Difference between revisions of "Daimyo"

m (Removing BV categories.)
m (copyedits)
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*2x[[Medium Laser]]s
 
*2x[[Medium Laser]]s
 
*1x[[SRM-6]]
 
*1x[[SRM-6]]
|BV (1.0)=936
+
|BV (1.0)=936<ref name=CO>''Combat Operations'', p. 125</ref>
|BV (2.0)=1,148
+
|BV (2.0)=1,148<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 34</ref>
 
}}
 
}}
  
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==Variants==
 
==Variants==
* DMO-2K - An attempt to make the ''Daimyo'' a cooler running 'Mech, the 2K variant removes the [[ER PPC]] and replaces it with an [[ER Large Laser]] and a double heat sink. While this does give the ''Daimyo'' a better heat profile, it also shortens the distance at which the ''Daimyo'' can strike an enemy. BV (1.0) = 928, BV (2.0) = 1,057
+
* DMO-2K - An attempt to make the ''Daimyo'' a cooler running 'Mech, the 2K variant removes the [[ER PPC]] and replaces it with an [[ER Large Laser]] and a double heat sink. While this does give the ''Daimyo'' a better heat profile, it also shortens the distance at which the ''Daimyo'' can strike an enemy. BV (1.0) = 928<ref name=CO/>, BV (2.0) = 1,057<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 35</ref>
  
* DMO-4K - The 4K variant of the ''Daimyo'' is also an attempt to modify the 'Mech to make it more heat efficient. This variant accomplishes this by removing the [[SRM-6]] launcher and replacing it with an additional Medium Laser. The saved weight is used to add four more [[double heat sink]]s, making the ''Daimyo''s heat curve much more manageable. BV (1.0) = 1,034, BV (2.0) = 1,150
+
* DMO-4K - The 4K variant of the ''Daimyo'' is also an attempt to modify the 'Mech to make it more heat efficient. This variant accomplishes this by removing the [[SRM-6]] launcher and replacing it with an additional Medium Laser. The saved weight is used to add four more [[double heat sink]]s, making the ''Daimyo''s heat curve much more manageable. BV (1.0) = 1,034<ref name=CO/>, BV (2.0) = 1,150<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 36</ref>
  
* DMO-5K - The 5K variant comes the closest of any of the variants to living up to the 'Mechs name. The SRM-6 launcher has been removed from the 'Mech and replaced with a [[C3 Master Computer]], allowing it to co-ordinate the actions of a C3 lance. The 'Mech is extremely valuable as a medium command 'Mech. BV (1.0) = 955, BV (2.0) = 1,087
+
* DMO-5K - The 5K variant comes the closest of any of the variants to living up to the 'Mechs name. The SRM-6 launcher has been removed from the 'Mech and replaced with a [[C3 Master Computer]], allowing it to co-ordinate the actions of a C3 lance. The 'Mech is extremely valuable as a medium command 'Mech. BV (1.0) = 955, BV (2.0) = 1,087<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 37</ref>
  
 
==Custom Variants==
 
==Custom Variants==
* DMO-1K2 ''Daimyo'' Al-Shahab - The combination of a captured [[DCMS]] ''Daimyo'' and [[ComStar]] [[Experimental Technology|experimental technologies]] has made the personal 'Mech of brutal and ruthless pirate leader [[Hakim al-Shahab]] a sight to be feared. Refitted on [[Antallos]] prior to [[Clan Snow Raven]]'s seizure of that world, a [[Supercharger]] connnected to a captured 200 rated [[Light Fusion Engine]] enhances its ability to withdraw from any threat able to withstand its [[PPC Capacitor|Capacitor]] augmented [[Heavy PPC]] and twin [[Small X-Pulse Laser]]s. BV (2.0) = 1,338 <ref name="XTR:Pirates">''[[Experimental Technical Readout: Pirates]]'' - p. 4, 17</ref>
+
* DMO-1K2 ''Daimyo'' Al-Shahab - The combination of a captured [[DCMS]] ''Daimyo'' and [[ComStar]] [[Experimental Technology|experimental technologies]] has made the personal 'Mech of brutal and ruthless pirate leader [[Hakim al-Shahab]] a sight to be feared. Refitted on [[Antallos]] prior to [[Clan Snow Raven]]'s seizure of that world, a [[Supercharger]] connnected to a captured 200 rated [[Light Fusion Engine]] enhances its ability to withdraw from any threat able to withstand its [[PPC Capacitor|Capacitor]] augmented [[Heavy PPC]] and twin [[Small X-Pulse Laser]]s. BV (2.0) = 1,338 <ref name="XTR:Pirates">''Experimental Technical Readout: Pirates'', p. 4, 17</ref>
  
 
==References==
 
==References==
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==Bibliography==
 
==Bibliography==
 
*''[http://www.classicbattletech.com/downloads/MasterUnitList_v1-66p_Names.pdf Master Unit List.pdf]''
 
*''[http://www.classicbattletech.com/downloads/MasterUnitList_v1-66p_Names.pdf Master Unit List.pdf]''
 +
*''[[Combat Operations]]''
 +
*''[[Experimental Technical Readout: Pirates]]''
 
*''[[Record Sheets: 3055/3058]]''
 
*''[[Record Sheets: 3055/3058]]''
 
*''[[Record Sheets: 3055 Upgrade]]''
 
*''[[Record Sheets: 3055 Upgrade]]''
 +
*''[[Record Sheets: 3055 Upgrades Unabridged]]''
 
*''[[Record Sheets: 3060]]''
 
*''[[Record Sheets: 3060]]''
 
*''[[Technical Readout: 3055]]''
 
*''[[Technical Readout: 3055]]''

Revision as of 16:19, 31 May 2010

Daimyo
Daimyo
Production information
Manufacturer Luthien Armor Works
Model DMO-1K
Class Medium
Cost 3,265,547 C-bills
Technical specifications
Mass 40 tons
Chassis Alshain Type 59-40M
Armor Starshield Ferro-Fibrous
Engine Nissan 200
Speed 86.4 km/h
Armament
BV (1.0) 936[1]
BV (2.0) 1,148[2]


Description

The Daimyo is named for the title used for warlords from the medieval Japanese empire. The 'Mech, first produced in 3053, attempts to live up to the heritage of its name admirably. It is armed primarily for long range combat but can hold its own if the situation warrants it. The Daimyo's maximum speed of 86.4 kph and its Nissan 200 fusion engine make the Daimyo a rugged 'Mech that can survive an amazing amount of damage while bringing the fight to the enemy.

Armament

The primary long range weapon on the Daimyo is a Lord's Light 2 ER PPC which allows the 'Mech to strike at an enemy from extreme ranges. Once the 'Mech closes with it's enemy, it is able to bring its close range arsenal to bear. This consists of two Victory 23R Medium Lasers which are backed up by a Shannon SH-60 SRM-6 missile launcher.

Variants

  • DMO-2K - An attempt to make the Daimyo a cooler running 'Mech, the 2K variant removes the ER PPC and replaces it with an ER Large Laser and a double heat sink. While this does give the Daimyo a better heat profile, it also shortens the distance at which the Daimyo can strike an enemy. BV (1.0) = 928[1], BV (2.0) = 1,057[3]
  • DMO-4K - The 4K variant of the Daimyo is also an attempt to modify the 'Mech to make it more heat efficient. This variant accomplishes this by removing the SRM-6 launcher and replacing it with an additional Medium Laser. The saved weight is used to add four more double heat sinks, making the Daimyos heat curve much more manageable. BV (1.0) = 1,034[1], BV (2.0) = 1,150[4]
  • DMO-5K - The 5K variant comes the closest of any of the variants to living up to the 'Mechs name. The SRM-6 launcher has been removed from the 'Mech and replaced with a C3 Master Computer, allowing it to co-ordinate the actions of a C3 lance. The 'Mech is extremely valuable as a medium command 'Mech. BV (1.0) = 955, BV (2.0) = 1,087[5]

Custom Variants

References

  1. 1.0 1.1 1.2 Combat Operations, p. 125
  2. Record Sheets: 3055 Upgrades Unabridged, p. 34
  3. Record Sheets: 3055 Upgrades Unabridged, p. 35
  4. Record Sheets: 3055 Upgrades Unabridged, p. 36
  5. Record Sheets: 3055 Upgrades Unabridged, p. 37
  6. Experimental Technical Readout: Pirates, p. 4, 17

Bibliography