Difference between revisions of "Battle Armor Equipment"
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== Energy Weapons == | == Energy Weapons == | ||
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− | Image:BA_-_PPC_-_Support.png|[[Support | + | Image:BA_-_PPC_-_Support.png|[[Support Particle Projector Cannon|PPC - Support]] |
Image:BA_-_Laser_-_Small_Pulse.png|[[Small Pulse Laser (Battle Armor)|Laser - Small Pulse]] | Image:BA_-_Laser_-_Small_Pulse.png|[[Small Pulse Laser (Battle Armor)|Laser - Small Pulse]] | ||
Image:BA_-_Laser_-_Small_ER.png|[[Extended Range Small Laser (Battle Armor)|Laser - Small ER]] | Image:BA_-_Laser_-_Small_ER.png|[[Extended Range Small Laser (Battle Armor)|Laser - Small ER]] |
Revision as of 07:31, 27 January 2024
The equipment of battle armor can be different from mission to mission. For every problem there is a technical solution. In the following article you will find these items sorted by class of use.
Contents
Weapons
Weapons used by battle armor can be hardwired into the suit or attached to the suit via a Modular Weapon Mount. The Modular Weapon Mount allows the battle armor wearing soldier to tailor the weapon load of the suit, but hardwired weapons use up less space and weight.
Unless otherwise noted, these weapons are not compatible with an Anti-Personnel Weapon Mount: They're simply too large to fit.
Energy Weapons
- BA - PPC - Support.png
Ballistic Weapons
Missile Weapons
Indirect Fire
Equipment
Movement
Electronic Equipment
Manipulators
Attached Equipment
References