Difference between revisions of "Sword (weapon)"

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* '''Equipment Rating''': A/A-A-A/B
 
* '''Equipment Rating''': A/A-A-A/B
 
* '''Armor piercing/Base damage''': 2M/2
 
* '''Armor piercing/Base damage''': 2M/2
* '''Range''': 1M
+
* '''Range''': 1 meter
 
* '''Cost''': 30
 
* '''Cost''': 30
* '''Mass''': 3Kg
+
* '''Mass''': 3 kg
 
* '''BV''': 0.03<ref>''TechManual'', p. 319, "Conventional Infantry Weapons BV Table"</ref>
 
* '''BV''': 0.03<ref>''TechManual'', p. 319, "Conventional Infantry Weapons BV Table"</ref>
 
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Revision as of 14:20, 23 April 2022

This article is about the infantry weapon. For the BattleMech version, see Sword.
Conventional Sword

Overview

The Sword is an archaic weapon from a by-gone era when it was once the weapon of choice for professional soldiers. Swords of the thirty-first century are largely ceremonial weapons, given as gifts or worn with dress uniforms, with few schools and societies that still teach the art of swordsmanship. Those engaged in boarding actions of spacecraft, however, have been known to use them on occasion to avoid the chance of a hull breach.[1]

Game Notes

Specification[2]

  • Technology: Primitive Technology
  • Equipment Rating: A/A-A-A/B
  • Armor piercing/Base damage: 2M/2
  • Range: 1 meter
  • Cost: 30
  • Mass: 3 kg
  • BV: 0.03[3]

References

  1. Classic BattleTech RPG, p. 134
  2. A Time of War, p. 261, "Archaic Melee Weapons Table"
  3. TechManual, p. 319, "Conventional Infantry Weapons BV Table"

Bibliography