Difference between revisions of "Flashbulb 'Mech"

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==Example 'Mechs==
 
==Example 'Mechs==
 
* ''[[Awesome]]''
 
* ''[[Awesome]]''
* BJ-1DB ''[[Blackjack]]''
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* BJ-1DB ''[[Blackjack (BattleMech)|Blackjack]]''
 
* ''[[Black Knight]]''
 
* ''[[Black Knight]]''
 
* CGR-SB ''[[Challenger (BattleMech)|Challenger]] (''[[Charger]]'' variant)
 
* CGR-SB ''[[Challenger (BattleMech)|Challenger]] (''[[Charger]]'' variant)

Latest revision as of 05:19, 22 November 2023

A design philosophy in BattleTech gameplay that calls for 'Mech designs to rely heavily or exclusively on a powerful array of energy weapons, with the heat sinks to effectively use them. Typically, lighter 'Mechs without a great deal of firepower are not classified as Flashbulb 'Mechs as they lack the requisite offensive punch.

Compare to Zombie 'Mech, a concept aiming for optimized survivability and thus typically forgoing ammunition-dependent weapons; there is much overlap between these concepts.

Note that this is purely a gameplay concept, rooted in the construction and boardgame rules. Within the BattleTech universe the concept is unknown.

Example 'Mechs[edit]