Editing CASE II

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== Game Rules ==
 
== Game Rules ==
When an internal explosion occurs, including from explosions such as critical hits to Gauss weapons, CASE II reduces the damage to the [[Internal Structure]] of the installed location, making it take only one point of damage (with a chance for a critical hit). If the explosion is in a side torso, the rest of the damage is applied to the rear armor of the location. If there is no further armor, the remaining damage is shunted out the open rear of the 'Mech. If the explosion is in an arm or leg, it does up to half the location's total armor or all the remaining armor in that location whichever is less, and the rest is shunted away from the 'Mech. For fighters, CASE II reduces ammunition explosion effects to just 1 point against the unit's structural integrity. CASE II also reduces the chance of critical hits taking effect due to the redirected damage.<ref name="TOAUEpp110-111"/>
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When an internal explosion occurs, including from explosions such as critical hits to Gauss weapons, CASE II reduces the damage to the [[Internal Structure]] of the installed location, making it take only one point of damage (with a chance for a critical hit). If the explosion is in a side torso, the rest of the damage is applied to the rear armor of the location. If there is no further armor, the remaining damage is shunted out the open rear of the 'Mech. If the explosion is in an arm or leg, it does up to half the location's total armor or all the remaining armor in that location whichever is less, and the rest is shunted away from the 'Mech. For fighters CASE II reduces ammunition explosion effects to just 1 point against the unit's structural integrity. CASE II also reduces the chance of critical hits taking effect due to the redirected damage.<ref name="TOAUEpp110-111"/>
  
 
Unfortunately, CASE II does not protect the pilot from taking damage from ammo explosions, so standard rules apply in this case.<ref name="TOAUEpp110-111"/>
 
Unfortunately, CASE II does not protect the pilot from taking damage from ammo explosions, so standard rules apply in this case.<ref name="TOAUEpp110-111"/>

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