Difference between revisions of "Zombie 'Mech"
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A design philosophy that emphasizes survivability for the BattleMech. Typically such a 'Mech will have heavy armor and limited or no weapons that expose the BattleMech to the risk of ammunition explosions. XL engines are often seen as a design flaw for a zombie mech. | A design philosophy that emphasizes survivability for the BattleMech. Typically such a 'Mech will have heavy armor and limited or no weapons that expose the BattleMech to the risk of ammunition explosions. XL engines are often seen as a design flaw for a zombie mech. | ||
+ | |||
+ | Some Examples: | ||
+ | |||
+ | *[[Awesome]] | ||
+ | *[[Penetrator]] | ||
+ | *[[Grasshopper]] | ||
+ | *[[Ostroc]] | ||
+ | *TDR-5SE | ||
+ | *WHM-6D | ||
+ | *[[Flashman]] | ||
+ | *MAD-3S | ||
+ | *CGR-SB | ||
+ | *Hatamoto-Hi | ||
+ | *[[Devestator]] | ||
+ | *MAD-4A | ||
+ | *[[Pillager]] |
Revision as of 15:24, 5 April 2016
A design philosophy that emphasizes survivability for the BattleMech. Typically such a 'Mech will have heavy armor and limited or no weapons that expose the BattleMech to the risk of ammunition explosions. XL engines are often seen as a design flaw for a zombie mech.
Some Examples:
- Awesome
- Penetrator
- Grasshopper
- Ostroc
- TDR-5SE
- WHM-6D
- Flashman
- MAD-3S
- CGR-SB
- Hatamoto-Hi
- Devestator
- MAD-4A
- Pillager