Difference between revisions of "Large Re-Engineered Laser"

m (ManganMan moved page Large Re-engineered Laser to Large Re-Engineered Laser: Typo in page name.)
(updating article with IO related references. No major changes from IO effect what been published in FM: 3145.)
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The '''Large Re-Engineered Laser''' is an offshoot of experiments to mate a Clan [[Heavy Laser]] with a [[Pulse Laser]]. Though the experiments were unsuccessful, the resulting Re-Engineered Laser family has the unique ability to ignore the effects of [[Ferro-Lamellor]], [[Hardened Armor|Hardened]], and [[Reflective Armor]]. This allows the Large Re-Engineered Laser to inflict its full damage on units protected by those armor types.<ref name="FM:3145p244/>
 
The '''Large Re-Engineered Laser''' is an offshoot of experiments to mate a Clan [[Heavy Laser]] with a [[Pulse Laser]]. Though the experiments were unsuccessful, the resulting Re-Engineered Laser family has the unique ability to ignore the effects of [[Ferro-Lamellor]], [[Hardened Armor|Hardened]], and [[Reflective Armor]]. This allows the Large Re-Engineered Laser to inflict its full damage on units protected by those armor types.<ref name="FM:3145p244/>
  
The Large Re-Engineered Laser is the largest of the Re-Engineered Laser family. Like all Re-Engineered Lasers, as it uses shorter pulses it only receives a -1 to hit modifier.<ref name=errata1/> It is compatible with [[Targeting Computer]]s. Aside from its unique armor-penetrating properties, it behaves like a standard [[Large Laser]].
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The Large Re-Engineered Laser is the largest of the Re-Engineered Laser family. Like all Re-Engineered Lasers, as it uses shorter pulses it only receives a -1 to hit modifier.<ref name=errata1/> It is compatible with [[Targeting Computer]]s. Aside from its unique armor-penetrating properties, it behaves like a standard [[Large Laser]].<ref name=IOp89>''Interstellar Operations, p.89 - RE-ENGINEERED LASERS "Updated description of weapon and rules of use."</ref>
 
   
 
   
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<div class="gamerules">
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==Game Notes==
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The Large Re-Engineered Laser is able to inflict 9 points damage against any target with armor of the following types: ([[Ferro-Lamellor Armor]], [[Hardened Armor]], and [[Laser Reflective Armor]]). The damage resistant properties of these armor types are ignored and the full damage of the laser is applied.<ref>''Field Manual: 3145'', pp. 244, 256-257 Re-Engineered Lasers - Rules and effects of Large Re-Engineered Laser.</ref> It also has a -1 modifier on to hit rolls.<ref name=errata1/><ref name=IOp89/>
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===Construction===
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The Large RE Laser can be installed into the following units: BM, IM, PM, CV, SV, AF, CF, SC, DS, JS, SS, WS, MS.
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The Large RE Laser has the following Tech base as of 3145: E/X-X-X/E and it costs 100,000 C-bills per weapon.
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The weapon takes up one space per each available unit with exception of Support Vehicles and any 'Mechs types in which it takes two spaces.<ref name=IOp89>
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</div>
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== Models ==
 
== Models ==
 
There are no known models at this time.
 
There are no known models at this time.
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==Also See==
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* [[Medium Re-engineered Laser|Medium Re-Engineered Laser]]
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* [[Small Re-Engineered Laser]]
  
 
== References ==
 
== References ==
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== Bibliography ==
 
== Bibliography ==
 
* ''[[Field Manual: 3145]]''
 
* ''[[Field Manual: 3145]]''
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* ''[[Interstellar Operations]]''
  
 
[[Category: Technology]]
 
[[Category: Technology]]

Revision as of 12:36, 20 March 2019

Large Re-Engineered Laser
Production information
Type Energy (Pulse)[1]
Tech Base Inner Sphere
Year Availability IS = 3130 FS[2]
Year Introduced IS = 3130 FS[2]
Advanced Technology Year 3130 FS[2]
Technology Rating E[3]
Availability Rating X[3]
Availability Ratings X[3]/X[3]/E[3]
Legality Rating E
Technical specifications
Heat 9[1]
Damage 9[3]
Minimum Range N/A
Short Range 5[3]
Medium Range 10[3]
Long Range 15[3]
Tons 8[3]
Critical Slots 5[3]
Cost (unloaded) 250,000[3]
BV (2.0) 161[4]

Description

The Large Re-Engineered Laser is an offshoot of experiments to mate a Clan Heavy Laser with a Pulse Laser. Though the experiments were unsuccessful, the resulting Re-Engineered Laser family has the unique ability to ignore the effects of Ferro-Lamellor, Hardened, and Reflective Armor. This allows the Large Re-Engineered Laser to inflict its full damage on units protected by those armor types.[2]

The Large Re-Engineered Laser is the largest of the Re-Engineered Laser family. Like all Re-Engineered Lasers, as it uses shorter pulses it only receives a -1 to hit modifier.[1] It is compatible with Targeting Computers. Aside from its unique armor-penetrating properties, it behaves like a standard Large Laser.[5]

Game Notes

The Large Re-Engineered Laser is able to inflict 9 points damage against any target with armor of the following types: (Ferro-Lamellor Armor, Hardened Armor, and Laser Reflective Armor). The damage resistant properties of these armor types are ignored and the full damage of the laser is applied.[6] It also has a -1 modifier on to hit rolls.[1][5]

Construction

The Large RE Laser can be installed into the following units: BM, IM, PM, CV, SV, AF, CF, SC, DS, JS, SS, WS, MS. The Large RE Laser has the following Tech base as of 3145: E/X-X-X/E and it costs 100,000 C-bills per weapon. The weapon takes up one space per each available unit with exception of Support Vehicles and any 'Mechs types in which it takes two spaces.<ref name=IOp89>

Models

There are no known models at this time.


Also See

References

  1. 1.0 1.1 1.2 1.3 Dev-level errata January 15, 2016
  2. 2.0 2.1 2.2 2.3 "Field Manual: 3145, p. 244, "Re-Engineered Laser"
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 Field Manual: 3145, pp. 256-257, "Dark Age Weapons And Equipment Combat Data"
  4. Dev-level errata January 17, 2016
  5. 5.0 5.1 Interstellar Operations, p.89 - RE-ENGINEERED LASERS "Updated description of weapon and rules of use."
  6. Field Manual: 3145, pp. 244, 256-257 Re-Engineered Lasers - Rules and effects of Large Re-Engineered Laser.

Bibliography