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Difference between revisions of "Anti-missile system"

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[[Image:Anti-Missile System.jpg|200px|right|Image of an Anti-Missile System]]
 
[[Image:Anti-Missile System.jpg|200px|right|Image of an Anti-Missile System]]
Introduced in [[2617]] by the [[Terran Hegemony]], the '''anti-missile system''' is used to destroy missiles before they strike their target. This is accomplished by using a short ranged rapid firing weapon which shoots at the missiles. Because missiles in [[BattleTech]] are usually fired in salvos of up to forty at a time, anti-missile systems are rarely capable of destroying them all. Due to the loss of knowledge caused by the [[Succession Wars]], anti-missile systems ceased to be produced by [[2796]]. Only in [[3040]] did the [[Federated Commonwealth]] rediscover the means to produce this equipment. For the [[Clans]], however, AMS never became [[LosTech]], and by the time of the [[Clan Invasion|invasion]] had improved on the [[Star League]] version.<ref>[[TechManual]], p. 204</ref>
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Introduced in [[2617]] by the [[Terran Hegemony]], the '''anti-missile system''' is used to destroy missiles before they strike their target. This is accomplished by using a short ranged rapid firing weapon which shoots at the missiles. Because missiles in [[BattleTech]] are usually fired in salvos of up to forty at a time, anti-missile systems are rarely capable of destroying them all. Due to the loss of knowledge caused by the [[Succession Wars]], anti-missile systems ceased to be produced by [[2796]]. Only in [[3040]] did the [[Federated Commonwealth]] rediscover the means to produce this equipment. For the [[Clans]], however, AMS never became [[LosTech]], and by the time of the [[Clan Invasion|invasion]] had improved on the [[Star League]] version.<ref>''[[TechManual]]'', p. 204</ref>
  
 
[[Laser Anti-Missile System|Laser versions]] of the anti-missile system exist, and benefit from having no ammunition requirement unlike regular systems. However they produce heat as a side effect of their use.
 
[[Laser Anti-Missile System|Laser versions]] of the anti-missile system exist, and benefit from having no ammunition requirement unlike regular systems. However they produce heat as a side effect of their use.

Revision as of 00:19, 9 July 2009

Image of an Anti-Missile System

Introduced in 2617 by the Terran Hegemony, the anti-missile system is used to destroy missiles before they strike their target. This is accomplished by using a short ranged rapid firing weapon which shoots at the missiles. Because missiles in BattleTech are usually fired in salvos of up to forty at a time, anti-missile systems are rarely capable of destroying them all. Due to the loss of knowledge caused by the Succession Wars, anti-missile systems ceased to be produced by 2796. Only in 3040 did the Federated Commonwealth rediscover the means to produce this equipment. For the Clans, however, AMS never became LosTech, and by the time of the invasion had improved on the Star League version.[1]

Laser versions of the anti-missile system exist, and benefit from having no ammunition requirement unlike regular systems. However they produce heat as a side effect of their use.

Models

Anti-Missile System is manufactured on the following planets:

Brand Planet Company
Burow Kalidasa Kali Yama Weapons Industries Incorporated
Deprus Swarmshot MacLeod's Land Pinard Protectorates Limited
LFN Linblad Shotgun Grand Base Earthwerks Incorporated
LFN Linblad Shotgun Tematagi Nimakachi Fusion Products Limited
LFN Linblad Shotgun Wallis Ronin Incorporated
MainFire Point Defense Belladonna Cal-Boeing of Dorwinion
McArthur New Earth Yankee Weapons Systems
McArthur Terra Blankenburg Technologies
McArthur II Terra Blankenburg Technologies
SureFire 444 Coventry Coventry Metal Works
Voelkers Parasol Stewart Corean Enterprises
Yori Flyswatter Al Na'ir Yori 'Mech Works

References

  1. TechManual, p. 204