Sarna News: Bad 'Mechs - Icestorm

Editing Bloodhound Active Probe

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Using the [[Beagle Active Probe]] as a baseline, ComStar technicians created a probe that had a range of 240 meters<ref name="TOp404">''Tactical Operations'', p. 404, "Heavy Weapons And Equipment Combat Data"</ref> and could penetrate advanced stealth systems. Testing proved conclusively that a Bloodhound-equipped '[[Mech]] could spot units equipped with [[Null Signature System]]s, [[Void Signature System]]s, [[Stealth Armor]], and [[ECM Suite]]s.<ref name="TOp278"/> The Bloodhound can also detect [[battle armor]] equipped with [[Battle Armor ECM Suite|ECM systems]], [[Mimetic Armor]], or any kind of Stealth Armor.<ref name="TOp278"/>
 
Using the [[Beagle Active Probe]] as a baseline, ComStar technicians created a probe that had a range of 240 meters<ref name="TOp404">''Tactical Operations'', p. 404, "Heavy Weapons And Equipment Combat Data"</ref> and could penetrate advanced stealth systems. Testing proved conclusively that a Bloodhound-equipped '[[Mech]] could spot units equipped with [[Null Signature System]]s, [[Void Signature System]]s, [[Stealth Armor]], and [[ECM Suite]]s.<ref name="TOp278"/> The Bloodhound can also detect [[battle armor]] equipped with [[Battle Armor ECM Suite|ECM systems]], [[Mimetic Armor]], or any kind of Stealth Armor.<ref name="TOp278"/>
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== Rules ==
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<div class="gamerules">
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=== Game Rules ===
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Bloodhound Active Probes function as a Beagle Active Probe, but can penetrate the stealth effects of Stealth Armor, Void Signature Systems, Null Signature Systems, and ECM Suites.<ref name="TOp278"/> It has a maximum range of 8 hexes,<ref name="TOp404"/> weighs 2 tons and occupies 3 critical slots.<ref name="TOp405">''Tactical Operations'', p. 405, "Heavy Weapons And Equipment Construction Data"</ref> It costs 500,000 C-Bills and has a defensive [[Battle Value]] of 25.<ref name="TOp383">''Tactical Operations'', p. 383, "Inner Sphere Weapons And Equipment BV Table"</ref>
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==== Old Game Rules ====
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If a 'Mech equipped with the Bloodhound Active Probe passes within 5 hexes of a hidden [[Combat Vehicle|vehicle]] or 'Mech, or within 2 hexes of hidden [[infantry]], the hidden unit is seen and placed on the mapsheet immediately. Units hidden underwater are not seen by the Bloodhound unless the Bloodhound-equipped unit is in a hex immediately adjacent to the underwater hidden unit. Bloodhounds are not affected by the [[Guardian ECM Suite]], but are blocked by the [[Angel ECM Suite]]. The Bloodhound Probe weighs five tons and occupies two critical slots.<ref name="THp64">''Tactical Handbook'', p. 64, "Bloodhound Active Probe"</ref>
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</div>
  
 
== Availability ==
 
== Availability ==

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