Interstellar Operations

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Insterstellar Operations (Beta)
Product information
Type Rules Book
Primary writing Matt Alexander
Ray Arrastia
Joel Bancroft-Connors
Herbert A. Beas II
Randal N. Bills
Joshua Franklin
Keith Hann
John Haward
Johannes Heidler
Chris Marti
Ben Rome
Paul Sjardijn
Joel Steverson
Pages 386
Cover Artwork Alex Iglesias
Illustrations Jeff Porter
Publication information
Publisher Catalyst Game Labs
Product code E-CAT35006X
First published July 24, 2015
Content
Era Age of War to Dark Age
Timeline Total Warfare
Series Core Rule Books
Preceded by Strategic Operations


Description

Interstellar Operations is the last of a series of core rule books written for Battletech. The book is broken up sections which covers technologies from the Age of War to the Late Dark Age Era.

It also provides rules for use and construction of unusual and rare combat units such as Land Air Mechs, Superheavy BattleMechs and QuadVees.

The last section of the book has various rules that allows large scale campaigns on interplanetary levels. They are broken up on size scaling of force from Company/Triniary size units to Multi-Regimental task forces to be used conqueror entire solar systems.

Initially, Interstellar Operations was released as Beta version. This article covers this particular release until finalized product is released.

From the back cover

Forces Across the Stars!

Marshal your forces and prepare to conquer the Inner Sphere! Interstellar Operations is the next long-awaited rules installment to the series begun with Total Warfare and carried through the award-winning Tactical Operations and Strategic Operations. The former focuses on a whole new level of excitement directly on your gaming table while the later focuses on moving from a single scenario to a multi-part campaigns and how to take an entire solar system. Interstellar Operations zooms up to the final level, allowing players to assume the roles of House Lord or Clan Khans and dominate the galaxy.

Interstellar Operations contains rules for running an entire faction’s military as a player tries to conquer numerous solar systems, including rules for how to conduct warfare through any of the various scales represented within the core line of rulebooks. Finally, perhaps one of the most anticipated portions of the book, the Alternate Eras section introduces a huge swath of rules for playing across the thousand years of BattleTech history, including weapons and equipment mostly unique to a given era, such as complete rules for building and playing with LAMs.

Contents


Notes

Initially, Interstellar Operations was released as Beta version. This article covers this particular release until finalized product is released.

References