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The current definition of [[Canon]] for BattleTech universe as laid down by then-[[Line Developer]] [[Herbert A. Beas II]] in 2008 expressly excludes magazines (even "official" ones like BattleTechnology). Content from official BattleTech magazines is therefore considered [[apocryphal]] by default.
 
The current definition of [[Canon]] for BattleTech universe as laid down by then-[[Line Developer]] [[Herbert A. Beas II]] in 2008 expressly excludes magazines (even "official" ones like BattleTechnology). Content from official BattleTech magazines is therefore considered [[apocryphal]] by default.
  
However, it is worth noting that BattleTechnology was originally considered full canon. Author and game developer [[Jordan Weisman]] expressly included it among the background sources for the franchise when prompted in a 1988 interview,<ref>[[BattleTech – Die Welt des 31. Jahrhunderts]], p. 37 (interview transcript translated into German)</ref> and the magazine is also listed on an advertisement page in several BattleTech products.<ref>BattleTechnology is advertised among other (fully canonical) BattleTech products in the back of the [[Sorenson's Sabres (scenario pack)|Sorenson's Sabres scenario pack]], for example, inviting the reader to "Explore the BattleTech universe with these fine products"</ref>
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However, it is worth nothing that BattleTechnology was originally considered full canon. Author and game developer [[Jordan Weisman]] expressly included it among the background sources for the franchise when prompted in a 1988 interview,<ref>[[BattleTech – Die Welt des 31. Jahrhunderts]], p. 37 (interview transcript translated into German)</ref> and the magazine is also listed on an advertisement page in several BattleTech products.<ref>BattleTechnology is advertised among other (fully canonical) BattleTech products in the back of the [[Sorenson's Sabres (scenario pack)|Sorenson's Sabres scenario pack]], for example, inviting the reader to "Explore the BattleTech universe with these fine products"</ref>
  
 
BattleTechnology's initial editor and chief contributor, William H. Keith Jr., was the author of the [[Decision at Thunder Rift|first BattleTech novel]] (as well as the third and fourth), and other contributors to the magazine were also heavily involved in the creation of official game material. As a result, the magazine tied in very well with the ongoing evolution of the universe and sometimes even included background material that had been used by the writers, but never published elsewhere.
 
BattleTechnology's initial editor and chief contributor, William H. Keith Jr., was the author of the [[Decision at Thunder Rift|first BattleTech novel]] (as well as the third and fourth), and other contributors to the magazine were also heavily involved in the creation of official game material. As a result, the magazine tied in very well with the ongoing evolution of the universe and sometimes even included background material that had been used by the writers, but never published elsewhere.

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