Difference between revisions of "Regional Structure LCAF"
Line 1: | Line 1: | ||
The LCAF divide the realm into thierteen equal pieces. An inner ring of 4 district are the last line of defenses (usually 4 commands) against enemy forces. An outer circle of 13 Theaters of Operation are the obastacles against invasion attempts of the neighbors. A normal Theater fields 5 regiment sized command. The dimensions are 30 parsecs to 18 parsecs. | The LCAF divide the realm into thierteen equal pieces. An inner ring of 4 district are the last line of defenses (usually 4 commands) against enemy forces. An outer circle of 13 Theaters of Operation are the obastacles against invasion attempts of the neighbors. A normal Theater fields 5 regiment sized command. The dimensions are 30 parsecs to 18 parsecs. | ||
− | + | {| class="wikitable" style="text-align:center" | |
− | {| | ||
|- | |- | ||
|Draconis Combine | |Draconis Combine |
Revision as of 13:54, 30 January 2012
The LCAF divide the realm into thierteen equal pieces. An inner ring of 4 district are the last line of defenses (usually 4 commands) against enemy forces. An outer circle of 13 Theaters of Operation are the obastacles against invasion attempts of the neighbors. A normal Theater fields 5 regiment sized command. The dimensions are 30 parsecs to 18 parsecs.
Draconis Combine |
Trellshire Theater |
Tamar Theater |
Ryde Theater |
Free Worlds League |
Wyatt Theater |
Ford Theater, |
Cavanaugh Theater |
Periphery |
Timbuktu Theater |
Main Street Theater |
Bone Theater |