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====Amaris Civil War====
 
====Amaris Civil War====
In common with other such worlds across the Hegemony, the SLDF had built several [[Castle Brian|Castles Brian]] across Lone Star and there was still an SLDF garrison in place when [[Stefan Amaris]] launched his coup that began the [[Amaris Civil War]] on 27 December [[2766]]. Amaris had detailed a substantial force of [[Rim Worlds Republic]] assets to subdue Lone Star, but the initial attacks on December 27th failed, leaving the SLDF forces still in control of the bulk of the Castles Brian and determined to resist. The Republican forces resorted to the extensive use of weapons of mass destruction to prepare the way for their ground assaults, and as a result the civilian population of Lone Star suffered greatly, as did the local infrastructure. The exact death toll incurred in the Republican campaign isn't known, but estimates place it anywhere from tens of thousands to hundreds of thousands.<ref name="H:LoTV1p84+"/> Amaris' forces had used tactics such as terrorist bombings and chemical weapon attacks when attacking the SLDF units on Lone Star, as well as loyalist militia units, and this left the Loners very wary of the new administration. Despite this, initially Amaris enjoyed a weak majority in favor of his rule when he first seized power, despite some Loners forming active resistance cells opposed to him.<ref name="TtS:LSp4A"/>
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In common with other such worlds across the Hegemony, the SLDF had built several [[Castle Brian|Castles Brian]] across Lone Star and there was still an SLDF garrison in place when [[Stefan Amaris]] launched his coup that began the [[Amaris Civil War]] on the 27th of December [[2766]]. Amaris had detailed a substantial force of [[Rim Worlds Republic]] assets to subdue Lone Star, but the initial attacks on the 27th of December failed, leaving the SLDF forces still in control of the bulk of the Castles Brian and determined to resist. The Republican forces resorted to the extensive use of weapons of mass destruction to prepare the way for their ground assaults, and as a result the civilian population of Lone Star suffered greatly, as did the local infrastructure. The exact death toll incurred in the Republican campaign isn't known, but estimates place it anywhere from tens of thousands to hundreds of thousands.<ref name="H:LoTV1p84+"/> Amaris' forces had used tactics such as terrorist bombings and chemical weapon attacks when attacking the SLDF units on Lone Star, as well as loyalist militia units, and this left the Loners very wary of the new administration. Despite this, initially Amaris enjoyed a weak majority in favor of his rule when he first seized power, despite some Loners forming active resistance cells opposed to him.<ref name="TtS:LSp4A"/>
  
 
The campaign to liberate Lone Star was fought between [[2772]] and [[2774]], and was hugely damaging for the civilian population. During the campaign the agricultural zones all suffered damage from biological attacks, three-quarters of the animal herds were killed, and every Pond City had been hit by at least one attack using a weapon of mass destruction. During the battle between [[Amaris Empire Armed Forces]] troops and the SLDF for control of Vespa, the station-keeping equipment drives were destroyed, leaving the moon completely exposed to the gravitational forces of both the sun and Lone Star IV. The liberation was followed by fourteen years of decline; the people of Lone Star dragged out of office anyone who had served in government under the Amaris regime, but the SLDF couldn't provide personnel to replace them. This added to the damage the planetary government had taken during the campaign, and tens of millions of refugees were left with no support.<ref name="TtS:LSp4A"/>
 
The campaign to liberate Lone Star was fought between [[2772]] and [[2774]], and was hugely damaging for the civilian population. During the campaign the agricultural zones all suffered damage from biological attacks, three-quarters of the animal herds were killed, and every Pond City had been hit by at least one attack using a weapon of mass destruction. During the battle between [[Amaris Empire Armed Forces]] troops and the SLDF for control of Vespa, the station-keeping equipment drives were destroyed, leaving the moon completely exposed to the gravitational forces of both the sun and Lone Star IV. The liberation was followed by fourteen years of decline; the people of Lone Star dragged out of office anyone who had served in government under the Amaris regime, but the SLDF couldn't provide personnel to replace them. This added to the damage the planetary government had taken during the campaign, and tens of millions of refugees were left with no support.<ref name="TtS:LSp4A"/>
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===Planetary Locations===
 
===Planetary Locations===
 
[[File:Lone Star Planetary Map.png|right|450px|thumb|Lone Star World Map]]
 
[[File:Lone Star Planetary Map.png|right|450px|thumb|Lone Star World Map]]
* Antediluvia: one of the eight Pond Cities, located on the western coast of Other Pond, and north of the equator<ref name="TtS:LSp14"/>
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* Antediluvia: one of the eight Pond Cities, located on the western coast of Other Pond, and north of the equator.<ref name="TtS:LSp14"/>
 
* Cliffside: one of the eight Pond Cities, located alongside a DropPort on the highlands at the tip of the Gadeirus Terraces peninsula on the northeast coast of Big Pond, east of the Swingway Islands.<ref name="TtS:LSp14"/> One of four Pond Cities located on natural or manmade highlands, Cliffside was distinctive for the arcologies that were constructed along the granite cliffs the city was located on, arcologies which would win a number of architectural awards.<ref name="TtS:LSp4A"/>
 
* Cliffside: one of the eight Pond Cities, located alongside a DropPort on the highlands at the tip of the Gadeirus Terraces peninsula on the northeast coast of Big Pond, east of the Swingway Islands.<ref name="TtS:LSp14"/> One of four Pond Cities located on natural or manmade highlands, Cliffside was distinctive for the arcologies that were constructed along the granite cliffs the city was located on, arcologies which would win a number of architectural awards.<ref name="TtS:LSp4A"/>
* Hunlare: a settlement of less than one million on the northern edge of a large lake that fed into the Garner Sea<ref name="TtS:LSp14"/>
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* Hunlare: a settlement of less than one million located on the northern edge of a large lake that fed into the Garner Sea.<ref name="TtS:LSp14"/>
* Ice Station Antelope: located in the far northern arctic region of the planet<ref name="TtS:LSp14"/>
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* Ice Station Antelope: one of two Ice Stations located on Lone Star, Ice Station Antelope was located in the far northern arctic region of the planet.<ref name="TtS:LSp14"/>
* Ice Station Zebra: located in the far southern arctic region of the planet<ref name="TtS:LSp14"/>
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* Ice Station Zebra: one of two Ice Stations located on Lone Star, Ice Station Zebra was located in the far southern arctic region of the planet.<ref name="TtS:LSp14"/>
 
* Mudflat: one of eight Pond Cities, Mudflat took a different approach to dealing with Lone Star's high tides to those used by the other Pond Cities. Rather than building on highlands or on columns and stilts, Mudflat embraced Hegemony engineering technology, constructing large transparent dykes made out of ferroglass so that people could walk past walls showing the high tide water clearly, while the lower floors of buildings had sealed windows so that those inside could continue working while fish swam outside the windows.<ref name="TtS:LSp4A"/>
 
* Mudflat: one of eight Pond Cities, Mudflat took a different approach to dealing with Lone Star's high tides to those used by the other Pond Cities. Rather than building on highlands or on columns and stilts, Mudflat embraced Hegemony engineering technology, constructing large transparent dykes made out of ferroglass so that people could walk past walls showing the high tide water clearly, while the lower floors of buildings had sealed windows so that those inside could continue working while fish swam outside the windows.<ref name="TtS:LSp4A"/>
* Crosscut Locks: a site of interest located on a river in the northern polar regions of Lone Star, linking a small inland lake with the northern edge of Big Pond<ref name="TtS:LSp14"/>
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* Crosscut Locks: a site of interest located on a river in the northern polar regions of Lone Star, linking a small inland lake with the northern edge of Big Pond.<ref name="TtS:LSp14"/>
* Sepranta: a settlement of less than one million people located in the northern tundra region of Lone Star, on the west bank of a major river that flowed into the large inland lake or sea known as Begley Basin<ref name="TtS:LSp14"/>
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* Sepranta: a settlement of less than one million people located in the northern tundra region of Lone Star, on the west bank of a major river that flowed into the large inland lake or sea known as Begley Basin.<ref name="TtS:LSp14"/>
* Soakfoot: one of the eight Pond Cities, located on the southwestern shore of Big Pond to the west of the Mu Loam, at the mouth of a major river; a DropPort was located west of the city<ref name="TtS:LSp14"/>
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* Soakfoot: one of the eight Pond Cities, located on the southwestern shore of Big Pond to the west of the Mu Loam, at the mouth of a major river. A DropPort was located to the west of the city.<ref name="TtS:LSp14"/>
* [[Stiltsville]]: one of the eight Pond Cities, located on the coast of Other Pond<ref name="TtS:LSp4A"/>
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* Stiltsville: one of the eight Pond Cities, located on the coast of Other Pond, Stiltsville was one of three Pond Cities on Lone Star V to have opted for being built on columns and pilings as a way of dealing with the high tides. What made Stiltsville distinctive from the other two Pond Cities to use this construction method was that rather than hiding these features as parts of the foundations, Stiltsville embraced them, incorporating the massive pilings into the appearance of the city. This brutalist approach inspired an architectural approach known as "Big Iron" that would become popular for a time in the mid-twenty-seventh century.<ref name="TtS:LSp4A"/>
* [[Swartzhof]]: a settlement with a DropPort located to its northwest, close to the inland lake that birthed the Autre River<ref name="TtS:LSp14"/>
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* Swartzhof: a settlement with a DropPort located to its northwest, close to the inland lake that birthed the Autre River.<ref name="TtS:LSp14"/> Named by a majority of the population after an internationally famous movie star from the local area named [[Amelia Swartzhof]], at its peak Swartzhof was a city of 75,000 people and an extremely productive mining industry. The unusual volcanic history of the region gave easy access to significant deposits of metals such as chromium, manganese, gold, platinum and related metals, and the historically low levels of free oxygen on Lone Star meant that the deposits were only lightly weathered, allowing easy processing. Swartzhof was a mining and industrial hub, but strategically unimportant, and was chosen as the initial beachhead for by the SLDF when the campaign to liberate Lone Star began in 2772. The Amaris Empire garrison on Swartzhof felt no need for restraint in attacking the SLDF forces, and Swartzhof was destroyed in the fighting.<ref name="TtS:LSp8">''Touring the Stars: Lone Star'', p. 8: "What a Pleasant Breeze"</ref>
* Tidesink: one of the eight Pond Cities, located close to the equator on the eastern shore of Other Pond; a DropPort was located southeast of the city<ref name="TtS:LSp14"/>
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* Tidesink: one of the eight Pond Cities, located close to the equator on the eastern shore of Other Pond. A DropPort was located southeast of the city.<ref name="TtS:LSp14"/>
* Treadwater: one of the eight Pond Cities, located on the southeastern shore of Other Pond, just north of the southern arctic tundra<ref name="TtS:LSp14"/>
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* Treadwater: one of the eight Pond Cities, located on the southeastern shore of Other Pond, just north of the southern arctic tundra.<ref name="TtS:LSp14"/>
* Volgadon: The planetary capital city, Volgadon was located on a low continental divide between the Grande and the Autre, two major rivers, and featured an extensive system of canals and locks that linked Big Pond and Other Pond together, allowing all eight Pond Cities to trade together via cheap waterborne transport. The canals were a casualty of the Civil War, and wouldn't be rebuilt until [[2783]].<ref name="TtS:LSp4A"/>
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* Volgadon: the planetary capital city, Volgadon was located on a low continental divide between the Grande and the Autre, two major rivers, and featured an extensive system of canals and locks that linked Big Pond and Other Pond together, allowing all eight Pond Cities to trade together via cheap waterborne transport. The canals were a casualty of the Civil War, and wouldn't be rebuilt until [[2783]].<ref name="TtS:LSp4A"/>
* Westlind: one of the eight Pond Cities, located on the southeastern coast of Big Pond at the mouth of a major river to the southwest of the Gardens of Alcinous<ref name="TtS:LSp14"/>
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* Westlind: one of the eight Pond Cities, located on the southeastern coast of Big Pond at the mouth of a major river to the southwest of the Gardens of Alcinous.<ref name="TtS:LSp14"/>
  
 
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* ''[[Touring the Stars: Lone Star]]''
 
* ''[[Touring the Stars: Lone Star]]''
 
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[[Category:Systems|Lone Star]]
 
[[Category:Systems|Lone Star]]

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