Difference between revisions of "Jihad Conspiracies: Interstellar Players 2"
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Revision as of 09:45, 19 August 2008
Contents
Description
A sequel title to Interstellar Players, this title has been produced with some possible (though not necessarily probable) influences upon the Jihad storyline, from the dubious "White Noise" HPG data stream as a dominant source. Peeks at previous known and unknown secret societies, missing planets and intelligence agencies are provided, as well as directions for gamemasters who seek to add the rumors to their own campaigns.
Contents
- Found and Lost
- Introduction
- How to Use This Book
- What If?
- Where It All Leads?
- The Original Plan?
- The Hidden
- The Ballad of Brooklyn Stevens
- Amaris and ComStar?
- Hiding Planets
- The Big Picture
- Gamemaster's Section
- "Uncle Chandy"
- Stagnation
- Hachiman Taro Electronics
- Economic Tentacles
- Irian Technologies
- The Jihad
- Gamemaster's Section
- Chandrasekhar Kurita
- Aims and Objectives
- Holdings
- Security
- Mercenaries
- The Society
- Signs of Conspiracy
- Society Structure
- Playing Gods?
- Society Operations
- Wheels Within Wheels
- Gamemaster's Section
- The Brotherhood of Randis
- Gamemaster's Section
- Mysteries of the Void
- The Mariner's Tale: In the Darkness Between
- Skipjack
- Ghosts, or Ghost Particles?
- Winning the Lottery
- Early Arrival
- Time's Arrow
- On Second Thought...
- A Change of Heart
- What Lives Between
- Children of the Void: A Touch of Wrongness
- Stowaway
- Becalmed on the Cocytus
- The Nameless One
- Manei Domini
- Ascension
- Witness to Madness
- And So, You See, It's All Come to This
- Gamemaster's Section
- Misjumps
- The "Void Children"
- The Mariner's Tale: In the Darkness Between
- The Ancients
- The Belters
- Early History
- The Belt and the Terran Hegemony
- The Belt and the Fall of the Star League
- The Belt, The Succession Wars, And Today
- Belters: Where and Who Are They?
- Government
- Slowboat Colonies
- Gamemaster's Section
- The Belters
- Cult of the Saints Cameron
- Origin of the Cult of the Saints Cameron
- The Knights of St. Cameron
- Modern Times
- Gamemaster's Section
- A Cult Divided
- The Saurimat
- The Saurimat: A Compendium
- Belief to the Stars
- Humble Before Change
- Faith Rises
- The Saurimat Today
- Gamemaster's Section
- The Saurimat: A Compendium
- Interconnectedness Unlimited
- Interconnectedness Unlimited: Taking the Fall
- The Turning
- The Prestige
- Gamemaster's Section
- Facts: The Corporation
- Facts: Behind the Stage
- Minor Groups
- Devlin Stone
- The Elusive Devlin Stone: The Truth (Or a Few Reasonable Facsimiles)
- Gamemaster's Section
- Thugees
- Operation: Revelation
- Gamemaster's Section
- The Tanites
- Subject: The Tanite Civilization
- Gamemaster's Section
- The Blake Documents
- Devlin Stone
- Rules Addendum
- Classic BattleTech RPG Rules
- Influence and Special Contacts/Enemies
- Influence Trait
- Special Contact/Enemy Traits
- Skills and Fields
- Martial Arts/Quick Death (New)
- Personal Equipment
- Roleplaying Addendum
- Possession
- Cutting In
- Roleplaying With Interstellar Players
- Interstellar Players NPCs
- Belters In Game Play
- Belter Augmentations
- New Mercenary Employer: Uncle Chandy
- Thuggee-Manei Domini (Phasnigar) Hybrids
- Classic BattleTech Rules
- New Vehicle Equipment: Smart Robotic Control Systems
- New ProtoMech Equipment
- New Aerospace Equipment: Super-Jump Drives
- New Vehicle Equipment: Centurion Weapon Systems
- New BattleMech: RMP-5G Rampage
- New Aerospace Fighter: Mk. 30 "BlackWasp" Robotic Interceptor
- New Force Rules: The Saurimat
- Classic BattleTech RPG Rules