Handbook: House Davion
Sarna News
- Crashing 'Mechs With Jennifer Brozek, Author Of The Rogue Academy Trilogy
- Getting The Word Out With Rem Alternis, Catalyst Community & Marketing Director
- Bad 'Mechs - Yeoman
- Your BattleTech News Round-Up For February, 2024
- Keeping BattleTech Consistent - An Interview Eric Salzman, Fact-Check Director At CGL
- Read more →
Description
Handbook: House Davion is the third in the series of books detailing the nations of the Inner Sphere and is the definitive source book on the Federated Suns. It includes a detailed history of the Suns, its capital New Avalon, and House Davion that begins in the 23rd century and ends in 3067. It includes a description and brief history of many worlds that are representative of the Suns as a whole, and it lays bare the often Byzantine, multi-layered bureaucracies that run the Suns government and the Armed Forces of the Federated Suns. It glosses over the military that Field Manual: Federated Suns detailed, spending more time on the society, culture, and economics of the most popular BattleTech faction, including brief descriptions of many of the companies that drive the Suns' economy. Finally, the book includes a rules annex that expands on the sub-regions from Field Manual: Federated Suns and Classic BattleTech Companion, as well as rules for using the fax machines developed by the New Avalon Institute of Science, among other rules expansions and suggestions. The book closes with new creatures native to the Federated Suns and new terrain and units for use in Classic BattleTech games.
Contents
- Animals
- Introduction and Foreward
- History of the Federated Suns
- The Race to Space
- Colonizing the Stars
- Founding of New Avalon
- Rise of the Davions
- First Families Fight
- A New Era in Avalon
- The Crucis Pact
- Early Feuds
- Genesis of a Lasting Rivalry
- Reformation and War
- Charles the Reformer
- Reynard the Warrior
- The Weak and the Insane
- Etien the Mad
- Paul the Scholar
- Marie Davion
- The Twin Tyrants
- Revolution
- The First Prince
- Principality Natures
- Civil War
- Council of Regents
- Flames of War
- Prince Alexander
- The Star League Era
- Interstellar Alliance
- The Reunification War
- Golden Age
- Tragedy
- Peace and Exodus
- First and Second Succession Wars
- Fighting Over the Scraps
- The First Succession War
- Kentares
- Turn About
- Second Succession War
- The Peace Prince
- Third Succession War
- War Unleashed
- Military Reformation
- Rise of the Brotherhoods
- Next Generation
- A New Era
- The Advent of Modern War
- FedCom Forming
- Kerensky's Vengance
- Alliance and Dissolution
- The Federated Commonwealth
- Star League Anew
- The Fall of the FedCom
- Aftermath
- The Race to Space
- Federated Suns at a Glance
- How to Read this Atlas
- Capellan March
- Brockway
- Chesterton
- Kathil
- Kittery
- Nanking
- New Syrtis
- Zovaya Zemlya
- Tikonov
- Wernke/Talon
- Ziliang
- Crucis March
- Argyle
- Chirikof
- Galax
- Kestrel
- Lackland
- Marlette
- New Avalon
- Okefenokee
- Panpour
- Sabanillas
- Draconis March
- Addicks
- Cassias
- Kentares IV
- Le Blanc
- Mallory's World
- Mayetta
- New Ivaarsen
- Ozawa
- Robinson
- Tancrei IV
- Woodbine
- Federated Suns Government
- National Leadership
- Principality
- Privy Council
- High Council
- Royal Court
- Nobility
- House Davion
- House Hasek
- House Sandoval
- Minor Noble Houses
- Ministries
- Ministry of Administration Services
- Ministry of Education
- Ministry of Foreign relations
- Ministry of Information Intelligence and Operations
- Ministry of Way and Means
- Regional Ministries
- Regional and Planetary Governments
- National Leadership
- Armed Forces of the Federated Suns
- Structure
- Chain of Command
- Departments
- Regional Commands
- Combat Units
- Non-Combat Units
- Training
- Military Academies
- Other Training Facilities
- Uniforms and Insignia
- Dress Uniforms
- Field Uniforms
- Ranks and Insignia
- Medals and Honors
- Structure
- Society and Culture
- Peoples and Cultures
- Social Groups and Languages
- Festivals and Traditions
- Clothing and Style
- Education
- Primary and Secondary Education
- Technical and Vocational Education
- Universities
- Other Education Initiatives
- Religion and Philosophy
- Buddhism
- Christianity
- Hinduism
- Islam
- Judaism
- Unfinished Book Movement
- Other Religions and Faiths
- Politics and Movements
- Labor Unions
- Corporate Lobbies
- Political Movements
- Media and the Arts
- Public Media
- The Arts
- Recreation
- Science & Technology
- Every Day Technology
- Medicine
- Travel
- Crime and Punishment
- The Judiciary
- Prisons and Corrections
- Peoples and Cultures
- Economics
- National Economy
- Pocket Full of Dead Princes: Currency in the Federated Suns
- Chancellory of the Exchequer
- Trans-Federation Stock and Commodities Exchange
- Civil Industry
- Apple Computers Interstellar
- Basantapur Fine Metals
- Cerulean Waters
- Federated News Services
- Golden Star Entertainment Group
- Grand Federation Bank
- Green Star Corporation
- Interconnectedness Unlimited
- Kelvin-Drahne Diversified
- Melcher Food Corporation
- Mendham electronics
- NAIS Information Network
- O'Keefre Importers-Exporters
- Rander Communications, Inc.
- Vinson Pharmaceuticals
- White Swan Trans-Stellar, Inc.
- Wunderland Enterprises
- Aerospace Industry
- Cal-Boeing of Dorwinion
- Challenge Systems
- Galax Launch Systems and Satellites
- Kathil Shipworks
- Lycomb-Davion IntroTech
- Michaelson Heavy Industries
- New Syrtis Shipyards
- Salvatore, Inc.
- Universal Air
- Wangker Aerospace
- Military Industry
- Achernar BattleMechs
- Corean Enterprises
- Federated Industries
- General Motors
- Jalastar Aerospace
- Johnston Industries
- Kallon Industries
- Precision Weaponry
- Quickscell Company
- Robinson Standard BattleWorks
- Starcorps Industries
- Valiant Systems
- Yeffers Weapons Factory
- National Economy
- House Davion Rules Annex
- Classic BattleTech RPG Rules
- Sub-Regions
- Traits
- Skills
- Additional Paths
- Academic
- Outback Tracker
- Personal Equipment
- Cost of Living in the Federated Suns
- Roleplaying in the Federated Suns
- Advanced Experience Bonuses
- Nationalities
- Federated Suns Adventure Hooks
- Creatures
- Brockway Goat
- Galax Beefalo
- Hobbs Takooma
- Kigamboni Leopard
- Kountze Arctic Terror
- Silver-Furred Walrus
- Trachazoi
- Classic BattleTech Rules
- New Terrain
- New Unit Types
- Gauss Infantry
- GM/Rowell "Apocalypse" World Rover
- Pintel Heavy Combat ATV
- Antares Series AS-17 C3ISR Satellite
- Generic Expandable Service Vehicle
- Rapier-Class Patrol Destroyer
- Classic BattleTech RPG Rules
- Index
Notes
- This was the first in the Handbook series to be published after the rebranding of the CBT line that began with Total Warfare, so the book is slightly different in its visual aesthetics.