Difference between revisions of "Hatchet"

m (→‎Rules: fix stylebox by new code)
(→‎Game Rules: Not sure if Neanderthals are notable, but they do have hatchets.)
(3 intermediate revisions by 2 users not shown)
Line 2: Line 2:
 
[[File:Hatchet.jpg|right|thumb|BattleMech Hatchet]]
 
[[File:Hatchet.jpg|right|thumb|BattleMech Hatchet]]
 
==Description==
 
==Description==
Introduced in [[3022]] by the [[Lyran Commonwealth]]<ref>''TechManual'', p. 220</ref>. The '''Hatchet''' is a melee attack weapon equipped on [[BattleMech|BattleMechs]]. While most 'Mechs are equipped with ranged weaponry, melee weaponry is also both feasible and useful, especially due to a lack of noticeable heat buildup.
+
Introduced in [[3022]] by the [[Lyran Commonwealth]]<ref>''TechManual'', p. 220</ref>. The '''Hatchet''' is a melee attack weapon equipped on [[BattleMech|BattleMechs]]. While most 'Mechs are equipped with ranged weaponry, melee weaponry is also both feasible and useful due to increased damage potential (over a punch) and a lack of heat buildup.
  
 
==Models==
 
==Models==
 
The Hatchet is manufactured on the following planets:
 
The Hatchet is manufactured on the following planets:
  
{| width='600'
+
{| class="wikitable"
 
! Brand
 
! Brand
 
! Planet
 
! Planet
Line 44: Line 44:
 
<div class="gamerules">
 
<div class="gamerules">
 
===Game Rules===
 
===Game Rules===
In the [[BattleTech]] board game, the Hatchet is swung in the physical attack phase at -1 to hit, dealing a point of damage for every five tons of weight.<ref>''TechManual'', p. 220</ref> Notable 'Mechs equipping Hatchets include the ''[[Hatchetman]]'', the ''[[Axman]]'', the ''[[Buccaneer_(BattleMech)|Buccaneer]]'', the ''[[Berserker]]'', and a variant of the ''[[Black Knight]]''.
+
In the [[BattleTech]] board game, the Hatchet is swung in the physical attack phase at -1 to hit, dealing a point of damage for every five tons of weight.<ref>''TechManual'', p. 220</ref> Notable 'Mechs equipping Hatchets include the ''[[Hatchetman]]'', the ''[[Neanderthal]]'', the ''[[Axman]]'', the ''[[Buccaneer_(BattleMech)|Buccaneer]]'', the ''[[Berserker]]'', and a variant of the ''[[Black Knight]]''.
 
</div>
 
</div>
 
==Technical Availability==
 
:Weapon / Item: Hatchetpertont
 
:Cost: 5
 
:Age of War –Star League :does not exist
 
:Succession War: unique
 
:Clan Invasion – Present: rare
 
:Introduced: 3022 LC / NA
 
:Extinction: — / NA
 
:Reintroduced: NA / NA
 
<ref> Techmanual p. 289</ref>
 
 
  
 
==References==
 
==References==

Revision as of 04:06, 14 November 2017

(Complete list of Hatchet or Sword using BattleMechs)

BattleMech Hatchet

Description

Introduced in 3022 by the Lyran Commonwealth[1]. The Hatchet is a melee attack weapon equipped on BattleMechs. While most 'Mechs are equipped with ranged weaponry, melee weaponry is also both feasible and useful due to increased damage potential (over a punch) and a lack of heat buildup.

Models

The Hatchet is manufactured on the following planets:

Brand Planet Company
Coventry StarBlade II Coventry Coventry Metal Works
Defiance Type 3 Hesperus II Defiance Industries
Defiance Type 3 Taurus Taurus Territorial Industries
Defiance Type 4 Hesperus II Defiance Industries
Defiance Type 7 Hesperus II Defiance Industries
Gibson-Kallon D Gibson Gibson Federated BattleMechs - (Free Worlds Defense Industries)
Johnston Cleaver-V New Syrtis Johnston Industries

Rules

Game Rules

In the BattleTech board game, the Hatchet is swung in the physical attack phase at -1 to hit, dealing a point of damage for every five tons of weight.[2] Notable 'Mechs equipping Hatchets include the Hatchetman, the Neanderthal, the Axman, the Buccaneer, the Berserker, and a variant of the Black Knight.

References

  1. TechManual, p. 220
  2. TechManual, p. 220

Bibliography