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==Background==
 
==Background==
In 1987 and 1988, [[FASA]] published five titles often referred to as the ''Housebook'' series. In the back of each of these titles was a long fold-out list of worlds within that particular House (or located near its borders). Each world was provided with two-dimensional coordinates to indicate its location in relation to [[Terra]] (at the 0, 0 origin), as well as a code that indicated the world's affiliation. The coordinates were given in light-years as a scale. In 1999, FASA published ''[[The Clans: Warriors of Kerensky]]'', which also provided two-dimensional coordinates for the (then) forty-one [[Clan]] worlds, this time in relation to [[Strana Mechty]], making the two coordinate systems not easily compatible.
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In 1987 and 1988, [[FASA]] published five titles often referred to as the ''Housebook'' series. In the back of each of these titles was a long fold-out list of worlds within that particular House (or located near its borders). Each world was provided with two-dimensional coordinates to indicate its location in relation to [[Terra]], as well as a code that indicated the world's affiliation. The coordinates were given in light-years as a scale. In 1999, FASA published ''[[The Clans: Warriors of Kerensky]]'', which also provided two-dimensional coordinates for the (then) forty-one [[Clan]] worlds, this time in relation to [[Strana Mechty]], making the two coordinate systems not easily compatible.
  
 
Though it was not obvious immediately, a notable number of these coordinates did not indicate the proper locations for their respective worlds when compared even to the then-current maps provided in various products. The FASA staff did not consider these coordinates to be reliable and instead used the printed maps as the official reference as to a world's location (though this view was not widely advertised). A number of fan-driven projects, however, utilized these coveted numbers to help them create their own maps and generate jumppaths for travel between the BattleTech systems. One of the most notable efforts was completed by the Inner Sphere Cartography Society, the [http://isatlas.teamspam.net/ IS Atlas], based upon their [http://iscs.teamspam.net datafiles] last compiled in March 2000.
 
Though it was not obvious immediately, a notable number of these coordinates did not indicate the proper locations for their respective worlds when compared even to the then-current maps provided in various products. The FASA staff did not consider these coordinates to be reliable and instead used the printed maps as the official reference as to a world's location (though this view was not widely advertised). A number of fan-driven projects, however, utilized these coveted numbers to help them create their own maps and generate jumppaths for travel between the BattleTech systems. One of the most notable efforts was completed by the Inner Sphere Cartography Society, the [http://isatlas.teamspam.net/ IS Atlas], based upon their [http://iscs.teamspam.net datafiles] last compiled in March 2000.

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