|sophisticated technology]] once common during the [[Star League era]], specifically the [[Guardian ECM Suite]]. While the resulting [[EW Equipment|electronic warfare device]] was a technical success, it proved too large and bulky to be installed on any existing 'Mechs. Desperate for any force multiplier, the Capellans decided to build an entirely new 'Mech around the electronics, creating the first prototype ''Ravens''.<ref name=TRO3039>''Technical Readout: 3039'', p. 224</ref><br />
<br />
At first these experimental ''Ravens'' were meant as stand-off support units for 'Mech [[Company|companies]], designating targets for artillery and scrambling enemy sensors, but in most cases they were assigned at the [[battalion]] level as a temporary fifth member of the command [[lance]]. When it finally saw battle however the ''Raven'' did not meet its lofty expectations; it simply could not provide a sufficient-enough advantage to influence combat. Many were captured by the [[Federated Suns]] during the [[Fourth Succession War]], and the design would languish as just another light 'Mech until the recovery of the [[Helm Memory Core]] allowed Hellespont to create a production version, the RVN-3L, equal to the prototype's ambitiousness.<ref name=TRO3039/><ref name=TRO3050u/><br />
<br />
While heavily associated with [[House Liao]], the Capellans were also forced to sell a number to the [[Free Worlds League]] and [[Draconis Combine]], the larger share going to the former. The [[Federated Suns]] and [[Lyran Alliance]] also acquired smaller numbers of ''Ravens'' through other means including salvage, and a large number of variants were eventually created.<ref name=TRO3050u/><br />
<br />
==Weapons and Equipment==<br />
The ''Raven'' carried a small weapons array that was nevertheless respectable for its size. The primary weapons were a pair of Ceres Arms [[Medium Laser]]s carried in the right arm, backed up by a Harpoon-6 [[SRM-6]] mounted in the right torso, with one ton of SRM reloads placed within the [[CASE]]-protected left torso. Generally though, the ''Raven'' was kept out of direct firefights as much as possible, since it was more valuable as a recon or electronics warfare asset than as a front-line combatant. Indeed, any mission in which the 'Mech was forced into combat was seen as a failure.<ref name=TRO3050u/><br />
<br />
At the time of its introduction the ''Raven'' carried the most advanced electronic warfare equipment in the [[Inner Sphere]], all produced by Apple Churchill. A [[Guardian ECM]] mounted in the left torso blanketed friendly units with electronic jamming, while a [[Beagle Active Probe]] in the center torso helped locate enemy targets. [[Target Acquisition Gear]] mounted in the right torso and a [[Narc Missile Beacon]] in the left arm, with two tons of reloads in the left torso, helped call down accurate artillery fire. A Hermes 210 [[XL Engine]] and four and a half tons of [[Ferro-Fibrous]] armor helped save on weight, provided good armoring and a respectable cruising speed of 64.8 km/h - features which allowed the 'Mech to survive combat encounters until reinforcements could arrive.<ref name=TRO3050u/><ref>''Technical Readout: 3050'', p. 78</ref><br />
<br />
==Variants==<br />
*;RVN-1X : The original [[3024]] prototype of what became the RVN-3L ''Raven'', this was the unit that was pressed into service against the Federated Suns during the [[Fourth Succession War]]. With XL engine technology not yet available, the 'Mech mounted a standard Omni 175 fusion engine, giving it a maximum speed of 86 km/h, and was protected by four tons of standard armor. The [[EW Equipment]] at the time that this 'Mech was built consisted of a massive 7.5 ton experimental electronic warfare suite that unfortunately did not live up to expectations. The equipment also had the unfortunate side-effect, when damaged, of disrupting other systems, though normally communications and targeting only.<ref name=TRO3039/> BV (1.0) = 674, BV (2.0) = 589<ref>''Record Sheets: 3039'', p. 88</ref><br />
<br />
*;RVN-1XL DC : This variant of the 1X version was used as an arena fighter in the [[Solaris Games]]. Two [[heat sink]]s were removed to allow for the installation of a [[Dual Cockpit]] and an additional ton of armor. The ECM 3025 is mounted in the left torso while two heat sinks are mounted in the center torso; together with the seven heat sinks installed in the engine this curiously leaves one heat sink unaccounted for although plenty of free critical slots are available. ''(The [[canon]]icity of this design is questionable, as it was only published in the German edition of the [[Solaris VII: The Game World|Solaris VII Boxed Set]].)'' BV (1.0) = 1.157, BV (2.0) = ??<br />
<br />
*;RVN-2X : Many of the ''Ravens'' captured by the Federated Suns in the Fourth Succession War were refitted in [[3030]] to the 2X standard. This variant replaced the [[EW equipment]] with a [[Large Laser]] and added an additional two and a half tons of armor.<ref name=TRO3039/> BV (1.0) = ??, BV (2.0) = 887<ref>''Record Sheets: 3039'', p. 89</ref><br />
<br />
*;RVN-3Ld (Drone) : A Capellan experimental unit in 3071 based on the RVN-3L, the cockpit weight was increase to 5 tons to accommodate the robotic drone control and the [[Target Acquisition Gear|TAG]] and 1 heat sink are removed. These Mechs were operated by a AI controller known as [[The Broken]]. <ref> ''Necromo Nightmare'', p. 22 </ref> BV (1.0) = ??, BV (2.0) = ??<br />
<br />
*;RVN-3M : This [[3053]] variant, based on the 3L variant, removed the SRM-6 launcher, the medium lasers, and the electronic warfare systems and TAG laser in order to turn the ''Raven'' into a long range fire support unit. This fire support is provided by a single [[LRM-15|15-tubed Long Range Missile launcher]]. Additionally, the 'Mech sports two [[Small laser]]s and a [[Small Pulse Laser]] in the event any enemies get under the minimum range of its missile launcher. This version retains the Narc Beacon used by the 3L, and also includes two ammunition bins for the missile launcher so that the ''Raven'' can maintain its fire support role far from supply lines. BV (2.0) = 659<ref>''Record Sheets: 3050 Upgrades Unabridged (Inner Sphere)'', p. 61</ref><br />
<br />
*;RVN-3X : The RVN-3X uses, despite its sabotaged nature, the original [[Triple Strength Myomer]], whose plans were captured in the Fourth Succession War on [[Bethel]] by [[Warrior House Imarra]]. Since the ''Raven'' is not intended for direct combat, the fact that it can catch on fire if subjected to the catalyst gas is outweighed by the additional speed.<ref name=TRO3039/> BV (1.0) = ??, BV (2.0) = 640<ref>''Record Sheets: 3039'', p. 90</ref><br />
<br />
*;RVN-3X ''Raven X'' : This version uses [[Experimental Technology|experimental systems]] to increase battlefield performance. The standard skeleton is traded for a [[Composite Internal Structure]] and the electronic systems are replaced with a [[Bloodhound Active Probe]], [[Angel ECM Suite]], and an [[Apollo FCS]] for the [[MRM-20]] system that replaces the SRM launcher. The remaining weaponry has been replaced by a [[Laser AMS]] and two [[Medium X-Pulse Laser]]s. An [[XL Gyro]] provides weight savings for this equipment. BV (2.0) = 1,050<ref>''Experimental Technical Readout: Liao'', p. 3</ref><br />
<br />
*;RVN-4L : This early 3060s<ref>''Technical Readout: 3050 Upgrade'', p.30</ref> variant of the ''Raven'' incorporates the Confederation's new [[Stealth Armor]]. The 'Mech carries six tons of Stealth Armor and also uses ten [[double heat sink]]s for greater heat dissipation capabilities. The 'Mech is armed with two [[ER Medium Laser]]s and an [[SRM-6]], and also carries the complete electronic warfare package carried by the 3L model.<ref name=TRO3050u/> BV (1.0) = 667, BV (2.0) = 873<ref name=MUL143>''Master Unit List: Battle Values'', p. 143</ref><br />
<br />
*;RVN-4Lr : This variant removes the Narc and SRM, replacing them with an [[MML-7]] equipped with [[Artemis IV]] guidance. The Capellans added a third medium laser, making this variant of the ''Raven'' an effective scout hunter. It can set easy ambushes because its Stealth Armor gives it an advantage against scouts. <ref>''Technical Readout: 3085'', p. 190</ref> BV (2.0) = 989<ref>''Record Sheets: 3085 Unabridged — Old is the New New'', p. 66</ref><br />
<br />
*;RVN-4LC : This variant allows the ''Raven'' to integrate with a C3 network by removing the 4L's active probe. It is replaced by a [[C3 Slave Unit]] and an [[ER Small Laser]]. BV (1.0) = ??, BV (2.0) = 884<ref name=MUL143/><br />
<br />
*;RVN-4X : A Capellan variant of the original prototype, the -4X was an attempt to turn the chassis into a pure combat unit. It removes the EW equipment and is outfitted with five [[jump jet]]s and two [[Machine Guns]] with a ton of ammunition. The armor was increased to the chassis' limit of seven tons.<ref name=TRO3039/> BV (1.0) = ??, BV (2.0) = 820<ref>''Record Sheets: 3039'', p. 91</ref><br />
<br />
*;RVN-SR : This variant is a field upgrade made by [[Capellan March]] forces who captured many ''Ravens'' during [[Operation Sovereign Justice]]. This modification of the -3L replaces the lasers and TAG with four [[Machine Gun]]s linked to a [[Machine Gun Array]] to protect it from the [[infantry]] assaults that resulted in the capture of the 'Mechs to begin with. BV (1.0) = ??, BV (2.0) = 601<ref name=MUL143/><br />
<br />
*;RVN-SS : Another modification of the -3L by Capellan March troops, the -SS removes the NARC and missile launcher. This makes room for an additional pair of [[Medium Laser]]s, a [[Small Laser]], a [[Streak SRM-6]], and an additional [[heat sink]]. BV (1.0) = ??, BV (2.0) = 904<ref name=MUL143/><br />
<br />
*;RVN-4N : Appeared with [[MechWarrior: Age of Destruction]] figures.<br />
<br />
*;RVN-4R : Appeared with [[MechWarrior: Age of Destruction]] figures.<br />
<br />
===Apocryphal Variants===<br />
{{ApocryphalContentStart}}<br />
These variants were introduced in various apocryphal sources, and thus far have not appeared in any canonical media.<br />
<br />
''From [[MechWarrior Online]]:''<br />
*;RVN-H ''Huginn'' : Named for one of the mythical ravens that aided the Norse god Odin and piloted by Sergeant [[Odin Sigurd]] of the [[Free Rasalhague Republic]], the ''Huginn'' [[Hero 'Mech]] is built around 280 rated XL engine and an [[Endo Steel]] frame, fitted with two jump jets and clad in near maximum Ferro Fibrous armor. The ''Huginn'' is armed for close range combat, mounting paired Machine Guns in each arm in support of right torso SRM-6 and left torso [[Streak SRM-2]]. Two tons of machine gun and SRM reloads are carried along with a single ton of Streak munitions.[https://mwomercs.com/forums/topic/154610-%E2%80%9Chuginn%E2%80%9D-raven-hero-mech-now-available/] [https://mwomercs.com/forums/topic/154533-patch-notes-%e2%80%93-13279-1-april-2014/page__pid__3263270#entry3263270]<br />
{{ApocryphalContentEnd}}<br />
<br />
==Related 'Mechs==<br />
*'''''[[Men Shen]]''''' - Impressed by the ''Raven'' BattleMech, and eager to promote the [[Xin Sheng]] spirit of Capellan nationalism, the [[Capellan Confederation]] increased the weight by 20 tons and redesigned the chassis to be Omni-capable. The result is the ''Men Shen'' OmniMech<ref>''Technical Readout: 3060'', p. 102</ref>.<br />
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*'''''[[Raven II]]''''' - The ''Raven II'' is the next generation of the ''Raven'', developed from the RVN-3X ''Raven X'' model. It weighs five tons more and has greatly improved speed and weaponry.<ref>''Technical Readout: 3145 Capellan Confederation'', p. 34</ref><br />
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*'''''[[Sha Yu]]''''' - The success of the RVN-4L ''Raven'' variant as a test-bed for the introduction of Stealth Armor led to the introduction of the ''Sha Yu'' based around a slightly heavier version of the ''Raven'''s chassis.<ref name="TRO:3067p60+">''Technical Readout: 3067'', pp. 60-61, "SYU-2B Sha Yu"</ref><br />
<br />
==Note==<br />
* The errata (version 2.0) for ''[[Technical Readout: 3050 Upgrade]]'' removed the [[Beagle Active Probe]] from the RVN-3L.<br />
<br />
=='Mech Gallery==<br />
<gallery><br />
Image:3050U Raven.jpg|RVN-3L ''Raven''<br />
Image:Rvn1x.jpg|RVN-1X ''Raven''<br />
Image:Raven 3X.jpg.jpg|RVN-3X ''Raven''<br />
Image:MW4-M Raven.png|[[MechWarrior 4: Mercenaries]] version of the ''Raven''<br />
Image:MWO Raven.png|[[MechWarrior Online]] art of the ''Raven''<br />
</gallery><br />
<br />
==References==<br />
<references /><br />
==Bibliography==<br />
*''[[Experimental Technical Readout: Liao]]''<br />
*''[[Field Manual: Capellan Confederation]]''<br />
*''[[House Liao Sourcebook]]''<br />
*''[[Necromo Nightmare]]''<br />
*''[[Master Unit List: Battle Values]]''<br />
*''[[Record Sheets: 3039]]''<br />
*''[[Record Sheets: 3050]]''<br />
*''[[Record Sheets: 3050 Upgrade (Inner Sphere)]]''<br />
*''[[Record Sheets: 3050 Upgrades Unabridged (Inner Sphere)]]''<br />
*''[[Record Sheets: 3067]]''<br />
*''[[Record Sheets: 3085 Unabridged — Old is the New New]]''<br />
*''[[BattleTech Record Sheets Volume One: Light 'Mechs|Record Sheets Volume 1: Light Mechs]]''<br />
*''[[Technical Readout: 3039]]''<br />
*''[[Technical Readout: 3050]]''<br />
*''[[Technical Readout: 3050 Revised]]''<br />
*''[[Technical Readout: 3050 Upgrade]]''<br />
*''[[Technical Readout: 3060]]''<br />
*''[[Technical Readout: 3067]]''<br />
*''[[Technical Readout: 3085]]''<br />
*''[[Technical Readout: 3145 Capellan Confederation]]''<br />
<br />
<br />
[[Category:BattleMechs]]<br />
[[Category:Light BattleMechs]]<br />
[[Category:35 ton BattleMechs]]<br />
[[Category:Capellan Confederation BattleMechs]]<br />
[[Category:C3 Equipped BattleMechs]]<br />
[[Category:C3 Slave Equipped BattleMechs]]<br />
[[Category:MechWarrior 4 BattleMechs]]</div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=Awesome&diff=457028Awesome2018-01-25T14:48:32Z<p>SonyaUliana: /* BattleMech Gallery */</p>
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<div>{{InfoBoxBattleMech<br />
|image = 3025 Awesome1.jpg<br />
|name = Awesome<br />
|manufacturer = [[Irian BattleMechs Unlimited]]<br>[[Lycomb-Davion IntroTech]]<br>[[Technicron Manufacturing]]<br />
|model = AWS-8Q<br />
|class = Assault<br />
|year reference = <ref name=TRO3025-104>''Technical Readout: 3025'', p. 104 "Assault 'Mechs - AWS-8Q ''Awesome''"</ref><ref name=TRO3025r>''Technical Readout: 3025 Revised'', p. 98-99</ref><ref name=TRO3039>''Technical Readout: 3039'', p. 154-155</ref><ref>[http://www.masterunitlist.info/Unit/Details/174/awesome-aws-8q ''MUL online date for the'' {{PAGENAME}}]</ref><br />
|cost = 6,598,170 C-bills <br />
|production year=Introduction Year::2665<br />
|Tech Base=[[Inner Sphere]]<br />
|mass = 80<br />
|chassis = Technicron Type G<br />
|armor = Durallex Heavy<br />
|engine = [[Pitban 240]]<br />
|comsys = [[Garret T19-G]]<br />
|T&T = [[Dynatec 2780]]<br />
|heat sinks = 28<br />
|speed = 54.0<br />
|armament=<br />
*3x [[PPC]]s<br />
*1x [[Small Laser]]<br />
|BV (1.0)=1,358<ref name=CO>''Combat Operations'', p. 121</ref><br />
|BV (2.0)=1,605<ref>''Record Sheets: 3039'', p. 163</ref><br />
}}<br />
<br />
==Description==<br />
[[Technicron Manufacturing]] began production of the '''''Awesome''''' in [[Introduction Year::2665]] to replace the STR-2C ''[[Striker (BattleMech)|Striker]]''. What they produced not only replaced the aging ''Striker'', it became one of the most feared [[BattleMechs]] of all time. The ''Awesome'' is built around its impressive all-energy based arsenal and heavy armor making it a highly independent and powerful [[assault 'Mech]]. Rugged and reliable, the ''Awesome'' is traditionally used in a vanguard role when penetrating enemy defenses. The ''Awesome''&#39;s massive firepower also lends it to defensive actions, acting as a mobile turret when necessary. Because of its reliance on [[PPC]]s, the ''Awesome'' is able to act independently for extended periods of time. This trait is also useful in siege situations where the 'Mech can keep up a constant barrage, allowing it to win battles of attrition through bleeding an enemy dry. The only downsides to the ''Awesome'' is its low maneuverability and lack of rear-facing weaponry, making it vulnerable to being outflanked and surrounded by lighter 'Mechs, although good intelligence and a well-deployed screening force can mitigate this issue.<ref name=TRO3025-104/><ref name=TRO3025r/><ref name=TRO3039/><br />
<br />
Originally built for the [[Star League]] out of Technicron's factory on [[Savannah (planet)|Savannah]], the ''Awesome'' soon became a common sight in the armies of all the [[Successor Lord|House Lords]]. At the start of the [[Succession Wars (History)|Succession Wars]], the [[Free Worlds League]] was able to maintain control of the Savannah factory, making them the only Successor State capable of building new ''Awesomes'' and thus the largest user of them.<ref name=TRO3025-104/><ref name=TRO3039/><ref name=TRO3050u/> [[Lycomb-Davion IntroTech]] had been producing the ''Awesome'' and other designs from their main factory on [[Demeter]],<ref name="FR2765:FSp11">''Field Report 2765: Federated Suns'', p. 11, "Arcadian Cuirassiers"</ref> but the [[Capellan Confederation]] struck at and destroyed the manufacturing lines on Demeter early in the [[First Succession War]].<ref name="HD(TFS)p152">''House Davion (The Federated Suns)'', p. 152, "Lycomb-Davion IntroTech"</ref><br />
<br />
Eventually Technicron partnered up with [[Irian BattleMechs Unlimited]] to open a new line on [[Irian]], although neither one was willing to tamper with the venerable design. The discovery of the [[Helm Memory Core]] and the onset of the [[Clan Invasion]] finally spurred them on to build a new variant, the AWS-9M, which took advantage of recovered [[lostech]] to address some of the issues of the original. The AWS-9Q was built in time to take part in [[Operation Guerrero]], while the advanced AWS-10KM built at the time of the [[Jihad]] was the result of a joint venture between Irian Technologies and [[Alshain Weapons|Alshain Weaponry]].<ref name=TRO3039/><ref name=TRO3050u>''Technical Readout: 3050 Upgrade'', p. 84-85</ref><br />
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==Weapons and Equipment==<br />
The ''Awesome'' has a limited, but effective, armament consisting of three Kreuss [[PPC]]s, one mounted in its right arm and two split between left and right torso. These give it an immense amount of damage potential at ranges exceeding five hundred meters, enough to destroy some 'Mechs with a single salvo, although at point-blank range they are less useful. For close combat the 'Mech mounts in its head a Diverse Optics Type 10 [[Small Laser]] while its left arm ends in a battle fist sufficient for hand-to-hand fighting.<ref name=TRO3025-104/><ref name=TRO3025r/><ref name=TRO3039/><ref name=IRS>''Introductory Record Sheets'', p. 21</ref><br />
<br />
To handle the tremendous heat load of its weaponry the ''Awesome'' carries twenty-eight [[heat sinks]], although even these can be overwhelmed; most pilots only fire two of their PPCs per salvo to reduce the strain. With fifteen tons of armor plating the ''Awesome'' is one of the most heavily-armored assault 'Mechs, making it better protected than even the ''[[BattleMaster]]'', including some of the thickest rear armor of any 'Mech. Although an enemy coming at it from the rear or left flank has a fighting chance, most soldiers agree that "the only defense against an ''Awesome'' is another ''Awesome''."<ref name=TRO3025r/><ref name=TRO3039/><br />
<br />
==Variants==<br />
*;AWS-8R : The 8R variant of the ''Awesome'' was introduced in [[2683]],<ref name=MUL/> and while also focused on long range damage it dispenses with the traditional energy-based loadout. Retaining the small laser it replaces the three PPCs with two [[LRM-15]] launchers in the left and right torso, each fed by two tons of ammo in the same location, and a [[Large Laser]] in its right arm. Although providing long range damage potential equal to that of the 8Q, the heavy dependence on ammunition limits the amount of time a barrage can be maintained to just under a minute and a half.<ref name=TRO3039/> BV (1.0) = 1,283<ref name=CO />, BV (2.0) = 1,470<ref>''Record Sheets: 3039'', p. 164</ref><br />
<br />
*;AWS-8T : Introduced in [[2815]]<ref name=MUL>''Master Unit Lit'', "Awesome introduction dates"</ref> and taking the concept of the 8R further, the 8T removed five heat sinks and replaces them with an additional large laser in the left arm while retaining the two LRM-15s of the 8R. This modification makes good use of the ''Awesome'''s heavily heat sink design, as the removal of the five heat sinks has little effect on the 'Mech and it is still effective when the LRM ammunition has been depleted.<ref name=TRO3039/> BV (1.0) = 1,312<ref name=CO />, BV (2.0) = 1,593<ref>''Record Sheets: 3039'', p. 165</ref><br />
<br />
*;AWS-8V : An attempt to meld the concepts behind the 8R with the 8Q, the 8V was introduced in [[2980]].<ref name=MUL/> It is armed with a single PPC in its right arm, an LRM-15 launcher with two tons of reloads in the right torso, and a large laser in the left torso. This mix of weapons allows the ''Awesome'' to keep up a constant barrage after it has depleted its LRM ammunition.<ref name=TRO3039/> BV (1.0) = 1,323<ref name=CO />, BV (2.0) = 1,510<ref>''Record Sheets: 3039'', p. 166</ref><br />
<br />
*;AWS-9M : The 9M is an upgrade of the ''Awesome'' that uses Star League technologies and was introduced in [[3049]].<ref name=MUL/> The 'Mech is built around a 320 Hermes [[Fusion Engine - XL|XL Fusion engine]], giving the 'Mech a top speed of 64.8 km/h. The heat sinks were upgraded to [[double heat sink]]s to allow this variant to be rearmed with three Fusigon Longtooth [[ER PPC]]s. The ER PPCs are backed up by two Hovertec [[Streak SRM-2]]s, split between the left arm and center torso and fed by one ton of reloads in the left leg, a Magna 400P [[Medium Pulse Laser]] also in the center torso, and a Diverse Optics Type 10 [[Small Pulse Laser]] in place of the head-mounted small laser.<ref name=TRO3050u/> BV (1.0) = 1,469<ref name=CO />, BV (2.0) = 1,812<ref>''Technical Readout: 3050 Upgrade'', p. 85</ref><br />
<br />
*;AWS-9Md (Drone) : A Capellan experimental unit in [[3071]] based on the AWS-9M, the cockpit weight is increase to seven tons to accommodate the [[Robotic Cockpit|robotic drone control]] and the two Streak SRM-2s and their ammo are removed. These Mechs were operated by a AI controller known as [[The Broken]]. <ref> ''Necromo Nightmare'', p. 22 </ref> BV (1.0) = ??, BV (2.0) = ??<br />
<br />
*;AWS-9Q : A basic upgrade to the original 8Q introduced in [[3057]],<ref name=MUL/> the heat sinks are upgraded to double heat sinks and are reduced to nineteen. The saved weight is used to add a fourth PPC to the 'Mech as well as a [[Guardian ECM Suite]]. Although there was some criticism for using basic PPCs and not upgrading to ER models, the 9Q proved itself during Operation Guerrero to be quite devastating.<ref name=TRO3050u/> BV (1.0) = 1,623<ref name=CO /><ref>''Record Sheets: 3060'', p. 200</ref>, BV (2.0) = 1,875<ref name=MUL62>''Master Unit List: Battle Values'', p. 66</ref><br />
<br />
*;AWS-10KM : The newest variant, a joint project between IBMU and Alshain Weaponry, was introduced in [[3067]].<ref name=MUL/> The 'Mech utilizes Irian's [[Compact Engine]] and [[Compact Gyro]] to save space at the expense of mass. It retains the speed and ECM of the 9Q, but utilizes an [[Endo Steel]] structure. Two [[Heavy PPC]]s deal a good amount of damage in each blow, while a [[Snub-Nose PPC]] is deadly and accurate at close range. At the time of its introduction the 10KM was reserved for only the elite units of the Free Worlds League and [[Draconis Combine]], and thanks to an iron-clad contract even the wily Irian Technologies had trouble finding a loophole to sell the 'Mech to the other Houses or mercenary units.<ref name=TRO3050u/> BV (1.0) = ?, BV (2.0) = 1,961<ref name=MUL62/><br />
<br />
*;AWS-11M : This advanced tech variant of the ''Awesome'' was introduced during the end of the Jihad in [[3079]]<ref name=MUL/>, and uses eight [[Light PPC]]s as its main armament. To improve the damage potential of the 'Mech, half of those PPCs are equipped with [[Experimental Technology|experimental]] [[PPC Capacitor]]s. Technicron engineers were forced to reduce the top speed of the ''Awesome'' to that of an 8Q, and to provide the room for two of the Light PPC's, they had to equip the 11M with a heavy [[Compact Gyro]]. To offset the heat caused by the eight PPCs and capacitors, the engineers used twenty [[Clan]]-spec [[Double Heat Sink]]s. BV (2.0) = 1,801<ref>''Experimental Technical Readout: Marik'', p. 6</ref><br />
<br />
*;AWS-11R : Developed in [[3133]] this ''Awesome'' variant is protected by thirteen tons of [[Stealth Armor]] and a [[Guardian ECM Suite]]. The weaponry has been replaced with a [[Light Gauss Rifle]], [[LRM-15]], [[Extended LRM-15]], and a single [[ER Medium Laser]]. The ammunition and Gauss rifle are protected by [[CASE II]] systems. For emergency use, a single [[Coolant Pod]] can supplement the ten double strength heat sinks. A [[Compact Gyro]] freed enough room in the center torso to store three tons of ELRM ammunition. A 240XL engine provides a top speed of 54km/h, but this is supplemented by a [[Supercharger]] which allows for bursts of speed up to 64 km/h. BV (2.0) = 1,878<ref name=XTRO:RV2p12>''Experimental Technical Readout: Republic, Volume 2'', p. 12, "AWS-11R Awesome"</ref><br />
<br />
*;AWS-11V : Derived from the AWS-11R, this variant uses direct fire weaponry.<ref>''Technical Readout: 3150'', p. 223</ref><br />
<br />
===Custom Variants===<br />
*;AWS-8Q Buck : This standard ''Awesome'' was modified by [[Major]] Buck Tripp of [[The Thumpers]]. It carries the standard three PPCs of the ''Awesome''-8Q, but uses an [[XL Gyro]] and larger [[XL Engine]] to reach a maximum speed of 84km/h. It removes twelve heat sinks and upgrades the remaining sixteen to double strength models. It also removes the small laser and standard armor, instead using thirteen and a half tons of Ferro-Fibrous armor to provide protection. BV (2.0) = 1,787<ref>''Historical Turning Points: Tortuga'', p. 24</ref><br />
<br />
*;AWS-8Q Smith : The personal 'Mech of [[Black Omen]] commander [[Captain]] Richard Smith, Smith's 8Q ''Awesome'' was refitted with Clan salvage given to the Omen by the grateful [[Draconis Combine]] following their escape from [[Damian]]. Hiring [[Wolf's Dragoons]] techs to perform the refit, the 8Q's primary weaponry was replaced with a pair of Clantech ER PPCs and a Clan-grade [[Ultra AC/5]].<ref name=FMM-38>''Field Manual: Mercenaries'', p. 38 "The Black Omen: Riding the Edge"</ref> BV (2.0) = 2,166 [http://masterunitlist.info/Unit/Details/3768/awesome-aws-8q-smith]<br />
<br />
*;AWS-9Ma : A customized variant of the stock AWS-9M model that was utilized by [[Adam Steiner]] during the [[1st Somerset Strikers]]' liberation of [[Somerset]] in the midst of the [[Clan Invasion]]. The pulse lasers were removed and the AWS-8Q's standard Small Laser was restored; the remaining weight was devoted to a [[Guardian ECM Suite]], [[Command Console]], and two tons of advanced Communications Equipment. The small laser was moved to the left arm, and twenty double heat sinks kept things cool. BV (2.0) = 1,836<ref>''Record Sheets: 3050 Upgrades Unabridged (Inner Sphere)'', p. 206</ref> ''Note: The AWS-9Ma as it appeared in the 1st Somerset Striker sourcebook used the now superseded [[Tactical Handbook]] Command Console.'' <ref name=1SS-121>''1st Somerset Strikers'', p. 121 "Game Information - Inner Sphere BattleMechs - Awesome"</ref><br />
<br />
*;AWS-9Q ''Klatt'' : Used by a minor [[Kell Hounds]] officer, this simple modification of the AWS-9Q removes the Guardian ECM suite and replaces it with a [[C3 Slave]] unit. The Small Laser is replaced by a [[Small Pulse Laser]]. BV (2.0) = 1,805<ref>''Record Sheets: 3050 Upgrades Unabridged (Inner Sphere)'', p. 209</ref><br />
<br />
*;AWS-10KM ''Cameron'' : The ''Awesome'' used by [[Cameron St. Jamais]] for his last stand during [[Operation SCOUR]] mixed both [[Clan]] and [[Inner Sphere]] technology. It replaces the standard ''Awesome''-10KM's Heavy PPCs with two [[Clan]] built ER PPCs. It also mounts an [[Improved C3]] computer to share targeting data, and is equipped with an advanced [[Targeting Computer]]. A single ER Small Laser has been reinstalled in the head. The heat sinks have been built to Clan specifications. The compact fusion engine has been replaced with a standard fusion engine. The Guardian ECM and Snub Nosed PPC of the standard AWS-10KM remain, but to provide more protection this ''Awesome'' uses an [[Armored Engine]], [[Armored Cockpit]], and [[Armored Gyro]]. BV(2.0) = 2,466<ref>''Total Chaos'', p. 254</ref><br />
<br />
===Apocryphal Variants===<br />
{{ApocryphalContentStart}}<br />
These variants were introduced in [[MechWarrior Online]], and thus far have not appeared in any canonical media. <br />
<br />
*;AWS-PB ''Pretty Baby'' : While there are no indications that [[Danielle Peterson]] piloted anything other than a standard and most likely AWS-8Q variant, in ''[[MechWarrior Online]]'' the ''Pretty Baby'' [[Hero 'Mech]] first released in February 2013 is easily identified by its flashy flame paintjob and unexpected speed, achieved through the use of an 340-rated Extralight Engine. The MWO ''Pretty Baby'' (serial number AWS8V99TG-2957) also features a unique weapon loadout as well - mounting a standard PPC in the right arm, a LRM-15 in the right torso, a [[Medium Laser]] in the head, Large Laser in the left torso and an [[SRM-4]] in the left arm. 19 Double Heat Sinks, two tons of LRM and three of SRM missiles keep it in the thick of battle.<br />
{{ApocryphalContentEnd}}<br />
<br />
==Notable 'Mechs and pilots==<br />
*[[Cameron St. Jamais]], [[Precentor Martial]] of the [[Word of Blake]], was a noted ''Awesome'' pilot. St. Jamais died at the controls of a customised AWS-10KM facing [[Devlin Stone]] at the end of the [[Jihad]]. <ref name=TC-198>''Total Chaos'', p. 198 ""</ref><br />
<br />
*[[Marcus Barton]], commander of the 2nd Regiment (Barton's Regiment) of [[McCarron's Armored Cavalry]], piloted a modified ''AWS-8Q'' in the assault on [[Marlette]] in [[3044]]. The Small Laser had been removed, and almost half a ton of armor was added (specifically 1 point to each leg, 2 points to each arm and 1 point to the center torso) in its place. BV (1.0) = ?, BV (2.0) = ? {{cn}}<br />
<br />
*The AWS-9Ma variant of the ''Awesome'' was piloted by [[Adam Steiner]] during his mission to liberate [[Somerset]] from [[Clan Jade Falcon]]. His ''Awesome'' would later be destroyed in the [[Trial of Possession]] for the planet.<ref name=1SS-121/><br />
<br />
*[[Danielle Peterson]], a member of the [[Chisholm's Raiders]], Peterson has a petite build and physical beauty that is atypical of MechWarriors and seemingly at odds with her ''Awesome'''s appearance. She is highly regarded for her exceptional piloting ability, and the extraordinary agility and performance she displays in her ''Pretty Baby'' have been well documented throughout the [[Successor States]].<ref name=TRO3025-104/> <ref name=TRO3039/><br />
<br />
==Design Quirks==<br />
The ''Awesome'' has the following [[Design Quirk]]:<ref>[[BattleMech Manual]], p. 90 Battlemech Quirk Table - Awesome Entry.</ref><br />
*[[Battlefists]]<br />
<br />
The AWS-11R ''Awesome'' variant is subject to the following [[Design Quirks]]:<ref name=XTRO:RV2p12/><br />
* [[Battlefists]]<br />
* [[Distracting]] <br />
* [[Poor Performance]]<br />
<br />
==BattleMech Gallery==<br />
<gallery><br />
Image:3050 Awesome.jpg|AWS-9M ''Awesome''<br />
Image:3050U Awesome.jpg|AWS-9M ''Awesome''<br />
Image:CCG Unlimited Awesome Q.jpg|AWS-8Q ''Awesome'' in battle<br />
Image:CCG Unlimited Awesome M.jpg|AWS-9M ''Awesome'' in combat<br />
Image:XTROM Awesome.jpg|AWS-11M ''Awesome''<br />
Image:AWS-11R Awesome.jpg|AWS-11R ''Awesome''<br />
Image:AwesomeFactory.jpg|A [[4th Free Worlds Legionnaires]] ''Awesome'' runs into battle<br />
Image:Day of Heroes (11).jpg|''Awesome'' in action<br />
Image:Awesome_CBTIRp38.png|An ''Awesome'' cools down in the water.<br />
Image:MW4-M Awesome.png|[[MechWarrior 4: Mercenaries]] version of the ''Awesome''<br />
Image:MWO Awesome.png|[[MechWarrior Online]] art of the ''Awesome''<br />
</gallery><br />
<br />
==References==<br />
<references/><br />
==Bibliography==<br />
* ''[[1st Somerset Strikers (sourcebook)]]''<br />
* ''[[BattleMech Manual]]''<br />
* ''[[BattleTech Record Sheets Volume Four: Assault 'Mechs]]''<br />
* ''[[Combat Operations]]''<br />
* ''[[Experimental Technical Readout: Marik]]''<br />
* ''[[Experimental Technical Readout: Republic, Volume 2]]''<br />
* ''[[Field Manual: Mercenaries]]''<br />
* ''[[Field Report 2765: Federated Suns]]''<br />
* ''[[Historical Turning Points: Tortuga]]''<br />
* ''[[House Davion (The Federated Suns)]]''<br />
* ''[[Introductory Record Sheets]]''<br />
* ''[[Master Unit List]]''<br />
* ''[[Necromo Nightmare]]''<br />
* ''[[Record Sheets: 3025/3026]]''<br />
* ''[[Record Sheets: 3039]]''<br />
* ''[[Record Sheets: 3050]]''<br />
* ''[[Record Sheets: 3050 Upgrade Print Edition]]''<br />
* ''[[Record Sheets: 3050 Upgrades Unabridged (Inner Sphere)]]''<br />
* ''[[Record Sheets: 3060]]''<br />
* ''[[Technical Readout: 3025]]''<br />
* ''[[Technical Readout: 3039]]''<br />
* ''[[Technical Readout: 3050]]''<br />
* ''[[Technical Readout: 3050 Revised]]''<br />
* ''[[Technical Readout: 3050 Upgrade]]''<br />
* ''[[Technical Readout: 3150]]''<br />
* ''[[Total Chaos]]''<br />
<br />
<br />
[[Category:BattleMechs]]<br />
[[Category:Assault BattleMechs]]<br />
[[Category:80 ton BattleMechs]]<br />
[[Category:Sniper BattleMechs]]<br />
[[Category:Free Worlds League BattleMechs]]<br />
[[Category:Inner Sphere General BattleMechs]]<br />
[[Category:SLDF 2750 BattleMechs]]<br />
[[Category:MechWarrior 4 BattleMechs]]</div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=File:MWO_Awesome.png&diff=457027File:MWO Awesome.png2018-01-25T14:47:53Z<p>SonyaUliana: </p>
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<div></div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=File:MWO_Raven.png&diff=457026File:MWO Raven.png2018-01-25T14:47:22Z<p>SonyaUliana: </p>
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<div></div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=Banshee_(BattleMech)&diff=457025Banshee (BattleMech)2018-01-25T14:37:06Z<p>SonyaUliana: /* Gallery */</p>
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<div>{{Otheruses|the [[BattleMech]]|the [[AeroSpace Fighter]]|Banshee (AeroSpace Fighter)}}<br />
<br />
{{InfoBoxBattleMech<br />
|image=3025_Banshee1.jpg<br />
|name=Banshee<br />
|manufacturer=[[Star League Weapons Research]] <br> [[Defiance Industries]] <br> [[Diplass BattleMechs]]<ref name="FR2765:Pp11">''Field Report 2765: Periphery'', p. 11, "Infrastructural Integrity"</ref><br />
|introduced=2475<br />
|year reference=<ref>''[http://www.masterunitlist.info/Unit/Details/240/banshee-bnc-3e MUL online date for the ''{{PAGENAME}}'']''</ref><br />
|model=BNC-3E<br />
|class=Assault<br />
|cost= 9,522,078 C-bills<br />
|Tech Base=[[Inner Sphere]]<br />
|mass=95<br />
|chassis=Star League XT<br />
|armor=Starshield<br />
|engine=[[GM 380]]<br />
|comsys=[[Dalban Comline]]<br />
|T&T=[[Dalban HiRez-B]]<br />
|heat sinks=16<br />
|speed=64.8<br />
|armament= <br />
*1x [[PPC]]<br />
*1x [[Autocannon/5]]<br />
*1x [[Small Laser]]<br />
|BV (1.0)=1,223<ref>''Combat Operations'', p. 121</ref><br />
|BV (2.0)=1,422<ref name=MUL67>''Master Unit List: Battle Values'', p. 67</ref><br />
}}<br />
<br />
==Description==<br />
The '''''Banshee''''', introduced in [[2445]] by the [[Terran Hegemony]]<ref>''Era Digest: Age of War'', p. 11, "BattleMech Tech Timeline"</ref><ref>''Experimental Technical Readout: Primitives, Volume 2'', p. 8</ref>, is a 'Mech that was designed specifically for close-assault operations during the early years of [[BattleMech]] warfare. A contemporary of the ''[[Mackie]]'' and ''[[Emperor]]'', the ''Banshee'' is undeniably fast for one of the heaviest 'Mechs ever produced, and with fifteen tons of armor it is better protected than most other assault 'Mechs. However the use of a massive GM 380 [[fusion engine]] left little room for weaponry, and even at the time of its introduction the ''Banshee'' was considered under-gunned compared to its privately-built competition. As critics noted, what use was impressive armor and mobility if a better-armed enemy could overwhelm and destroy it? The result was a mediocre 'Mech which even the lowly ''[[Rifleman]]'' could beat as long as it prevented the ''Banshee's'' mass from coming into play.<ref name=TRO3025r>''Technical Readout: 3025 Revised'', p. 116</ref><ref name=TRO3039>''Technical Readout: 3039'', p. 166</ref><br />
<br />
The Hegemony soldiered on though, producing five thousand ''Banshees'' in a decade before its poor combat performance finally forced them to stop production in [[2455]] and the 'Mech was relegated to training and militia units for the next few centuries. Even during the [[Succession Wars (History)|Succession Wars]] the 'Mech's poor reputation meant many commanders saw it as a liability rather than an asset; unless they were fighting on a backwater [[Periphery]] world or as part of a poorly-equipped outfit, most ''Banshee''s were placed in second-line reserves to provide fire support or fulfill the role of brawlers so that better-armed 'Mechs need not engage in hand-to-hand combat. In this way fully a third of the original ''Banshee'' production run remained operational by the dawn of the [[thirty-first century]] and could be found throughout the [[Inner Sphere]] and Periphery, with the lion's share residing within the [[Lyran Commonwealth]].<ref name=TRO3025r/><ref name=TRO3039/><ref name=TRO3050u>''Technical Readout: 3050 Upgrade'', p. 104</ref><ref name=TROSW>''Technical Readout: Succession Wars'', pp. 176-177</ref><br />
<br />
Though a few attempts had been made over the years to improve the ''Banshee'', Defiance Industries was the first to produce a variant which markedly improved on the original and was suggested by many of its original critics. With help from the [[Federated Suns]] and access to blueprints from the original [[Hesperus II]] factories, the BNC-3S proved to be such a success the Lyrans began fielding them in front line units, surprising their enemies who ignored them to focus on "real" threats with throughly unexpected firepower. Under the [[Federated Commonwealth]] improvements would continue to be made, though not at the same priority level as other projects, and the much-improved BNC-5S was active in time to meet the [[Clan Invasion]].<ref name=TRO3039/><ref name=TRO3050u/><ref name=TROSW/><br />
<br />
==Weapons and Equipment==<br />
The two primary weapons on the ''Banshee'', a Magna Hellstar [[PPC]] matched up with an Imperator-A [[Autocannon/5]] with one ton of ammo, are mounted in the right and left sides of its torso. The two systems compliment each other with similar range profiles and would provide good firepower for a 'Mech weighing at half the tonnage of the ''Banshee''. Perversely for a close-combat 'Mech their minimum ranges means both weapons present targeting difficulties as the ''Banshee'' closes in on its enemy, and a Magna Mk I [[Small Laser]] mounted in its head appears to have been installed as an afterthought. Sixteen heat sinks help keep the 'Mech cool though, and thanks to its prodigious size the ''Banshee'' can turn lighter 'Mechs to scrap in hand-to-hand fighting.<ref name=TRO3025r/><ref name=TRO3039/><ref name=IRS>''Introductory Record Sheets'', pp. 24 & ''Record Sheets: 3039'', p. 188</ref><br />
<br />
==Variants==<br />
*;BNC-1E : The original design first produced in [[2445]], this ''Banshee'' variant carries the PPC, Autocannon/5, and Small Laser of the later 3E, as well as a pair of [[Medium Laser]]s. As one of the largest 'Mechs produced with [[Primitive Technology|primitive technology]], the engine was restricted to a top speed of 54km/h. More than twenty-two tons of [[Primitive Armor]] provided protection to the MechWarrior. The poor top speed of the ''Banshee''-1E was the core design obstacle later engineers would try to overcome in the 3E series. They succeeded, but at the cost of firepower.<ref name=XTRO:PV3p8>''Experimental Technical Readout: Primitives, Volume 2'', p. 8</ref><br />
<br />
*;BNC-3EA : Exclusive to [[Noisiel]] and serving as one of the "Queens" in the [[Noisiel Summer Games]]' famed "BattleChess" matches, the low technology BNC-3EA trades the standard BNC-3E's PPC for a [[Large Laser]], saving weight to add a single rear-facing Small Laser to each side torso and forward facing Medium Laser in the center torso.<ref name=TTSN-15>''Touring the Sphere: Noisiel'', p. 15 "Noisiel Game Rules - Noisiel BattleChess - Noisiel BattleChess Pieces"</ref><br />
<br />
*;BNC-3M : The 3M was the first attempt to truly alter the original ''Banshee'' and increase its raw firepower. Produced in [[2579]] by the [[Free Worlds League]] the 3M replaced the Autocannon/5 with a second PPC and installed two [[Medium Laser]]s. While this does increase the firepower of the 'Mech, it puts an incredible heat burden on the machine as well.<ref name=TRO3025r/><ref name=TRO3039/> BV (1.0) = 1,267, BV (2.0) = 1,595<ref>''Record Sheets: 3039'', p. 189</ref><br />
<br />
*;BNC-3MC : The 3MC was developed by the [[Magistracy of Canopus]] around the time of the [[War of 3039]]. It removes five heat sinks and the AC/5 to make room for an [[Autocannon/10]] with two tons of ammunition. Armor protection, speed, and other weaponry remains the same as the -3E model ''Banshee''.<ref name=TRO3039/> BV (2.0) = 1,487<ref>''Record Sheets: 3039 Unabridged'', p. 265</ref><br />
<br />
*;BNC-3Mr : This [[Jihad]]-era field refit replaces the standard heat sinks with double strength models. An [[ER PPC]] and [[ER Medium Laser]]s replace the standard versions, with the updated heat sinks able to dissipate the increased heat.<ref>''Technical Readout: 3085'', p. 190</ref> BV (2.0) = 1,801<ref>''Record Sheets: 3085 Unabridged — Old is the New New'', p. 119</ref><br />
<br />
*;BNC-3Q : A [[2915]] Marik variant produced due to a lack of PPCs, the 3Q removes both Autocannon/5 and PPC and replaces them with a massive Imperator-Zeta [[Autocannon/20]]. While this increases the sheer firepower that the ''Banshee'' brings to the fight, it also lacks any real secondary weapons and the fact that it has no long range firepower makes it even more vulnerable to bombardment from lighter, better armed 'Mechs.<ref name=TRO3025r/><ref name=TRO3039/> BV (1.0) = 1,151, BV (2.0) = 1,394<ref>''Record Sheets: 3039'', p. 190</ref><br />
<br />
*;BNC-3S : The [[3026]] 3S was Defiance Industries' attempt to turn the ''Banshee'' into a typical assault 'Mech, replacing the bulky GM engine with a lighter Pitban 285. While this reduces its maximum speed to 54 km/h, it also frees up a great deal of room for weapons. The 'Mech is armed with a missmatched pair of [[PPC]]s, the original torso-mounted Manga and a [[Donal]] version in the arm, for long range fire supported by an Imperator-B [[Autocannon/10]] to engage an enemy at intermediate ranges, four Magna Mk II [[Medium Laser]]s and a Harpoon [[SRM-6]] launcher for short-range combat, and finally a second [[Small Laser]] to round out the weapons payload. Five more heat sinks were added, though overheating remains a problem, and its armoring remains the same.<ref name=TRO3025r/><ref name=TRO3039/><ref name=TROSW/> BV (1.0) = 1,323<ref name=CO>''Combat Operations'', p. 131</ref>, BV (2.0) = 1,751<ref>''Record Sheets: 3030'', p. 191</ref><br />
<br />
*;BNC-5S : An upgrade of the 3S variant using [[Star League]] technology, the 5S replaces the engine with an [[XL Engine]] and uses [[double heat sink]]s to save weight, restoring its top speed to 64.8 km/h. The 'Mech is armed for long range combat with a Poland Main Model A [[Gauss Rifle]] and two Defiance 1001 [[ER PPC]]s. For close ranges, the 'Mech has a TharHes Maxi SRM-6, four [[Defiance B3M Medium Laser]]s, and two Defiance B3S Small Lasers, and is also equipped with an [[Angst Clear Channel 3]] comsys.<ref>''Record Sheets: 3050 (Inner Sphere)'', p. 201</ref> BV (1.0) = 1,613<ref name=CO />, BV (2.0) = 2,065<ref name=MUL67/><br />
<br />
*;BNC-6S : The 6S variant of the ''Banshee'' is powered by a [[Light Fusion Engine]] and built on an [[Endo Steel]] chassis. It is armed with an [[LB-X Autocannon/10]] for long-range combat while a [[Heavy Gauss Rifle]] is used at medium to close ranges. The 'Mech retains the Small Laser of the 3E model but is protected with fourteen and a half tons of armor.<ref>''Record Sheets: 3050 (Inner Sphere)'', p. 202</ref> BV (1.0) = 1,713<ref name=CO /> (1,641)<ref>''Record Sheets: Upgrades'', p. 151</ref>, BV (2.0) = 1,899<ref name=MUL67/><br />
<br />
*;BNC-7S : The 7S is an upgrade of the 5S model and is also powered by a [[Light Fusion Engine]]. The 'Mech is built on an [[Endo Steel]] chassis and carries fifteen and a half tons of armor. The 7S is armed with a [[Gauss Rifle]] and an [[ER PPC]] for long-range firepower. For close range support, it has an SRM-6 and four [[ER Medium Laser]]s.<ref>''Record Sheets: 3050 (Inner Sphere)'', p. 203</ref> BV (1.0) = 1,687<ref name=CO />, BV (2.0) = 2,126<ref name=MUL67/><br />
<br />
*;BNC-8S : The variant of the ''Banshee'' was created by the [[Word of Blake]] after they took over [[Hesperus II]] in [[3070]]. It turns the 'Mech into a brawler with the inclusion of [[Triple Strength Myomer]] and a [[Hatchet]]. It returns to the XL Engine of the 5S and keeps the ubiquitous Small Laser. The LB-X Autocannon/10 is retained from the 6S, though it moves to the other side. An [[ER Large Laser]] is added for use at long range and a [[Snub-Nose PPC]] is effective at medium range, though it is more damaging up close. An [[XL Gyro]] frees up tonnage for four medium lasers, two standard and two extended range models, as well an [[ER Small Laser]]. The inclusion of only thirteen double heat sinks ensures that the myomer activates easily. A [[C3 Slave Unit]] allows the 8S to share targeting telemetry, though the fact that it is not one of the Word's improved versions suggests that this 'Mech is not intended for use by [[Word of Blake Militia]], but rather their mercenaries or even important planetary garrisons. Finally, eighteen tons of armor and a [[Guardian ECM Suite]] radically improve the defenses of the venerable ''Banshee''.<ref>''Record Sheets: 3050 (Inner Sphere)'', p. 204</ref> BV (1.0) = ??, BV (2.0) = 2,369<ref name=MUL67/><br />
<br />
*;BNC-9S : This upgrade of the 8S was produced by Defiance Industries at their [[Kwangjong-ni]] annex while Word of Blake held Hesperus II. It retains the light engine of earlier models, but returns to the speed of the earliest versions. It carries a Defiance 753 [[Heavy PPC]], Defiance 250 [[Light PPC]], and Poland Main Model A Gauss Rifle for long range combat. Should an enemy survive long enough to close with the 9S, it can utilize three Defiance E3M ER Medium Lasers and a single Defiance B3M Medium Laser. A TharHes Maxi [[SRM-6]] can exploit weaknesses in an opposing unit's armor, while CASE keeps the ammunition from doing too much damage in the event of an explosion. In order to make room for all of these things, the XL Gyro of the 8S is also retained. Finally, a [[Targeting Computer]] improves the accuracy of all the weapons except for the missile launcher.<ref>[http://www.battlecorps.com/BC2/news.html?article=390 Another ''Banshee'' rears its Death's Head]</ref> BV (1.0) = ?, BV (2.0) = 2,487{{cn}}<br />
<br />
*;BNC-9S2 : This version of the ''Banshee'' carries a Heavy PPC, two Light PPCs, Gauss Rifle, and an ER Medium Laser. All these weapons are tied into a Targeting Computer, and a [[C3 Boosted Slave]] allows it to share targeting data with other friendly units. It uses a light fusion engine and [[XL Gyro]] to free weight for these weapons and equipment. BV (2.0) = 2,426<ref>''Record Sheets: 3145 New Tech, New Upgrades'', p. 181</ref><br />
<br />
===Custom Variants===<br />
*;BNC-3S Reinesblatt : A customized BNC-3S geared toward close combat. The [[PPC]]s are removed in favor of a left arm [[Hatchet]] and a right arm Large Laser. Also, the [[SRM-6]] is swapped for an [[LRM-10]]. BV (2.0) = 1678<ref>''Record Sheets: 3039 Unabridged p.268</ref><br />
<br />
*;BNC-5S Sawyer : A customized BNC-5S that sacrifices weaponry for mobility. An [[ER PPC]] and [[heat sink]] is removed to add four jump jets. BV (2.0) = 2,094<ref>''Record Sheets: 3050 (Inner Sphere) Unabridged'', p. 267</ref><br />
<br />
*;BNC-5S Vandergriff : A custom BNC-5S piloted by [[Solaris VII]] duelist Victor Vandergriff during the Solaris riots. The weapon loadout is similar to a standard BNC-5S. Two [[ER PPC]]s are the main armaments, one mounted in the left arm and the other in the right torso. A LB-10X sits in the left torso. The two [[medium laser]]s of the original are retained in the left arm. The right arm contains a small [[SRM-4]]. Finally, four jump jets are added for increased mobility. BV (2.0) = 1,853<ref>''Record Sheets: 3050 (Inner Sphere) Unabridged'', p. 268</ref><br />
<br />
*;BNC-11X : Limited to three chassis, this ''Banshee'' model was a thought experiment by Defiance Industries engineers at [[Kwangjong-ni]]. Seeking to maximize protection, these engineers installed [[Armored Components|Armored Shoulder]] and [[Armored Components|Armored Hip]] actuators to prevent the 'Mech from losing a limb. The MechWarrior is protected by an [[Armored Cockpit]]. They also maximized protection by adding a ton of [[Modular Armor]] to each arm, leg, and forward torso. To make room for this equipment, they used an Endo Steel chassis and a [[Clan]]-spec [[XL Engine]]. For weapons, the engineers installed a [[Silver Bullet Gauss Rifle]] and a pair of [[Bombast Laser]]s, while an [[ER Small Laser]] fills the head as an afterthought. Though not particularly quick (max speed 54 km/h) this ''Banshee'' variant can take massive amounts of damage before it falls. BV(2.0)= 2,030<ref>''Experimental Technical Readout: Steiner'', p. 8</ref><br />
<br />
==Notable Pilots==<br />
* [[Marshal (rank)|Marshal]] [[Sharon Bryan]] piloted a ''Banshee'' during the invasion of [[Huntress]] until it was destroyed by a [[Smoke Jaguar]] [[Ebon Jaguar (Cauldron-Born)|''Cauldron-Born'']]. Her variant used two PPCs and one Gauss Rifle, likely a -5S model. <ref>''Sword And Fire''</ref><br />
* Solaris duelist [[Victor Vandergriff]] would utilize a customized ''Banshee'' during the ill-fated [[3062]] Solaris season on the cusp of the [[FedCom Civil War]], dying at its controls during the riots that followed. <ref>''Illusions of Victory'', pp.225-252 - Last battle of Victor Vandergiff.</ref><br />
<br />
==Design Quirks==<br />
The ''Banshee'' has the following [[Design Quirk]]:<ref>[[BattleMech Manual]], p. 90 Battlemech Quirk Table - Banshee Entry.</ref><br />
* [[Bad Reputation|Bad Reputation (prior to Clan Invasion Era)]]<br />
* [[Distracting]]<br />
<br />
The ''BNC-1E'' Banshee variant is subject to the following [[Design Quirks]]:<ref name=XTRO:PV3p8/><br />
* [[Bad Reputation]]<br />
* [[Distracting|Bad Reputation]]<br />
* [[Easy to Maintain]] <br />
<br />
==Gallery==<br />
<gallery><br />
Image:Camosteinertamarcavaliers.png|''Banshee'' in [[Tamar Cavaliers]] colors <br />
Image:Banshee 1E.jpg|''BNC-1E Banshee''<br />
Image:3050 Banshee.jpg|''BNC-3S Banshee''<br />
Image:3050U Banshee.jpg|''BNC-5S Banshee''<br />
Image:CCG Unlimited Banshee 3E.jpg|''BNC-3E Banshee'' in battle<br />
Image:CCG Unlimited Banshee 5S.jpg|''BNC-5S Banshee'' in combat<br />
Image:Banshee 11X.jpg|Experimental ''BNC-11X Banshee'' in motion<br />
Image:MWO Banshee.png|[[MechWarrior Online]] art of the ''Banshee''<br />
</gallery><br />
<br />
==References==<br />
<references /><br />
==Bibliography==<br />
*''[[BattleMech Manual]]''<br />
*''[[BattleCorps]]'' <br />
*''[[Combat Operations]]''<br />
*''[[Era Digest: Age of War]]''<br />
*''[[Experimental Technical Readout: Primitives, Volume 2]]''<br />
*''[[Experimental Technical Readout: Steiner]]''<br />
* ''[[Field Report 2765: Periphery]]''<br />
*''[[Introductory Record Sheets]]''<br />
*''[[Master Unit List]]''<br />
*''[[Record Sheets: 3025/3026]]''<br />
*''[[Record Sheets: 3039]]''<br />
*''[[Record Sheets: 3039 Unabridged]]''<br />
*''[[Record Sheets: 3050]]''<br />
*''[[Record Sheets: 3050 Upgrade (Inner Sphere)]]''<br />
*''[[Record Sheets: 3067]]''<br />
*''[[Record Sheets: 3085 Unabridged — Old is the New New]]''<br />
*''[[Record Sheets: 3145 New Tech, New Upgrades]]''<br />
*''[[Record Sheets: Upgrades]]''<br />
*''[[Sword and Fire]]''<br />
*''[[Technical Readout: 3025]]''<br />
*''[[Technical Readout: 3039]]''<br />
*''[[Technical Readout: 3050]]''<br />
*''[[Technical Readout: 3050 Revised]]''<br />
*''[[Technical Readout: 3050 Upgrade]]''<br />
*''[[Technical Readout: 3085]]''<br />
*''[[Technical Readout: Succession Wars]]''<br />
*''[[Touring the Stars: Noisiel]]''<br />
<br />
<br />
[[Category:95 ton BattleMechs]]<br />
[[Category:Assault BattleMechs]]<br />
[[Category:BattleMechs]]<br />
[[Category:Boosted C3 Equipped BattleMechs]]<br />
[[Category:C3 Equipped BattleMechs]]<br />
[[Category:C3 Slave Equipped BattleMechs]]<br />
[[Category:Melee BattleMechs]]<br />
[[Category:Inner Sphere General BattleMechs]]<br />
[[Category:Lyran Alliance BattleMechs]]<br />
[[Category:Primitive BattleMechs]]<br />
[[Category:Sniper BattleMechs]]<br />
<br />
{{BattleMech Timetable<br />
|introduction=2445<br />
|ceased=2455<br />
|extinction=<br />
|reintroduction=<br />
}}</div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=Banshee_(BattleMech)&diff=457024Banshee (BattleMech)2018-01-25T14:36:53Z<p>SonyaUliana: /* Gallery */</p>
<hr />
<div>{{Otheruses|the [[BattleMech]]|the [[AeroSpace Fighter]]|Banshee (AeroSpace Fighter)}}<br />
<br />
{{InfoBoxBattleMech<br />
|image=3025_Banshee1.jpg<br />
|name=Banshee<br />
|manufacturer=[[Star League Weapons Research]] <br> [[Defiance Industries]] <br> [[Diplass BattleMechs]]<ref name="FR2765:Pp11">''Field Report 2765: Periphery'', p. 11, "Infrastructural Integrity"</ref><br />
|introduced=2475<br />
|year reference=<ref>''[http://www.masterunitlist.info/Unit/Details/240/banshee-bnc-3e MUL online date for the ''{{PAGENAME}}'']''</ref><br />
|model=BNC-3E<br />
|class=Assault<br />
|cost= 9,522,078 C-bills<br />
|Tech Base=[[Inner Sphere]]<br />
|mass=95<br />
|chassis=Star League XT<br />
|armor=Starshield<br />
|engine=[[GM 380]]<br />
|comsys=[[Dalban Comline]]<br />
|T&T=[[Dalban HiRez-B]]<br />
|heat sinks=16<br />
|speed=64.8<br />
|armament= <br />
*1x [[PPC]]<br />
*1x [[Autocannon/5]]<br />
*1x [[Small Laser]]<br />
|BV (1.0)=1,223<ref>''Combat Operations'', p. 121</ref><br />
|BV (2.0)=1,422<ref name=MUL67>''Master Unit List: Battle Values'', p. 67</ref><br />
}}<br />
<br />
==Description==<br />
The '''''Banshee''''', introduced in [[2445]] by the [[Terran Hegemony]]<ref>''Era Digest: Age of War'', p. 11, "BattleMech Tech Timeline"</ref><ref>''Experimental Technical Readout: Primitives, Volume 2'', p. 8</ref>, is a 'Mech that was designed specifically for close-assault operations during the early years of [[BattleMech]] warfare. A contemporary of the ''[[Mackie]]'' and ''[[Emperor]]'', the ''Banshee'' is undeniably fast for one of the heaviest 'Mechs ever produced, and with fifteen tons of armor it is better protected than most other assault 'Mechs. However the use of a massive GM 380 [[fusion engine]] left little room for weaponry, and even at the time of its introduction the ''Banshee'' was considered under-gunned compared to its privately-built competition. As critics noted, what use was impressive armor and mobility if a better-armed enemy could overwhelm and destroy it? The result was a mediocre 'Mech which even the lowly ''[[Rifleman]]'' could beat as long as it prevented the ''Banshee's'' mass from coming into play.<ref name=TRO3025r>''Technical Readout: 3025 Revised'', p. 116</ref><ref name=TRO3039>''Technical Readout: 3039'', p. 166</ref><br />
<br />
The Hegemony soldiered on though, producing five thousand ''Banshees'' in a decade before its poor combat performance finally forced them to stop production in [[2455]] and the 'Mech was relegated to training and militia units for the next few centuries. Even during the [[Succession Wars (History)|Succession Wars]] the 'Mech's poor reputation meant many commanders saw it as a liability rather than an asset; unless they were fighting on a backwater [[Periphery]] world or as part of a poorly-equipped outfit, most ''Banshee''s were placed in second-line reserves to provide fire support or fulfill the role of brawlers so that better-armed 'Mechs need not engage in hand-to-hand combat. In this way fully a third of the original ''Banshee'' production run remained operational by the dawn of the [[thirty-first century]] and could be found throughout the [[Inner Sphere]] and Periphery, with the lion's share residing within the [[Lyran Commonwealth]].<ref name=TRO3025r/><ref name=TRO3039/><ref name=TRO3050u>''Technical Readout: 3050 Upgrade'', p. 104</ref><ref name=TROSW>''Technical Readout: Succession Wars'', pp. 176-177</ref><br />
<br />
Though a few attempts had been made over the years to improve the ''Banshee'', Defiance Industries was the first to produce a variant which markedly improved on the original and was suggested by many of its original critics. With help from the [[Federated Suns]] and access to blueprints from the original [[Hesperus II]] factories, the BNC-3S proved to be such a success the Lyrans began fielding them in front line units, surprising their enemies who ignored them to focus on "real" threats with throughly unexpected firepower. Under the [[Federated Commonwealth]] improvements would continue to be made, though not at the same priority level as other projects, and the much-improved BNC-5S was active in time to meet the [[Clan Invasion]].<ref name=TRO3039/><ref name=TRO3050u/><ref name=TROSW/><br />
<br />
==Weapons and Equipment==<br />
The two primary weapons on the ''Banshee'', a Magna Hellstar [[PPC]] matched up with an Imperator-A [[Autocannon/5]] with one ton of ammo, are mounted in the right and left sides of its torso. The two systems compliment each other with similar range profiles and would provide good firepower for a 'Mech weighing at half the tonnage of the ''Banshee''. Perversely for a close-combat 'Mech their minimum ranges means both weapons present targeting difficulties as the ''Banshee'' closes in on its enemy, and a Magna Mk I [[Small Laser]] mounted in its head appears to have been installed as an afterthought. Sixteen heat sinks help keep the 'Mech cool though, and thanks to its prodigious size the ''Banshee'' can turn lighter 'Mechs to scrap in hand-to-hand fighting.<ref name=TRO3025r/><ref name=TRO3039/><ref name=IRS>''Introductory Record Sheets'', pp. 24 & ''Record Sheets: 3039'', p. 188</ref><br />
<br />
==Variants==<br />
*;BNC-1E : The original design first produced in [[2445]], this ''Banshee'' variant carries the PPC, Autocannon/5, and Small Laser of the later 3E, as well as a pair of [[Medium Laser]]s. As one of the largest 'Mechs produced with [[Primitive Technology|primitive technology]], the engine was restricted to a top speed of 54km/h. More than twenty-two tons of [[Primitive Armor]] provided protection to the MechWarrior. The poor top speed of the ''Banshee''-1E was the core design obstacle later engineers would try to overcome in the 3E series. They succeeded, but at the cost of firepower.<ref name=XTRO:PV3p8>''Experimental Technical Readout: Primitives, Volume 2'', p. 8</ref><br />
<br />
*;BNC-3EA : Exclusive to [[Noisiel]] and serving as one of the "Queens" in the [[Noisiel Summer Games]]' famed "BattleChess" matches, the low technology BNC-3EA trades the standard BNC-3E's PPC for a [[Large Laser]], saving weight to add a single rear-facing Small Laser to each side torso and forward facing Medium Laser in the center torso.<ref name=TTSN-15>''Touring the Sphere: Noisiel'', p. 15 "Noisiel Game Rules - Noisiel BattleChess - Noisiel BattleChess Pieces"</ref><br />
<br />
*;BNC-3M : The 3M was the first attempt to truly alter the original ''Banshee'' and increase its raw firepower. Produced in [[2579]] by the [[Free Worlds League]] the 3M replaced the Autocannon/5 with a second PPC and installed two [[Medium Laser]]s. While this does increase the firepower of the 'Mech, it puts an incredible heat burden on the machine as well.<ref name=TRO3025r/><ref name=TRO3039/> BV (1.0) = 1,267, BV (2.0) = 1,595<ref>''Record Sheets: 3039'', p. 189</ref><br />
<br />
*;BNC-3MC : The 3MC was developed by the [[Magistracy of Canopus]] around the time of the [[War of 3039]]. It removes five heat sinks and the AC/5 to make room for an [[Autocannon/10]] with two tons of ammunition. Armor protection, speed, and other weaponry remains the same as the -3E model ''Banshee''.<ref name=TRO3039/> BV (2.0) = 1,487<ref>''Record Sheets: 3039 Unabridged'', p. 265</ref><br />
<br />
*;BNC-3Mr : This [[Jihad]]-era field refit replaces the standard heat sinks with double strength models. An [[ER PPC]] and [[ER Medium Laser]]s replace the standard versions, with the updated heat sinks able to dissipate the increased heat.<ref>''Technical Readout: 3085'', p. 190</ref> BV (2.0) = 1,801<ref>''Record Sheets: 3085 Unabridged — Old is the New New'', p. 119</ref><br />
<br />
*;BNC-3Q : A [[2915]] Marik variant produced due to a lack of PPCs, the 3Q removes both Autocannon/5 and PPC and replaces them with a massive Imperator-Zeta [[Autocannon/20]]. While this increases the sheer firepower that the ''Banshee'' brings to the fight, it also lacks any real secondary weapons and the fact that it has no long range firepower makes it even more vulnerable to bombardment from lighter, better armed 'Mechs.<ref name=TRO3025r/><ref name=TRO3039/> BV (1.0) = 1,151, BV (2.0) = 1,394<ref>''Record Sheets: 3039'', p. 190</ref><br />
<br />
*;BNC-3S : The [[3026]] 3S was Defiance Industries' attempt to turn the ''Banshee'' into a typical assault 'Mech, replacing the bulky GM engine with a lighter Pitban 285. While this reduces its maximum speed to 54 km/h, it also frees up a great deal of room for weapons. The 'Mech is armed with a missmatched pair of [[PPC]]s, the original torso-mounted Manga and a [[Donal]] version in the arm, for long range fire supported by an Imperator-B [[Autocannon/10]] to engage an enemy at intermediate ranges, four Magna Mk II [[Medium Laser]]s and a Harpoon [[SRM-6]] launcher for short-range combat, and finally a second [[Small Laser]] to round out the weapons payload. Five more heat sinks were added, though overheating remains a problem, and its armoring remains the same.<ref name=TRO3025r/><ref name=TRO3039/><ref name=TROSW/> BV (1.0) = 1,323<ref name=CO>''Combat Operations'', p. 131</ref>, BV (2.0) = 1,751<ref>''Record Sheets: 3030'', p. 191</ref><br />
<br />
*;BNC-5S : An upgrade of the 3S variant using [[Star League]] technology, the 5S replaces the engine with an [[XL Engine]] and uses [[double heat sink]]s to save weight, restoring its top speed to 64.8 km/h. The 'Mech is armed for long range combat with a Poland Main Model A [[Gauss Rifle]] and two Defiance 1001 [[ER PPC]]s. For close ranges, the 'Mech has a TharHes Maxi SRM-6, four [[Defiance B3M Medium Laser]]s, and two Defiance B3S Small Lasers, and is also equipped with an [[Angst Clear Channel 3]] comsys.<ref>''Record Sheets: 3050 (Inner Sphere)'', p. 201</ref> BV (1.0) = 1,613<ref name=CO />, BV (2.0) = 2,065<ref name=MUL67/><br />
<br />
*;BNC-6S : The 6S variant of the ''Banshee'' is powered by a [[Light Fusion Engine]] and built on an [[Endo Steel]] chassis. It is armed with an [[LB-X Autocannon/10]] for long-range combat while a [[Heavy Gauss Rifle]] is used at medium to close ranges. The 'Mech retains the Small Laser of the 3E model but is protected with fourteen and a half tons of armor.<ref>''Record Sheets: 3050 (Inner Sphere)'', p. 202</ref> BV (1.0) = 1,713<ref name=CO /> (1,641)<ref>''Record Sheets: Upgrades'', p. 151</ref>, BV (2.0) = 1,899<ref name=MUL67/><br />
<br />
*;BNC-7S : The 7S is an upgrade of the 5S model and is also powered by a [[Light Fusion Engine]]. The 'Mech is built on an [[Endo Steel]] chassis and carries fifteen and a half tons of armor. The 7S is armed with a [[Gauss Rifle]] and an [[ER PPC]] for long-range firepower. For close range support, it has an SRM-6 and four [[ER Medium Laser]]s.<ref>''Record Sheets: 3050 (Inner Sphere)'', p. 203</ref> BV (1.0) = 1,687<ref name=CO />, BV (2.0) = 2,126<ref name=MUL67/><br />
<br />
*;BNC-8S : The variant of the ''Banshee'' was created by the [[Word of Blake]] after they took over [[Hesperus II]] in [[3070]]. It turns the 'Mech into a brawler with the inclusion of [[Triple Strength Myomer]] and a [[Hatchet]]. It returns to the XL Engine of the 5S and keeps the ubiquitous Small Laser. The LB-X Autocannon/10 is retained from the 6S, though it moves to the other side. An [[ER Large Laser]] is added for use at long range and a [[Snub-Nose PPC]] is effective at medium range, though it is more damaging up close. An [[XL Gyro]] frees up tonnage for four medium lasers, two standard and two extended range models, as well an [[ER Small Laser]]. The inclusion of only thirteen double heat sinks ensures that the myomer activates easily. A [[C3 Slave Unit]] allows the 8S to share targeting telemetry, though the fact that it is not one of the Word's improved versions suggests that this 'Mech is not intended for use by [[Word of Blake Militia]], but rather their mercenaries or even important planetary garrisons. Finally, eighteen tons of armor and a [[Guardian ECM Suite]] radically improve the defenses of the venerable ''Banshee''.<ref>''Record Sheets: 3050 (Inner Sphere)'', p. 204</ref> BV (1.0) = ??, BV (2.0) = 2,369<ref name=MUL67/><br />
<br />
*;BNC-9S : This upgrade of the 8S was produced by Defiance Industries at their [[Kwangjong-ni]] annex while Word of Blake held Hesperus II. It retains the light engine of earlier models, but returns to the speed of the earliest versions. It carries a Defiance 753 [[Heavy PPC]], Defiance 250 [[Light PPC]], and Poland Main Model A Gauss Rifle for long range combat. Should an enemy survive long enough to close with the 9S, it can utilize three Defiance E3M ER Medium Lasers and a single Defiance B3M Medium Laser. A TharHes Maxi [[SRM-6]] can exploit weaknesses in an opposing unit's armor, while CASE keeps the ammunition from doing too much damage in the event of an explosion. In order to make room for all of these things, the XL Gyro of the 8S is also retained. Finally, a [[Targeting Computer]] improves the accuracy of all the weapons except for the missile launcher.<ref>[http://www.battlecorps.com/BC2/news.html?article=390 Another ''Banshee'' rears its Death's Head]</ref> BV (1.0) = ?, BV (2.0) = 2,487{{cn}}<br />
<br />
*;BNC-9S2 : This version of the ''Banshee'' carries a Heavy PPC, two Light PPCs, Gauss Rifle, and an ER Medium Laser. All these weapons are tied into a Targeting Computer, and a [[C3 Boosted Slave]] allows it to share targeting data with other friendly units. It uses a light fusion engine and [[XL Gyro]] to free weight for these weapons and equipment. BV (2.0) = 2,426<ref>''Record Sheets: 3145 New Tech, New Upgrades'', p. 181</ref><br />
<br />
===Custom Variants===<br />
*;BNC-3S Reinesblatt : A customized BNC-3S geared toward close combat. The [[PPC]]s are removed in favor of a left arm [[Hatchet]] and a right arm Large Laser. Also, the [[SRM-6]] is swapped for an [[LRM-10]]. BV (2.0) = 1678<ref>''Record Sheets: 3039 Unabridged p.268</ref><br />
<br />
*;BNC-5S Sawyer : A customized BNC-5S that sacrifices weaponry for mobility. An [[ER PPC]] and [[heat sink]] is removed to add four jump jets. BV (2.0) = 2,094<ref>''Record Sheets: 3050 (Inner Sphere) Unabridged'', p. 267</ref><br />
<br />
*;BNC-5S Vandergriff : A custom BNC-5S piloted by [[Solaris VII]] duelist Victor Vandergriff during the Solaris riots. The weapon loadout is similar to a standard BNC-5S. Two [[ER PPC]]s are the main armaments, one mounted in the left arm and the other in the right torso. A LB-10X sits in the left torso. The two [[medium laser]]s of the original are retained in the left arm. The right arm contains a small [[SRM-4]]. Finally, four jump jets are added for increased mobility. BV (2.0) = 1,853<ref>''Record Sheets: 3050 (Inner Sphere) Unabridged'', p. 268</ref><br />
<br />
*;BNC-11X : Limited to three chassis, this ''Banshee'' model was a thought experiment by Defiance Industries engineers at [[Kwangjong-ni]]. Seeking to maximize protection, these engineers installed [[Armored Components|Armored Shoulder]] and [[Armored Components|Armored Hip]] actuators to prevent the 'Mech from losing a limb. The MechWarrior is protected by an [[Armored Cockpit]]. They also maximized protection by adding a ton of [[Modular Armor]] to each arm, leg, and forward torso. To make room for this equipment, they used an Endo Steel chassis and a [[Clan]]-spec [[XL Engine]]. For weapons, the engineers installed a [[Silver Bullet Gauss Rifle]] and a pair of [[Bombast Laser]]s, while an [[ER Small Laser]] fills the head as an afterthought. Though not particularly quick (max speed 54 km/h) this ''Banshee'' variant can take massive amounts of damage before it falls. BV(2.0)= 2,030<ref>''Experimental Technical Readout: Steiner'', p. 8</ref><br />
<br />
==Notable Pilots==<br />
* [[Marshal (rank)|Marshal]] [[Sharon Bryan]] piloted a ''Banshee'' during the invasion of [[Huntress]] until it was destroyed by a [[Smoke Jaguar]] [[Ebon Jaguar (Cauldron-Born)|''Cauldron-Born'']]. Her variant used two PPCs and one Gauss Rifle, likely a -5S model. <ref>''Sword And Fire''</ref><br />
* Solaris duelist [[Victor Vandergriff]] would utilize a customized ''Banshee'' during the ill-fated [[3062]] Solaris season on the cusp of the [[FedCom Civil War]], dying at its controls during the riots that followed. <ref>''Illusions of Victory'', pp.225-252 - Last battle of Victor Vandergiff.</ref><br />
<br />
==Design Quirks==<br />
The ''Banshee'' has the following [[Design Quirk]]:<ref>[[BattleMech Manual]], p. 90 Battlemech Quirk Table - Banshee Entry.</ref><br />
* [[Bad Reputation|Bad Reputation (prior to Clan Invasion Era)]]<br />
* [[Distracting]]<br />
<br />
The ''BNC-1E'' Banshee variant is subject to the following [[Design Quirks]]:<ref name=XTRO:PV3p8/><br />
* [[Bad Reputation]]<br />
* [[Distracting|Bad Reputation]]<br />
* [[Easy to Maintain]] <br />
<br />
==Gallery==<br />
<gallery><br />
Image:Camosteinertamarcavaliers.png|''Banshee'' in [[Tamar Cavaliers]] colors <br />
Image:Banshee 1E.jpg|''BNC-1E Banshee''<br />
Image:3050 Banshee.jpg|''BNC-3S Banshee''<br />
Image:3050U Banshee.jpg|''BNC-5S Banshee''<br />
Image:CCG Unlimited Banshee 3E.jpg|''BNC-3E Banshee'' in battle<br />
Image:CCG Unlimited Banshee 5S.jpg|''BNC-5S Banshee'' in combat<br />
Image:Banshee 11X.jpg|Experimental ''BNC-11X Banshee'' in motion<br />
Image:MWO Banshee.jpg|[[MechWarrior Online]] art of the ''Banshee''<br />
</gallery><br />
<br />
==References==<br />
<references /><br />
==Bibliography==<br />
*''[[BattleMech Manual]]''<br />
*''[[BattleCorps]]'' <br />
*''[[Combat Operations]]''<br />
*''[[Era Digest: Age of War]]''<br />
*''[[Experimental Technical Readout: Primitives, Volume 2]]''<br />
*''[[Experimental Technical Readout: Steiner]]''<br />
* ''[[Field Report 2765: Periphery]]''<br />
*''[[Introductory Record Sheets]]''<br />
*''[[Master Unit List]]''<br />
*''[[Record Sheets: 3025/3026]]''<br />
*''[[Record Sheets: 3039]]''<br />
*''[[Record Sheets: 3039 Unabridged]]''<br />
*''[[Record Sheets: 3050]]''<br />
*''[[Record Sheets: 3050 Upgrade (Inner Sphere)]]''<br />
*''[[Record Sheets: 3067]]''<br />
*''[[Record Sheets: 3085 Unabridged — Old is the New New]]''<br />
*''[[Record Sheets: 3145 New Tech, New Upgrades]]''<br />
*''[[Record Sheets: Upgrades]]''<br />
*''[[Sword and Fire]]''<br />
*''[[Technical Readout: 3025]]''<br />
*''[[Technical Readout: 3039]]''<br />
*''[[Technical Readout: 3050]]''<br />
*''[[Technical Readout: 3050 Revised]]''<br />
*''[[Technical Readout: 3050 Upgrade]]''<br />
*''[[Technical Readout: 3085]]''<br />
*''[[Technical Readout: Succession Wars]]''<br />
*''[[Touring the Stars: Noisiel]]''<br />
<br />
<br />
[[Category:95 ton BattleMechs]]<br />
[[Category:Assault BattleMechs]]<br />
[[Category:BattleMechs]]<br />
[[Category:Boosted C3 Equipped BattleMechs]]<br />
[[Category:C3 Equipped BattleMechs]]<br />
[[Category:C3 Slave Equipped BattleMechs]]<br />
[[Category:Melee BattleMechs]]<br />
[[Category:Inner Sphere General BattleMechs]]<br />
[[Category:Lyran Alliance BattleMechs]]<br />
[[Category:Primitive BattleMechs]]<br />
[[Category:Sniper BattleMechs]]<br />
<br />
{{BattleMech Timetable<br />
|introduction=2445<br />
|ceased=2455<br />
|extinction=<br />
|reintroduction=<br />
}}</div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=File:MWO_Banshee.png&diff=457023File:MWO Banshee.png2018-01-25T14:36:05Z<p>SonyaUliana: </p>
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<div></div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=Hellbringer_(Loki)&diff=456994Hellbringer (Loki)2018-01-25T12:18:24Z<p>SonyaUliana: /* Gallery */</p>
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<div>{{InfoBoxBattleMech<br />
|image=Loki.jpg<br />
|name=Hellbringer<br />
|production year=Introduction Year::2926<br />
|year reference=<ref>''[http://www.masterunitlist.info/Unit/Details/1929/ MUL online entry for ''{{PAGENAME}}'']''</ref><br />
|manufacturer=Various<br />
|model=Prime<br />
|class=Heavy<br />
|cost= 19,074,687 C-bills <br />
|mass=65<br />
|chassis=T-E H65 Standard<br />
|armor=Forging Omni-H24<br />
|engine=Fusion 325 [[XL Engine|XL]]<br />
|comsys=[[CH2B Alpha-Com]]<br />
|T&T=[[Version Delta-II TTS(A)]]<br />
|heat sinks=13 [[Double Heat Sinks]]<br />
|speed=86.4<br />
|armament=<br />
Primary Configuration<br />
*1x [[Anti-Missile System]]<br />
*2x [[ER PPC]]s<br />
*4x [[Anti-Personnel Pod]]s<br />
*3x [[ER Medium Laser]]s<br />
*1x [[Streak SRM-6]]<br />
*2x [[Machine Gun]]s<br />
|BV (1.0) = 2,178<ref name=CO>''Combat Operations'', p. 108</ref><br />
|BV (2.0) = 2,711<ref name=TRO>''Technical Readout: 3050 Upgrade'', pp. 132-133, "Loki OmniMech Profile"</ref><br>2,654<ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 90</ref><br />
}} <br />
<br />
<br />
==Quote==<br />
{{Quote|If you see a Falcon not in a ''[[Summoner]]'', ''Hellbringer'' or ''[[Kit Fox]]'', double your caution.}}<br />
- [[Clan Coyote]] adage<ref>''Technical Readout: 3050 Upgrade'', p. 134</ref><br />
<br />
==Description==<br />
The '''''Hellbringer''''' is a very widespread design developed by [[Clan Hell's Horses]]. However, due to its poor armor, the ''Hellbringer'' is often passed over for more robust OmniMechs. The [[Inner Sphere]] first encountered the ''Hellbringer'' facing [[Clan Jade Falcon]], which favors the design for its immense offensive potential. Earning the codename '''''Loki''''' by [[Galen Cox]], an AFFC officer who declared each of the ''Hellbringer's'' various versions as an "utterly mad configuration," the 'Mech does at first glance appear to be highly unusual, mounting a spread of weapons, anti-personnel equipment and electronics. The ''Hellbringer'' utilizes a standard internal structure, and has decent mobility, with a top speed of 86.4 km/h. Though it has vast firepower at its disposal, the design is not particularly durable, mounting a mere eight tons of Standard armor, and the ''Hellbringer'' is not particularly suitable for defensive situations or extended engagements.<ref name=TRO/><ref name=TRO3050>''Technical Readout: 3050'', pp. 30-31, "Loki OmniMech Profile"</ref><ref name=TRO3050R>''Technical Readout: 3050 Revised'', pp. 28-29, "Loki OmniMech Profile"</ref><br />
<br />
In the aftermath of the Battle of Tokasha and the loss of [[Tokasha Mechworks]], the Hell's Horses began developing several OmniMechs. Only the ''Hellbringer'' met with success. Development time for the ''Hellbringer'' was reduced through the use of moulds used in the ''[[Summoner]]''. Despite the poor armor, the ''Hellbringer'' devotes almost 43% of its mass to pods, allowing for great offensive potential. The design spread quickly after its introduction for two reasons: the Horses promptly lost the primary production facility, and used their remaining production to curry favor with other Clans through trade and gifts.<ref name=TRO/><ref name=TRO3050/><ref name=TRO3050R/><br />
<br />
After [[The Wars of Reaving]] in [[Clan Space]], the Hellbringer would fall out of favor with the surviving Clans due in part to its association with the Inner Sphere based Clans. The design would be replaced in military service of those in Clan Space, with the exception of Clan Coyote which still fields the 'Mech.<ref>''[[The Wars of Reaving Supplemental]]'', p. 17 Discarded Tools of War - Hellbringer listed as among the 'Mechs phased out due to its association with Inner Sphere based Clans with exception of Clan Coyote.</ref><br />
<br />
==Weapons and Equipment==<br />
Though the sheer amount of equipment is greatly confusing, comparing the 'Mech to those at the time of the Exodus, the ''Hellbringer'' Prime bears similarities in design and appearance to the classic ''[[Warhammer]]''. The primary weapons are indeed a pair of [[ER PPC]]s. As the ''Hellbringer'' draws closer to its target, it can bring its smaller and less heat-intensive short-range weapons to bear on the target, with three [[Extended Range Medium Laser|ER Medium Laser]]s and a [[Streak SRM-6]] missile rack. The 'Mech is more than capable of handling infantry, with a pair of [[Machine Gun]]s, and two [[Anti-Personnel Pod]]s on each leg. An advanced [[Targeting Computer]] gives the energy weapons lethal accuracy, and an [[Active Probe]] and [[ECM Suite]] help to minimize any tactical advantage the enemy may have. To help increase battle longevity, the ''Hellbringer'' also carries an [[Anti-Missile System]].<ref name=TRO/><ref name=TRO3050/><ref name=TRO3050R/><br />
<br />
==Alternate Configurations==<br />
*;Alt. Config. A : The ''Hellbringer A'', though apparently a long-range configuration, does have some unusual equipment. A set of two [[Extended Range Large Laser|ER Large Laser]]s and an [[Ultra Autocannon/5|Ultra AC/5]] serve as primary weapons, and are supported by a [[LRM-20]] rack. The 'Mech also carries a [[Narc Missile Beacon]] to increase missile accuracy, probably intended for nearby fire-support units. At close ranges, the 'Mech can defend itself with an [[Extended Range Medium Laser|ER Medium Laser]] and also has two [[Machine Gun]]s and an [[Active Probe]] for point defense. BV (1.0) = 1,651<ref name=CO/>, BV (2.0) = 1,948<ref name=TRO/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 91</ref><br />
<br />
*;Alt. Config. B : With a high damage profile at long and short range, the ''Hellbringer B'' does not utilize energy weapons as much, and so has few issues with heat buildup. A powerful [[Gauss Rifle]] and [[LB 5-X Autocannon|LB 5-X AC]] allow the 'Mech to ravage both armor and critical systems, with the Gauss Rifle's powerful slug and the LB 5-X's fragmenting shot. At closer ranges, the 'Mech has two [[SRM-6]] racks slaved to [[Artemis IV FCS|Artemis IV]] fire control systems for greater accuracy, with an [[Extended Range Small Laser|ER Small Laser]] as a backup weapon. BV (1.0) = 1,454<ref name=CO/>, BV (2.0) = 1,592<ref name=TRO/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 92</ref><br />
<br />
*;Alt. Config. C : A powerful brawler, the ''Hellbringer C'''s only long-range weapon is an [[Extended Range Large Laser|ER Large Laser]]. The 'Mech also makes use of the recently developed [[ATM-6]] launcher, which can perform similarly to LRMs, MRMs or SRMs, depending on the ammunition loaded. The ''Hellbringer C'' carries a devastating [[LB 20-X Autocannon|LB 20-X AC]] as its knockout weapon, able to quickly shred through armor with slug ammo or damage internal components extensively with a fragmenting cluster shot. A pair of [[Extended Range Medium Laser|ER Medium Laser]]s and a [[Extended Range Small Laser|ER Small Laser]] act as backup weapons. BV (1.0) = 1,698<ref name=CO/>, BV (2.0) = 2,076<ref name=TRO/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 93</ref><br />
<br />
*;Alt. Config. D : This variant is a vicious [[infantry]] hunter. It has four [[Plasma Cannon]]s that are capable of dealing immense damage to conventional troops. Four [[Anti-Battle Armor Pod|B-Pod]]s provide defense against [[battle armor]], while four [[Medium Pulse Laser]]s provide accurate damage potential against hardened targets. A head-mounted [[Micro Pulse Laser]] provides added firepower against unarmored infantry. BV (2.0) = 2,145<ref name=TRO/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 94</ref><br />
<br />
*;Alt. Config. E : This support variant uses a pair of [[ER Large Laser]]s for consistent damage. An [[LRM 10]] supports them, while a [[Hyper-Assault Gauss Rifle 20]] with twelve shots provides a high-damage threat. BV (2.0) = 2,304<ref name=TRO/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 95</ref><br />
<br />
*;Alt. Config. F : This variant carries a pair of [[LB 10-X]]'s, one in each arm, supported by an ER Medium Laser. Another pair of ER Medium Lasers and a single [[SRM-6]] launcher round out the weapons. BV (2.0) = 1,839<ref name=TRO/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 96</ref><br />
<br />
*;Alt. Config. G : This version carries an [[Inner Sphere]] built [[Improved Heavy Gauss Rifle]] with three tons of ammunition. This massive weapon is supported by an [[Improved Heavy Large Laser]] and three ER Small Lasers. BV (2.0) = 1,943<ref>''Record Sheets: 3145 New Tech, New Upgrades'', p. 146</ref><br />
<br />
*;Alt. Config. H : The ''Hellbringer H'' utilizes new Heavy Laser technology for its short-range arsenal. The long-range weapons of the 'Mech resemble those of the A configuration: the [[Ultra Autocannon/5|Ultra AC/5]] is retained, though the [[Extended Range Large Laser|ER Large Laser]] is upgraded to an [[Extended Range Particle Projector Cannon|ER PPC]] and the [[LRM-20]] is downgraded to a [[LRM-15]]. For close range combat, the 'Mech has a powerful [[Heavy Large Laser]] and an array of four [[Heavy Small Laser]]s. The defensive equipment is the same as the A configuration, two [[Machine Gun]]s, two [[Anti-Personnel Pod]]s and an [[Active Probe]]. BV (1.0) = 1,492<ref name=CO/><ref>''Record Sheets: 3060'', p. 176</ref>, BV (2.0) = 1,952<ref name=TRO/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 97</ref><br />
<br />
==Notable Pilots==<br />
* [[Brian Cameron (31st c.)|Brian Cameron]] of [[Wolf's Dragoons]] piloted a ''Loki'' during the [[Dragoon Civil War]] to great effect, primarily serving as [[Jaime Wolf]]'s communications officer and aide. The electronic warfare equipment on the mech made it ideal in this role.<ref>''Wolf Pack'', p. ??{{cn}}</ref><br />
<br />
==Related BattleMechs==<br />
*'''''[[Summoner]]''''' - Development and design time was expedited by the Hell's Horses Scientist Caste by utilizing design commonality with the Summoner, especially in the Hellbringer's lower torso and legs, which also provided the added logistical advantage of partial internal structure and actuator commonality between the two OmniMech classes.<br />
*'''''[[Warhammer]]''''' - The Hellbringer is descended from this venerable mech. This is most visible in the Hellbringer's primary configuration, where it mounts a technologically upgraded but otherwise identical primary armament layout to the WHM-6R.<br />
<br />
==Gallery==<br />
<gallery><br />
Image:Loki3050.JPG|''Hellbringer'' Prime<br />
Image:CCG Unlimited Loki A.jpg|''Hellbringer'' A in combat<br />
Image:CCG Unlimited Loki B.jpg|''Hellbringer'' B in combat<br />
Image:CCG Unlimited Loki Prime.jpg|''Hellbringer'' Prime in battle<br />
Image:MW4-M Loki.png|[[MechWarrior 4: Mercenaries]] version of the ''Loki''<br />
Image:MWO Hellbringer.jpg|[[MechWarrior Online]] art of the ''Hellbringer''<br />
</gallery><br />
<br />
==References==<br />
<references/><br />
==Bibliography==<br />
*''[[Combat Operations]]''<br />
*''[[Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)]]''<br />
*''[[Record Sheets: 3060]]''<br />
*''[[Record Sheets: 3145 New Tech, New Upgrades]]''<br />
*''[[Technical Readout: 3050]]''<br />
*''[[Technical Readout: 3050 Revised]]''<br />
*''[[Technical Readout: 3050 Upgrade]]''<br />
*''[[Wolf Pack]]''<br />
<br />
[[Category:BattleMechs]]<br />
[[Category:OmniMechs]]<br />
[[Category:Heavy BattleMechs]]<br />
[[Category:65 ton BattleMechs]]<br />
[[Category:Clan General BattleMechs]]<br />
[[Category:MechWarrior 4 BattleMechs]]<br />
[[Category:Clan OmniMechs]]</div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=File:MWO_Hellbringer.jpg&diff=456993File:MWO Hellbringer.jpg2018-01-25T12:17:35Z<p>SonyaUliana: </p>
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<div></div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=Mad_Dog_(Vulture)&diff=456978Mad Dog (Vulture)2018-01-25T11:37:55Z<p>SonyaUliana: /* Gallery */</p>
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<div>{{InfoBoxBattleMech<br />
|image=Mad_Dog_3050.png<br />
|name=Mad Dog<br />
|manufacturer=Various<br />
| production year=Introduction Year::2963<br />
|year reference=<ref>''[http://www.masterunitlist.info/Unit/Details/3473/ MUL online date for the ''{{PAGENAME}}'']''</ref><br />
|model=Prime<br />
|class=Heavy<br />
|cost= 15,292,000 C-bills<br />
|mass=60<br />
|chassis=[[Chassis#Models|Eden Mk 60-OM]]<br />
|armor=Compound SJ6CW [[Ferro-Fibrous]]<br />
|engine=300 Type I [[XL Engine|XL]]<br />
|comsys=[[Build OSJ-41]]<br />
|T&T=[[Cat's Eye MD6]]<br />
|heat sinks=12 [[Double Heat Sinks]]<br />
|speed=86.4<br />
|armament=<br />
Primary Configuration<br />
*2x [[LRM-20]]s<br />
*2x [[Medium Pulse Laser]]s<br />
*2x [[Large Pulse Laser]]s<br />
|BV (1.0) = 1,871<ref name=CO>''Combat Operations'', p. 109</ref><br />
|BV (2.0) = 2,351<ref name=TRO>''Technical Readout: 3050 Upgrade'', pp. 130-131, "Vulture OmniMech Profile"</ref><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 82</ref><br />
}}<br />
<br />
==Description==<br />
The '''''Mad Dog''''' is a heavy Clan [[OmniMech]] used for long-range indirect fire support. With hunched shoulders, a protruding head, and reverse-jointed legs, the ''Mad Dog'' resembles a vulture, so much so that it was codenamed '''''Vulture''''' and '''''Hagetaka''''' ("Vulture" in Japanese) by the [[Inner Sphere]] forces which first encountered it. The name also fit the battlefield role of the ''Mad Dog''; the main role of the ''Mad Dog'' is to act as a support 'Mech, and it often holds a hill maintaining constant watch over the entire battlefield, like a vulture waiting for its prey. With its ample firepower and decent speed of 86.4 km/h, it makes a highly mobile firing platform, and as such has spread to near ubiquity among the forces deployed by the Clans, although the design is favored more by [[Clan Ghost Bear]] [[MechWarrior (pilot)|MechWarrior]]s. The ''Mad Dog'' carries eight and a half tons of [[Armor - FF - BattleMechs & Vehicles|Ferro-Fibrous]] armor for decent protection, although it will not be able to stand up to heavy fire.<ref name=TRO/><ref name=TRO3050>''Technical Readout: 3050'', pp. 28-29, "Vulture OmniMech Profile"</ref><ref name=TRO3050R>''Technical Readout: 3050 Revised'', pp. 26-27, "Vulture OmniMech Profile"</ref><br />
<br />
The ''Mad Dog'' was designed by [[Clan Smoke Jaguar]] as a second generation OmniMech based on the original heavy OmniMech ''[[Lupus]]'' of [[Clan Coyote]].<ref>''Field Manual: Warden Clans'', p. 41</ref> The ''Mad Dog'' also used some of the same moulds of the Clan Wolf ''[[Timber Wolf]]'' OmniMech. However, despite using some of the same moulds (which might be viewed as high praise), the ''Mad Dog'' was named as a slur to the ''Lupus'' and ''Timber Wolf'', and to Clans Wolf and Coyote. Because of its widespread production, most Clans maintain a large number of ''Mad Dog''s in their toumans.<ref name=TRO/><ref name=TRO3050/><ref name=TRO3050R/><br />
<br />
==Weapons and Equipment==<br />
For its fire support purposes, the ''Mad Dog'' is armed with twin shoulder-mounted [[LRM-20]] missile racks, which allow the 'Mech to inflict heavy damage on any opponent it may target. The ''Mad Dog'' is also more than capable of going on the offensive, mounting dual [[Large Pulse Laser|large]] and [[Medium Pulse Laser|medium]]-sized pulse lasers, one on each arm. ''Mad Dog'' pilots have been known for showering missiles on opponents before swooping down with a finishing blow from the lasers, much like a vulture swooping down for carrion.<ref name=TRO/><ref name=TRO3050/><ref name=TRO3050R/><br />
<br />
In the case that the ''Mad Dog'' must retreat or face down heavier opponents, it can adequately do such as well, as the pulse lasers it mounts are much more accurate than standard lasers, allowing it to move and fire at the same time. This allows it to stall opponents and slowly back into a more defensible position, although overheating may become an issue.<ref name=TRO/><ref name=TRO3050/><ref name=TRO3050R/><br />
<br />
==Variants==<br />
*;Alt. Config. A : The ''Mad Dog'' A can bring devastating fire on targets at any range, mounting an [[Extended Range Particle Projector Cannon|ER PPC]] and an [[LB 5-X AC]], with which it can easily cripple enemies from long range. Should it get close enough, its six [[SRM-6]] racks ensure the demise of nearly any foe. BV (1.0) = 1,510<ref name=CO/>, BV (2.0) = 1,923<ref name=TRO/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 83</ref><br />
<br />
*;Alt. Config. B : A more general purpose configuration, the ''Mad Dog'' B mounts more laser weaponry, with two [[ER Large Laser]]s in the left arm, and three [[Medium Pulse Laser]]s in the other. For additional long-range firepower, the ''Mad Dog B'' mounts only one [[LRM-20]] having replaced the other with two [[Streak SRM-6]] launchers. BV (1.0) = 1,903<ref name=CO/>, BV (2.0) = 2,284<ref name=TRO/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 84</ref> <br />
<br />
*;Alt. Config. C : The ''Mad Dog'' C greatly differs from the other configurations, having replaced its entire weapon load with two massive [[Gauss Rifle]]s for a powerful long-range punch. BV (1.0) = 1,707<ref name=CO/>, BV (2.0) = 1,892<ref name=TRO/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 85</ref><br />
<br />
*;Alt. Config. D : This variant uses a pair of [[ATM 12]]s that are powerful at all ranges. It also uses paired [[ER Medium Laser]]s, [[Medium Pulse Laser]]s, and [[ER Small Laser]]s. An extra heat sink helps to keep heat levels under some control. BV (1.0) = 1,966<ref name=CO/><ref>''Record Sheets: Upgrades'', p. 105</ref>, BV (2.0) = 2,447<ref name=TRO/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 86</ref><br />
<br />
*;Alt. Config. E : The E configuration makes use of a [[Hyper-Assault Gauss Rifle 30]] in each arm, though each one only has a single ton of ammunition to draw upon. BV (2.0) = 2,031<ref name=TRO/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 87</ref><br />
<br />
*;Alt. Config. F : The ''Mad Dog'' F has a pair of [[HAG 20]]s. Though they don't have the sheer power of the larger guns, the four tons of ammunition provide substantially better staying power than the E variant has. To back the Gauss Rifles up, the F mounts four [[ER Medium Laser]]s. BV (2.0) = 2,300<ref name=TRO/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 88</ref><br />
<br />
*;Alt. Config. G : This variant carries a pair of Streak SRM-6s in the right torso and a [[Streak LRM-15]] in the left. The ''Mad Dog'' G carries a single ER PPC in the left arm, while the right mounts a trio of [[ER Medium Pulse Laser]]s. BV (2.0) = 2,503<ref>''Record Sheets: 3145 New Tech, New Upgrades'', p. 141</ref><br />
<br />
*;Alt. Config. H : Built with new Heavy Laser technology, the ''Mad Dog'' H downgrades the [[LRM-20]] launchers to [[LRM-15]]s, so it can mount it's arsenal of a [[Heavy Large Laser]] and three [[Heavy Medium Laser]]s, making it much more capable at close range. BV (1.0) = 1,735<ref name=CO/><ref>''Record Sheets: 3060'', p. 168</ref>, BV (2.0) = 2,097<ref name=TRO/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 89</ref><br />
<br />
*;Alt. Config. U : An underwater configuration, this version uses [[BattleMech HarJel System]] to prevent hull breaches. It's equipped with five [[UMU]]s to maintain a high cruising speed underwater. Its weaponry consists of twin [[LRT-15]]s with [[Artemis IV]] guidance and each arm carries a Medium Pulse Laser and ER Medium Laser. BV (2.0) = 2,488<ref>''Record Sheets: 3085 Unabridged — Old is the New New'', p. 141</ref><br />
<br />
*;Vulture Mk. II : Produced by [[Bergan Industries]] for [[Clan Ghost Bear]], the Vulture Mk. II is functionally identical to the original, but has a slightly different appearance in terms of armor, structure, engine mounting and other cosmetic areas due to being produced from factories using Spheroid tooling.<ref>[http://bg.battletech.com/forums/index.php/topic,32373.msg753910.html#msg753910 Ask The Developer ruling, 21-Aug-2013]</ref><br />
<br />
==Related BattleMechs==<br />
<br />
*''[[Archer]]'' - Although not strictly descended from this 'Mech, the ''Vulture'' shares design lineage with it, most visibly in the side torso mounted missile racks.<br />
<br />
*''[[Vulture Mk III]]'' - Originally created to bolster the ''touman'' of Clan Ghost Bear, and shared with [[Clan Snow Raven]], this design adds more protection while also increasing the missile payload considerably. A fair complement of backup weapons allow the ''Vulture Mk III'' to defend itself at closer ranges.<br />
<br />
*''[[Vulture_Mk_IV|Vulture Mk IV]]'' - Manufactured by Clan [[Clan Sea Fox|Sea Fox]] and sold to every nation and Clan, the ''Vulture Mk IV'' OmniMech is largely unchanged from the original ''Vulture'' in basic design terms.<br />
<br />
*''[[Avatar (OmniMech)|Avatar]]'' - Battlefield salvage left after the [[Battle of Luthien (Clan Invasion)|Battle of Luthien]] allowed [[Luthien Armor Works]] engineers to reverse-engineer their own OmniMech, the ''Avatar''. The torso of the ''Avatar'' was widened to allow the incorporation of a bulkier, Inner Sphere [[XL Engine]].<ref>''Technical Readout: 3058'', p. 92</ref><br />
<br />
*''[[Lupus]]'' - [[Clan Smoke Jaguar]] based their second generation ''Mad Dog'' on the first generation ''Lupus'' introduced by [[Clan Coyote]].<ref>''Era Digest: Golden Century'', p. 23</ref><br />
<br />
==Notes==<br />
*In the [[MechWarrior 2: 31st Century Combat|MechWarrior 2]] series, the missiles suffered from a glitch that caused them to ram into the cockpit shortly after launch.<br />
<br />
*The [[MechWarrior IV: Vengeance|MechWarrior 4]] series actually showed the Medium Pulse Lasers in a chin rack, the results are the moving of the Medium Pulse Lasers into the Center Torso, this model is called the '''Mad Dog Mk II (Vulture Mk II)''' by the online BattleTech Community.<br />
<br />
* The canon status of the Mad Dog Mk II (Vulture Mk II) was confirmed by the Lead Developer in a ruling on the official forum on 21 Aug 2013:<br />
:{{Quote|...The bottom line: The Mk. II is functionally identical to the original; it merely differs cosmetically.|[http://bg.battletech.com/forums/index.php/topic,32373.msg753910.html#msg753910 Herbert Beas, Line Developer, 21-Aug-2013]}}<br />
<br />
* Although credited as a Ghost Bear redesign the Vulture Mk.II owned by Latonya Lyons is stated to be of Smoke Jaguar manufacture. <ref> ''MWDA Stormhammer's dossier of Latonya Lyons'' </ref><br />
<br />
==Gallery==<br />
<gallery><br />
File:Mad_Dog.jpg|''Mad Dog'' (''Vulture'') Prime<br />
File:Vulture Prime (Mad Dog) CCG Limited.jpg|''Mad Dog'' Prime<br />
File:Vulture A (Mad Dog) CCG Limited.jpg|''Mad Dog'' A<br />
File:Vulture C (Mad Dog) CCG Limited.jpg|''Mad Dog'' C<br />
Image:MWDA Mad Dog-Vulture.jpg|Mech Warrior: Dark Age's version of the ''Mad Dog'' (''Vulture'')<br />
Image:Honor_duel.gif|The twin Gauss configuration C of the ''Mad Dog'' in battle.<br />
Image:MW4-M Vulture.png|[[MechWarrior 4: Mercenaries]] version of the ''Mad Dog''<br />
Image:Mad Dog - interior.jpg|Interior of a ''Mad Dog''<br />
Image:MWO Mad Dog.jpg|[[MechWarrior Online]] art of the ''Mad Dog''<br />
</gallery><br />
<br />
==References==<br />
<references /><br />
<br />
==Bibliography==<br />
*''[[Combat Operations]]''<br />
*''[[Era Digest: Golden Century]]''<br />
*''[[Field Manual: Warden Clans]]''<br />
*''[[Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)]]''<br />
*''[[Record Sheets: 3060]]''<br />
*''[[Record Sheets: 3085 Unabridged — Old is the New New]]''<br />
*''[[Record Sheets: Upgrades]]''<br />
*''[[Record Sheets: 3145 New Tech, New Upgrades]]''<br />
*''[[Technical Readout: 3050]]''<br />
*''[[Technical Readout: 3050 Revised]]''<br />
*''[[Technical Readout: 3050 Upgrade]]''<br />
*''[[Technical Readout: 3058]]''<br />
*''[http://cf.sarna.net/docs/mwda_dossiers/falcons_prey_26.pdf MWDA Republic of the Sphere's dossier of Tammi Miller]''<br />
*''[http://cf.sarna.net/docs/mwda_dossiers/falcons_prey_6.pdf MWDA Stormhammer's dossier of Latonya Lyons]''<br />
*''[http://cf.sarna.net/docs/mwda_dossiers/fire_for_effect_43.pdf MWDA Northwind Highlanders' dossier of Naomi Katina]''<br />
*''[http://cf.sarna.net/docs/mwda_dossiers/fire_for_effect_9.pdf MWDA Swordsworn's dossier of Alice Vander]''<br />
<br />
<br />
[[Category:BattleMechs]]<br />
[[Category:OmniMechs]]<br />
[[Category:Heavy BattleMechs]]<br />
[[Category:60 ton BattleMechs]]<br />
[[Category:Clan General BattleMechs]]<br />
[[Category:Clan Smoke Jaguar BattleMechs]]<br />
[[Category:MekTek BattleMechs]]<br />
[[Category:MechWarrior 4 BattleMechs]]<br />
[[Category:Clan OmniMechs]]</div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=File:MWO_Mad_Dog.jpg&diff=456977File:MWO Mad Dog.jpg2018-01-25T11:36:30Z<p>SonyaUliana: </p>
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<div></div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=BattleMaster&diff=456854BattleMaster2018-01-24T09:51:15Z<p>SonyaUliana: /* BattleMech Gallery */</p>
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<div>{{Update Needed|[[Combat Manual: Kurita]] and [[Second Succession War (Sourcebook)]]}}<br />
{{InfoBoxBattleMech<br />
|image=3025 bmaster.jpg<br />
|name=BattleMaster<br />
|manufacturer=[[Hollis Industries]],<br/>[[Blankenburg Technologies]],<br/>[[Diplass BattleMechs]]<ref name="FR2765:Pp11">''Field Report 2765: Periphery'', p. 11, "Infrastructural Integrity"</ref><br>[[Earthwerks Incorporated]],<br/> [[J.B. BattleMechs Incorporated]],<br/> [[Red Devil Industries]],<br/>[[Trellshire Heavy Industries]],<br/>[[Tao 'Mechworks]]<br />
|production year=Introduction Year::2633<br />
|model=BLR-1G<br />
|class=Assault<br />
|cost= 8,501,243 C-bills<br />
|Tech Base=[[Inner Sphere]]<br />
|mass=85<br />
|year reference=<ref>''Technical Readout: 3039'', p. 146</ref><ref name=TRO3039-300>''Technical Readout: 3039'', p. 300</ref><ref>''[http://www.masterunitlist.info/Unit/Details/283/battlemaster-blr-1g MUL online date for the ''{{PAGENAME}}'']''</ref><br />
|chassis=Hollis Mark X<br />
|armor=StarGuard<br />
|engine=[[VOX 340]]<br />
|comsys=[[HartfordCo COM 4000]]<br />
|T&T=[[HarfordCo XKZ 1]]<br />
|heat sinks=18<br />
|speed=64.8<br />
|armament=<br />
*1x [[PPC]]<br />
*6x [[Medium Laser]]s<br />
*2x [[Machine Gun]]s<br />
*1x [[SRM-6]]<br />
|BV (1.0)=1,212<ref name=COGen>''Combat Operations'', p. 121</ref><br />
|BV (2.0)=1,519<ref name=MUL69>''Master Unit List: Battle Values'', p. 69</ref><ref>''Record Sheets: 3039 Unabridged'', p. 496</ref><br />
}}<br />
<br />
<br />
==Description==<br />
Versatile and powerful, the '''''BattleMaster''''' was one of the best known [[BattleMech]]s in existence. [[Hollis Industries]] began production in [[Production Year::2633]],<ref name=TRO3039-300/> originally designing it to be the largest and most powerful 'Mech for the [[Star League]] armies at that time.<ref>''Technical Readout: 3025'', p. 114, note: "largest" may refer to height, but the ''BattleMaster'' is less massive than several other early BattleMechs</ref> Indeed the sheer size of the ''BattleMaster'', combined with the costs and resources needed to build one, meant the 'Mech could only be manufactured on a few planets. Still, those lucky enough to pilot a ''BattleMaster'' can attest to some of the stories surrounding the 'Mech. With good reliability, firepower and armoring, the ''BattleMaster'' is equally adept anchoring an assault [[lance]] or serving as a command vehicle.<ref name=TRO3039-300/><ref name=TRO3025>''Technical Readout: 3025'', p. 114-115</ref><br />
<br />
Although only produced in modest numbers, examples of the ''BattleMaster'' could be found in the arsenals of all the [[Great Houses]] and technicians have gone to great lengths in order to repair one. During the [[First Succession War]] Hollis' ''BattleMaster'' factories on [[Corey]] were attacked, their production lines destroyed and any finished ''BattleMaster''s purloined by the various House forces. While production of new ''BattleMaster''s was taken up by [[Earthwerks Incorporated]] on [[Keystone]], [[Trellshire Heavy Industries]] on [[Twycross]],<ref>''House Steiner (The Lyran Commonwealth)'', p. 123</ref> and [[Red Devil Industries]] on [[Pandora]], they could build only a handful of new 'Mechs every year. This was enough though to make [[House Steiner]] and [[House Marik]] the largest users of ''BattleMaster''s during the [[Succession Wars (History)|Succession Wars]]. [[House Liao]] also fielded a large number of ''BattleMaster''s, at least until the devastation of the [[Fourth Succession War]] when many fell into the hands of the [[Federated Suns]], themselves lacking any ''BattleMaster'' factories.<ref name=TRO3039-300/><ref name=TRO3025/> By fortuitous accident the [[Draconis Combine]] also came into possession of a large number of ''BattleMaster''s when a hapless [[ComStar]] [[Precentor]], intending to ship unmodified versions of advanced ''BattleMaster''s to [[Com Guard]] units, sent them to the Combine instead. These ''BattleMaster''s served as excellent command vehicles during the [[War of 3039]].<ref name=TRO3050>''Technical Readout: 3050'', p. 192</ref><br />
<br />
New models of the ''BattleMaster'' would be introduced in time to take part in the [[Clan Invasion]]. Although the manufacture of new ''BattleMaster''s was disrupted when Twycross fell to [[Clan Jade Falcon]], the [[Battle of Twycross|recapture]] of that world allowed for a brief resumption of production.<ref name=TRO3050/> While Pandora did not fall during the Invasion an effort was made to relocate its ''BattleMaster'' factory, but the haphazard nature of the factory and feet-dragging by the planet's corrupt nobility delayed this effort.<ref>''Objective Raids'', p. 56</ref> It wasn't until [[3061]] that the Red Devil factory was finally ready to be closed when the nobility's lobbying paid off and instead funds were allocated by [[Archon]] [[Katherine Steiner-Davion]] to refurbish the factory. As part of the arrangement a deal was struck with [[J.B. BattleMechs Incorporated]] to produce a new variant, the BLR-4S. Initial units were built starting in [[3062]] but the [[FedCom Civil War]] would delay full-scale production until [[3064]], by which time the [[Jade Falcon Incursion (3064)|second Jade Falcon Incursion]] captured the planet and put these new ''BattleMaster''s to work in their second-line units. This left the hard-pressed J.B. BattleMechs' factory on [[Storfors]] to build the BLR-4S for the [[Lyran Alliance]], while the Free Worlds League and Combine would come out with their own variants.<ref name=TROPP>''Technical Readout: Project Phoenix'', p. 42</ref><br />
<br />
==Weapons and Equipment==<br />
The ''BattleMaster'' carries a formidable array of weaponry, the primary of which is a Donal [[PPC]] in its right arm. For close range combat, the 'Mech is armed with six Martell [[Medium Laser]]s, which gave the 'Mech the ability to unleash a devastating barrage of lasers at short to medium ranges. Four of these are split between the left and right torsos facing forward while the other two are backward-facing, giving it protection against 'Mechs attempting to attack its rear. This short-range firepower is further enhanced with a Holly [[SRM-6]] and two tons of ammo in its left torso. Finally, the ''BattleMaster'' is equipped with two Sperry Browning [[Machine Gun]]s, both in its left arm fed by a one-ton ammo bin in the left torso, which deterred infantry attacks. The ''BattleMaster'' is also adept at defending itself in close combat, including disengaging its PPC in an emergency for when it needs both hands. Fourteen and a half tons of armor have given it excellent protection from attacks and its 340 VOX [[fusion engine]] provide a cruising speed of 42.3 kph.<ref name=TRO3039-300/><ref name=TRO3025/><br />
<br />
==Variants==<br />
*;BLR-1C : This rare [[Star League era]] command version of the ''BattleMaster'' mounted a [[Command Console]] and was equipped with [[Double Heat Sink]]s in place of the machine guns. [[House Kurita]] received at least one such vehicle from [[ComStar]] in full working condition, unmodified and without downgrades, and it served as [[Theodore Kurita]]'s command vehicle (piloted by [[Fuhito Tetsuhara]]) on [[Exeter]] in the [[War of 3039]].<ref>''Heir to the Dragon'', chapters 52 and 65, FASA edition pp. 251-251, 306-311 = Roc edition pp. 287-289, 346-351</ref> BV (1.0) = ??, BV (2.0) = ?? (This 'Mech seems to be the same as the BLR-1Gc.)<br />
<br />
*;BLR-1D : The 1D was a basic modification of the 1G model introduced by House Davion in [[2867]] as a means of increasing its survivability given the fact the Davions couldn't produce the 'Mech. The SRM-6 and the two rear-firing medium lasers were removed so that six heat sinks and an additional ton of armor could be added. This helped to make the 'Mech more forgiving when dealing with the intensive heat load of its energy weapon heavy arsenal.<ref name=TRO3039-300/><ref>''Record Sheets: Phoenix Upgrades'', pg. 237</ref> BV (1.0) = 1,323,<ref name=COFS>''Combat Operations'', pg. 126</ref> BV (2.0) = 1,522<ref name=MUL69/><ref>''Record Sheets: 3039 Unabridged'', p. 495</ref><br />
<br />
*;BLR-1Gb : The 1Gb was an upgraded ''BattleMaster'' that was used by the [[Terran Hegemony]]-based [[SLDF Royal units|SLDF Royal units]]. Introduced in [[2760]] it was built on an [[Endo Steel]] chassis and used double heat sinks. It only retained the forward-facing medium lasers to which was added a pair of [[ER PPC]]s, one in each arm, and a [[Large Pulse Laser]] in the center torso.<ref name=TRO3075>''Technical Readout: 3075'', pg. 169</ref> BV (2.0) = 1,825<ref>''Record Sheets: 3075 Unabridged'', p. 182</ref><ref>''Record Sheets: 3075 Unabridged - Age of War'', p. 32</ref><br />
<br />
*;BLR-1Gbc : A variant of the 1Gb introduced in [[2763]], this model dropped three heat sinks to incorporate a [[Command Console]].<ref name=TRO3075 /> BV (2.0) = 1,825<ref>''Record Sheets: 3075 Unabridged'', p. 183</ref><ref>''Record Sheets: 3075 Unabridged - Age of War'', p. 33</ref><br />
<br />
*;BLR-1Gc : A much less radical upgrade of the 1G, the 1Gc upgraded the heat sinks to double strength models and removed the machine guns to make room for a command console.<ref name=TRO3075 /> BV (1.0) = ?, BV (2.0) = 1,577<ref>''Record Sheets: 3075 Unabridged'', p. 184</ref><ref>''Record Sheets: 3075 Unabridged - Age of War'', p. 34</ref><br />
<br />
*;BLR-1Gd : Produced by the Federated Suns during the Star League era, this variant drops the machine guns and ammunition while all the forward firing medium lasers are replaced by [[Medium Pulse Laser]]s. Sixteen double heat sinks keep the 'Mech cool.<ref>''Era Report: 2750'', p. 129</ref><br />
<br />
*;BLR-1S : Built for House Steiner by Red Devil industries in [[3025]], this modification was built around making the ''BattleMaster'' a missile-support 'Mech by removing the PPC and SRM-6 and replacing these with an [[LRM-15]], an [[LRM-5]], and two [[SRM-2]] launchers, giving the BLR-1S both long and short range capability. Additionally, two heat sinks have been added to the 'Mech.<ref name=TRO3039-300/><ref>''Record Sheets: Phoenix Upgrades'', pg. 239</ref> BV (1.0) = 1,227,<ref name=COLA>''Combat Operations'', p. 131</ref> BV (2.0) = 1,507<ref name=MUL69/> (1,504)<ref name=RS3039U>''Record Sheets: 3039 Unabridged'', p. 498</ref><br />
<br />
*;BLR-2C : Dating back from [[2925]], this designated command vehicle sported a second cockpit (presumably a Command Console) and a [[Beagle Active Probe]] wired into the Nirasaki Inciteful Vision targeting system. Instead of the machine guns it carried a SureFire Defender [[Anti-Missile System]] in the left arm, retaining the rearward firing lasers. Like with the BLR-1C, House Kurita received at least one BLR-2C from ComStar in full working condition and used it to good effect in the War of 3039. BV (1.0) = ?, BV (2.0) = 1,563<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 201</ref><br />
<br />
*;BLR-3M : The 3M was a basic upgrade of the ''BattleMaster'' utilizing Star League technology. Introduced by Earthwerks Incorporated for the Free Worlds League in [[3049]], the 'Mech replaces the standard heat sinks with double heat sinks, upgrades its primary weapon to a Fusigon Longtooth [[ER PPC]] and removes one of the machine guns to add [[CASE]] to the design to protect itself in the event of an ammunition explosion.<ref name=TRO3050/><ref>''Record Sheets: Phoenix Upgrades'', p. 240</ref> BV (1.0) = 1,495,<ref name=COGen /> BV (2.0) = 1,679<ref name=MUL69/><br />
<br />
*;BLR-3S : Another upgrade of the ''BattleMaster'' using lost technology from the Star League, the 3S was introduced in [[3050]] by Red Devil Industries for the Federated Commonwealth. Still using standard heat sinks it actually removes a half-ton of armor along with the PPC and one of the machine guns, although it still retains the SRM-6. These changes along with the inclusion of an Edasich Motors 340 [[XL Engine]] make room for a FarFire [[LRM-20]] launcher as its primary weapon backed up by close range with six Defiance P5M [[Medium Pulse Laser]]s, two of which are rear-facing<ref name=TRO3050/>.<ref>''Record Sheets: Phoenix Upgrades'', p. 241</ref> BV (1.0) = 1,165,<ref name=COFS /><ref name=COLA /> BV (2.0) = 1,441<ref name=MUL69/><br />
<br />
*;BLR-4L : This ''BattleMaster'' variant first seen in [[3081]] is unique to the [[Capellan Confederation]]. Equipped with [[Stealth Armor]] and a [[Guardian ECM Suite]] to power it, the traditional weaponry has been replaced with a [[Light Gauss Rifle]] and [[MML-7]], supported by a [[Light PPC]] and ER Medium Laser in each torso. It also carries three jump jets, allowing it to cover 90 meters at a time. A [[Light Fusion Engine]] provides power and increases survivability. BV (2.0) = 1,932<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 204</ref><br />
<br />
*;BLR-4S : The 4S variant of the ''BattleMaster'' is a new look at an old 'Mech. Introduced by Red Devil Industries in cooperation with J.B. BattleMechs in 3062, the 4S is powered by a 340 VOX [[Light Fusion Engine]] and armored with thirteen and a half tons of [[Ferro-Fibrous]] armor. The long-range firepower comes from a [[Gauss Rifle]] in the right arm, fed by three tons of reloads in the right torso. The 'Mech also carries four [[ER Medium Laser]]s and two medium lasers split between the side torso for intermediate ranges, as well as an SRM-6 with two tons of reloads and an [[Artemis IV]] fire control system in the left torso. For anti infantry combat, the ''BattleMaster'' carries two [[Small Pulse Laser]]s in the left arm and CASE to protect its munitions.<ref name=TROPP/><ref>''Record Sheets: Phoenix Upgrades'', pg. 242</ref><ref>''Technical Readout: Project Phoenix'', p. 41</ref> BV (1.0) = 1,606,<ref>''Combat Operations'', p. 128</ref> <ref name=COLA />BV (2.0) = 2,018<ref name=MUL69/><br />
<br />
*;BLR-5M : The 5M was an upgrade that reflected the weapon trends in the [[Free Worlds League]] prior to the [[Jihad]]. Based on examples captured from [[Kristen's Krushers]] and using the BLR-3M as a base, the 'Mech was armed with a [[Light Gauss Rifle]], giving it a range exceeding seven hundred meters. The Light Gauss is backed up by an [[ER Large Laser]] for long-range engagements while for close ranges, the 5M carries six ER medium lasers, two of which are rear-facing. These models were first fielded in [[3067]].<ref name=TROPP/><ref>''Record Sheets: Phoenix Upgrades'', p. 243</ref> BV (1.0) = 1,484,<ref>''Combat Operations'', p. 129</ref> BV (2.0) = 1,766<ref name=MUL69/><br />
<br />
*;BLR-6M : Developed on [[Keystone]], this variant is a command model supplementing the BLR-5M that uses a Thunderbolt launcher and [[Heavy PPC]] to provide its main firepower.<ref>''Technical Readout: 3150'', p. 224</ref><br />
<br />
*;BLR-6X : This [[3085]] version uses an [[Experimental Technology|experimental]] [[XXL Engine]] to boost ground speed to 86km/h. An Endo Steel skeleton provides enough weight savings to allow this ''BattleMaster'' to carry an [[ER PPC]], [[Heavy PPC]], [[Streak SRM-6]], and a pair of ER Medium Lasers. Sixteen Double Heat Sinks keep the temperature manageable. BV (2.0) = 2,029<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 207</ref><br />
<br />
*;BLR-10S : The 10S first fielded in [[3070]] was built around a rugged Edasich [[Compact Engine]] that give it a maximum speed of 54.4 km/h. It also has a [[Heavy-Duty Gyro]] that further adds to the 'Mech's durability. The 10S is armed with a Defiance 1001 ER PPC as its primary weapon and is backed up by six Diverse Optics ER Medium Lasers, a Diverse Optics [[ER Small Laser]], and a Coventry TH4b [[Streak SRM-4]] for close combat with two Defiance Razorback [[B-Pod]]s for anti-[[battle armor]] use. The 10S also has a Guardian ECM Suite for defense against electronic warfare systems.<ref>''Record Sheets: Phoenix Upgrades'', p. 244</ref><ref name="tro85">''Technical Readout: 3085'', p. 264</ref> BV (1.0) = ?, BV (2.0) = 1,930<ref name=MUL69/><br />
<br />
*;BLR-10S2 : This variant is identical to the 10S, but was introduced in [[3072]] and replaces one heat sink with a [[C3 Slave Unit|C3 Slave unit]]. BV (2.0) = 1,930<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 209</ref><br />
<br />
*;BLR-CM : The CM variant of the ''BattleMaster'' was built by the Kuritans in [[3064]] to command a C3 company. A smaller engine means the 'Mech's speed has been reduced to 54.0 km/h in order to allow it to carry two [[C3 Master Computer]]s. The 'Mech is armed with an ER PPC, two ER medium lasers, and a Shigunga MRM 30. It is armored with sixteen tons of armor to better protect the valuable computers that allow it to coordinate an entire [[company]].<ref name=TROPP/><ref>''Record Sheets: Phoenix Upgrades'', pg. 245</ref> BV (1.0) = 1,651 (C3: 182),<ref name=CODC>''Combat Operations'', p. 124</ref> BV (1.0) = ?, BV (2.0) = 1,883<ref name=MUL69/><br />
<br />
*;BLR-K3 : Another Kuritan 'Mech that was built to utilize C3 technology, the K3 ''BattleMaster'' was introduced the same year as the CM but uses an XL Engine. The 'Mech is armed with an ER PPC and two ER large lasers for long-range combat with four ER Medium Lasers and a [[Streak SRM-6]] launcher for close combat situations. Finally, the 'Mech carries a single C3 Master Computer.<ref>''Record Sheets: Phoenix Upgrades'', pg. 246</ref> BV (1.0) = 1,498 (C3: 291),<ref name=CODC /> BV (2.0) = 1,851<ref name=MUL69/><br />
<br />
*;BLR-K4 : This version introduced in [[3074]] is based on the ''BattleMaster'' K3. Its top speed is the same as that variant, but it mounts five [[Improved Jump Jet]]s that allow it to cover 150 meters per jump. A [[Heavy Duty Gyro]] allows it to stay in the fight, using its [[Gauss Rifle]], [[Snub-Nose PPC]], [[Large Pulse Laser]] and two ER medium lasers to great effect. BV (2.0) = 2,232<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 212</ref><br />
<br />
*;BLR-M3 : A C3 command version of the ''BattleMaster'' introduced in [[3070]], the M3 utilizes a Light Gauss Rifle as well as two [[Light PPC]]s to keep its enemies at long range. The 'Mech has an [[MML-5]] launcher that is capable of firing both LRM and SRM ammunition, allowing it to be used in any range bracket. It is powered by a Light Fusion Engine that gives it a top speed of 64.8 km/h and is protected by thirteen and a half tons of [[Heavy Ferro-Fibrous]] armor with CASE to guard against ammunition explosions. The M3 also has two medium pulse lasers for close range defense and a C3 Master Computer to link together a lance of C3 equipped units.<ref>''Record Sheets: Phoenix Upgrades'', pg. 247</ref><ref name="tro85"/> BV (1.0) = ?, BV (2.0) = 1,674<br />
<br />
*[[Dual Cockpit]] refits: The ''BattleMaster'' was one of the Federated Suns' (and Federated Commonwealth's) preferred 'Mechs to install Dual Cockpits. Standard refits usually installed the Dual Cockpit on a BLR-1G or BLR-3M, removing one heat sink. BV (1.0) = varies, BV (2.0) = varies<br />
<br />
*;''BattleMaster'' C : This variant was designed in 3070 by Clan Jade Falcon scientists following the capture of Red Devil Industries during the FedCom Civil War. This 'Mech is built on an Endo Steel chassis protected by sixteen and a half tons of armor. Based on the 4S, the [[Clan]]-tech variant replaces the gauss rifle with a [[Hyper-Assault Gauss Rifle 30]] and four tons of ammunition. All the medium lasers are front facing, with four medium pulse lasers and two ER medium lasers. All of these weapons are guided by a [[Targeting Computer]]. The short-range missile launcher is replaced with an [[ATM 6]] and three tons of ammunition to ensure the ability to make use of the flexibility offered by the [[Advanced Tactical Missile]] System.<ref>''Record Sheets: Phoenix Upgrades'', p. 248</ref><ref name="tro85"/> BV (1.0) = ?, BV (2.0) = 3,025<ref>''Master Unit List: Battle Values'', p. 69</ref><br />
<br />
*;''BattleMaster'' C 2 : This variant is a production version of the ''BattleMaster'' Red Corsair, and is used by the [[Wolf Empire]].<ref>''Technical Readout: 3150', p. 224</ref><br />
<br />
===Custom Variants===<br />
*;BLR-1G ''BattleMaster'' Red Corsair : The personal 'Mech of the mysterious [[Red Corsair]] started life as a Royal BLR-1Gbc model, but was refitted with Clan-tech weaponry and structural components. A single ER PPC is located in each arm, with a Large Pulse Laser installed in the center torso, and all six the medium lasers are upgraded to medium pulse lasers. Twenty-one double heat sinks manage the heat generated by these weapons. To command her force, the Red Corsair's ''BattleMaster'' mounted a Command Console in the head. Sixteen tons of standard armor protected an Endo Steel skeleton and an XL Engine. BV (2.0) = 2,472<ref>''Operational Turning Points: Red Corsair'', p. 29</ref><br />
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*;BLR-1GHE ''BattleMaster'' HellSlinger : This Star League era variant removes two of the forward-facing medium lasers, both machine guns, the SRM launcher and their ammunition. In place of the SRM launcher are three [[Streak SRM-2]] launchers with a single ton of ammunition with an extra PPC mounted in the left arm. Sixteen double heat sinks keep the 'Mech cool, and the 'Mech's armor is upgraded to Ferro-Fibrous armor. An extra half ton of armor is also installed.<ref>''Era Report: 2750'', p. 139</ref><br />
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*;BLR-3M ''BattleMaster'' Rogers : Used by [[Colonel]] Wayne Rogers of [[Waco Rangers]] during the Coventry campaign, this ''BattleMaster'' drops five heat sinks, the single machine gun, and the SRM-6 of a BLR-3M and replaces them with seven [[Streak SRM-2]] launchers. The loss of some armor is compensated for by using [[Ferro-Fibrous Armor]] instead. BV (2.0) = 1,818<ref>''Operational Turning Points: Falcon Incursion'', p. 31</ref><br />
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*;BLR-4S ''BattleMaster'' Calvin : Captured during the destruction of the [[Broadsword Legion]] in 3070, Calvin Magdaleno's ''BattleMaster'' was refitted by the [[Word of Blake]] on [[Hall]] to the BLR-4S standard but with a unique new weapons array. Carrying a [[Mydron Model RC]] [[Rotary AC/5]] in its right arm and a pair of Defiance 1003 Light PPCs in its left, the torso mounted weapons consisted of two [[Diverse Optics]] ER medium lasers and a single standard medium laser on each side supported by a left torso mounted Shannon Super-60 Streak SRM-6 launcher. Two tons of [[autocannon]] reloads and a single ton for [[Streak Missile Launcher]] are supported by two extra double heat sinks. BV (2.0) = 2,029 <ref name="SWB1">''Starterbook: Wolf and Blake'', p. 120</ref><br />
<br />
*;BLR-4S ''BattleMaster'' Calvin II : After becoming part of [[Stacy Church]]'s new [[Black Widow Company]], Calvin upgraded his 'Mech with new [[Experimental Technology|experimental systems]]. Dropping the standard mediums for a pair of Coventry Light Autoguns and half ton of machine gun ammo, his 'Mech's armor was replaced with fourteen tons of Lexington Ltd. “Glazed” [[Laser Reflective Armor|Laser Reflective plating]], making it extremely resistant to the Word of Blake's new [[Variable-Speed Pulse Laser]]s. BV (2.0) = 2,274 <ref name="SWB2">''Starterbook: Wolf and Blake'', pp. 23, 109</ref><br />
<br />
==Related BattleMechs==<br />
*''[[Warlord]]'' - Produced in a new [[GM]] facility on [[El Dorado]], the BLR-2G ''Warlord'' is an industrially streamlined, all-energy weapon variation of the venerable BLR-1G ''BattleMaster'' introduced during the [[Jihad]].<br />
<br />
==Notable Pilots==<br />
* Prior to rising to leadership of their respective nations, both [[Hanse Davion]] and [[Takashi Kurita]] favored the ''BattleMaster''.<br />
* [[Nekane Hazen]] used a custom modified Royal BLR-1G ''BattleMaster'' during her raids as the "[[Red Corsair]]".<br />
* [[Wayne Waco]], commander of [[Waco Rangers]], piloted a ''BattleMaster'' throughout his career and during his final duel with [[Jaime Wolf]].<br />
* [[Jackson Davion]], [[Marshal of the Armies]], piloted a ''BattleMaster'' during the [[Word of Blake]]'s siege on [[New Avalon]], and was piloting that machine when he was killed.<br />
<br />
==BattleMech Gallery==<br />
<gallery><br />
Image:Blr-3m.png|BLR-3M ''BattleMaster''<br />
Image:Blr-4s battlemaster.jpg|BLR-4S ''BattleMaster''<br />
File:Blr-5m battlemaster.png|BLR-5M ''BattleMaster''<br />
Image:BLR-10S BattleMaster.jpg|BLR-10S ''BattleMaster''<br />
File:Blr-cm battlemaster.png|BLR-CM ''BattleMaster''<br />
File:Blr-k3 battlemaster.png|BLR-K3 ''BattleMaster''<br />
Image:BattleMaster Schematic.jpg|''BattleMaster'' Schematic <br />
Image:Battlemaster.jpg|''BattleMaster'' with [[Draconis Combine]] insignia<br />
Image:33rdAvalonHussars.jpg|''BattleMaster'' in the colors of the [[33rd Avalon Hussars]]<br />
File:Battle of Luthien (3).jpg|''BattleMaster''<br />
Image:MWO Battlemaster.png|[[MechWarrior Online]] art of the ''Battlemaster''<br />
</gallery><br />
<br />
==Design Quirks==<br />
The ''BattleMaster'' has the following [[Design Quirk]]:<ref>''BattleMech Manual'', p. 90 Battlemech Quirk Table - BattleMaster Entry.</ref><br />
*[[Command BattleMech|Command Mech]]<br />
*[[Jettison-Capable Weapon|Jettison-Capable Weapon (PPC)]]<br />
*[[Rumble Seat]]<br />
*[[Weak Head Armor]]<br />
<br />
<br />
==Notes==<br />
The '''''BattleMaster''''' was once one of the iconic BattleMechs of early BattleTech. However, the 'Mech's image was removed from all publications due to a dispute regarding copyright, becoming "[[Unseen|unseen]]". BattleTech now features the ''BattleMaster'' prominently again, gracing the covers of ''[[Total Warfare]]'', ''[[TechManual]]'', and the ''[[Classic BattleTech Introductory Box Set]]'', due to both a [[Reseen|reworking of the artwork]] and a new agreement between Catalyst Game Labs and the copyright holders, announced on 24 June, 2009.<br />
<br />
==References==<br />
<references /><br />
<br />
==Bibliography==<br />
*''[http://www.battlecorps.com/BC2/news.html?article=219 ''BattleMaster'']''<br />
*''[[BattleMech Manual]]''<br />
*''[[Combat Operations]]''<br />
*''[[Era Report: 2750]]''<br />
* ''[[Field Report 2765: Periphery]]''<br />
*''[[Heir to the Dragon]]'' (Novel)<br />
*''[[Master Unit List]]''<br />
*''[[Master Unit List: Battle Values]]''<br />
*''[[Natural Selection]]'' (Novel)<br />
*''[[Operational Turning Points: Falcon Incursion]]''<br />
*''[[Operational Turning Points: Red Corsair]]''<br />
*''[[Record Sheets: 3025/3026]]''<br />
*''[[Record Sheets: 3039 Unabridged]]''<br />
*''[[Record Sheets: 3050]]''<br />
*''[[Record Sheets: 3067]]''<br />
*''[[Record Sheets: 3075 Unabridged - Age of War]]''<br />
*''[[Record Sheets: 3085 Unabridged — Project Phoenix]]''<br />
*''[[Record Sheets: Phoenix Upgrades]]''<br />
*''[[Technical Readout: 3025]]''<br />
*''[[Technical Readout: 3039]]''<br />
*''[[Technical Readout: 3050]]''<br />
*''[[Technical Readout: 3075]]''<br />
*''[[Technical Readout: 3150]]''<br />
*''[[Technical Readout: Project Phoenix]]''<br />
*''[[Total Warfare Style Record Sheets: Phoenix Upgrades]]''<br />
*''[[Warrior: Riposte]]'' (Novel)<br />
<br />
[[Category:BattleMechs]]<br />
[[Category:Assault BattleMechs]]<br />
[[Category:85 ton BattleMechs]]<br />
[[Category:Inner Sphere General BattleMechs]]<br />
[[Category:SLDF 2750 BattleMechs]]<br />
[[Category:SLDF Royal BattleMechs]]<br />
[[Category:C3 Equipped BattleMechs]]<br />
[[Category:C3 Master Equipped BattleMechs]]<br />
[[Category:Unseen]]<br />
[[Category:MekTek BattleMechs]]</div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=File:MWO_Battlemaster.png&diff=456853File:MWO Battlemaster.png2018-01-24T09:50:26Z<p>SonyaUliana: </p>
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<div></div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=Executioner_(Gladiator)&diff=456690Executioner (Gladiator)2018-01-22T14:47:33Z<p>SonyaUliana: /* Gallery */</p>
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<div>{{InfoBoxBattleMech<br />
|image=Gladiator.jpg<br />
|name=Executioner<br />
|manufacturer=[[Alshain BattleWorx]]<br />
|production year=Introduction Year::3001<br />
|year reference=<ref>''[http://www.masterunitlist.info/Unit/Details/1211/ MUL online date for the ''{{PAGENAME}}'']''</ref><br />
|model=Prime<br />
|class=Assault<br />
|cost= 35,713,073 C-bills <br />
|mass=95<br />
|chassis=Clan Series Assault SXE<br />
|armor=Arcadia Compound Delta VII [[Ferro-Fibrous]]<br />
|engine=[[Heavy Force 380 XL]]<br />
|comsys=[[Dash-2 Optima]]<br />
|T&T=[[Hakkøn-Morris LAP]]<br />
|heat sinks=16 [[Double Heat Sinks]]<br />
|speed=64.8<br />
|speed with MASC=86.4<br />
|jumpjets=[[Pryzhok WM10]]<br />
|armament=<br />
Primary Configuration<br />
*1x [[Gauss Rifle]]<br />
*2x [[ER Large Laser]]s<br />
*2x [[Machine Gun]]s<br />
| BV (1.0) = 2,586<ref name=CO>''Combat Operations'', p. 108</ref><br />
| BV (2.0) = 2,619<ref name=TRO3050U>''Technical Readout: 3050 Upgrade'', pp. 142-143, "Executioner OmniMech Profile"</ref><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 110</ref><br>2,749<ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 138</ref><br />
}} <br />
<br />
==Description==<br />
Fast and powerful, the '''''Executioner''''', known as the '''''Gladiator''''' in the [[Inner Sphere]], is an assault [[OmniMech]] often deployed by [[Clan Ghost Bear]]. Though originally produced by [[Clan Ghost Bear]], design schematics for the ''Executioner'' were actually acquired in a trial with [[Clan Burrock]] (sometime after the Ghost Bears began to acquire and develop Omni-technology in [[2873]]).<ref name=TRO3050U/><ref name=TRO3050>''Technical Readout: 3050'', pp. 40-41, "Executioner OmniMech Profile"</ref><ref name=TRO3050R>''Technical Readout: 3050 Revised'', pp. 38-39, "Executioner OmniMech Profile"</ref> <br />
<br />
The ''Executioner'' took time to develop from the schematics, however, as the Ghost Bears originally decided to splice the design with the ''[[Kodiak]]'' BattleMech (still in the planning stages), creating an Omni- [[Totem 'Mech]]. When the two designs were eventually deemed too incompatible in early prototypes, the projects were split again, quickly creating the ''Executioner'' and eventually creating the rugged second-line totem ''Kodiak'' BattleMech. The only other Clans who have had great success with producing configurations of the ''Executioner'' were the [[Clan Smoke Jaguar|Smoke Jaguars]] and the Burrocks, who drew up the original blue prints.<ref name=TRO3050U/><ref name=TRO3050/><ref name=TRO3050R/><br />
<br />
Using a massive Heavy Force 380 [[Fusion Engine - XL|XL Engine]], the ''Executioner'' has a top speed of 64.8 km/h. A [[Myomer Accelerator Signal Circuitry|MASC]] system enhances the top speed to 86.4 km/h (albeit only in short bursts), and four permanently mounted Pryzhok WM10 [[jump jet]]s give the 'Mech the ability to propel itself 120 meters into the air. This unusual emphasis on speed gives the ''Executioner'' unmatched speed for its weight class, as it is often capable of keeping up with 'Mechs twenty or thirty tons lighter than itself. The ''Executioner'' also carries thirteen and a half tons of [[Ferro-Fibrous]] armor, which is below average for its weight class, but generally adequate. Sixteen [[double heat sink]]s are mounted to cool the 'Mech down.<ref name=TRO3050U/><ref name=TRO3050/><ref name=TRO3050R/><br />
<br />
==Weapons and Equipment==<br />
The ''Executioner's'' primary configuration uses its mobility to keep enemies as far away as possible. A [[Gauss Rifle]] is the 'Mech's primary weapon, backed up by dual [[Extended Range Large Laser|ER Large Laser]]s, which give it excellent direct firepower. For use against soft targets and possibly any light vehicles that manage to close the ranges, the ''Executioner'' carries two [[Machine Gun]]s. This makes the 'Mech very effective in an open battlefield, but makes it virtually useless should it encounter a faster enemy with enough firepower, or a physical barrier.<ref name=TRO3050U/><ref name=TRO3050/><ref name=TRO3050R/><br />
<br />
==Alternate Configurations==<br />
*;Alt. Config. A : The ''Executioner A'' equips the 'Mech with much needed close-range firepower. Three [[Large Pulse Laser]]s can inflict excellent damage, and are more accurate, to compensate for any jumping the ''Executioner A'' may be doing. Four [[Extended Range Medium Laser|ER Medium Laser]]s back this up, and this configuration also carries the [[Machine Gun]]s of the primary configuration. BV (1.0) = 2,761<ref name=CO/>, BV (2.0) = 2,953<ref name=TRO3050U/>, 3,122<ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 139</ref><br />
<br />
*;Alt. Config. B : The ''Executioner B'' is configured to be able to engage an enemy at any range. For long range combat, the 'Mech carries a deadly [[Extended Range Particle Projector Cannon|ER PPC]]. When an enemy closes ranges, the ''Executioner B'' has a rapid-fire, and also deadly, [[Ultra Autocannon/20]], which is backed by an [[Extended Range Medium Laser|ER Medium Laser]]. To shield the 'Mech from indirect fire, the ''Executioner B'' also mounts an [[Anti-Missile System]]. BV (1.0) = 2,783<ref name=CO/>, BV (2.0) = 2,800<ref name=TRO3050U/>, 2,940<ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 140</ref><br />
<br />
*;Alt. Config. C : Armed in a similar vein as the B configuration, the ''Executioner C'' mounts an [[LRM-20]] missile rack as a long-range, indirect-fire weapon. An [[Artemis IV]] FCS is attached to the LRM for increased accuracy. The ''Executioner C'' also carries an [[Ultra Autocannon/20]], which is backed by an [[Extended Range Small Laser|ER Small Laser]], a downgrade of the ER Medium Laser carried by the original. A [[Targeting Computer]] is attached to the laser and autocannon, greatly improving their accuracy. BV (1.0) = 2,531<ref name=CO/>, BV (2.0) = 2,610<ref name=TRO3050U/>, 2,740<ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 141</ref><br />
<br />
*;Alt. Config. D : Another close combat configuration, the ''Executioner D'' mounts a plethora of various pulse laser weapons, which have increased accuracy to compensate for the movement the ''Executioner D'' will likely be doing. The right arm mounts a [[Large Pulse Laser]] as a primary weapon-- this is supported by an additional three [[Medium Pulse Laser]]s, and the support is supported by an array of five [[Small Pulse Laser]]s. An ER Small Laser provides some more variation, and the ''Executioner D'' also mounts two [[SRM-6]] racks to exploit - or more accurately, explode - breaches in enemy armor. However, no additional heat sinks are mounted, and the 'Mech may overheat if too many weapons are fired at once. BV (1.0) = 2,384<ref name=CO/>, BV (2.0) = 2,572<ref name=TRO3050U/>, 2,698<ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 142</ref><br />
<br />
*;Alt. Config. E : Capable of effectively engaging enemies at any range, the ''Executioner E'' uses the modern Advanced Tactical Missile system, which has the flexibility of being able to fire missiles effective at any range. The ''Executioner E'' mounts a pair of [[ATM-9]] racks. A pair of ER Large Lasers provide long-range firepower, and at close range the ''Executioner E'' relies on its modern, high-damage heavy lasers in the form of two [[Heavy Medium Laser]]s and a [[Heavy Small Laser]]. BV (1.0) = 2,460<ref name=CO/><ref>''Record Sheets: Upgrades'', p. 152</ref>, BV (2.0) = 2,838<ref name=TRO3050U/>, 2,988<ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 143</ref><br />
<br />
*;Alt. Config. F : This configuration carries a pair of Large Pulse Lasers and a single ER PPC, which are tied into a Targeting Computer. It also sports a [[Supercharger]], which allows it to reach a top speed of 100 km/h when combined with the [[Myomer Accelerator Signal Circuitry|MASC]] system. BV (2.0) = 3,606<ref>''Record Sheets: 3145 New Tech, New Upgrades'', p. 183</ref><br />
<br />
*;Alt. Config. G : This variant carries a [[Streak LRM-15]] and ER PPC in the left arm, supported by six ER Medium Lasers in the right arm. All these weapons are tied into a Targeting Computer. For electronic warfare support, it carries a [[Watchdog CEWS]]. BV (2.0) = 3,825<ref>''Record Sheets: 3145 New Tech, New Upgrades'', p. 184</ref><br />
<br />
*;Alt. Config. H : Using recently developed heavy laser technology, the ''Executioner H'' specializes in close combat, and mounts a [[Heavy Large Laser]] for prodigious medium-range firepower. Complementing the laser is a devastatingly powerful Ultra Autocannon/20. Supporting this heavy firepower is a pair of ER Medium Lasers and a [[Flamer]], which is very effective against infantry, and is also a powerful tactical weapon. BV (1.0) = 2,500<ref name=CO/><ref>''Record Sheets: 3060'', p. 229</ref>, BV (2.0) = 2,904<ref name=TRO3050U/>, 3,059<ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 144</ref><br />
<br />
*;Alt. Config. I : This variant carries a pair of [[Improved Heavy Large Laser]]s in the right arm. These are supplemented by twin Streak SRM-6 launchers in the left arm. This version also adds an [[ECM Suite]] to disrupt enemy electronics, and uses a supercharger to reach a top speed of 100km/h. Twenty-two double heat sinks are installed as well. BV (2.0) = 3,399<ref>''Record Sheets: 3145 New Tech, New Upgrades'', p. 185</ref><br />
<br />
*;Alt. Config. K : Another recent configuration, the ''Executioner K'' uses new Hyper-Assault Gauss technology. This configuration excels at long ranges, mounting dual ER Large Lasers, complemented by a powerful [[HAG 20]]. Three ER Medium Lasers provide adequate close-range firepower, and the ''Executioner K'' also mounts a [[Light Active Probe]] to detect hidden units. BV (2.0) = 3,125, BV (2.0) = 2,967<ref name=TRO3050U/>, 3,125<ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 145</ref><br />
<br />
*;Alt. Config. P : The ''Executioner P'' has a powerful [[HAG 30]] and an [[LRM-10]] rack for long-range combat. Three [[Heavy Medium Laser]]s provide short-range firepower. The ''Executioner P'' also carries a recently developed [[Plasma Cannon]], which is effectively a supersized [[Flamer]] - it elevates heat levels, and is very effective against infantry. BV (2.0) = 3,052, BV (2.0) = 2,898<ref name=TRO3050U/>, 3,052<ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 146</ref><br />
<br />
==Apocryphal Configurations==<br />
{{ApocryphalContentStart}}<br />
These variants were introduced in various apocryphal sources, and thus far have not appeared in any canonical media.<br />
<br />
''From [[MechWarrior Online]]:''<br />
*;EXE-CH "Cherbi" : A customized variant of the ''Executioner'' supposedly piloted by [[Gorman Bekker]], the ''Cherbi'' carries a massive Ultra AC/20 in its right arm, supported by a trio of ER Small Lasers in the left arm and a [[Streak SRM-6]] rack in the left torso. A single LRM-20 launcher int he right torso provides some ranged firepower, with ''Cherbi'' carrying two tons each of [[Ultra Autocannon]] and [[Long Range Missile]] reloads with a single ton for the ammo-efficient [[Streak Missile Launcher]]. <ref name=MWO>''MechWarrior Online'' - "Clan Heroes II Sale Page"</ref><br />
{{ApocryphalContentEnd}}<br />
<br />
==Related BattleMechs==<br />
*''[[Kodiak]]'' - When Clan Ghost Bear first acquired plans for the ''Executioner'', the scientist caste originally tried to combine aspects of the OmniMech with the ''Kodiak'' BattleMech, which was still on the drawing boards. The ideal outcome would have been to produce a single, fast OmniMech which would also serve as the totem 'Mech of Clan Ghost Bear. Late in the redesign process, the ''Kodiak'' prototypes were found incapable of supporting [[Myomer Accelerator Signal Circuitry|MASC]], forcing the Ghost Bears to split the project again into two, separate designs.<ref>''Technical Readout: 3058 Upgrade'', p. 194</ref> <br />
<br />
==Notable Pilots==<br />
* [[Vandervahn Chistu]] used an ''Executioner'' during the [[Clan Invasion]] and up until his death at the end of the [[Refusal War]].<ref>''Malcious Intent'',pp.46-52</ref><br />
<br />
==Gallery==<br />
<gallery><br />
Image:Executioner A.jpg|''Executioner A'' in battle<br />
Image:CCG Unlimited Executioner B.jpg|''Executioner B'' in combat<br />
Image:CCG Unlimited Executioner C.jpg|''Executioner C'' in battle<br />
Image:CCG Unlimited Executioner Prime.jpg|''Executioner Prime'' in combat<br />
Image:CCG Counterstrike Executioner.jpg|''Executioner D'' in combat<br />
File:Executior.png|''Executioner Prime''<br />
Image:MW4-M Gladiator.png|[[MechWarrior 4: Mercenaries]] version of the ''Gladiator''<br />
Image:MWO Executioner.png|[[MechWarrior Online]] art of the ''Executioner''<br />
</gallery><br />
<br />
==References==<br />
<references /><br />
<br />
==Bibliography==<br />
*''[[Blood Legacy]]''<br />
*''[[Combat Operations]]''<br />
*[https://mwomercs.com/clan-heroes-two ''MechWarrior Online Clan Heroes II'' Sale Page]<br />
*''[[Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)]]''<br />
*''[[Record Sheets: 3060]]''<br />
*''[[Record Sheets: Upgrades]]''<br />
*''[[Record Sheets: 3145 New Tech, New Upgrades]]''<br />
*''[[Technical Readout: 3050]]''<br />
*''[[Technical Readout: 3050 Revised]]''<br />
*''[[Technical Readout: 3050 Upgrade]]''<br />
*''[[Technical Readout: 3058 Upgrade]]''<br />
<br />
[[Category:BattleMechs]]<br />
[[Category:OmniMechs]]<br />
[[Category:Assault BattleMechs]]<br />
[[Category:95 ton BattleMechs]]<br />
[[Category:Clan General BattleMechs]]<br />
[[Category:MechWarrior 4 BattleMechs]]<br />
[[Category:Clan OmniMechs]]</div>SonyaUlianahttps://www.sarna.net/wiki/index.php?title=Ebon_Jaguar_(Cauldron-Born)&diff=456689Ebon Jaguar (Cauldron-Born)2018-01-22T14:46:40Z<p>SonyaUliana: /* Gallery */</p>
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<div>{{InfoBoxBattleMech<br />
| image = Cauldronborn.jpg<br />
| name = Ebon Jaguar<br />
| manufacturer = [[Huntress Manufacturing Plant DL-6]]<ref name=TRO3058U/><br />
|production year=Introduction Year::3049<br />
|year reference=<ref>''[http://www.masterunitlist.info/Unit/Details/496/ MUL online date for the ''{{PAGENAME}}'']''</ref><br />
| model = Prime<br />
| class = Heavy<br />
|cost= 18,283,718 C-bills <br />
| mass = 65<br />
| chassis = CSJ Type 65.43 [[Endo Steel|Endo]]<br />
| armor = Composite A-4 [[Ferro-Fibrous]]<br />
| engine = [[Consolidated 325 XL]] Fusion<br />
| comsys = [[Hector CC-22E]]<br />
| T&T = [[Integrated Bravo-7]]<br />
| heat sinks = 13 [[Double heat sinks]]<br />
| speed = 86 kph<br />
| armament =<br />
*1x [[Gauss Rifle]]<br />
*1x [[LB 5-X AC]]<br />
*1x [[SRM-2]]<br />
*1x [[LRM-10]]<br />
*1x [[ER Medium Laser]]<br />
| BV (1.0) = 1,769<ref name=TRO3058U>''Technical Readout: 3058 Upgrade'', pp. 180-181, "Cauldron-Born Profile"</ref><ref>''Record Sheets: 3058 Upgrades'', p. 261</ref><br />
| BV (2.0) = 1,952<ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 161</ref><br />
}}<br />
<br />
==Description==<br />
Introduced in [[3049]] to address flaws in the venerable [[Hellbringer (Loki)|''Hellbringer'']], by [[Operation REVIVAL]] the '''''Ebon Jaguar''''' had only just started to spread through the Jaguar's ''[[touman]]'' with the [[Inner Sphere]] first encountering the design during the [[Battle of Luthien (Clan Invasion)|Battle of Luthien]]. Facing it for the first time when engaging the [[1st Jaguar Guards (Clan Smoke Jaguar)|First Jaguar Guards]] [[Cluster]] in the [[Kado-Guchi Valley]], the 'Mech's ability to take damage and remain operational led the Inner Sphere warriors who fought it to call it the '''''Cauldron-Born''''' after the unstoppable zombies of Irish myth. Paradoxically many of the other Clans also used the Inner Sphere ''Cauldron-Born'' reporting name, having first learned detailed information of the design from Inner Sphere sources.<ref name=TRO3058U/><ref name=L95>''Luthien'', pp. 95-96 "New 'Mechs - Cauldron-Born"</ref><ref name=IC74>''Invading Clans'', p. 74</ref><br />
<br />
By [[Operation BULLDOG]] the ''Cauldron-Born'' made up a large proportion of the heavy 'Mechs of the rebuilding Smoke Jaguars, and following their [[Trial of Annihilation|Annihilation]] the design proliferated the remaining Clans, save the [[Clan Jade Falcon|Jade Falcons]] [[Clan Wolf|Wolves]] and [[Clan Coyote|Coyotes]] who continued to favour the ''Hellbringer''.<ref name=TRO3058U/> Following the [[Wars of Reaving (event)|Wars of Reaving]] the ''Ebon Jaguar'' had finally supplanted the ''Hellbringer'' in most [[Homeworld Clan]]s save the Coyotes who remained loyal to redeeming the honor of their design.<ref name=WoRS-17>''The Wars of Reaving Supplemental]]'', p. 17 "Discarded Tools of War"</ref><br />
<br />
==Weapons and Equipment==<br />
The primary configuration of the ''Ebon Jaguar'' was made to attack from long range. With a mammoth [[Gauss Rifle]] occupying the entire right arm, a 75mm [[LB 5-X AC]] in the left arm, and an [[LRM-10]] jutting above the birdlike shoulder, it can act as a speedy support 'Mech with a variety of ways to deal damage. An [[SRM-2]] and an [[ER Medium Laser]] provide backup for short range work. The thirteen integral [[double heat sink]]s are more than enough to keep the [[OmniMech]] cool, while its nine and a half tons of [[Ferro-Fibrous]] armor keep the design safe.<ref name=TRO3058U/><ref name=L95/><ref name=IC74/><br />
<br />
==Alternate Configurations==<br />
*;Alt. Config. A : Built around what was once the largest gun in the Clan arsenal, the ''Cauldron-Born A'' is capable of dealing blistering damage at a variety of ranges. For long range, the A uses a pair of [[ER Large Laser]]s. At close range, the [[MechWarrior (pilot)|MechWarrior]] can switch to a 203mm [[Ultra Autocannon/20]] that carries a fair amount of ammunition, along with a [[Medium Pulse Laser]], and an ER Medium Laser. For anti-[[infantry]] work, it carries a pair of [[Machine Gun]]s and a multi-purpose [[Flamer]]. Finally, the A variant has a pair of ER Medium Lasers mounted in the rear to discourage lighter 'Mechs from taking advantage of its relatively weak rear armor. The MechWarrior must carefully shepherd his or her weapons fire, as the variant carries no additional heat sinks. BV (1.0) = 1,860<ref name=TRO3058U/><ref name=L95/><ref name=IC74/><ref>''Record Sheets: 3058 Upgrades'', p. 262</ref><ref name=IC74/>, BV (2.0) = 2,429<ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 162</ref><br />
<br />
*;Alt. Config. B : This variant, once called by a [[DCMS]] warrior the best forward observer ever built, uses an [[ER PPC]] and a [[Large Pulse Laser]] mounted in each arm. To supplement this, it carries a pair of Medium Pulse Lasers, as well as an [[Active Probe]], and a [[Target Acquisition Gear|TAG]] spotting laser. This variant is not as prone to overheating as the A, but a MechWarrior must use [[volley fire]] if he or she intends to use both the PPCs and Large Pulse Lasers. BV (1.0) = 1,636<ref name=TRO3058U/><ref name=L95/><ref name=IC74/>, BV (2.0) = 2,535<ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 163</ref><br />
<br />
*;Alt. Config. C : The ''Cauldron-Born C'' is a missile boat and much easier on the heat curve than the other variants. Its primary weapons are a pair of [[LRM-15]]s and 25mm [[Ultra Autocannon/2]]s. Backing these up for short range work are a pair of [[SRM-6]]s. Though this variant carries no energy weapons, it does have ample supplies of ammunition that allow it to stay on the field for long periods of time. BV (1.0) = 1,666<ref name=TRO3058U/><ref name=L95/><ref name=IC74/><ref>''Record Sheets: 3058 Upgrades'', p. 264</ref><ref name=IC74/>, BV (2.0) = 1,831<ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 164</ref><br />
<br />
*;Alt. Config. D : Intended as something of a medium-range brawler, the ''Cauldron-Born D'' features a pair of [[Ultra Autocannon/10]]s and an [[ER Large Laser]]. These are supplemented by a pair of ER Medium Lasers. Though the energy weapons appear primarily as backups, the less-than-ample ammunition bins ensure they will see a great deal of use. BV (1.0) = 1,814<ref name=TRO3058U/><ref>''Record Sheets: 3058 Upgrades'', p. 265</ref><ref>''Record Sheets: Upgrades'', p. 109</ref>, BV (2.0) = 2,228<ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 165</ref><br />
<br />
*;Alt. Config. E : The E configuration is equipped with an [[ATM 12]] launcher, a [[Hyper-Assault Gauss Rifle 20|HAG 20]], an ER Medium Laser and a Large Pulse Laser. BV (2.0) =2,391<ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 166</ref> <br />
<br />
*;Alt. Config. H : The H variant returns to the Ultra Autocannon/20 of the A, though it strips out all of the other weapons. They are replaced by a [[Heavy Large Laser]], a pair of [[Heavy Medium Laser]]s, and a single Medium Pulse Laser. All of these weapons are tied to an advanced [[targeting computer]]. Even though this variant mounts additional heat sinks, an inexperienced MechWarrior could still be overwhelmed by the amount of heat this variant can produce. BV (1.0) = 1,815<ref name=TRO3058U/><ref>''Record Sheets: 3058 Upgrades'', p. 266</ref><ref>''Record Sheets: Upgrades'', p. 110</ref>, BV (2.0) = 2,359<ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 167</ref><br />
<br />
*;Alt. Config. U : Intended for use underwater, this variant carries five [[Experimental Technology|experimental]] [[UMU]]s. Each arm carries a single [[Large Pulse Laser]] and [[ER Small Laser]] to capitalize on armor breaches inflicted by the pair of [[LRT-15]]s carried in the torso. BV (2.0) = 2,593<ref>''Record Sheets: 3085 Unabridged — Old is the New New'', p. 143</ref><br />
<br />
*;Alt. Config. X : The X variant is equipped with an [[Angel ECM Suite]] for protection, and a Targeting Computer linked to the weapon systems. This configuration carries a [[Rotary AC/5]] in the right arm, three [[ER Medium Pulse Laser]]s and a single [[ER Small Pulse Laser]]. BV (2.0) = 2,435<ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 168</ref><br />
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==Custom Configurations==<br />
*;''Ebon Jaguar'' Samantha : A custom configuration used by the [[6th Striker (Clan Smoke Jaguar)| 6th Striker]] [[Cluster]] CO [[Star Captain]] [[Samantha Kotare]] during the [[Operation Bulldog]] assault against [[Luzerne]], <ref name=HTPL-3>''Historical Turning Point: Luzerne'', p. 18 "Introduction"</ref> her OmniMech was armed with an ER PPC and an Ultra AC/20 in its arms, supported by a trio of LRM-10's mounted in its right torso, and an ER Small Laser in its left. Two tons of reloads were carried for both the [[Ultra Autocannon]] and the [[LRM]] launchers. BV (2.0) = 2,372 <ref name=HTPL-18>''Historical Turning Point: Luzerne'', p. 18 "''Eborn Jaguar'' Samantha"</ref><br />
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==Apocryphal Variants==<br />
{{ApocryphalContentStart}}<br />
''From [[MechWarrior Online]]:''<br />
*;EBJ-EC ''Esprit De Corps'' : Reportedly piloted by [[Star Captain]] [[Vesper Beckett]] of [[Clan Cloud Cobra]], the ''Ebon Jaguar'' [[Hero 'Mech]] mounts an ER PPC and [[Streak SRM-6]] in each arm, supported by a left torso-mounted [[Ultra Autocannon/5]] and a right torso-mounted Medium Pulse Laser. ''Esprit De Corps'' carries two tons of Streak missiles and a single ton of Ultra Autocannon rounds.<ref name=MWO-CH2>''MechWarrior Online'' Clan Heroes Two Sale Page</ref><br />
{{ApocryphalContentEnd}}<br />
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==Gallery==<br />
<gallery><br />
Image:CCG Mechwarrior Cauldron-Born.jpg|''Cauldron-Born A'' in Motion<br />
Image:CCG Arsenal Cauldron-Born.jpg|''Cauldron-Born Prime'' in Combat<br />
Image:Battle of Luthien (50).jpg|''Cauldron-Born''<br />
Image:MW4-M Cauldron-Born.png|[[MechWarrior 4: Mercenaries]] version of the ''Cauldron-Born''<br />
Image:MWO Ebon Jaguar.png|[[MechWarrior Online]] art of the ''Ebon Jaguar''<br />
</gallery><br />
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==References==<br />
<references /><br />
<br />
==Bibliography==<br />
*''[[Combat Operations]]''<br />
*''[[Historical Turning Points: Luzerne]]''<br />
*''[[Invading Clans]]''<br />
*''[[Luthien (scenario pack)]]''<br />
*''[[Master Unit List]]''<br />
*''[[Record Sheets: 3058 Unabridged (Clan & Star League)]]''<br />
*''[[Record Sheets: 3058 Upgrades]]''<br />
*''[[Record Sheets: 3085 Unabridged — Old is the New New]]''<br />
*''[[Record Sheets: Upgrades]]''<br />
*''[[Technical Readout: 3058]]''<br />
*''[[Technical Readout: 3058 Upgrade]]''<br />
*''[[The Wars of Reaving Supplemental]]''<br />
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<br />
[[Category:BattleMechs]]<br />
[[Category:OmniMechs]]<br />
[[Category:Heavy BattleMechs]]<br />
[[Category:65 ton BattleMechs]]<br />
[[Category:Clan General BattleMechs]]<br />
[[Category:Clan Smoke Jaguar BattleMechs]]<br />
[[Category:MechWarrior 4 BattleMechs]]<br />
[[Category:Clan OmniMechs]]</div>SonyaUliana