Difference between revisions of "Charge! (CCG - MechWarrior)"

(auto generated - adding ccg cards)
 
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| Allegiance = Inner Sphere  
 
| Allegiance = Inner Sphere  
 
| Text = Play only during battle.
 
| Text = Play only during battle.
 +
 
Choose one of your 'Mechs and an opposing 'Mech of the same speed
 
Choose one of your 'Mechs and an opposing 'Mech of the same speed
 
or slower. Roll a die:
 
or slower. Roll a die:
 +
 
1-2: Your 'Mech receives 1 damage; return Charge! to your hand after
 
1-2: Your 'Mech receives 1 damage; return Charge! to your hand after
 
the mission.
 
the mission.
 +
 
3-4: Your 'Mech receives 1 damage and opposing 'Mech receives X
 
3-4: Your 'Mech receives 1 damage and opposing 'Mech receives X
 
damage, where X is the base armor of your 'Mech.
 
damage, where X is the base armor of your 'Mech.
 +
 
5-6: Your 'Mech receives 1 damage and opposing 'Mech receives X
 
5-6: Your 'Mech receives 1 damage and opposing 'Mech receives X
 
damage, where X is equal to its tonnage divided by ten (rounded down).
 
damage, where X is equal to its tonnage divided by ten (rounded down).

Revision as of 14:14, 11 March 2013

Rarity: Rare

Charge!
Charge! CCG MechWarrior.jpg
Mission - Inner Sphere

Play only during battle.

Choose one of your 'Mechs and an opposing 'Mech of the same speed or slower. Roll a die:

1-2: Your 'Mech receives 1 damage; return Charge! to your hand after the mission.

3-4: Your 'Mech receives 1 damage and opposing 'Mech receives X damage, where X is the base armor of your 'Mech.

5-6: Your 'Mech receives 1 damage and opposing 'Mech receives X damage, where X is equal to its tonnage divided by ten (rounded down).

Illus: Hannibal King
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