Difference between revisions of "Trapped! (CCG - Counterstrike)"
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Line 4: | Line 4: | ||
| Allegiance = None | | Allegiance = None | ||
| Text = Choose an attacking [['Mech]]. Roll a die. | | Text = Choose an attacking [['Mech]]. Roll a die. | ||
+ | |||
1-2: Return Trapped! to your hand after the mission. | 1-2: Return Trapped! to your hand after the mission. | ||
+ | |||
3-6: Put a pinned counter on that 'Mech. | 3-6: Put a pinned counter on that 'Mech. | ||
− | Any 'Mech with a pinned counter does not untap | + | |
− | during its controller's Untap phase. During the | + | Any 'Mech with a pinned counter does not untap during its controller's Untap phase. During the controller's Missions phase but not during a mission, that player may tap two 'Mechs to remove a pinned counter. |
− | controller's Missions phase but not during a mission, | ||
− | that player may tap two 'Mechs to remove a pinned | ||
− | counter. | ||
− | |||
| Artist = Mike Jackson | | Artist = Mike Jackson | ||
| Rarity = Rare | | Rarity = Rare | ||
}} | }} |
Latest revision as of 00:48, 9 March 2010
Rarity: Rare
Trapped! | ||
Mission - None | ||
Choose an attacking 'Mech. Roll a die. 1-2: Return Trapped! to your hand after the mission. 3-6: Put a pinned counter on that 'Mech. Any 'Mech with a pinned counter does not untap during its controller's Untap phase. During the controller's Missions phase but not during a mission, that player may tap two 'Mechs to remove a pinned counter. | ||
Illus: Mike Jackson © WotC. All Rights Reserved |