Difference between revisions of "Heavy Rifle"
(+Added Game Rules section with reference to page 338 of Tactical Operations, and summarised rules on that page.) |
m (+Fixing my inability to spell) |
||
Line 58: | Line 58: | ||
<div class="gamerules"> | <div class="gamerules"> | ||
=== Game Rules === | === Game Rules === | ||
− | * When attacking any unit except for conventional infantry, battle armor, any mech using [[Commercial Armor]] or Support Vehicles | + | * When attacking any unit except for conventional infantry, battle armor, any mech using [[Commercial Armor]] or Support Vehicles with a BAR rating below 8. Rifles of all sizes ([[Heavy Rifle]], [[Medium Rifle]], and [[Light Rifle]]) must subtract 3 points of damage (to a minimum of 0 damage).<ref name="TOp338">''Tactical Operations'', p. 338, "Rifle (Cannon)"</ref> |
</div> | </div> | ||
Revision as of 06:51, 15 March 2022
Heavy Rifle | |
Production information | |
Type | Ballistic |
Tech Base | Inner Sphere Experimental |
Year Availability | Pre-Spaceflight[1] |
Year Extinction | IS = ~2825[1][2] |
Technical specifications | |
Heat | 4 |
Damage | 9 |
Minimum Range | 2 |
Short Range | 1-6 |
Medium Range | 7-12 |
Long Range | 13-18 |
Tons | 8 |
Critical Slots | 3 |
Ammo Per Ton | 6 |
Cost (unloaded) | 90,000 |
Ammo Cost (per ton) | 3000 |
BV (2.0) | 91 (Rifle)/ 11 (ammo)[3] |
Contents
Description
The Heavy Rifle is the largest Rifle in the family. The precursor to the modern Autocannon, the Rifle was based on the main guns used by tanks on pre-spaceflight Terra. The Heavy Rifle used heavier rounds and larger propellant loads to fire its shells. The Rifle was phased out of service with most major powers because it lacked stopping power against most battlefield units.[4] Though it has excellent range and can actually damage a BattleMech, its weight and ammunition capacity are no match for standard autocannon. Another drawback is the Heavy Rifle's inability to use the special munitions available to autocannon.
There are reports of some Periphery powers introducing units equipped with Rifles, but these reports were unconfirmed until the introduction of the Arbiter.[5]
Models
The Heavy Rifle is manufactured on the following planets:
Avalon Slugger
Manufactured on | Manufactured by | Typically used in | References |
New Avalon | Novais Motors | Estevez Main Battle Tank | [6] |
Meridian Mark II
Manufactured on | Manufactured by | Typically used in | References |
New St. Andrews | Meridian Manufacturing | ARB-001 Arbiter | [5][7] |
Rules
Game Rules
- When attacking any unit except for conventional infantry, battle armor, any mech using Commercial Armor or Support Vehicles with a BAR rating below 8. Rifles of all sizes (Heavy Rifle, Medium Rifle, and Light Rifle) must subtract 3 points of damage (to a minimum of 0 damage).[8]
References
- ↑ 1.0 1.1 Tactical Operations, p. 411
- ↑ Second Succession War, p. 102, "Weapons and Equipment Extinction Table"
- ↑ Tactical Operations, p. 383, "Inner Sphere Weapons And Equipment BV Table"
- ↑ Tactical Operations, p. 337, "All rifles subtract 3 from their damage points when attacking any battlefield unit except conventional infantry, battle armor, 'Mechs with commercial armor, and support vehicles with a BAR less than 8. This can mean that the rifle inflicts no damage."
- ↑ 5.0 5.1 Experimental Technical Readout: Corporations, p. 8, "ARB-001 Arbiter"
- ↑ Era Digest: Age of War, p. 24, "Estevez"
- ↑ Technical Readout: Prototypes, p. 100, "ARB-001 Arbiter"
- ↑ Tactical Operations, p. 338, "Rifle (Cannon)"