Sarna News: Bad 'Mechs - Icestorm

Editing Availability Rating

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==See Also==
 
==See Also==
 
* [[Availability Rating|BattleTech Availability]] scale published in ''[[TechManual]]''
 
* [[Availability Rating|BattleTech Availability]] scale published in ''[[TechManual]]''
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* [[Availability Rating/RPG1e|Availability]] scale published in ''[[MechWarrior, First Edition]]''
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* [[Availability Rating/RPG2e|Availability]] scale published in ''[[MechWarrior, Second Edition]]''
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* [[Availability Rating/RPG3e|Availability]] scale published in ''[[MechWarrior, Third Edition]]'' or ''[[Classic BattleTech Role Playing Game]]''
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* [[Availability Rating/RPG4e|Availability]] scale published in ''[[A Time of War]]''
  
 
==Description==
 
==Description==
'''Availability Rating''' is a code used in the [[Classic BattleTech]] game indicating how common a class of [[:Category:Combat Vehicles|Combat]] [[:Category:Support Vehicles|Support Vehicles]], [['Mech]], (or other) mounted equipment, or subsystems found in the same.  Its primary function is to designate how rare the systems are in a particular time period in the [[BattleTech]] universe.  A [[similar system was used in the [[MechWarrior, First Edition]] roleplaying game.  Predominantly, a weapon will have three different ratings: one for [[Star League]] era, one for the [[Succession Wars (History)|Succession Wars]] era, and a third for the [[Clan Invasion]] era. However, starting with the release of ''[[Interstellar Operations]]'' in 2016, some equipment tables started indicating a fourth code representing the [[Dark Age]] era.<ref name=IO_33>''Interstellar Operations'', p. 33: "Availability Ratings"</ref><ref>''Interstellar Operations: Alternate Eras'', p. 27: "Availability Ratings"</ref> As an example, a standard [[Sylph]] battle armor suit has an availability rating of X-X-F-E. It didn't exist in the Star League Era or Succession War eras, was nearly unique in the Clan Invasion, and was very rare by the Dark Age.
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'''Availability Rating''' is a code used in the [[Classic BattleTech]] game indicating how common a class of [[:Category:Combat Vehicles|Combat]] [[:Category:Support Vehicles|Support Vehicles]], [['Mech]], (or other) mounted equipment, or subsystems found in the same.  Its primary function is to designate how rare the systems are in a particular time period in the [[BattleTech]] universe.  A [[Availability Rating/RPG1e|similar system]] was used in the [[MechWarrior, First Edition]] roleplaying game.  Predominantly, a weapon will have three different ratings: one for [[Star League]] era, one for the [[Succession Wars (History)|Succession Wars]] era, and a third for the [[Clan Invasion]] era. However, with the release of ''[[Interstellar Operations]]'' in 2016, some equipment tables started indicating a fourth code representing the [[Dark Age]] era (represented as the ''first'' of the four codes, rather than represented chronologically).<ref name=IO_33>''Interstellar Operations'', p. 33, "Availability Ratings"</ref>  
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