Difference between revisions of "ECM Suite"

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'''Electronic Countermeasures''' (or '''ECM''') '''suites''' cover the area around the unit on which employed, disrupting sensors and communications. One example is the [[Guardian ECM Suite|Guardian]].
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[[Image:ECM Suite.jpg|right|180px|An image of an ECM Suite]]
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An '''Electronic Countermeasure''' (or '''ECM''') '''suite''' covers the area around the unit on which it is employed, disrupting sensors and communications. One example is the [[Guardian ECM Suite|Guardian]].
  
In MechWarrior IV: Mercenaries, the ECM is a selectable component for certain 'Mechs. It increases missile lock time for enemies and reduces the range at which the 'Mech can be detected.
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==Game usage==
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In [[MechWarrior IV: Mercenaries]], the ECM is a selectable component for certain [['Mech]]s. It increases missile lock time for enemies and reduces the range at which the 'Mech can be detected.
  
 
In [[MechCommander 2]], the ECM is also a component for certain 'Mechs. It makes the 'Mech in question undetectable by sensors. It appears to have no effect on missiles, due to the way in which the game handles weapons fire.
 
In [[MechCommander 2]], the ECM is also a component for certain 'Mechs. It makes the 'Mech in question undetectable by sensors. It appears to have no effect on missiles, due to the way in which the game handles weapons fire.
  
 
==References==
 
==References==
*[[BattleTech Master Rules]]
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* [[BattleTech Master Rules]]
*[[Classic BattleTech: Companion]]
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* [[Classic BattleTech: Companion]]
  
 
[[Category:Technology]]
 
[[Category:Technology]]
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Revision as of 01:26, 15 September 2008


An image of an ECM Suite

An Electronic Countermeasure (or ECM) suite covers the area around the unit on which it is employed, disrupting sensors and communications. One example is the Guardian.

Game usage

In MechWarrior IV: Mercenaries, the ECM is a selectable component for certain 'Mechs. It increases missile lock time for enemies and reduces the range at which the 'Mech can be detected.

In MechCommander 2, the ECM is also a component for certain 'Mechs. It makes the 'Mech in question undetectable by sensors. It appears to have no effect on missiles, due to the way in which the game handles weapons fire.

References