Difference between revisions of "Critical Hit (CCG - Unlimited)"

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Choose one of your [['Mechs]].  Roll a die: 1-5, return Critical Hit to your hand after mission; 6, your 'Mech gets +6 attack.
 
Choose one of your [['Mechs]].  Roll a die: 1-5, return Critical Hit to your hand after mission; 6, your 'Mech gets +6 attack.
  
{{quote|''Make it a priority to locate you're enemy's ammo bin. Once you figure out where the ammunition is stored, the rest is easy.''|''Light 'Mech Pilot's Handbook'', Chapter 12, Section 3}}  
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{{quote|''Make it a priority to locate your enemy's ammo bin. Once you figure out where the ammunition is stored, the rest is easy.''|''Light 'Mech Pilot's Handbook'', Chapter 12, Section 3}}  
 
| Artist = Mike Jackson  
 
| Artist = Mike Jackson  
 
| Rarity = Common  
 
| Rarity = Common  
 
}}
 
}}

Latest revision as of 05:27, 17 April 2018

Rarity: Common

Critical Hit
Critical Hit CCG Unlimited.jpg
Mission - None

Play only during battle.

Choose one of your 'Mechs. Roll a die: 1-5, return Critical Hit to your hand after mission; 6, your 'Mech gets +6 attack.

Make it a priority to locate your enemy's ammo bin. Once you figure out where the ammunition is stored, the rest is easy.
  — Light 'Mech Pilot's Handbook, Chapter 12, Section 3
Illus: Mike Jackson
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