Difference between revisions of "MechWarrior 4: Vengeance/'Mech Heist"

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==‘Mech Heist==
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=='Mech Heist==
  
 
===BRIEFING===
 
===BRIEFING===
  
'''Mandril:'''  Sir, I think we’re going to need some heavier chassis before we take on the MODL patrols.  Dresari has a remote ‘Mech base in the region that may just what we’re looking for.  The local rebellion appears to have enemy forces stretched pretty thin.  If we can occupy the base for even a few hours, it will greatly increase our firepower throughout the operation.
+
'''Mandril:'''  Sir, I think we're going to need some heavier chassis before we take on the MODL patrols.  The Dresaris have a remote 'Mech base in the region that may just what we're looking for.  The local rebellion appears to have enemy forces stretched pretty thin.  If we can occupy the base for even a few hours, it will greatly increase our firepower throughout the operation.
  
 
===OPERATIONAL OVERVIEW===
 
===OPERATIONAL OVERVIEW===
  
'''‘Mech Heist:'''  In upcoming missions, you will be facing larger ‘Mechs and more of them.  We need to get heavier ‘Mechs; there are few problems the Legion cannot solve with sufficient firepower.  The local Dresari ‘Mech Base is close to a massive battle with rebel forces.  This gives Striker Lance an opportunity to quickly liberate some ‘Mech chassis, as well as bloody Dresari’s nose.
+
''''Mech Heist:'''  In upcoming missions, you will be facing larger 'Mechs and more of them.  We need to get heavier 'Mechs; there are few problems the Legion cannot solve with sufficient firepower.  The local Dresari 'Mech Base is close to a massive battle with rebel forces.  This gives Striker Lance an opportunity to quickly liberate some 'Mech chassis, as well as bloody the Dresaris' nose.
  
 
===DURING MISSION===
 
===DURING MISSION===
  
'''Mandril:'''  Striker Lance, be advised the ‘Mech base appears to be on full alert.  The rebels are staging a full blown attack on a prison facility northeast of the base we’re after.  The techs are holed up just north of the base, and can’t move in until you neutralize the base defenders.  I’ve deployed forward recon to keep tabs on the battle lines.  It looks clear for now, but, to be safe, I’m running your Nav Points well away from the action.  There’s a comm station at Nav Alpha.  Expect light point defense and possible ‘Mech patrols.  Take out the station to further disrupt Dresari’s communication infrastructure.
+
'''Mandril:'''  Striker Lance, be advised the 'Mech base appears to be on full alert.  The rebels are staging a full blown attack on a prison facility northeast of the base we're after.  The techs are holed up just north of the base, and can't move in until you neutralize the base defenders.  I've deployed forward recon to keep tabs on the battle lines.  It looks clear for now, but, to be safe, I'm running your Nav Points well away from the action.  There's a comm station at Nav Alpha.  Expect light point defense and possible 'Mech patrols.  Take out the station to further disrupt Dresari communication infrastructure.
  
 
'''Eric:'''  Roger, Mandril.  Hopefully the main base defenders have been thinned out to support the prison facility.
 
'''Eric:'''  Roger, Mandril.  Hopefully the main base defenders have been thinned out to support the prison facility.
  
[''If the Airbase is left intact or if Mech Heist is done first'']
+
[''If the Airbase is left intact or if 'Mech Heist is done first'']
 +
 
 
'''Mandril:'''  That may be the case Striker One, but Dresari forces are on alert and have quite a bit of air cover deployed to the region. I'd be more comfortable if we'd taken out the regional air base already.
 
'''Mandril:'''  That may be the case Striker One, but Dresari forces are on alert and have quite a bit of air cover deployed to the region. I'd be more comfortable if we'd taken out the regional air base already.
  
'''Eric:''' With the Mechs we recover here, taking on the airbase will be a lot less risky.
+
'''Eric:''' With the 'Mechs we recover here, taking on the airbase will be a lot less risky.
 
+
 
[''If Eric destroyed the Airbase prior to Mech Heist'']
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[''If Eric destroyed the Airbase prior to 'Mech Heist'']
 +
 
 
'''Mandril:'''  Taking out their airbase has severely limited their fighter cover.  That should keep them guessing where the next attack is coming from.
 
'''Mandril:'''  Taking out their airbase has severely limited their fighter cover.  That should keep them guessing where the next attack is coming from.
  
'''Eric:'''  Roger.  Let’s hope it makes the difference.
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'''Eric:'''  Roger.  Let's hope it makes the difference.
 +
 
 
[''End of branching dialogue'']
 
[''End of branching dialogue'']
  
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'''Mandril:'''  Striker One, activity to the northeast is increasing.  Pockets of fighting are drifting all over.  Some may be coming your way.  Stay alert.
 
'''Mandril:'''  Striker One, activity to the northeast is increasing.  Pockets of fighting are drifting all over.  Some may be coming your way.  Stay alert.
  
'''Mandril:'''  Striker One, forward recon reports a rebel ‘Mech engaging Dresari forces vicinity Nav Beta.  I’ve uploaded his IFF data to your computer.  Your HUD will register him as a friendly.  We don’t know what these rebels are really about, so use caution.
+
'''Mandril:'''  Striker One, forward recon reports a rebel 'Mech engaging Dresari forces vicinity Nav Beta.  I've uploaded his IFF data to your computer.  Your HUD will register him as a friendly.  We don't know what these rebels are really about, so use caution.
  
'''Eric:'''  Roger, Mandril.  We’ll watch out for him.
+
'''Eric:'''  Roger, Mandril.  We'll watch out for him.
  
 
'''Radcliffe:'''  Three to one!  Hardly sporting of them.
 
'''Radcliffe:'''  Three to one!  Hardly sporting of them.
  
'''Eric:'''  There’s the ‘Mech base.  Looks like a screen of missile turrets.
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'''Eric:'''  There's the 'Mech base.  Looks like a screen of missile turrets.
  
 
'''Mandril:'''  Roger, Striker One.  Tech convoy awaiting all clear.  Patching you through.
 
'''Mandril:'''  Roger, Striker One.  Tech convoy awaiting all clear.  Patching you through.
  
'''Badger One:'''  Striker One, this is Badger convoy.  If you take out their turret control, we should be able to re-route targeting through our onboard systems once we’re on base.
+
'''Badger One:'''  Striker One, this is Badger convoy.  If you take out their turret control, we should be able to reroute targeting through our onboard systems once we're on base.
  
'''Eric:'''  Roger, Badger One, we’ll keep it in mind.
+
'''Eric:'''  Roger, Badger One, we'll keep it in mind.
  
'''Badger One:'''  Be advised, we’ve had visual on at least two [[Demolisher]] tanks on base.  Approach with extreme caution.
+
'''Badger One:'''  Be advised, we've had visual on at least two [[Demolisher]] tanks on base.  Approach with extreme caution.
  
'''Mandril:'''  Striker One, looks like the battle is going badly for the rebels to the northeast.  Sensors pick up a repair facility on the eastern edge of the base.  You may want to use that in case the Dresaris decide they can spare some of their heavier ‘Mechs to reinforce the ‘Mech base.
+
'''Mandril:'''  Striker One, looks like the battle is going badly for the rebels to the northeast.  Sensors pick up a repair facility on the eastern edge of the base.  You may want to use that in case the Dresaris decide they can spare some of their heavier 'Mechs to reinforce the 'Mech base.
  
'''Mandril:'''  Striker One, Badger One, be advised.  I’m showing a sizable group of light vehicles heading your way.
+
'''Mandril:'''  Striker One, Badger One, be advised.  I'm showing a sizable group of light vehicles heading your way.
  
 
'''Eric:''' Roger.
 
'''Eric:''' Roger.
  
'''Eric:'''  Badger One, base is clear of defenders.  Let’s do this!
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'''Eric:'''  Badger One, base is clear of defenders.  Let's do this!
  
 
'''Badger One:'''  Badger convoy is rolling.
 
'''Badger One:'''  Badger convoy is rolling.
  
'''Badger One:'''  Badger is on site.  Give us a minute, and we’ll hotwire the remaining turrets.
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'''Badger One:'''  Badger is on site.  Give us a minute, and we'll hotwire the remaining turrets.
  
 
'''Badger One:'''  Turrets are live again.
 
'''Badger One:'''  Turrets are live again.
  
'''Rebel:'''  Command, this is Number Two.  We’re getting hammered!  We need to fall back.
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'''Rebel:'''  Command, this is Number Two.  We're getting hammered!  We need to fall back.
  
'''Mandril:'''  Striker One, forward recon has four rebel ‘Mechs in serious trouble east of the ‘Mech base.  Uploading as Nav Delta.  Assist at your discretion.
+
'''Mandril:'''  Striker One, forward recon has four rebel 'Mechs in serious trouble east of the 'Mech base.  Uploading as Nav Delta.  Assist at your discretion.
  
'''Radcliffe:'''  Those Dresari ‘Mechs will know we’re here soon enough.  If we strike now, they’ll have twice the targets to engage.
+
'''Radcliffe:'''  Those Dresari 'Mechs will know we're here soon enough.  If we strike now, they'll have twice the targets to engage.
  
'''Isabel:'''  Funny, last time I looked we were working for [[House Steiner|Steiner]], not backwater riff raff.
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'''Isabel:'''  Funny, last time I looked we were working for [[House Steiner|Steiner]], not backwater riff raff.
  
'''Eric:'''  Badger One, hold the fort.  We’re moving to Delta.
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'''Eric:'''  Badger One, hold the fort.  We're moving to Delta.
  
'''Badger One:'''  Uh, roger.  But don’t go leaving us in the wind, sir.
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'''Badger One:'''  Uh, roger.  But don't go leaving us in the wind, sir.
  
'''Eric:'''  Hold tight and stay on the comm.  We’ll be right back.
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'''Eric:'''  Hold tight and stay on the comm.  We'll be right back.
  
'''Mandril:'''  Forward recon reports all rebels at Delta destroyed.  Dresari ‘Mechs are falling back to the north.  TacCom en-route to ‘Mech base.  Good work!  Mandril out.
+
[''If Eric arrives too late, fails to save the Rebel 'Mechs or ignores the opportunity'']
  
'''Badger One:'''  Affirmative.  Long range base scanners show zero hostiles on scope.  Looks like we’ll have the run of the place.
+
'''Mandril:'''  Forward recon reports all rebels at Delta destroyed.  Dresari 'Mechs are falling back to the north.  TacCom en route to 'Mech base.  Good work!  Mandril out.
 +
 
 +
'''Badger One:'''  Affirmative.  Long range base scanners show zero hostiles on scope.  Looks like we'll have the run of the place.
  
 
'''Eric:'''  Roger.  Prepare for rapid salvage and refit.  We need to hit our next targets as soon as possible.
 
'''Eric:'''  Roger.  Prepare for rapid salvage and refit.  We need to hit our next targets as soon as possible.
 +
 +
[''If Eric saves the Rebel 'Mechs'']
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 +
'''Mandril:''' That's the last of them, Striker One. Forward Recon shows no enemies on scope.
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 +
'''Timber Two:''' Unidentified Lance this is Timber Two, identify yourselves.
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 +
'''Eric:''' This is Striker One, look like you needed a hand.
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 +
'''Timber Two:''' Roger that. I didn't think we'd make it out for a minute there. Command has ordered a retreat, better follow us back to Eagle camp.
 +
 +
'''Eric:''' Negative, Timber One. We've got our own dance card and at the moment it's full.
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 +
'''Timber Two:''' Suit yourself. Timber Two, out.
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 +
'''Mandril:''' Awful trusting of him to lead us back to their camp.
 +
 +
'''Eric:''' From what I've heard, you'd think that fighting a snake like the Dresari would have them more on their toes. Striker Lance, return to 'Mech bays for repair and refit. I want to hit our next targets as soon as possible.
 +
 +
[''If Eric saves the Rebel 'Mechs twice'']
 +
 +
'''Timber Two:''' This is Timber Two, thanks for the save. You guys keep turning up just in time.
 +
 +
'''Eric:''' This is Striker One, look like you needed a hand.
 +
 +
'''Timber Two:''' Roger that. I didn't think we'd make it out for a minute there. Command has ordered a retreat, better follow us back to Eagle camp.
 +
 +
'''Eric:''' Negative, Timber One. We've got our own dance card and at the moment it's full.
 +
 +
'''Timber Two:''' Suit yourself. Timber Two, out.
 +
 +
'''Mandril:''' Awful trusting of him to lead us back to their camp.
 +
 +
'''Eric:''' No wonder they're always in need of saving, heh.
 +
 +
'''Eric:''' Striker Lance, return to 'Mech bays for repair and refit. I want to hit our next targets as soon as possible. Striker One, out.
 +
 +
[''End of branching dialogue'']
  
  
 
[[Category:MechWarrior 4: Vengeance Transcript]]
 
[[Category:MechWarrior 4: Vengeance Transcript]]

Latest revision as of 21:45, 22 August 2022

'Mech Heist[edit]

BRIEFING[edit]

Mandril: Sir, I think we're going to need some heavier chassis before we take on the MODL patrols. The Dresaris have a remote 'Mech base in the region that may just what we're looking for. The local rebellion appears to have enemy forces stretched pretty thin. If we can occupy the base for even a few hours, it will greatly increase our firepower throughout the operation.

OPERATIONAL OVERVIEW[edit]

'Mech Heist: In upcoming missions, you will be facing larger 'Mechs and more of them. We need to get heavier 'Mechs; there are few problems the Legion cannot solve with sufficient firepower. The local Dresari 'Mech Base is close to a massive battle with rebel forces. This gives Striker Lance an opportunity to quickly liberate some 'Mech chassis, as well as bloody the Dresaris' nose.

DURING MISSION[edit]

Mandril: Striker Lance, be advised the 'Mech base appears to be on full alert. The rebels are staging a full blown attack on a prison facility northeast of the base we're after. The techs are holed up just north of the base, and can't move in until you neutralize the base defenders. I've deployed forward recon to keep tabs on the battle lines. It looks clear for now, but, to be safe, I'm running your Nav Points well away from the action. There's a comm station at Nav Alpha. Expect light point defense and possible 'Mech patrols. Take out the station to further disrupt Dresari communication infrastructure.

Eric: Roger, Mandril. Hopefully the main base defenders have been thinned out to support the prison facility.

[If the Airbase is left intact or if 'Mech Heist is done first]

Mandril: That may be the case Striker One, but Dresari forces are on alert and have quite a bit of air cover deployed to the region. I'd be more comfortable if we'd taken out the regional air base already.

Eric: With the 'Mechs we recover here, taking on the airbase will be a lot less risky.

[If Eric destroyed the Airbase prior to 'Mech Heist]

Mandril: Taking out their airbase has severely limited their fighter cover. That should keep them guessing where the next attack is coming from.

Eric: Roger. Let's hope it makes the difference.

[End of branching dialogue]

Radcliffe: Sir, Dresari fighters on fast approach!

Mandril: Striker One, activity to the northeast is increasing. Pockets of fighting are drifting all over. Some may be coming your way. Stay alert.

Mandril: Striker One, forward recon reports a rebel 'Mech engaging Dresari forces vicinity Nav Beta. I've uploaded his IFF data to your computer. Your HUD will register him as a friendly. We don't know what these rebels are really about, so use caution.

Eric: Roger, Mandril. We'll watch out for him.

Radcliffe: Three to one! Hardly sporting of them.

Eric: There's the 'Mech base. Looks like a screen of missile turrets.

Mandril: Roger, Striker One. Tech convoy awaiting all clear. Patching you through.

Badger One: Striker One, this is Badger convoy. If you take out their turret control, we should be able to reroute targeting through our onboard systems once we're on base.

Eric: Roger, Badger One, we'll keep it in mind.

Badger One: Be advised, we've had visual on at least two Demolisher tanks on base. Approach with extreme caution.

Mandril: Striker One, looks like the battle is going badly for the rebels to the northeast. Sensors pick up a repair facility on the eastern edge of the base. You may want to use that in case the Dresaris decide they can spare some of their heavier 'Mechs to reinforce the 'Mech base.

Mandril: Striker One, Badger One, be advised. I'm showing a sizable group of light vehicles heading your way.

Eric: Roger.

Eric: Badger One, base is clear of defenders. Let's do this!

Badger One: Badger convoy is rolling.

Badger One: Badger is on site. Give us a minute, and we'll hotwire the remaining turrets.

Badger One: Turrets are live again.

Rebel: Command, this is Number Two. We're getting hammered! We need to fall back.

Mandril: Striker One, forward recon has four rebel 'Mechs in serious trouble east of the 'Mech base. Uploading as Nav Delta. Assist at your discretion.

Radcliffe: Those Dresari 'Mechs will know we're here soon enough. If we strike now, they'll have twice the targets to engage.

Isabel: Funny, last time I looked we were working for Steiner, not backwater riff raff.

Eric: Badger One, hold the fort. We're moving to Delta.

Badger One: Uh, roger. But don't go leaving us in the wind, sir.

Eric: Hold tight and stay on the comm. We'll be right back.

[If Eric arrives too late, fails to save the Rebel 'Mechs or ignores the opportunity]

Mandril: Forward recon reports all rebels at Delta destroyed. Dresari 'Mechs are falling back to the north. TacCom en route to 'Mech base. Good work! Mandril out.

Badger One: Affirmative. Long range base scanners show zero hostiles on scope. Looks like we'll have the run of the place.

Eric: Roger. Prepare for rapid salvage and refit. We need to hit our next targets as soon as possible.

[If Eric saves the Rebel 'Mechs]

Mandril: That's the last of them, Striker One. Forward Recon shows no enemies on scope.

Timber Two: Unidentified Lance this is Timber Two, identify yourselves.

Eric: This is Striker One, look like you needed a hand.

Timber Two: Roger that. I didn't think we'd make it out for a minute there. Command has ordered a retreat, better follow us back to Eagle camp.

Eric: Negative, Timber One. We've got our own dance card and at the moment it's full.

Timber Two: Suit yourself. Timber Two, out.

Mandril: Awful trusting of him to lead us back to their camp.

Eric: From what I've heard, you'd think that fighting a snake like the Dresari would have them more on their toes. Striker Lance, return to 'Mech bays for repair and refit. I want to hit our next targets as soon as possible.

[If Eric saves the Rebel 'Mechs twice]

Timber Two: This is Timber Two, thanks for the save. You guys keep turning up just in time.

Eric: This is Striker One, look like you needed a hand.

Timber Two: Roger that. I didn't think we'd make it out for a minute there. Command has ordered a retreat, better follow us back to Eagle camp.

Eric: Negative, Timber One. We've got our own dance card and at the moment it's full.

Timber Two: Suit yourself. Timber Two, out.

Mandril: Awful trusting of him to lead us back to their camp.

Eric: No wonder they're always in need of saving, heh.

Eric: Striker Lance, return to 'Mech bays for repair and refit. I want to hit our next targets as soon as possible. Striker One, out.

[End of branching dialogue]