Difference between revisions of "Hatchet"

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The '''Hatchet''' is a melee attack weapon equipped on [[BattleMech|BattleMechs]]. While most 'Mechs are equipped with ranged weaponry, melee weaponry is also both feasible and useful, especially due to a lack of noticeable heat buildup.
 
 
In the [[BattleTech]] board game, the Hatchet is swung in the physical attack phase at -1 to hit, dealing a point of damage for every five tons of weight. Notable 'Mechs equipping Hatchets include the ''[[Hatchetman]]'', the ''[[Axman]]'', the ''[[Buccaneer_(BattleMech)|Buccaneer]]'', the ''[[Berserker]]'', and a variant of the ''[[Black Knight]]''.
 
 
 
''([[:Category:Melee BattleMechs|Complete list of Hatchet or Sword using BattleMechs]])''
 
''([[:Category:Melee BattleMechs|Complete list of Hatchet or Sword using BattleMechs]])''
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[[File:Hatchet.jpg|right|thumb|BattleMech Hatchet]]
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==Description==
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Introduced in [[3022]] by the [[Lyran Commonwealth]]<ref>''TechManual'', p. 220</ref>. The '''Hatchet''' is a melee attack weapon equipped on [[BattleMech|BattleMechs]]. While most 'Mechs are equipped with ranged weaponry, melee weaponry is also both feasible and useful due to increased damage potential (over a punch) and a lack of heat buildup.
  
 
==Models==
 
==Models==
 
The Hatchet is manufactured on the following planets:
 
The Hatchet is manufactured on the following planets:
  
{| width='500'
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{| class="wikitable"
 
! Brand
 
! Brand
 
! Planet
 
! Planet
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| [[Johnston Industries]]
 
| [[Johnston Industries]]
 
|}
 
|}
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==Rules==
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<div class="gamerules">
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===Game Rules===
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In the [[BattleTech]] board game, the Hatchet is swung in the physical attack phase at -1 to hit, dealing a point of damage for every five tons of weight.<ref>''TechManual'', p. 220</ref> Notable 'Mechs equipping Hatchets include the ''[[Hatchetman]]'', the ''[[Neanderthal]]'', the ''[[Axman]]'', the ''[[Buccaneer_(BattleMech)|Buccaneer]]'', the ''[[Berserker]]'', and a variant of the ''[[Black Knight]]''.
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</div>
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==References==
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<references />
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==Bibliography==
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*''[[TechManual]]''
  
 
[[Category:Weapons]]
 
[[Category:Weapons]]
[[Category:Melee BattleMechs]]
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[[Category:Melee Weapons]]

Revision as of 04:06, 14 November 2017

(Complete list of Hatchet or Sword using BattleMechs)

BattleMech Hatchet

Description

Introduced in 3022 by the Lyran Commonwealth[1]. The Hatchet is a melee attack weapon equipped on BattleMechs. While most 'Mechs are equipped with ranged weaponry, melee weaponry is also both feasible and useful due to increased damage potential (over a punch) and a lack of heat buildup.

Models

The Hatchet is manufactured on the following planets:

Brand Planet Company
Coventry StarBlade II Coventry Coventry Metal Works
Defiance Type 3 Hesperus II Defiance Industries
Defiance Type 3 Taurus Taurus Territorial Industries
Defiance Type 4 Hesperus II Defiance Industries
Defiance Type 7 Hesperus II Defiance Industries
Gibson-Kallon D Gibson Gibson Federated BattleMechs - (Free Worlds Defense Industries)
Johnston Cleaver-V New Syrtis Johnston Industries

Rules

Game Rules

In the BattleTech board game, the Hatchet is swung in the physical attack phase at -1 to hit, dealing a point of damage for every five tons of weight.[2] Notable 'Mechs equipping Hatchets include the Hatchetman, the Neanderthal, the Axman, the Buccaneer, the Berserker, and a variant of the Black Knight.

References

  1. TechManual, p. 220
  2. TechManual, p. 220

Bibliography