Editing I Legio
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I Legio's early listing did not use the Latin language because ''Caesar'' O'Reilly had not yet reorganized them along the lines of the ancient Roman Empire. As brief translation, ''Prima'' = One, ''Secunda'' = 2, ''Tertia'' = 3, ''Quarta'' = 4, and ''Quinta'' = 5. I Legio's early listing did not use the Latin language because ''Caesar'' O'Reilly had not yet reorganized them along the lines of the ancient Roman Empire. As brief translation, ''Prima'' = One, ''Secunda'' = 2, ''Tertia'' = 3, ''Quarta'' = 4, and ''Quinta'' = 5.
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===Game Notes=== ===Game Notes===
When using [[Force Specific Rules]], I Legio +2 to its initiative if it's the defender. If a I Legio unit/'Mech/vehicle/etc. is the target of multiple enemy units (more than one attacker), and is behind partial cover. The successful hits on this I Legio unit are rolled on full-body chart instead of the partial. Please note this partial ability should be used if only using old game rules that predate [[Total Warfare]].<ref>''Field Manual: Periphery'', p. 153: "Force Specific Rules" for I Legio</ref> When using [[Force Specific Rules]], I Legio +2 to its initiative if it's the defender. If a I Legio unit/'Mech/vehicle/etc. is the target of multiple enemy units (more than one attacker), and is behind partial cover. The successful hits on this I Legio unit are rolled on full-body chart instead of the partial. Please note this partial ability should be used if only using old game rules that predate [[Total Warfare]].<ref>''Field Manual: Periphery'', p. 153: "Force Specific Rules" for I Legio</ref>
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I Legio's early listing did not use the Latin language because ''Caesar'' O'Reilly had not yet reorganized them along the lines of the ancient Roman Empire. As brief translation, ''Prima'' = One, ''Secunda'' = 2, ''Tertia'' = 3, ''Quarta'' = 4, and ''Quinta'' = 5. | I Legio's early listing did not use the Latin language because ''Caesar'' O'Reilly had not yet reorganized them along the lines of the ancient Roman Empire. As brief translation, ''Prima'' = One, ''Secunda'' = 2, ''Tertia'' = 3, ''Quarta'' = 4, and ''Quinta'' = 5. | ||
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===Game Notes=== | ===Game Notes=== | ||
When using [[Force Specific Rules]], I Legio +2 to its initiative if it's the defender. If a I Legio unit/'Mech/vehicle/etc. is the target of multiple enemy units (more than one attacker), and is behind partial cover. The successful hits on this I Legio unit are rolled on full-body chart instead of the partial. Please note this partial ability should be used if only using old game rules that predate [[Total Warfare]].<ref>''Field Manual: Periphery'', p. 153: "Force Specific Rules" for I Legio</ref> | When using [[Force Specific Rules]], I Legio +2 to its initiative if it's the defender. If a I Legio unit/'Mech/vehicle/etc. is the target of multiple enemy units (more than one attacker), and is behind partial cover. The successful hits on this I Legio unit are rolled on full-body chart instead of the partial. Please note this partial ability should be used if only using old game rules that predate [[Total Warfare]].<ref>''Field Manual: Periphery'', p. 153: "Force Specific Rules" for I Legio</ref> |