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Difference between revisions of "Mastodon"

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==Prime Configuration Weapons Loadout and Fixed Equipment==
 
==Prime Configuration Weapons Loadout and Fixed Equipment==
Built by Jötunn BattleWorx of [[Goito]], the ''Mastodon'' was built to withstand the bristling assaults of oncoming units. It's not exceptionally mobile, but for its role of steady assault machine, its 285 Rated Extra-Light Engine moves the machine at a steady pace, fitted with 15.5 tons IceSheet Ferro-Fibrous Armor and able to mount up to 45 tons of OmniPods of weapons and equipment.
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Built by Jötunn BattleWorx of [[Goito]] and walk off production lines in [[3148]], the ''Mastodon'' was built to withstand the bristling assaults of oncoming units. It's not exceptionally mobile, but for its role of steady assault machine, its 285 Rated Extra-Light Engine moves the machine at a steady pace, fitted with 15.5 tons IceSheet Ferro-Fibrous Armor and able to mount up to 45 tons of OmniPods of weapons and equipment.
  
 
The design's Prime Configuration is geared towards long range firepower, which comes in the form of a pair of 20 Tubed Long Range Missile Streak Launchers mounted in each of the 'Mech's side torsos. These fire & forget launchers are fitted with four tons of ammunition with a fixed mounted CASE II adding additional protection to allow the machine handle critical hit to ammunition bays. Additionally, two Extended Range Particle Projection Cannon round out the Prime's arsenal, each fitted with an arm actuator. To handle the weapon's heat load, the configuration is given eight additional Double Heat Sinks.<ref name=RecGuide20p35>''Recognition Guide: ilClan, vol. 20'', p. 34 Prime Configuration Record Sheet in on weapons layout & fixed equipment.</ref>
 
The design's Prime Configuration is geared towards long range firepower, which comes in the form of a pair of 20 Tubed Long Range Missile Streak Launchers mounted in each of the 'Mech's side torsos. These fire & forget launchers are fitted with four tons of ammunition with a fixed mounted CASE II adding additional protection to allow the machine handle critical hit to ammunition bays. Additionally, two Extended Range Particle Projection Cannon round out the Prime's arsenal, each fitted with an arm actuator. To handle the weapon's heat load, the configuration is given eight additional Double Heat Sinks.<ref name=RecGuide20p35>''Recognition Guide: ilClan, vol. 20'', p. 34 Prime Configuration Record Sheet in on weapons layout & fixed equipment.</ref>

Revision as of 16:17, 31 December 2021

Mastodon
Mastodon
Production information
Manufacturer Jötunn BattleWorx[1]
Production Year 3148
Model Prime
Class Assault
Technical specifications
'Mech type Clan OmniMech
Mass 95 tons
Chassis Type 56-95C Modified Reinforced[1]
Armor IceSheet Ferro-Fibrous+CASE II[1]
Engine RUFM XL 285[1]
Communications System Garret T10B[1]
Targeting Tracking System GC Hodr System Type 2[1]
Heat Sinks 11 Double Heat Sinks
Speed 54 kph km/h
Armament

Prime Configuration

BV (2.0) 3,109[2][3]


Description

The Mastodon is a Assault OmniMech built originally by the Rasalhague Dominion and it's Clan Ghost Bear brethren.

The ponderous design was a shift in the Dominion's preferred doctrine of combat from swift movement to a resilient combatant in defense and assault roles. The change to make such a machine was the result of the Clan Hell's Horses invasion of 3147, Operation Noyan.

Prime Configuration Weapons Loadout and Fixed Equipment

Built by Jötunn BattleWorx of Goito and walk off production lines in 3148, the Mastodon was built to withstand the bristling assaults of oncoming units. It's not exceptionally mobile, but for its role of steady assault machine, its 285 Rated Extra-Light Engine moves the machine at a steady pace, fitted with 15.5 tons IceSheet Ferro-Fibrous Armor and able to mount up to 45 tons of OmniPods of weapons and equipment.

The design's Prime Configuration is geared towards long range firepower, which comes in the form of a pair of 20 Tubed Long Range Missile Streak Launchers mounted in each of the 'Mech's side torsos. These fire & forget launchers are fitted with four tons of ammunition with a fixed mounted CASE II adding additional protection to allow the machine handle critical hit to ammunition bays. Additionally, two Extended Range Particle Projection Cannon round out the Prime's arsenal, each fitted with an arm actuator. To handle the weapon's heat load, the configuration is given eight additional Double Heat Sinks.[4]

Alternate Configurations

  • Alt. Config. A 
    A sniper configuration, this arrangement equipment range of ballistic and energy weapons for range attacks. This firepower comes in form of a right arm mounted Gauss Rifle which has 16 rounds of ammunition. A LRM 15 Launcher with Artemis IV Fire Control is fitted in right torso sixteen volley of fire. All ammunition is found in the right torso, protected by CASE II. Not deny the 'Mech any close range defense, three Large Pulse Lasers are fitted in the left arm. Six additional Double Heat Sinks are added to help migrate the Alpha's weapons heat. BV(2.0)= 2,856[5][6]
  • Alt. Config. B 
    Intended in the Juggernaut role, the Beta configuration well rounded array of weaponry gear mostly for close range combat. It's long range firepower comes from a single Streak LRM 20 with two tons of ammunition protected in right torso's CASE II ammo bay. Close Combat weapons include; a pair of Streak 4 SRM launchers found in right arm with four Medium Pulse Lasers. The Streaks ammo is found in right torso along with the LRMs. However, the configuration's primary weapon in short & medium ranges comes in form of a massive LB X-20 Autocannon mounted in the left arm. The 'Mech's 15 rounds of ammunition is protected by the left torso CASE II. Four additional Double Heat Sinks are added as well. BV (2.0) = 2,793[7][8]
  • Alt. Config. C 
    Another Juggernaut of the original four Configurations, the Charlie relies on energy weapons verses ballistics of the Beta. It's primary weapon is a Gauss Rifle, its 16 rounds of ammo are fitted in right torso. For general combat, left arm houses a ER PPC, with 4 ER Medium Lasers in the left torso. For anti-vehicle / infantry role, the right torso houses three fiery Plasma Cannons with their 30 rounds of ammo. Eight additional Double Heat Sinks added as well BV (2.0) = 3,092[9][10]
  • Alt. Config. D 
    Intended as fire support configuration, the Delta comes with four LRM 15 launchers, with pair of the launcher fitted to each of the 'Mech's arms. All 88 rounds of missile are split between the side torso missile bays and single ton per arm. Not complete dependent on the Launchers, four additional Medium Pulse Lasers are added, split between each of the arms. BV (2.0) = 2,961[11][12]

Design Quirks

The Mastodon is subject to the following Design Quirks:

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Recognition Guide: ilClan, vol. 20, p. 10
  2. Recognition Guide: ilClan, vol. 20, p. 11
  3. Mastodon Prime, Introduction Date/Battle Value/Sources, & Alpha Strike Datacard
  4. Recognition Guide: ilClan, vol. 20, p. 34 Prime Configuration Record Sheet in on weapons layout & fixed equipment.
  5. Recognition Guide: ilClan, vol. 20, p. 36
  6. Mastodon Alpha, Introduction Date/Battle Value/Sources, & Alpha Strike Datacard
  7. Recognition Guide: ilClan, vol. 20, p. 37
  8. Mastodon Beta, Introduction Date/Battle Value/Sources, & Alpha Strike Datacard
  9. Recognition Guide: ilClan, vol. 20, p. 38
  10. Mastodon Charlie, Introduction Date/Battle Value/Sources, & Alpha Strike Datacard
  11. Recognition Guide: ilClan, vol. 20, p. 39
  12. Mastodon Delta, Introduction Date/Battle Value/Sources, & Alpha Strike Datacard

Bibliography