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{{InfoBoxBattleMech
 
{{InfoBoxBattleMech
|image = Night Gyr RGilClan v22.png
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|image=Nightgyr.jpg
|name = ''Night Gyr''
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|name=Night Gyr
|manufacturer = [[Ironhold Gamma Complex]]<ref name=TRJp26f>''Technical Readout: Jihad'', pp. 26–27: "Night Gyr"</ref> <!-- reprinted from TRO:3058U -->
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|manufacturer=[[Ironhold Gamma Complex]]<ref name=TRO>''Technical Readout: 3058 Upgrade'', pp. 186-187, "Night Gyr Profile"</ref>
|model = Prime<ref name=TRJp26f />
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|model= Prime
|production year = 3052
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|production year=3052
|year reference = <ref>''[http://www.masterunitlist.info/Unit/Details/2270/ MUL online date for the ''{{PAGENAME}}'']''</ref>
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|year reference=<ref>''[http://www.masterunitlist.info/Unit/Details/2270/ MUL online date for the ''{{PAGENAME}}'']''</ref>
|class = Heavy
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|class=Heavy
|cost = 19,957,656 C-bills
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|cost= 19,957,656 C-bills
|Tech Base = Clan
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|mass=75
|mech type = OmniMech
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|chassis=JF 7 Light [[Endo Steel]]
|mass = 75
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|armor=Compound JF [[Ferro Fibrous]]
|chassis = [[JF 7 Light Endo Steel]] <!-- <ref name=TRJp26f /> -->
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|engine=300 JF [[Fusion Engine - XL|Extralight]]
|armor = [[Compound JF Ferro Fibrous]] <!-- <ref name=TRJp26f /> -->
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|comsys=[[JF 3048 Series II]]
|engine = [[300 JF Extralight]] <!-- <ref name=TRJp26f /> -->
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|T&T=[[Ironhold Mk II]]
|comsys = [[JF 3048 Series II]] <!-- <ref name=TRJp26f /> -->
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|heat sinks=12 [[Double heat sinks]]
|T&T = [[Ironhold Mk II]] <!-- <ref name=TRJp26f /> -->
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|speed=65
|heat sinks = 12 [[Double Heat Sink|double]] <!-- <ref name=TRJp26f /> -->
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|jumpjets=JF Standard
|speed = 64 <!-- <ref name=TRJp26f /> -->
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|armament=Primary Configuration
|jumpjets = [[JF Standard]] <!-- <ref name=TRJp26f /> -->
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*2x [[ER PPC]]s
|armament = Primary Configuration <!-- <ref name=TRJp26f /> -->
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*1x [[Ultra Autocannon/10]]
* 2x [[ER PPC]]
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*3x [[Medium Pulse Laser]]s
* 1x [[Ultra Autocannon/10]]
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|BV (1.0)=2,750<ref name=TRO/><ref>''Record Sheets: 3058 Upgrades'', p. 296</ref>
* 3x [[Medium Pulse Laser]]
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|BV (2.0)=2,830<ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 178</ref>
* 8x double heat sink
 
|BV (1.0) = 2,750<ref name=TRO3058p186f/><ref>''Record Sheets: 3058 Upgrades'', p. 296</ref>
 
|BV (2.0) = 2,830<ref name=TRJp26f /><ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 178</ref>
 
 
}}  
 
}}  
  
 
==Description==
 
==Description==
The '''''Night Gyr''''' came back with [[Clan Jade Falcon]] leaders following their return to the [[Clan]] homeworlds in [[3051]] to elect a new ilKhan. It has become more prevalent in the [[Clan Jade Falcon Touman|Falcon ''touman'']] following the [[Refusal War]]. No expense was spared in the manufacture of this [[OmniMech]] that uses an [[XL engine]] and [[Endo Steel]] to save weight. It also incorporates eleven and a half tons of [[ferro-fibrous]] armor. Though it is on the slow end for a Clan heavy 'Mech, the ''Night Gyr'' mounts four fixed [[jump jet]]s that enable it to jump up to 120 meters in a single bound. The design was a testbed for some new technologies, including the [[Laser Heat Sink]], which was eventually phased out due to a lack of increased performance.<ref name=TRO3058p186f>''Technical Readout: 3058 Upgrade'', pp. 186-187, "Night Gyr Profile"</ref>
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The '''''Night Gyr''''' came back with [[Clan Jade Falcon]] leaders following their return to the [[Clan]] homeworlds in [[3051]] to elect a new ilKhan. It has become more prevalent in the Falcon ''touman'' following the [[Refusal War]]. No expense was spared in the manufacture of this [[OmniMech]] that uses an [[XL Engine]] and [[Endo Steel]] to save weight. It also incorporates eleven and a half tons of [[Ferro-Fibrous]] armor. Though it is on the slow end for a Clan heavy 'Mech, the ''Night Gyr'' mounts four fixed [[jump jet]]s that enable it to jump up to 120 meters in a single bound. The design was a testbed for some new technologies, including the [[Laser Heat Sink]], which was eventually phased out due to a lack of increased performance.<ref name=TRO/>
  
During the [[Wars of Reaving]], Night Gyr's production facilities on [[Ironhold]] would end up being destroyed in [[3076]].<ref>''The Wars of Reaving Supplemental'', p. 17 Discarded Tools of War - Night Gyr listed as among the 'Mechs phased out due to its factory being demolished</ref>
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During [[The Wars of Reaving (Conflict)|the Wars of Reaving]], Night Gyr's production facilities on [[Ironhold]], would end up being destroyed in [[3076]].<ref>''[[The Wars of Reaving Supplemental]]'', p. 17 Discarded Tools of War - Night Gyr listed as among the 'Mechs phased out due to its factory being demolished.</ref>
  
 
==Weapons and Equipment==
 
==Weapons and Equipment==
The primary configuration is hard-hitting, mounting a pair of [[ER PPC]]s located in the left arm and an [[Ultra Autocannon/10]] in the right. This blistering firepower can often take down an opponent before they are in range. Three [[Medium Pulse Laser]]s serve as accurate backups. Eight additional [[double heat sink]]s keep the 'Mech fairly cool.<ref name=TRO3058p186f/>
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The primary configuration is hard-hitting, mounting a pair of [[ER PPC]]s located in the left arm and an [[Ultra Autocannon/10]] in the right. This blistering firepower can often take down an opponent before they are in range. Three [[Medium Pulse Laser]]s serve as accurate backups. Eight additional [[double heat sink]]s keep the 'Mech fairly cool.<ref name=TRO/>
  
 
==Variants==
 
==Variants==
*; Alternate Configuration A : This first variant is a short-range powerhouse. It mounts an [[Ultra Autocannon/20]] to breach opponent's armor and a pair of [[Streak SRM-6]]s to exploit those holes. A [[Large Pulse Laser]] and a trio of [[Medium Pulse Laser]]s are highly accurate weapons that can help to minimize collateral damage in an urban environment. Even with four additional [[double heat sink]]s, this variant can be quickly overwhelmed by heat.<ref name=TRJp26f /> BV (1.0) = 2,522<ref name=TRO3058p186f/><ref>''Record Sheets: 3058 Upgrades'', p. 297</ref>, BV (2.0) = 2,680<ref name=TRJp26f /><ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 179</ref>
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*;Alt. Config. A : This first variant is a short-range powerhouse. It mounts an [[Ultra Autocannon/20]] to breach opponent's armor and a pair of [[Streak SRM-6]]s to exploit those holes. A [[Large Pulse Laser]] and a trio of [[Medium Pulse Laser]]s are highly accurate weapons that can help to minimize collateral damage in an urban environment. Even with four additional [[double heat sink]]s, this variant can be quickly overwhelmed by heat. BV (1.0) = 2,522<ref name=TRO/><ref>''Record Sheets: 3058 Upgrades'', p. 297</ref>, BV (2.0) = 2,680<ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 179</ref>
  
*; Alternate Configuration B : The ''Night Gyr'' B seeks to destroy opponents before they can return fire. A pair of [[Gauss rifle]]s and [[LB-X Autocannon/2]]s carry out that mandate.<ref name=TRJp26f /> Ammo is somewhat lacking, however, so this design cannot stray far from supply, especially as it has no backup energy weapons. BV (1.0) = 2,145<ref name=TRO3058p186f/><ref>''Record Sheets: 3058 Upgrades'', p. 298</ref>, BV (2.0) = 2,140<ref name=TRJp26f /><ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 180</ref>
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*;Alt. Config. B : The ''Night Gyr'' B seeks to destroy opponents before they can return fire. A pair of [[Gauss Rifle]]s and [[LB-X Autocannon/2]]s carry out that mandate. Ammo is somewhat lacking, however, so this design cannot stray far from supply, especially as it has no backup energy weapons. BV (1.0) = 2,145<ref name=TRO/><ref>''Record Sheets: 3058 Upgrades'', p. 298</ref>, BV (2.0) = 2,140<ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 180</ref>
  
*; Alternate Configuration C : Another long-range variant, the C mounts three [[Ultra Autocannon/2]]s and two [[ER Large Laser]]s. A pair of [[ER Medium Laser]]s are present for backup. All of these weapons are linked to a [[Targeting Computer]]. Six extra heat sinks ensure the 'Mech stays mostly cool.<ref name=TRJp26f /> BV (1.0) = 2,350<ref name=TRO3058p186f/><ref>''Record Sheets: 3058 Upgrades'', p. 299</ref>, BV (2.0) = 2,468<ref name=TRJp26f /><ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 181</ref>
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*;Alt. Config. C : Another long-range variant, the C mounts three [[Ultra Autocannon/2]]s and two [[ER Large Laser]]s. A pair of [[ER Medium Laser]]s are present for backup. All of these weapons are linked to a [[Targeting Computer]]. Six extra heat sinks ensure the 'Mech stays mostly cool. BV (1.0) = 2,350<ref name=TRO/><ref>''Record Sheets: 3058 Upgrades'', p. 299</ref>, BV (2.0) = 2,468<ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 181</ref>
  
*; Alternate Configuration D : This missile boat carries four [[LRM-20]] launchers, each of which is slaved to an [[Artemis IV FCS]]. Six tons of ammunition is barely enough to keep it firing for a minute. A [[Large Pulse Laser]] and [[Medium Pulse Laser]] are effective backup weapons.<ref name=TRJp26f /> BV (1.0) = 2,708<ref name=TRO3058p186f/><ref>''Record Sheets: 3058 Upgrades'', p. 300</ref>, BV (2.0) = 2,889<ref name=TRJp26f /><ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 182</ref>
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*;Alt. Config. D : This missile boat carries four [[LRM-20]] launchers, each of which is slaved to an [[Artemis IV FCS]]. Six tons of ammunition is barely enough to keep it firing for a minute. A [[Large Pulse Laser]] and [[Medium Pulse Laser]] are effective backup weapons. BV (1.0) = 2,708<ref name=TRO/><ref>''Record Sheets: 3058 Upgrades'', p. 300</ref>, BV (2.0) = 2,889<ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 182</ref>
  
*; Alternate Configuration E : This variant uses massed pulse lasers, two large and six medium, in conjunction with an [[ATM 6]] and an [[SRM-6]], and carries six extra double heat sinks. The ATM only mounts two tons of ammunition, limiting its flexibility.<ref name=TRJp26f /> BV (1.0) = 2,554<ref name=TRO3058p186f/><ref>''Record Sheets: 3058 Upgrades'', p. 301</ref>, BV (2.0) = 2,717<ref name=TRJp26f /><ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 183</ref>
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*;Alt. Config. E : This variant uses massed pulse lasers, two large and six medium, in conjunction with an [[ATM 6]] and an [[SRM-6]]. The ATM only mounts two tons of ammunition, limiting its flexibility. BV (1.0) = 2,554<ref name=TRO/><ref>''Record Sheets: 3058 Upgrades'', p. 301</ref>, BV (2.0) = 2,717<ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 183</ref>
  
*; Alternate Configuration F : This variant uses Hyper-Assault Gauss technology to its fullest. Armed with a [[HAG-20]] and a [[HAG-30]], this variant can lay down incredible flak at range. Backing these up are a pair of [[ER Medium Laser]]s, and all the weapons are linked to a Targeting Computer. The F also carries an [[ECM Suite]].  BV (2.0) = 2,958<ref>''Recognition Guide: ilClan, vol. 22'', p.26</ref>
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*;Alt. Config. H : The heavy laser variant only mounts one, a [[Heavy Large Laser]]. A [[Gauss Rifle]] gives it long-range firepower, while an [[Ultra Autocannon/10]] is effective at medium and short range. A Medium Pulse Laser is an accurate backup weapon. Five heat sinks are added to ensure the design never has to worry about heat. An [[ECM Suite]] provides protection against some enemy electronics. BV (1.0) = 2,484<ref name=TRO/><ref>''Record Sheets: 3058 Upgrades'', p. 302</ref><ref>''Record Sheets: Upgrades'', p. 129</ref>, BV (2.0) = 2,428<ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 184</ref>
 
 
*; Alternate Configuration G : Making use of advanced [[PPC Capacitor]] technology, this [[Dark Age]] variant mounts a capacitor-enabled ER PPC and an [[LB-X Autocannon/5]] in each arm. It also equips an [[ER Flamer]] in each side torso and a third in the head. Sixteen Double Heat Sinks can just about handle the tremendous heat output from the long-range weapons, but this 'Mech will easily overheat if its operator pushes it too hard. BV (2.0) = 3,069<ref>''Recognition Guide: ilClan, vol. 22'', p.27</ref>
 
 
 
*; Alternate Configuration H : The heavy laser variant only mounts one, a [[Heavy Large Laser]]. A [[Gauss rifle]] gives it long-range firepower, while an [[Ultra Autocannon/10]] is effective at medium and short range. A Medium Pulse Laser is an accurate backup weapon. Five heat sinks are added to ensure the design never has to worry about heat. An ECM Suite provides protection against some enemy electronics.<ref name=TRJp26f /> BV (1.0) = 2,484<ref name=TRO3058p186f/><ref>''Record Sheets: 3058 Upgrades'', p. 302</ref><ref>''Record Sheets: Upgrades'', p. 129</ref>, BV (2.0) = 2,428<ref name=TRJp26f /><ref>''Record Sheets: 3058 Unabridged (Clan & Star League)'', p. 184</ref>
 
 
 
*; Alternate Configuration T : This variant mounts an intimidating array of weapons, carrying a pair of ER PPCs to use at long range and three Medium Pulse Lasers and a fearsome [[LB-X Autocannon/20]] for close work. Heat output is a concern, however, even with seventeen Double Heat Sinks. BV (2.0) = 2,767<ref>''Recognition Guide: ilClan, vol. 22'', p.25</ref>
 
 
 
*; Alternate Configuration X : A long-range configuration, the X variant carries a pair of [[rotary autocannon/5]]s and a pair of [[Streak LRM-10]] launchers, although its only short-range weapon is a head-mounted [[Micro Pulse Laser]]. Twelve Double Heat Sinks provide more than enough heat dissipation ability to keep this variant cool. BV (2.0) = 2,781<ref>''Recognition Guide: ilClan, vol. 22'', p.28</ref>
 
 
 
===Apocryphal Configurations===
 
{{ApocryphalContentStart}}
 
These variants were introduced in various apocryphal sources, and thus far have not appeared in any canonical media.
 
 
 
''From [[MechWarrior Online]]:''
 
*; NGT-JK "Jade Kite" : A customized variant of the ''Night Gyr''. The ''Jade Kite'' uses a pair of [[Ultra Autocannon/2]]s in its left arm, supported by a pair of ammo. The left torso carries a pair of [[Machine Gun]]s, each with one ton of autocannon ammo and a half-ton of machine gun ammo. The right arm carries a pair of [[ER PPC]]s. In the right torso, two [[Streak SRM-6|Streak SRM-6s]] with two tons of ammo. <ref name=MWO>[[Night Gyr Lore and Blueprint]]</ref>
 
{{ApocryphalContentEnd}}
 
 
 
== Design Quirks ==
 
The ''Night Gyr'' has the following [[Design Quirk]]:<ref>''BattleMech Manual'', p. 93 - Design Quirk Table - Night Gyr Entry.</ref>
 
* [[Difficult to Maintain]]
 
 
 
==Notable Pilots==
 
:''See: [[:Category:Notable Night Gyr Pilots]]''
 
 
 
==Notes==
 
* In German products, the unit's proper Clan name was wrongly translated to '''''Geierfalk''''', which literally means "Vulture Falcon", while the correct translation would be ''Gerfalk''.
 
 
 
* Plastic ''Night Gyr'' Prime is included in ''[[BattleTech: Clan Support Star]]''
 
  
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
Nightgyr.jpg|Original ''Night Gyr'' from ''[[Technical Readout: 3058|TRO:3058]]''
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Image:CCG Mechwarrior Night Gyr A.jpg|''Night Gyr A'' in Combat
Night Gyr RGilClan v22.png|''Night Gyr'' from ''[[Recognition Guide: ilClan, vol. 22|RG:iClan v22]]''
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Image:Night_Gyr_B_CCG_MechWarrior.jpg|''Night Gyr B'' in Motion
CCG Crusade Night Gyr Prime.jpg|''Night Gyr'' Prime in combat from ''[[BattleTech Trading Card Game|CCG]]''
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Image:CCG Arsenal Night Gyr.jpg|''Night Gyr C'' in Motion
CCG Mechwarrior Night Gyr A.jpg|''Night Gyr'' A in combat from ''CCG''
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Image:CCG Crusade Night Gyr D.jpg|''Night Gyr D'' in Battle
Night_Gyr_B_CCG.jpg|''Night Gyr'' B in motion from ''CCG''
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Image:CCG Crusade Night Gyr Prime.jpg|''Night Gyr Prime'' in Combat
CCG Arsenal Night Gyr.jpg|''Night Gyr'' C in motion from ''CCG''
 
CCG Crusade Night Gyr D.jpg|''Night Gyr'' D in battle from ''CCG''
 
MWO Night Gyr.png|Model of ''Night Gyr'' from ''[[MechWarrior Online|MWO]]''
 
Clan Support Star - Night Gyr.jpg|''Night Gyr'' miniature from ''[[BattleTech: Clan Support Star]]''
 
 
</gallery>
 
</gallery>
  
 
==References==
 
==References==
 
<references />
 
<references />
 
 
==Bibliography==
 
==Bibliography==
<div class="desktop-3-col">
+
*''[[Master Unit List]]''
* ''[[Master Unit List]]''
+
*''[[Record Sheets: 3055/3058]]''
* ''[[Recognition Guide: ilClan, vol. 22]]''
+
*''[[Record Sheets: 3058 Unabridged (Clan & Star League)]]''
* ''[[Record Sheets: 3055/3058]]''
+
*''[[Record Sheets: 3058 Upgrades]]''
* ''[[Record Sheets: 3058 Unabridged (Clan & Star League)]]''
+
*''[[Record Sheets: Upgrades]]''
* ''[[Record Sheets: 3058 Upgrades]]''
+
*''[[Technical Readout: 3058]]''
* ''[[Record Sheets: Upgrades]]''
+
*''[[Technical Readout: 3058 Upgrade]]''
* ''[[A Rending of Falcons]]'' (novel)
 
* ''[[Technical Readout: 3058]]''
 
* ''[[Technical Readout: 3058 Upgrade]]''
 
* ''[[The Wars of Reaving Supplemental]]''
 
</div>
 
  
[[Category:'Mechs]]
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[[Category:BattleMechs]]
 +
[[Category:OmniMechs]]
 +
[[Category:Heavy BattleMechs]]
 +
[[Category:75 ton BattleMechs]]
 
[[Category:Clan Cloud Cobra BattleMechs]]
 
[[Category:Clan Cloud Cobra BattleMechs]]
 
[[Category:Clan Goliath Scorpion BattleMechs]]
 
[[Category:Clan Goliath Scorpion BattleMechs]]
 
[[Category:Clan Jade Falcon BattleMechs]]
 
[[Category:Clan Jade Falcon BattleMechs]]
 
[[Category:Clan Star Adder BattleMechs]]
 
[[Category:Clan Star Adder BattleMechs]]
[[Category:German renamed units]]
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[[Category:Clan OmniMechs]]

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