Difference between revisions of "ProtoMech Autocannon/2"

m (Updating categorization)
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| Type = Direct Fire, Ballistic
 
| Type = Direct Fire, Ballistic
 
| Tech Base = [[Clan]] [[Technology Rating|Advanced]]
 
| Tech Base = [[Clan]] [[Technology Rating|Advanced]]
| Year Availability = [[3073]]<ref>''Tactical Operations'', p. 286</ref>
+
| Year Availability = [[3073]]<ref name="TOp286">''Tactical Operations'', p. 286, "ProtoMech Autocannons (Proto-AC)"</ref>
| Heat = 1<ref>''Tactical Operations'', p. 404</ref>
+
| Heat = 1<ref name="TOp404-405">''Tactical Operations'', pp. 404-405 "Heavy Weapons And Equipment Construction Data"</ref>
 
| Damage = 2
 
| Damage = 2
 
| Minimum Range = 0
 
| Minimum Range = 0
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| Long Range = 15-20
 
| Long Range = 15-20
 
| Extreme Range =  
 
| Extreme Range =  
| Tons = 3.5<ref>''Tactical Operations'', p. 405</ref>
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| Tons = 3.5<ref name="TOp404-405"/>
 
| Mass =  
 
| Mass =  
 
| Critical Slots = 2
 
| Critical Slots = 2
 
| Space Slots = 1 (Main Gun only)
 
| Space Slots = 1 (Main Gun only)
 
| Ammo Per Ton = 40
 
| Ammo Per Ton = 40
| Cost (unloaded) = 95,000<ref>''Tactical Operations'', p. 405</ref>
+
| Cost (unloaded) = 95,000<ref name="TOp404-405"/>
 
| Ammo Cost (per ton) = 1,200
 
| Ammo Cost (per ton) = 1,200
 
| BV (1.0) =  
 
| BV (1.0) =  
| BV (2.0) = 34 (ProtoAC)/ 4 (ammo)<ref>''Tactical Operations'', p. 384</ref>
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| BV (2.0) = 34 (ProtoAC)/ 4 (ammo)<ref name="TOp384">''Tactical Operations'', p. 384, "Clan Weapons And Equipment BV Table"</ref>
 
}}
 
}}
  
==Description==
+
== Description ==
To create a full range of [[ProtoMech]] weapon options, [[Clan Blood Spirit]] scientists returned to early efforts to create smaller and lighter [[autocannon]]. Though designed for ProtoMechs, the Spirit scientists made sure to create a weapon system that was compatible with larger combat units as well. The '''ProtoMech Autocannon/2''' is the lightest weapon in this family.
+
To create a full range of [[ProtoMech]] weapon options, [[Clan Blood Spirit]] scientists returned to early efforts to create smaller and lighter [[autocannon]]. Though designed for ProtoMechs, the Spirit scientists made sure to create a weapon system that was compatible with larger combat units as well. The '''ProtoMech Autocannon/2''' is the lightest weapon in this family.<ref name="TOp286"/>
 
   
 
   
==Models==
+
== Models ==
 
As this is a [[Clan]] weapon system that is still undergoing trials, there is no model information available.
 
As this is a [[Clan]] weapon system that is still undergoing trials, there is no model information available.
  
==Rules==
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== Rules ==
 
<div class="gamerules">
 
<div class="gamerules">
===Game Rules===
+
=== Game Rules ===
The ProtoMech Autocannon functions as a standard autocannon. When mounted on ProtoMechs and vehicles, these autocannons do not generate heat. <ref>''Tactical Operations'', p. 286</ref> ProtoMechs can only carry Proto-ACs as a Main Gun option.<ref>''Tactical Operations'', p. 284</ref> When mounted on a ProtoMech, these weapons can carry ammunition by the shot rather than the ton. Divide the number of shots per ton (40) by 1000 to find out how much each individual shot weighs in kilograms.<ref>''Tactical Operations'', p. 284</ref>
+
The ProtoMech Autocannon functions as a standard autocannon. When mounted on ProtoMechs and vehicles, these autocannons do not generate heat.<ref name="TOp286"/> ProtoMechs can only carry Proto-ACs as a Main Gun option.<ref name="TOp284">''Tactical Operations'', p. 284, "Artillery"</ref> When mounted on a ProtoMech, these weapons can carry ammunition by the shot rather than the ton. Divide the number of shots per ton (40) by 1000 to find out how much each individual shot weighs in kilograms.<ref name="TOp284"/>
 
</div>
 
</div>
  
==References==
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== References ==
 
<references />
 
<references />
==Bibliography==
+
 
*''[[Tactical Operations]]''
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== Bibliography ==
 +
* ''[[Tactical Operations]]''
  
 
[[Category:Technology]]
 
[[Category:Technology]]

Revision as of 08:40, 20 April 2016

ProtoMech Autocannon/2
Production information
Type Direct Fire, Ballistic
Tech Base Clan Advanced
Year Availability 3073[1]
Technical specifications
Heat 1[2]
Damage 2
Minimum Range 0
Short Range 1-7
Medium Range 8-14
Long Range 15-20
Tons 3.5[2]
Critical Slots 2
Space Slots 1 (Main Gun only)
Ammo Per Ton 40
Cost (unloaded) 95,000[2]
Ammo Cost (per ton) 1,200
BV (2.0) 34 (ProtoAC)/ 4 (ammo)[3]



Description

To create a full range of ProtoMech weapon options, Clan Blood Spirit scientists returned to early efforts to create smaller and lighter autocannon. Though designed for ProtoMechs, the Spirit scientists made sure to create a weapon system that was compatible with larger combat units as well. The ProtoMech Autocannon/2 is the lightest weapon in this family.[1]

Models

As this is a Clan weapon system that is still undergoing trials, there is no model information available.

Rules

Game Rules

The ProtoMech Autocannon functions as a standard autocannon. When mounted on ProtoMechs and vehicles, these autocannons do not generate heat.[1] ProtoMechs can only carry Proto-ACs as a Main Gun option.[4] When mounted on a ProtoMech, these weapons can carry ammunition by the shot rather than the ton. Divide the number of shots per ton (40) by 1000 to find out how much each individual shot weighs in kilograms.[4]

References

  1. 1.0 1.1 1.2 Tactical Operations, p. 286, "ProtoMech Autocannons (Proto-AC)"
  2. 2.0 2.1 2.2 Tactical Operations, pp. 404-405 "Heavy Weapons And Equipment Construction Data"
  3. Tactical Operations, p. 384, "Clan Weapons And Equipment BV Table"
  4. 4.0 4.1 Tactical Operations, p. 284, "Artillery"

Bibliography