Difference between revisions of "Anti-Personnel Pod"

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A-Pods were developed by the [[Clans]], but were rapidly adapted by the [[Inner Sphere]]. No matter which technology base is used, the half-ton A-Pods function identically.
 
A-Pods were developed by the [[Clans]], but were rapidly adapted by the [[Inner Sphere]]. No matter which technology base is used, the half-ton A-Pods function identically.
  
==Game play==
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==Game Note==
 
An Anti-Personnel Pod can only be used against ground units in the same hex as the 'Mech. It deals 1d6 points of damage to conventional infantry and has no effect on other units.
 
An Anti-Personnel Pod can only be used against ground units in the same hex as the 'Mech. It deals 1d6 points of damage to conventional infantry and has no effect on other units.
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==Models==
 
==Models==

Revision as of 10:16, 30 January 2011

Image of an Anti-Personnel Pod

An Anti-Personnel Pod (A-Pod) is a piece of equipment designed specifically for 'Mechs. A-Pods are carried in the leg(s) of a 'Mech and can be used to attack conventional infantry that is occupying the same area as the 'Mech. It is a one-shot weapon and cannot be reused.[1]

A-Pods were developed by the Clans, but were rapidly adapted by the Inner Sphere. No matter which technology base is used, the half-ton A-Pods function identically.

Game Note

An Anti-Personnel Pod can only be used against ground units in the same hex as the 'Mech. It deals 1d6 points of damage to conventional infantry and has no effect on other units.

Models

The A-Pod is manufactured on the following planets:

Brand Planet Company
Ma Mien Anti-Personnel Pod[2] ???? ????

References

  1. TechManual, p.204
  2. Technical Readout: 3060, p. 130

Bibliography