Editing Long March Offensive

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Between [[2465]] and [[2467]], the Steiner campaign forces attacked [[Caldrea]], a key world in the [[Orestes]] Star Cluster. The planet's defenders fought a fierce defense again the invaders;  Lyran commanders were also taken aback by the planet's northern continent, which was a virtual maze of mountain ranges. The Draconis Combine forces laid numerous traps and used lots of ambush points, frustrating and damaging the Lyran forces.<ref>''Long March, Hard March'', p.?? - "DCMS force bedevil Lyran forces in Mountain mazes of Caldrea".</ref>   
 
Between [[2465]] and [[2467]], the Steiner campaign forces attacked [[Caldrea]], a key world in the [[Orestes]] Star Cluster. The planet's defenders fought a fierce defense again the invaders;  Lyran commanders were also taken aback by the planet's northern continent, which was a virtual maze of mountain ranges. The Draconis Combine forces laid numerous traps and used lots of ambush points, frustrating and damaging the Lyran forces.<ref>''Long March, Hard March'', p.?? - "DCMS force bedevil Lyran forces in Mountain mazes of Caldrea".</ref>   
  
The DCMS main defense position was subsequently identified by the battle-weary Lyran forces; the [[LCAF]] [[23rd BattleMech Battalion (Lyran Commonwealth)|23rd BattleMech Battalion]] had attempted three times to take the Kurita stronghold that guarded the Kelli Mountain Pass, and the fourth attempt would be the last. The delays in taking the stronghold had put the twenty three days and kilometers behind the rest of the advancing Commonwealth forces.  
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The DCMS main defense position was subsequently identified by the battle-weary Lyran forces; the [[LCAF]] [[23rd BattleMech Battalion (Lyran Commonwealth)|23rd BattleMech Battalion]] had attempted three times to take the Kurita stronghold that guarded the Kelli Mountain Pass, and the fourth attempt would be the last. The delays in taking the stronghold had put the 23rd days and kilometers behind the rest of the advancing Commonwealth forces.  
  
 
The DCMS defensive position was labeled "The Cassino" after a similar structure on [[Terra]]. The Cassino had held up against Lyran long-range artillery barrages, aerial attacks and repeated armored vehicle charges. The Lyran commanders allowed for only one more attempt at taking the fort, before a longer, alternate route would need to be found. On this final attack the heavy 'Mechs of the 23rd were ordered forward to divert the fort's fixed gun emplacements. Lighter 'Mechs used [[Jump Jet]]s to vault up the side of the mountain face. Two 'Mechs out of the first twelve lost their footing, tumbling uncontrollably back down the mountain; one of those 'Mechs exploded on its way down, while the second made it to the bottom, but when the rattled MechWarrior emerged from his machine, he was promptly shot in the face by a DC sniper. Realizing that no fortress guns had been prepared for enemies on the mountain cliff to the sides or above the fort, the advancing Lyran Commonwealth jumpers closed in, being careful of loose rocks that could send them to the Pass floor. The Lyran MechWarriors so focused on the main steel doors to the Fort that they didn't anticipate landmines being placed where gun emplacements hadn't been. The first notice the Lyrans had was when a Steiner 'Mech had its leg ripped away. Thrown off-balance, the 'Mech had nowhere to go but tumbling straight down. Like a domino effect, other explosions occurred one after another. The few Commonwealth 'Mechs that made it to the main steel doors were met with overwhelming heavy autocannon fire from guns that had been repositioned and were waiting directly behind those same steel doors.  
 
The DCMS defensive position was labeled "The Cassino" after a similar structure on [[Terra]]. The Cassino had held up against Lyran long-range artillery barrages, aerial attacks and repeated armored vehicle charges. The Lyran commanders allowed for only one more attempt at taking the fort, before a longer, alternate route would need to be found. On this final attack the heavy 'Mechs of the 23rd were ordered forward to divert the fort's fixed gun emplacements. Lighter 'Mechs used [[Jump Jet]]s to vault up the side of the mountain face. Two 'Mechs out of the first twelve lost their footing, tumbling uncontrollably back down the mountain; one of those 'Mechs exploded on its way down, while the second made it to the bottom, but when the rattled MechWarrior emerged from his machine, he was promptly shot in the face by a DC sniper. Realizing that no fortress guns had been prepared for enemies on the mountain cliff to the sides or above the fort, the advancing Lyran Commonwealth jumpers closed in, being careful of loose rocks that could send them to the Pass floor. The Lyran MechWarriors so focused on the main steel doors to the Fort that they didn't anticipate landmines being placed where gun emplacements hadn't been. The first notice the Lyrans had was when a Steiner 'Mech had its leg ripped away. Thrown off-balance, the 'Mech had nowhere to go but tumbling straight down. Like a domino effect, other explosions occurred one after another. The few Commonwealth 'Mechs that made it to the main steel doors were met with overwhelming heavy autocannon fire from guns that had been repositioned and were waiting directly behind those same steel doors.  

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