Skulker (Combat Vehicle)
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This article needs to be updated with material from Experimental Technical Readout: Corporations. Once these titles clear the Moratorium period, or if they already have, please consider revisiting this article and updating it with the new material. |
Skulker Wheeled Scout Tank | |
Production information | |
Manufacturer | Joint Equipment Systems |
Mission | Reconnaissance |
Type | Wheeled |
Cost | 179,300 C-bills |
Technical specifications | |
Mass | 20 tons |
Armor | ProtecTech Light Standard |
Engine | 120 GM Classic I.C.E |
Speed | 118.8 km/h |
Crew | 4 |
Armament |
|
BV (1.0) | 115 |
BV (2.0) | 314 |
Description
The Skulker is the much larger cousin of the Swift Wind scout car and originally based on the Heavy APC design. Due to it been larger then any scout car its can act as a mobile communication outpost. With it's advance sensor suite which is tied into both it's communication and targeting system allows it to navigate with it's sensors alone. While hot environments would wreck havoc upon it's advance electronics the heat sinks from it's Medium Laser are used to cools the sensors while the laser is not in use. This would allow it to operate on even the hottest environments where other scout vehicles can't.
Armament
Been one of the most heavily armored scout vehicles with 4.5 tonnes of armor and a mounted 1 Standard Systems Medium Laser it can operate without support for extended period of time.
Variants
- Skulker (SRM) - This simple variant switch out the Medium Laser and replace it with a SRM-4 and 2 tons of ammunition. Though the version sacrifices it's ability to operate is extremely hot environments. BV (2.0) = 319
- X-5 Skulker - This model installs a fusion engine, exchanges the Medium Laser for an ER model, and mounts cutting-edge electronics to aid in its scout role. BV (2.0) = 491