Editing Diane Anu
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===Game Rules=== ===Game Rules===
− The sourcebook ''Masters and Minions: The StarCorps Dossiers'' grants character specific abilities to Diane RPG setting and regular tabletop combat. In RPG play, her character is considered a regular rated Technician, she would be able to do maintenance should it been needed. While in command of a force, she grants it a +2 Initiative, and enables the [[Force Specific Rules|Force Specific Ability]] [[Overrun Combat]] ability. If in command, her force will not follow strict Clan rules of ''[[Zellbrigen|zellbrigen]]''. Should her BattleMech take a pilot hit, she is able to ignore that first hit of damage.<ref>''Masters and Minions: The StarCorps Dossiers'', p. 258: Character Specific Abilities</ref> + The sourcebook ''Master and Minions: The StarCorps Dossiers'' grants character specific abilities to Diane RPG setting and regular tabletop combat. In RPG play, her character is considered a regular rated Technician, she would be able to do maintenance should it been needed. While in command of a force, she grants it a +2 Initiative, and enables the [[Force Specific Rules|Force Specific Ability]] [[Overrun Combat]] ability. If in command, her force will not follow strict Clan rules of ''[[Zellbrigen|zellbrigen]]''. Should her BattleMech take a pilot hit, she is able to ignore that first hit of damage.<ref>''Masters and Minions: The StarCorps Dossiers'', p. 258: Character Specific Abilities</ref>
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Latest revision | Your text | ||
Line 66: | Line 66: | ||
<div class="gamerules"> | <div class="gamerules"> | ||
===Game Rules=== | ===Game Rules=== | ||
− | The sourcebook '' | + | The sourcebook ''Master and Minions: The StarCorps Dossiers'' grants character specific abilities to Diane RPG setting and regular tabletop combat. In RPG play, her character is considered a regular rated Technician, she would be able to do maintenance should it been needed. While in command of a force, she grants it a +2 Initiative, and enables the [[Force Specific Rules|Force Specific Ability]] [[Overrun Combat]] ability. If in command, her force will not follow strict Clan rules of ''[[Zellbrigen|zellbrigen]]''. Should her BattleMech take a pilot hit, she is able to ignore that first hit of damage.<ref>''Masters and Minions: The StarCorps Dossiers'', p. 258: Character Specific Abilities</ref> |
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