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Difference between revisions of "Clan Heavy Jump Infantry"

 
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{{InfoBoxInfantryUnits
 
{{InfoBoxInfantryUnits
 
|image=Infan32.png
 
|image=Infan32.png
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|Platoon Size (Squad/Platoon)= 20 (5/4)
 
|Platoon Size (Squad/Platoon)= 20 (5/4)
 
|Equipment =  
 
|Equipment =  
|Primary Weapon=16 Mauser IICs
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|Primary Weapon=16 [[Mauser IIC Laser Rifle]]s
|Secondary Weapon=4 Bearhunter Autocannons
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|Secondary Weapon=4 [[Autocannon (Bearhunter Super-Heavy)(Support Weapon)|Bearhunter Autocannons]]
 
|armor=Clan Armor Kit
 
|armor=Clan Armor Kit
 
|Tech Base/Rating=Clan(E/X-X-E)
 
|Tech Base/Rating=Clan(E/X-X-E)
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|BV (2.0) =  
 
|BV (2.0) =  
 
}}
 
}}
 
  
 
==Description==
 
==Description==
 +
For [[Elemental]]s which have lost their [[Elemental (Battle Armor)|armor]], their extensive training and genetic engineering ensures a continued and honorable battlefield role.  Fitted with body armor and [[jump pack]]s, these warriors are able to keep up with other Elemental and [[BattleMech]] units in combat.  [[Clan Hell's Horses]] are enthusiastic users of Heavy Jump Infantry, especially the [[91st Mechanized Assault (Clan Hell's Horses)|91st Mechanized Assault Cluster]] of [[Epsilon Galaxy (Clan Hell's Horses)|Epsilon Galaxy]]. <ref name=TRO3085p210>''Technical Readout: 3085'', p. 210 </ref>
  
 
==Armament==
 
==Armament==
 +
Heavy Infantry Points of the Ninety-first wield the powerful [[Autocannon (Bearhunter Super-Heavy)(Support Weapon)|Bearhunter Autocannon]], one of the most powerful portable [[autocannon]]s.  Against infantry they carry [[Mauser IIC Laser Rifle]]s.<ref name=TRO3085p210/>
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==Alpha Strike==
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This is a direct link to the [[MUL]] page for the Alpha Strike card:
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*[http://www.masterunitlist.info/Unit/Card/609?skill=4/ Clan Heavy Jump Infantry]
  
 
==References==
 
==References==
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==Bibliography==
 
==Bibliography==
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*''[[Technical Readout: 3085]]''
  
[[Category:Infantry Units|{{PAGENAME}}]]
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[[Category:Infantry Units|Clan Heavy Jump Infantry]]
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[[Category:Jump Infantry Units]]
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[[Category:Infantry Units - Clan Infantry]]

Latest revision as of 14:53, 24 June 2020

Infan32.png
Heavy Infantry Point, Ninety-first Mechanized Assault, Epsilon Galaxy
Type
Platoon Type (Specialty) Jump
Platoon Size (Squad/Platoon) 20 (5/4)
Technical specifications
Primary Weapon 16 Mauser IIC Laser Rifles
Secondary Weapon 4 Bearhunter Autocannons
Armor Clan Armor Kit
Tech Base/Rating Clan(E/X-X-E)
Transport Weight 4 tons
Ground MP 1
Jump MP 3
Armor Divisor
To-Hit Modifier (Range in Hexes) –1 (0 Hex), 0 (1-3 Hexes), +2 (4-6 Hexes), +4 (7-9 hexes)
BV (1.0) 136

Description[edit]

For Elementals which have lost their armor, their extensive training and genetic engineering ensures a continued and honorable battlefield role. Fitted with body armor and jump packs, these warriors are able to keep up with other Elemental and BattleMech units in combat. Clan Hell's Horses are enthusiastic users of Heavy Jump Infantry, especially the 91st Mechanized Assault Cluster of Epsilon Galaxy. [1]

Armament[edit]

Heavy Infantry Points of the Ninety-first wield the powerful Bearhunter Autocannon, one of the most powerful portable autocannons. Against infantry they carry Mauser IIC Laser Rifles.[1]

Alpha Strike[edit]

This is a direct link to the MUL page for the Alpha Strike card:

References[edit]

  1. 1.0 1.1 Technical Readout: 3085, p. 210

Bibliography[edit]