Taurian Guards

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The Taurian Guards is a Taurian Concordat BattleMech line Regiment assigned to the Taurian Guards Corps

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Unit Insignia

The Taurian Guards insignia is a planet surrounded by a ring of five point stars on a red field.[1]. The Guards typically paint their assigned equipment brown with red and gold accents.[2]

History

The Taurian Guards were created by combining several senior Regiments that had been decimated by the fighting during the Reunification War against the Star League in the later part of the 26th Century. Originally organized as a Battalion, the Guards saw action against SLDF forces led by Aleksandr Kerensky on the planet New Vandenberg in the late 2760's.[1]

One of the most celebrated Regiments in the Taurian Defense Force, the Taurian Guards have been awarded seven Taurian Brands. The first of these awards was given in the fighting against House Liao forces on the world of Mendham. During this campaign the Guard counterattacked the Capellan forces, thereby saving the civilian population of the planet from being massacred in a pogrom that was planned to suppress the rebellious local population. It was for these actions that the unit survivors received the coveted Mendham Brand.[2]

Historically a trusted and loyal TDF Regiment, the Guards have recently fallen out of favor with the Taurian Government. Protector Grover Shraplen has little trust for the Guards since the actions of the former Commanding Officer and Marshal of the Taurian Guards Regiment and Corps, Brenda Calderon. Her resignation has caused mass dissatisfaction within the Guards as a whole, giving the public perception of a unit unwilling to live up to their grand history and consequently living down to Shraplin's lowered expectations.[2]

It was reported in mid-3081 that as a result of the combat seen during the extended war with the Federated Suns and then in Operation MATADOR the Taurian Guards had been reduced to less than a quarter of their established strength by mid-3081.[3]

Officers

As of 3025 the commanding officer was Colonel Brenda Calderon.[4]

As of 3050 to 3054 the commanding officer was Colonel Samantha McGrinn.[5][6]

As of 3058 to 3064 the commanding officer was Colonel Arthur Hedstrom.[7][2]

As of 3067 the commanding officer was Colonel Lee "T-Bolt" Smith.[8]

As of 3085 the commanding officer was Colonel Yvo Aliprandi.[9]

Tactics

The Taurian Guards prefer older, more robust technologies rather than newer more fragile designs when choosing their equipment. First Battalion specializes in urban warfare and the Guard overall is one of the heaviest units of the TDF. One of their assets is the inclusion of a company of coveted Assault BattleMechs in their TOE[2]. The discrete Battalions of the Taurian Guards are often assigned to border patrol duties outside of the core worlds of the Hyades Cluster. This allows the Guards to see action and maintain their high combat experience while allowing more junior units to rotate to less contested regions for rest and refit.[1]

Composition History

3025

Taurian Guard (3 BattleMech Battalions)[4]

  • CO: Colonel Brenda Calderon
  • 1st Battalion (Elite/Fanatical) - CO: Subaltern Josiah TeMwaier
  • 2nd Battalion (Veteran/Fanatical) - CO: Subaltern Hadji Doru
  • 3rd Battalion (Veteran/Fanatical) - CO: Subaltern Samamha McGrtnn

3050

Taurian Guard (3 Battalions)[5]

  • CO: Colonel Samantha McGrinn
  • 1st Battalion (Elite/Fanatical)- CO: Subaltern Arthur Hedstrom
  • 2nd Battalion (Veteran/Reliable) - CO: Subaltern Joseph Timar
  • 3rd Battalion (Veteran/Fanatical) - CO: Subaltern Marcus Zaki

3054

Taurian Guard (3 Battalions)[6]

  • CO: Colonel Samantha McGrinn
  • 1st Battalion (Elite/Fanatical)- CO: Subaltern Arthur Hedstrom
  • 2nd Battalion (Veteran/Reliable) - CO: Subaltern Tamatha Marshall
  • 3rd Battalion (Veteran/Fanatical) - CO: Subaltern Bradly Clayton

3058

Taurian Guard (3 BattleMech Battalions)[7]

  • CO: Colonel Arthur Hedstrom
  • 1st Battalion (Elite/Reliable) - CO: Brigadier James Sterling
  • 2nd Battalion (Veteran/Reliable) - CO: Brigadier Janilee Towarr
  • 3rd Battalion - (Veteran/Reliable) - CO: Brigadier Malcolm Brightwater

3064

Taurian Guard (3 BattleMech Battalions)[2]

  • CO: Colonel Arthur Hedstrom
  • 1st Battalion (Elite/Fanatical) - CO: Brigadier James Sterling
  • 2nd Battalion (Veteran/Reliable) - CO: Brigadier Tamantha Marshal
  • 3rd Battalion (Elite/Fanatical) - CO: Brigadier Bradly Clayton

4th Taurian Air Division (Wing/Elite/Reliable)[2]

- Nicknamed Calderon's Shield the 4th is trained in precision maneuvers as well as combat. The Division often stages air shows when not on active duty.

3rd Taurian Armor Guard (Company/Green/Reliable)[2]

- An honorary unit permanently assigned to Taurian Guards Regiment in recognition of the units history. The Armor Guard is used mostly for parades and rarely travels with the Regiment when on active duty.

121st Cluster Infantry (Reinforced Regiment/Green/Reliable)[2]

  • CO: Colonel Steve Milner

- The 121st has been recently assigned to support the Taurian Guards Regiment. This unit has never been assigned duty off Taurus and is deeply committed to defending the Taurian capital world. The 121st is atypical in that it is organized with six Battalions of Infantry rather than the more typical four.

3067

Taurian Guard (Veteran/Reliable)[8]

  • CO: Colonel Lee "T-Bolt" Smith

4th Taurian Air Division (Wing/Elite/Reliable)[8]

  • CO: Senior Air Master Byron Tike

3rd Taurian Armor Guard (Battalion/Regular/Reliable)[8]

  • CO: Subaltern Paul Sinclair

121st Cluster Infantry (6 Battalions/Regular/Reliable)[8]

  • CO: Colonel Steve Milner

3085

Taurian Guard (Veteran/Reliable)[9]

  • CO: Colonel Yvo Aliprandi

4th Taurian Air Division (Wing/Elite/Reliable)[9]

  • CO: Senior Air Master Oldrich Klerx

3rd Taurian Armor Guard (1 Battalion/Regular/Fanatical)[9]

  • CO: Subaltern Tiberius Strohkirch

121st Cluster Infantry Brigade (Elite/Fanatical)[9]

  • CO: Colonel Anuj Brankovic

Rules

Game Rules

The Taurian Guards Regiment has the following abilities using the Rules Annex's Force Specific Rules from Field Manual: Periphery.

  • Taurian Guards Corps abilities allows controlling players to select up to either two vehicles or 'Mechs from the appropriate column (in Periphery Random Rolling Tables) prior to randomly rolling the rest of the units composition.
  • If Taurian Guards Regiment control the fastest 'Mechs they receive an Edge Point. For each Guard 'Mech that is faster a +1 point is applied to a maximum of +3
  • When operating in Urban settings the 1st Battalion of the Taurian Guards Regiment receives the Overrun Combat special ability

[10]

Support

The Taurian Guards have permanently assigned Dropship and Jumpship assets to aid in their assigned task of defending the core worlds of the Taurian Concordat in the Hyades Cluster as part of the Taurian Guard Corps.[1]

Reference

  1. 1.0 1.1 1.2 1.3 The Periphery (1988), p. 77, "Unit Profile"
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 Field Manual: Periphery, p. 57, "Taurian Guards Unit Profile"
  3. Jihad: Final Reckoning, p. 115, "Taurian Concordat"
  4. 4.0 4.1 Periphery 1st Edition, p. 81, "Unit Deployment Table - 3025"
  5. 5.0 5.1 20 Year Update, p. 77, "Taurian Defense Forces Deployment Table - 3050"
  6. 6.0 6.1 Objective Raids, p. 48, "Taurian Defense Forces Deployment Table - 3054"
  7. 7.0 7.1 The Periphery, 2nd Edition, p. 22, "Taurian Defense Fore Deployment Table - 3058"
  8. 8.0 8.1 8.2 8.3 8.4 Field Manual: Updates, p. 201, "Taurian Defense Force Deployment Table - 3067"
  9. 9.0 9.1 9.2 9.3 9.4 Field Manual: 3085, p. 150, "Taurian Defense Force Deployment Table - 3085"
  10. Field Manual: Periphery, p. 152

Bibliography