Editing Sylph

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*; Upgrade : The upgraded version on the Sylph replaces the laser and bomb rack with a [[Heavy Machine Gun (Battle Armor)|Heavy Machine Gun]] in the right arm and a standard [[Machine Gun (Battle Armor)|Machine Guns]] in the left. This improves overall damage output while seriously increasing the lethality to unarmored infantry, while the addition of a body-mounted [[Searchlight]] makes it a lethal nightfighter.<ref name=TM3058U/> BV (1.0) = 37
 
*; Upgrade : The upgraded version on the Sylph replaces the laser and bomb rack with a [[Heavy Machine Gun (Battle Armor)|Heavy Machine Gun]] in the right arm and a standard [[Machine Gun (Battle Armor)|Machine Guns]] in the left. This improves overall damage output while seriously increasing the lethality to unarmored infantry, while the addition of a body-mounted [[Searchlight]] makes it a lethal nightfighter.<ref name=TM3058U/> BV (1.0) = 37
  
*; Sylph-XR : Created by Clan Snow Raven in [[3077]] during the [[Jihad]], this unique variant trades the original's flight capability for increased ground speed. A [[Battle Armor Myomer Booster]] system in place of the flight pack allows it to reach speeds of 58 km/h, faster than most any other suit, while the bomb rack and laser were traded in for a pair of arm-mounted [[Light Machine Gun (Battle Armor)|Light Machine Guns]] and a body-mounted [[Searchlight]]. The result of these changes was an excellent anti-infantry and counterinsurgency unit, able to outrun most infantry units and inflict massive amounts of damage on them.  Several [[Point]]s of these suits were first put to use in trial runs on [[Ramora]] to flush out [[Blakist]] terror groups.  While successful, a common complaint was a lack of heavy weaponry for fighting tougher opponents and extreme user discomfort caused by insufficient thermal insulation around the booster.  A few ''Sylph-XR'' pilots were killed when they opened their visors for a breath of fresh air, only to be targeted by eagle-eyed [[Sniper (Infantry)|snipers]].  BV (2.0) = 42<ref name=XTRO:Cp13>''Experimental Technical Readout: Clans'', p. 13</ref>
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*; Sylph-XR : Created by Clan Snow Raven in [[3077]] during the [[Jihad]], this unique variant trades the original's flight capability for increased ground speed. A [[Battle Armor Myomer Booster]] system in place of the flight pack allows it to reach speeds of 58 km/h, faster than most any other suit, while the bomb rack and laser were traded in for a pair of arm-mounted [[Light Machine Gun (Battle Armor)|Light Machine Guns]] and a body-mounted [[Searchlight]]. The result of these changes was an excellent anti-infantry and counterinsurgency unit, able to outrun most infantry units and inflict massive amounts of damage on them.  Several [[Point]]s of these suits were first put to use in trial runs on [[Ramora]] to flush out [[Blakist]] terror groups.  While successful, a common complaint was a lack of heavy weaponry for fighting tougher opponents and extreme user discomfort caused by insufficient thermal insulation around the booster.  A few ''Sylph-XR'' pilots were killed when they opened their visors for a breath of fresh air, only to be targeted by eagle-eyed [[Sniper (infantry)|snipers]].  BV (2.0) = 42<ref name=XTRO:Cp13>''Experimental Technical Readout: Clans'', p. 13</ref>
  
 
*; Enhanced Sylph : This is the production version of the Sylph-XR first introduced by the Snow Ravens. While it maintains the battle armor myomer booster, the light machine guns and searchlight were replaced with a single [[ER Micro Laser (Battle Armor)|ER Micro Laser]] in the right arm, an [[Anti-Personnel Weapon Mount]] in the left and, perhaps most significantly, the use of [[Basic Manipulator]]s to allow the ''Enhanced Sylph'' to perform anti-'Mech attacks and ride on [[OmniMechs]].  While additional cooling systems were installed to address the XR's other major drawback, it still remains the least comfortable battlesuit to pilot and requires extra physical conditioning to withstand the waste heat.  The ''Enhanced Sylph'''s first major engagement was against a band of pirates led by former [[Clan Smoke Jaguar]] warriors.  The faster ''Sylphs'' were able to outmaneuver the slower ''Elementals'' and force the pirate infantry to withdraw, leaving their 'Mechs exposed.  Although twenty percent of the ''Enhanced Sylph'' force was lost, the Snow Ravens believed this would have been greater had they used slower suits instead and possibly resulted in a stalemate. BV (2.0) = 34<ref name=TRO:Proto>''Technical Readout: Prototypes'', p. 17</ref>
 
*; Enhanced Sylph : This is the production version of the Sylph-XR first introduced by the Snow Ravens. While it maintains the battle armor myomer booster, the light machine guns and searchlight were replaced with a single [[ER Micro Laser (Battle Armor)|ER Micro Laser]] in the right arm, an [[Anti-Personnel Weapon Mount]] in the left and, perhaps most significantly, the use of [[Basic Manipulator]]s to allow the ''Enhanced Sylph'' to perform anti-'Mech attacks and ride on [[OmniMechs]].  While additional cooling systems were installed to address the XR's other major drawback, it still remains the least comfortable battlesuit to pilot and requires extra physical conditioning to withstand the waste heat.  The ''Enhanced Sylph'''s first major engagement was against a band of pirates led by former [[Clan Smoke Jaguar]] warriors.  The faster ''Sylphs'' were able to outmaneuver the slower ''Elementals'' and force the pirate infantry to withdraw, leaving their 'Mechs exposed.  Although twenty percent of the ''Enhanced Sylph'' force was lost, the Snow Ravens believed this would have been greater had they used slower suits instead and possibly resulted in a stalemate. BV (2.0) = 34<ref name=TRO:Proto>''Technical Readout: Prototypes'', p. 17</ref>
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* ''[[Technical Readout: 3058 Upgrade]]''
 
* ''[[Technical Readout: 3058 Upgrade]]''
 
* ''[[Technical Readout: Prototypes]]''
 
* ''[[Technical Readout: Prototypes]]''
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[[Category:Battle Armor]]
 
[[Category:Battle Armor]]

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