Editing Light Rifle
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There were reports of some [[Periphery]] powers introducing units equipped with Rifles, but these reports were unconfirmed until the introduction of the ''[[Arbiter]]''. There were reports of some [[Periphery]] powers introducing units equipped with Rifles, but these reports were unconfirmed until the introduction of the ''[[Arbiter]]''.
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+ == Rules ==
+ <div class="gamerules">
+ === Game Rules ===
+ * When attacking any unit except for conventional infantry, battle armor, any mech using [[Commercial Armor]], or any Support Vehicles with a BAR rating below 8. Rifles of all sizes ([[Heavy Rifle]], [[Medium Rifle]], and [[Light Rifle]]) must subtract 3 points of damage (to a minimum of 0 damage).<ref name="TOp338">''Tactical Operations'', p. 338, "Rifle (Cannon)"</ref>
+ </div>
==References== ==References==
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There were reports of some [[Periphery]] powers introducing units equipped with Rifles, but these reports were unconfirmed until the introduction of the ''[[Arbiter]]''. | There were reports of some [[Periphery]] powers introducing units equipped with Rifles, but these reports were unconfirmed until the introduction of the ''[[Arbiter]]''. | ||
+ | |||
+ | == Rules == | ||
+ | <div class="gamerules"> | ||
+ | === Game Rules === | ||
+ | * When attacking any unit except for conventional infantry, battle armor, any mech using [[Commercial Armor]], or any Support Vehicles with a BAR rating below 8. Rifles of all sizes ([[Heavy Rifle]], [[Medium Rifle]], and [[Light Rifle]]) must subtract 3 points of damage (to a minimum of 0 damage).<ref name="TOp338">''Tactical Operations'', p. 338, "Rifle (Cannon)"</ref> | ||
+ | </div> | ||
==References== | ==References== |