Sarna News: Bad 'Mechs - Icestorm

Difference between revisions of "Head Shot (CCG - Unlimited)"

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| Set = Unlimited  
 
| Set = Unlimited  
 
| Allegiance = None  
 
| Allegiance = None  
| Text = Choose an engaged 'Mech opponent controls.  Until end of
+
| Text = Choose an engaged [['Mech]] opponent controls.  Until end of mission, for each structure damage dealt to that 'Mech, roll a die: 1-2, prevent the damage; 3-5, no effect; 6, that 'Mech is scrapped. If you don't roll at least one 6, return Head Shot to your hand after mission.
mission, for each structure damage dealt to that 'Mech, roll
+
 
a die: 1-2, prevent the damage; 3-5, no effect; 6, that 'Mech is
+
{{quote|''Being in a head-shot 'Mech makes you feel like an egg in an oil drum rolling down a long, bumpy hill.''|[[Sergeant]] Marty Rumble, [[10th Lyran Guards]], [[Skondia]], 30 July [[3049]]}}
scrapped.
 
If you don't roll at least one 6, return Head Shot to your hand
 
after mission.
 
 
 
| Artist = Charles Gillespie  
 
| Artist = Charles Gillespie  
 
| Rarity = Uncommon  
 
| Rarity = Uncommon  
 
}}
 
}}

Latest revision as of 22:16, 17 March 2010

Rarity: Uncommon

Head Shot
Head Shot CCG Unlimited.jpg
Mission - None

Choose an engaged 'Mech opponent controls. Until end of mission, for each structure damage dealt to that 'Mech, roll a die: 1-2, prevent the damage; 3-5, no effect; 6, that 'Mech is scrapped. If you don't roll at least one 6, return Head Shot to your hand after mission.

Being in a head-shot 'Mech makes you feel like an egg in an oil drum rolling down a long, bumpy hill.
  — Sergeant Marty Rumble, 10th Lyran Guards, Skondia, 30 July 3049
Illus: Charles Gillespie
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