Editing FASA

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===Computer games rights===
 
===Computer games rights===
Particularly interested in virtual reality but also developing desktop computer games, FASA created [[Virtual World Entertainment]] in 1987 and in 1994 also the [[FASA Interactive Technologies Inc]] subsidiary together with [[w:Spectrum HoloByte|Spectrum HoloByte]] and Denny Thorley. Both subsidiaries became wholly owned subsidiaries of [[Virtual World Entertainment Group]] (VWEG) in 1995. VWEG was in turn sold to the Microsoft Corporation in 1999, including the rights to produce ''BattleTech'' computer games. Ever since, this particular right has been separated from the remaining ''BattleTech'' IP.
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Particularly interested in virtual reality but also developing desktop computer games, FASA created [[Virtual World Entertainment]] in 1987 and in 1994 also the [[FASA Interactive Technologies Inc]] subsidiary together with [[w:Spectrum HoloByte|Spectrum HoloByte]] and Danny Thorley. Both subsidiaries became wholly owned subsidiaries of [[Virtual World Entertainment Group]] (VWEG) in 1995. VWEG was in turn sold to the Microsoft Corporation in 1999, including the rights to produce ''BattleTech'' computer games. Ever since, this particular right has been separated from the remaining ''BattleTech'' IP.
  
 
Ross Babcock went with VWEG. After the sale, Jordan Weisman turned his attention to the founding of a new games venture called [[WizKids]].
 
Ross Babcock went with VWEG. After the sale, Jordan Weisman turned his attention to the founding of a new games venture called [[WizKids]].

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