Editing Manta Ray
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If an AeroSpace Fighter is hit by a Manta Ray, there is a chance that it will suffer a critical hit. This is in addition to any critical hit that results from damage. If an AeroSpace Fighter is hit by a Manta Ray, there is a chance that it will suffer a critical hit. This is in addition to any critical hit that results from damage.
− When used as surface to surface artillery the Manta Ray functions as a "dumb" Arrow IV missile, ignoring any [[Target Acquisition Gear|TAG]] benefits. As the missile isn't designed for this purpose, it also imposes a +2 to hit modifier.<ref>''Tactical Operations'', p. 343</ref> + When used as surface to surface artillery the Manta Ray functions as a "dumb" Arrow IV missile, ignoring any [[TAG]] benefits. As the missile isn't designed for this purpose, it also imposes a +2 to hit modifier.<ref>''Tactical Operations'', p. 343</ref>
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If an AeroSpace Fighter is hit by a Manta Ray, there is a chance that it will suffer a critical hit. This is in addition to any critical hit that results from damage. | If an AeroSpace Fighter is hit by a Manta Ray, there is a chance that it will suffer a critical hit. This is in addition to any critical hit that results from damage. | ||
− | When used as surface to surface artillery the Manta Ray functions as a "dumb" Arrow IV missile, ignoring any [[ | + | When used as surface to surface artillery the Manta Ray functions as a "dumb" Arrow IV missile, ignoring any [[TAG]] benefits. As the missile isn't designed for this purpose, it also imposes a +2 to hit modifier.<ref>''Tactical Operations'', p. 343</ref> |
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