Difference between revisions of "Jump Booster"
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− | [[Image:BA - Jump Booster.png|right | + | [[Image:BA - Jump Booster.png|right|thumb|Battle Armor Jump Booster]] |
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− | Jump | + | == Description == |
+ | The '''Jump Booster''' was designed to improve the jumping capability of [[battle armor]]. The Inner Sphere version was pioneered by the [[Gray Death Legion]]. It adds an extra 30 meters to bipedal battle armor's jump capability.<ref name="TMp165">''TechManual'', p. 165, "Jump Booster"</ref> Both the [[Clans]] and [[Inner Sphere]] have Jump Booster technology. As it is a booster system, the battle armor must mount [[Jump Jets]]. | ||
− | < | + | Jump Boosters are incompatible with [[Battle Armor Partial Wing]]s.<ref name="TMp165"/> The Clans cannot combine Jump Boosters with their [[VTOL Equipment]].<ref name="TMp257">''TechManual'', p. 257, "Jump Booster"</ref> |
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− | The Jump | ||
− | + | == Rules == | |
+ | <div class="gamerules"> | ||
+ | === Game Rules === | ||
+ | The Jump Booster will provide one additional Jump MP, even if that exceeds the normal maximum MP. It weighs 125 kg and occupies two battle armor equipment slots on the Body location. It is only usable by bipedal battle armor designs that can jump. It cannot be combined with a partial wing system.<ref name="TMp165"/> | ||
− | A Jump Booster costs 75,000 C-Bills<ref>''TechManual'', p. 297</ref> | + | When using ''TechManual'' construction rules, the Jump Booster '''cannot''' be mounted as modular equipment.<ref name="TMp165"/> |
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+ | A Jump Booster costs 75,000 C-Bills<ref name="TMp297">''TechManual'', p. 297, "Additional Battle Armor Weapons And Equipment - Table"</ref> | ||
</div> | </div> | ||
− | ==References== | + | == References == |
<references/> | <references/> | ||
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+ | == Bibliography == | ||
+ | * ''[[TechManual]]'' | ||
− | [[Category:Technology]] | + | [[Category:Technology|Jump Booster]] |
− | [[Category:Battle Armor Equipment]] | + | [[Category:Battle Armor Equipment|Jump Booster]] |
Latest revision as of 11:34, 3 May 2016
Description[edit]
The Jump Booster was designed to improve the jumping capability of battle armor. The Inner Sphere version was pioneered by the Gray Death Legion. It adds an extra 30 meters to bipedal battle armor's jump capability.[1] Both the Clans and Inner Sphere have Jump Booster technology. As it is a booster system, the battle armor must mount Jump Jets.
Jump Boosters are incompatible with Battle Armor Partial Wings.[1] The Clans cannot combine Jump Boosters with their VTOL Equipment.[2]
Rules[edit]
Game Rules[edit]
The Jump Booster will provide one additional Jump MP, even if that exceeds the normal maximum MP. It weighs 125 kg and occupies two battle armor equipment slots on the Body location. It is only usable by bipedal battle armor designs that can jump. It cannot be combined with a partial wing system.[1]
When using TechManual construction rules, the Jump Booster cannot be mounted as modular equipment.[1]
A Jump Booster costs 75,000 C-Bills[3]