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Difference between revisions of "Bloodhound Active Probe"

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{{Otheruses|the advanced successor to the [[Beagle Active Probe]]|the [[Free Worlds League]] [[BattleMech|'Mech]]|Bloodhound}}
 
{{Otheruses|the advanced successor to the [[Beagle Active Probe]]|the [[Free Worlds League]] [[BattleMech|'Mech]]|Bloodhound}}
  
The Bloodhound Active Probe is an improved version of the [[Beagle Active Probe]], with twice the range and the ability to detect any unit in that area.
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The Bloodhound Probe is an upgraded version of the Beagle Active Probe and follows the same rules. In addition to having increased range, the Bloodhound can detect hidden units with stealth ability, including Battle Armor units
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with Stealth Armor, Mimetic Armor and ECM, as well as other units with ECM, Null-Signature Systems or Stealth Armor. Unless the unit’s ECM rules
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state otherwise, or the unit is conventional infantry using ECM or stealth systems, the Bloodhound will detect it.
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Units with multiple active probes (of any type) may use only one at a time in game play.
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[[Category:Technology]]
 
[[Category:Technology]]

Revision as of 17:45, 6 July 2010

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This article is about the advanced successor to the Beagle Active Probe. For the Free Worlds League 'Mech, see Bloodhound.


The Bloodhound Probe is an upgraded version of the Beagle Active Probe and follows the same rules. In addition to having increased range, the Bloodhound can detect hidden units with stealth ability, including Battle Armor units with Stealth Armor, Mimetic Armor and ECM, as well as other units with ECM, Null-Signature Systems or Stealth Armor. Unless the unit’s ECM rules state otherwise, or the unit is conventional infantry using ECM or stealth systems, the Bloodhound will detect it. Units with multiple active probes (of any type) may use only one at a time in game play.